Gacha System
Neverness to Everness has a unique gacha system that can be considered on the generous side when it comes to character acquisition, as the game's monetization leans more heavily on cosmetics instead. The gacha itself is the main avenue to earn both characters and cosmetics, and its structure can be divided into the following:
- A Limited Banner, called "Limited Board". Each one has a unique name (e.g., Nanally's Board is called "The Ichi-Daime").
- A Standard Banner, referred to in-game as "Standard Board", or by its name, "Strange Encounters".
- A Weapon Banner, “Arc Research Program”, where it's possible to get S Arcs. This banner runs in tandem with the Limited banner and has the featured Arc for the current rate-up character as its own rate-up. This banner uses a separate currency, Tri-Keys.
- A dice or a tri-key costs 160 Annulith each. However, keep in mind that the Weapon Banner only accepts multis.
- Both dice and keys can be obtained through exchanges, events, and level-up rewards as well.
Limited Banner

This banner has a 100% drop rate for its featured S and A characters. Yep, that's exactly it. There's no catch, no convoluted planning on how to optimize the amount of S characters you can get, and no worries about losing the 50/50 or doing long preparations to guarantee a spark. The base drop rate for an S-Class is 1.87%, while the base drop rate for an A-Class is 22.98%. "Class" encompasses both Characters and Arcs, although only A-Class Arcs have a chance to drop in this banner. Under that percentage, it's reserved 11.67% for Characters and 11.31% for Arcs.
If no limited S-Class Character is obtained after 70 rolls, the Board Modification mechanic triggers, increasing the S-Class drop rate to 19.59%. That's a direct increase, deviating from most games' soft pity system that increases with each pull. Finally, the 90th pull guarantees the featured S-Class Character. And yes, this pity carries over. You may be wondering how this system is almost too good to be true and how, despite what I said above, there surely has to be a catch. Well, yes and no. The gacha (or "Fair," if you want to be fancy) is indeed this straightforward. The only “catch” comes in the form of cosmetics.
The Cosmetics

Each Limited Banner has three "Outfit Perks", aka exclusive cosmetics that can be obtained directly after 50, 120, and 200 pulls, respectively. While this counter does not carry over, it is still retained for the specific Limited Banner. This means that if you do 199 pulls in “The Ichi-Daime” banner and don't get Nanally's skin, then when “The Ichi-Daime” banner reruns, you will only need to do one pull to get the skin. There is also a slim probability of getting the featured cosmetics early, with the base chance for the character outfit being 0.33% and going up to 0.68% with pity.
This is where the heart of Neverness to Everness’ gacha monetization is. The characters are indeed easy to get, but for players who are interested in the limited skins, they may have to prepare their wallet or plan to guarantee the 200 pulls (in case they don’t get extremely lucky).
Board Mechanics

The Board Mechanics may catch some people by surprise at first. They seem numerous and convoluted; however, here’s the truth: you don’t need to worry about them. It’s not like they don’t matter per se, but in truth, what you see is nothing more than a regular gacha system that you can’t actually interfere with in any way, shape, or form. What changes is the presentation and the number of extra steps being taken with the rolls behind the scenes.
Getting to know the mechanics:
- The Guardian is a little spirit who may spawn randomly on the board. It will flee 9 tiles right away, plus 2 more tiles with each dice roll. You have three dice rolls to catch up with it. If successful, you will be awarded 30 Warp Pieces.
- Apprentice Chests are the purple chests shown in most tiles. They have a 0.2% drop rate of an S-Class character and a 99.8% chance to award a B-Class Arc.
- Hero Chests are the golden chests. They have a 3% chance of dropping the S-Class character and a 97% chance of dropping a B-Class Arc. As a bonus, they also reward 2 extra Warp Pieces.
- Journey Together are tiles that show a picture of a character. They are guaranteed to drop the character shown.
- Roll Again / Multiple Surprises rewards extra rolls. The first one rewards one extra roll, while the second rewards five extra rolls. Outside the obvious benefit of free pulls, this can also be of great help for capturing The Guardian.
- Other tiles may feature Warp Pieces, A-Class Arcs and other rewards. These tiles will always award whatever is shown on them.
- Tiles are randomly generated, with the proportion calculated on the base drop rates of each item.
Standard Banner

This banner has the same rules and drop rates as the Limited Banner but uses Fabricated Dice instead of Solid Dice.
When you first start pulling on it, the Beginner Discount bonus will be active. Within this Discount, multis cost 8 Fabricated Dice instead of 10. Keep in mind that the Discount affects multis only and not singles. After 50 rolls, you are guaranteed the Beginner Bonus, which allows you to select one from the six starter S-Class characters: 





Warp Pieces and Lost Pieces
Warp Pieces can be obtained mainly through Character and A-Class Arc dupes, but also as an extra reward from certain Board Mechanics. Lost Pieces, on the other hand, can be obtained through B-Class Arc dupes. Both can be exchanged in the Mall for assorted items.
- S-Class Character duplicates award 40 Warp Pieces from the 2nd through 7th dupe and 80 Warp Pieces onwards.
- A-Class Character duplicates award 6 Warp Pieces from the 2nd through 7th dupe and 12 Warp Pieces onwards.
- A-Class Arcs award 4 Warp Pieces.
- B-Class Arcs award 20 Lost Pieces.
Weapon Banner

The Weapon Banner is a bit different from the character banner, and not just because of the rates. For starters, you can only do multis (x10 pulls) on it. It uses the Tri-Keys as its currency, which can be obtained through exchanges in the Mall, level-up rewards, events, and by directly purchasing them with the gacha currency. With the latter method, one multi in this banner costs the same as one multi in any of the other character banners (1600 Annulith).
The rates consist of:
- 3% for S-Class (4.19% with pity).
- 7% for A-Class (13.47% with pity).
- 90% for B-Class (82.34% with pity).
- When you obtain an S-Class, the odds of it being the featured Arc are 25%.
- An S-Class is guaranteed on the 6th multi, while the featured S-Class is guaranteed on the 8th multi.
- In other words, you need 12800 Annulith to guarantee the featured S-Class. However, most of your Tri-key acquisition will likely come from the Exchange and other rewards instead.
- This banner awards 40 and 4 Warp Pieces for S-Class and A-Class, respectively, and 20 Lost Pieces for B-Class.
In practice, it’s easier to get each character’s featured weapon than in most other gachas that feature a weapon banner. Also, the pity carries over between weapon banner issues.
Exchanges

In the Mall, you can exchange different currencies for assorted items. From Dice to Tri-Keys, from extra stamina to character dupes, there are a myriad of useful things you can obtain in here, even as a free-to-play (including skins!).
Notoriously, as is par for the course with most gachas, you should get the free monthly pulls. In this case, you can get 5 Solid Dice, 5 Fabricated Dice and 20 Tri-Keys in each month by exchanging Lost Pieces. It takes 2100 Lost Pieces to buy all Dice and Tri-Key every month. Outside that, the Warp and Lost pieces can be exchanged for other resources based on player need.
One final thing to keep in mind is that a copy of an S-Class costs only the equivalent of 30 pulls in Warp Pieces (!). We still don’t know if they will add more characters to the poll or stick with the starter Standard ones only. Regardless, it’s a good option to have, especially if you require someone specific to fill in a team comp or any other reason. Happy hunting!








