Neverness To Everness (NTE)JiuyuanBuild and Guide

Character
Introduction

Best guide and build for Jiuyuan from Neverness To Everness (NTE). Jiuyuan is an
S
rarity character from the
Anima
Anima attribute who performs the
Damage
Damage role in combat. Their Arc Compatibility is Solid. This guide provides a comprehensive overview of Jiuyuan's best build, including recommended builds and the strongest team compositions and rotations that maximize their potential.

A smooth-talking and enigmatic Elite Courier of Sterry who also serves as Acting Manager.

To learn more about Jiuyuan check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

This character has no video guide yet.

Update tracker

Last review update

Patch 1.0

Last major build/calcs update

Patch 1.0

Last profile update*

April 27th, 2026

*Profile update means smaller edits to the guide that don't require new calculations.

To learn more about Jiuyuan check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Teams & Synergy

Awakenings & Calcs

Profile

Skills
Active skills
Support skill & Passives
Basic Attack

When Secrets Take Shape

Basic Attack: When Secrets Take Shape

  • Dual-wields to perform up to 5 consecutive attacks, dealing Anima DMG. Grants 2 Rose Pact Bullets. Establishes a Lethal Rose Pact with the target when the final hit strikes.

Basic Attack: Bird's Eye View

  • Press Basic Attack while airborne to plunge, dealing 1 instance of Anima DMG to an area upon impact. Increases DMG based on fall height, up to 200%.

Basic Attack: Info-Guided Arts

  • Hold Basic Attack to trigger a branch attack that auto-targets and fires a bullet, dealing 1 instance of Anima DMG. Consumes Rose Pact Bullets for continuous fire and prioritizes targets with Lethal Rose Pact when Rose Pact Bullets are available.

Basic Attack: Opportunity Lock-On

  • Press Aim to enter Aim mode. Fires a bullet that deals 1 instance of Anima DMG to the enemy in the crosshair.

Critical Riposte: Turning the Tide

  • Triggers when using When Secrets Take Shape after a Critical Dodge. Swings both arms and fires in a cross pattern at targets in front, binding them with Lethal Rose Pact while dealing 1 instance of Anima DMG, reducing Break, and granting 2 Rose Pact Bullets.

"She glides through the city like a phantom, where light and shadow dance. Weaving secrets from whispers and fleeting leads, every move is a quiet vow to seal each deal in flawless harmony."

1st Instance Ratio
21.8%
2nd Instance Ratio
24.1% + 9.3%
3rd Instance Ratio
33.5% + 5.1% + 25.9%
4th Instance Ratio
12.6% + 24.5% + 17.5% + 10.2%
5th Instance Ratio
76%
Plunge DMG Ratio
28.8%
Branch DMG Ratio
80%
Per Instance DMG Ratio of Enhanced Branch
33.3%
Aim DMG Ratio
16%
Cycle Rate
54
Critical Riposte Ratio
104%
Lethal Rose Pact DPS Ratio
15%
Pact Settlement DMG Ratio
100%
Pact Settlement DMG Ratio (Auto)
100%

[Rose Pact Bullet]: Available when Jiuyuan uses When Secrets Take Shape, Intel Hunter, Turning the Tide, or Intel Lock-On. Fires via Info-Guided Arts to trigger Pact Settlement on Lethal Rose Pact targets.
Accelerates Lethal Rose Pact into the settlement stage if the target cannot be settled.

[Lethal Rose Pact]: A type of attachment. Devours the target's HP continuously while active. Forces the target into the stage where Pact Settlement can be triggered after 5s. Lasts for 25s.

Skill

Intel Hunter

Dashes across the battlefield, pulling the target into the range of control and attacking. Deals multiple instances of Anima DMG and grants 4 Rose Pact Bullets while establishing a Lethal Rose Pact.

We're pretty good at solving problems.

DMG Ratio
36% + 38.2% ×4 + 111.4%
Rose Pact Bullets Gained
4
CD
16s
Cycle Rate
12

[Rose Pact Bullet]: Available when Jiuyuan uses When Secrets Take Shape, Intel Hunter, Turning the Tide, or Intel Lock-On. Fires via Info-Guided Arts to trigger Pact Settlement on Lethal Rose Pact targets.
Accelerates Lethal Rose Pact into the settlement stage if the target cannot be settled.

[Lethal Rose Pact]: A type of attachment. Devours the target's HP continuously while active. Forces the target into the stage where Pact Settlement can be triggered after 5s. Lasts for 25s.

Ultimate

Final Reckoning

Dashes across the battlefield at high speed, continuously firing on surrounding targets before ending with a large-scale explosion, dealing Anima DMG.

Triggers Final Reckoning, causing all Lethal Rose Pact targets within range to enter a stage where Pact Settlement can be triggered, executing all settlements simultaneously on the final hit.

A faint stir in the air. Alas… merely a fleeting foe.

DMG Ratio
61.8% + 78.4% ×3 + 24.4% ×7 + 132.1%
CD
15s
Costs Ultimate Energy
100
Pact Settlement DMG Increased To
400%

[Lethal Rose Pact]: A type of attachment. Devours the target's HP continuously while active. Forces the target into the stage where Pact Settlement can be triggered after 5s. Lasts for 25s.

[Pact Settlement]: Triggers Lethal Rose Pact Settlement stage when hit by Rose Pact Bullets or the last instance of Final Reckoning, dealing high attachment-type Anima DMG and greatly increasing Settlement DMG from Final Reckoning.
Automatically triggers Pact Settlement after timeout if Lethal Rose Pact is not activated, dealing attachment-type Anima DMG to the target.

Support Skill

Intel Lock-On

Fires a curved bullet, dealing 1 instance of Anima DMG and granting 2 Rose Pact Bullets upon hit.

Don't worry, I've always had an excellent memory.

DMG Ratio
200%

[Rose Pact Bullet]: Available when Jiuyuan uses When Secrets Take Shape, Intel Hunter, Turning the Tide, or Intel Lock-On. Fires via Info-Guided Arts to trigger Pact Settlement on Lethal Rose Pact targets.
Accelerates Lethal Rose Pact into the settlement stage if the target cannot be settled.

Passive

Seize the Moment

Blossom Enhancement: Spawns 1 additional Vita Bud and increases Vita Bud limit on field to 6.

Went as smoothly as I thought it would.

Passive

Whispers at My Command

Binds targets not affected by Lethal Rose Pact when Lebenblumes hit them. Triggers an additional settlement on targets already bound, causing them to take an extra 15% Anima DMG.

People say opportunities are rare, but I've always been good at seizing them.

[Lethal Rose Pact]: A type of attachment. Devours the target's HP continuously while active. Forces the target into the stage where Pact Settlement can be triggered after 5s. Lasts for 25s.

Awakening
Awakenings Effects
A1

To Know, To Balance

Awakening 1

Increases Jiuyuan's ATK by 5% for each target on the field bound by Lethal Rose Pact, up to 15%.

[Lethal Rose Pact]: A type of attachment. Devours the target's HP continuously while active. Forces the target into the stage where Pact Settlement can be triggered after 5s. Lasts for 25s.

A2

Intel Turns Into Blades

Awakening 2

Increases Lethal Rose Pact DMG Ratio by 100%. Restores HP to the entire team equal to 5% of the total damage accumulated by that Rose Pact whenever Pact Settlement is triggered.

[Lethal Rose Pact]: A type of attachment. Devours the target's HP continuously while active. Forces the target into the stage where Pact Settlement can be triggered after 5s. Lasts for 25s.

[Pact Settlement]: Triggers Lethal Rose Pact Settlement stage when hit by Rose Pact Bullets or the last instance of Final Reckoning, dealing high attachment-type Anima DMG and greatly increasing Settlement DMG from Final Reckoning.
Automatically triggers Pact Settlement after timeout if Lethal Rose Pact is not activated, dealing attachment-type Anima DMG to the target.

A3

Advantage Established

Awakening 3

Deducts an additional 4 Break from the settlement target when Pact Settlement is actively triggered.

[Pact Settlement]: Triggers Lethal Rose Pact Settlement stage when hit by Rose Pact Bullets or the last instance of Final Reckoning, dealing high attachment-type Anima DMG and greatly increasing Settlement DMG from Final Reckoning.
Automatically triggers Pact Settlement after timeout if Lethal Rose Pact is not activated, dealing attachment-type Anima DMG to the target.

A4

Strike to Kill

Awakening 4

Increases DMG Ratio by 50% and affects targets within range when Pact Settlement is actively triggered.

[Pact Settlement]: Triggers Lethal Rose Pact Settlement stage when hit by Rose Pact Bullets or the last instance of Final Reckoning, dealing high attachment-type Anima DMG and greatly increasing Settlement DMG from Final Reckoning.
Automatically triggers Pact Settlement after timeout if Lethal Rose Pact is not activated, dealing attachment-type Anima DMG to the target.

A5

Intel Superiority

Awakening 5

Increases Jiuyuan's DMG against targets bound by Lethal Rose Pact increases by 8%.

[Lethal Rose Pact]: A type of attachment. Devours the target's HP continuously while active. Forces the target into the stage where Pact Settlement can be triggered after 5s. Lasts for 25s.

A6

Know Every Secret

Awakening 6

Deals 200% DMG Ratio to targets bound by Lethal Rose Pact each time they cast a skill. This effect has a 5s cooldown.

[Lethal Rose Pact]: A type of attachment. Devours the target's HP continuously while active. Forces the target into the stage where Pact Settlement can be triggered after 5s. Lasts for 25s.

Resonance Effects
R1

Doubled Capacity

3-Awakening Bonus

Increases the skill level of When Secrets Take Shape, Intel Hunter, and Final Reckoning by 1.
R2

Unhindered Passage

6-Awakening Bonus

Reduces Anima RES of targets bound by Lethal Rose Pact by 10%.

[Lethal Rose Pact]: A type of attachment. Devours the target's HP continuously while active. Forces the target into the stage where Pact Settlement can be triggered after 5s. Lasts for 25s.

Life Skills
Life Skill

Dealership VIP

Level 1: Reduces vehicle durability loss when damaged by 3%.

Level 2: Reduces Rampage Players vehicle modification labor fees by 10%.

Level 3: Reduces vehicle durability loss when damaged by 3%.

Level 4: Reduces Rampage Players vehicle modification labor fees by 10%.

Level 5: Reduces vehicle durability loss when damaged by 4%.

Trait

Jiuyuan Traits aren't available. The character either doesn't have a Trait or we need to add it still.

Console
Console

Type II Specialization

Increases CRIT Rate by 6% for each Type II Module equipped.
Voice Actors
ENG
Baraka May
JPN
田中理恵
CN
张安琪
KR
방시우
Gallery

Jiuyuan images aren't available yet. They will be added soon!

Review

Pros & Cons
Pros

  • Improves the Blossom Esper Cycle.

  • Flexible, good against groups of enemies and single-target alike.

  • Can gather enemies with her skill.

  • Works both as on-field and off-field DPS.

Cons

  • Only efficient in Blossom teams.

  • Utility locked behind Awakenings.

Review

Jiuyuan is a Damage Dealer of the Anima attribute with distinct facets to her playstyle depending on if you prefer to have her on-field or off-field. Most of her damage comes from her attachment mechanic who, despite being a damage-over-time, is not considered a DoT by other game mechanics. Which means that Sakiri’s passive won’t buff Jiuyuan’s attachment damage.

She works best in Blossom teams, due to her capability to generate Vita Buds consistently, as well as thanks to her passive “Seize the Moment”, which spawns additional Vita Buds and increases their limit on the field to 6, double the default limit of 3. Zero is a notable partner with high synergy since both them and Jiuyuan have abilities that allow for quick switching and that empower their rotations while doing so.

Moving on to breaking down how her kit and gameplay works, first we have her attachment/bind. The attachment damage comes from her Lethal Rose Pact, an effect that requires Rose Pact Bullets. Jiuyuan can get generate 2 bullets from her 5th basic attack, and 4 bullets with her skill, or 2 bullets from her support ability, with a cap of 6 bullets. The caveat here is that if she gets interrupted during her basic attack sequence, then you have to start from the beginning to generate the bullet. This is one of the reasons why, although she works as a main-DPS, her playstyle as a sub-DPS is considered best.

There are three main ways to inflict targets with attachment/bind: hitting them with Jiuyuan’s 5th Basic Attack, using her skill on them, on through Vita Buds from Blossom reaction.  Once Jiuyuan uses her ultimate, all targets affected by attachment will take extra damage both in the form of a burst and as an increase to the damage over time that they take from that effect.

In short, Jiuyuan’s gameplay as a sub-DPS can be simplified as switching in to use her skill, ult if available, and then switching out. She’s that simple to make work, although like any other characters, there are ways to optimize her rotation and damage by pairing her with synergistic teammates who can offer consistent Blossom reactions and buffs.

Ratings
Hybrid [A0]
T0.5

Endgame PVE

Best Build

Collaboration Disclaimer
Best Arcs (Weapons)

Jiuyuan best Arcs (Weapons) are placed in order of what fits their playstyle the most. Check the comments to get additional context. Also, if you go to the Calculations tab, you will find information about the team setup used for the calculations.

1
Team 103.12%

Increases Anima DMG by 15/17.5/20/22.5/25%.

Increases the wearer's Attachment DMG by 10/11.2/12.5/13.8/15%. Increases the Attachment DMG bonus to 20/22.5/25/27.5/30% for 6s when the wearer casts an Ultimate. Effect does not stack.

Source: -

Calculations for the M5 version of this Arc.

2
Team 101.56%

Increases Anima DMG by 15/17.5/20/22.5/25%.

Increases the wearer's Attachment DMG by 10/11.2/12.5/13.8/15%. Increases the Attachment DMG bonus to 20/22.5/25/27.5/30% for 6s when the wearer casts an Ultimate. Effect does not stack.

Source: -

Calculations for the M3 version of this Arc.

3
Team 100.00%

Increases Anima DMG by 15/17.5/20/22.5/25%.

Increases the wearer's Attachment DMG by 10/11.2/12.5/13.8/15%. Increases the Attachment DMG bonus to 20/22.5/25/27.5/30% for 6s when the wearer casts an Ultimate. Effect does not stack.

Source: -

This is her Signature and performs the best out of anything for her.

4
Team 96.30%

Increases ATK by 25/30/35/40/45% for 10s after the wearer casts an Ultimate. Effect does not stack.

Source: -

This is a great secondary option for her, and you should swap to a Crit DMG main stat Cartridge if using it. CDMG Mainstat.

5
Team 96.26%

Increases ATK by 15/17.5/20/22.5/25%.

Increases damage dealt to Bosses by 15/17.5/20/22.5/25%.
Unlocks Arc: Officer Whisker.
Arc: Officer Whisker — Summons Officer Whisker to assist in combat. Officer Whisker continuously attacks enemies, dealing 100/120/150/180/200% of the wearer's ATK as damage per hit. Lasts 30s. Cooldown: 60s.

Source: -

Calculations for the M5 version of this Arc.

6
Team 95.22%

Increases ATK by 15/17.5/20/22.5/25%.

Increases damage dealt to Bosses by 15/17.5/20/22.5/25%.
Unlocks Arc: Officer Whisker.
Arc: Officer Whisker — Summons Officer Whisker to assist in combat. Officer Whisker continuously attacks enemies, dealing 100/120/150/180/200% of the wearer's ATK as damage per hit. Lasts 30s. Cooldown: 60s.

Source: -

Provides Jiuyuan with more attack and increased damage dealt to bosses.

7
Team 89.10%

Increases wearer's ATK by 30/35/40/45/50%.

Unlocks Arc: Eclipse.
Arc: Eclipse — The wearer creates a 40s Eclipse. During the Eclipse, each enemy defeated restores 6/7/8/9/10 Ultimate Energy, up to 5 times. (cooldown: 300s).

Source: -

+1 Ultimate, +1 Ult Settlement

Best Cartridges
1
Team 100.00%

(2)
Anima DMG +10%
(4)
Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.

Required pieces:

Piece
Piece
Piece
Piece

Provides Jiuyuan with a great option for Crit Damage and Anima DMG. This is her best in slot option.

2
Team 97.85%

(2)
Psyche DMG +10%
(4)
Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.

Required pieces:

Piece
Piece
Piece
Piece

The 36% damage dealt is what makes this set viable. It can be a decent option in a team where there is good Nova/Stain uptime.

3
Team 97.71%

(2)
Lakshana DMG +10%
(4)
Increases Crit Chance by 14%. Team triggering Remora or Stain increases the bonus to 14% for 20s.

Required pieces:

Piece
Piece
Piece
Piece

This set can give 28% Crit Rate, but it requires good Remora/Stain uptime. If you use this set, you would go for a Crit DMG Mainstat

4
Team 95.33%

(2)
ATK +10%
(4)
Increases wearer's ATK by 25% for 20s after casting a Skill.

Required pieces:

Piece
Piece
Piece
Piece

A decent secondary option if you get strong crit substats and upkeep 100% uptime. It also has a very good build path, allowing for 6 Type II Modules.

Best Stats
Main Stats

Crit Rate % > Crit DMG % > ATK % > Anima DMG %

Sub Stats

Crit Rate % > Crit DMG % > ATK % = DMG % >> ATK

Recommended endgame stats
  • HP: 20,000+

  • ATK: 2200+

  • Crit Rate: 80%+

  • Crit DMG: 100%+ before 56% from Cartridge set bonus.

  • Universal DMG: 10%+

  • Anima DMG: 35%+

Modules setup
Summary
Character
Jiuyuan
Jiuyuan
Arc
Arc
Reality Refuge
Console Set
Cartridge
Fireflies and the Forest
Character
No Character
Arc
No Arc
Console Set
No Set
Character
No Character
Arc
No Arc
Console Set
No Set
Character
No Character
Arc
No Arc
Console Set
No Set
Character Configuration
Select Character
Adler
Adler
Aurelia
Aurelia
Baicang
Baicang
Chaos
ChaosSoon
Chiz
Chiz
Daffodil
Daffodil
Edgar
Edgar
Fadia
Fadia
Haniel
Haniel
Hathor
Hathor
Hotori
HotoriSoon
Jiuyuan
Jiuyuan
Lacrimosa
LacrimosaSoon
Mint
Mint
Nanally
Nanally
Sakiri
Sakiri
Skia
Skia
Zero
Zero
Arc
Blow up the Crowd

Increases the active character's ATK by 10/11/12/13/14% while the wearer is off-field, and increases the active character's ATK by 2/2.3/2.6/2.9/3.2% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character.
Increases Psyche DMG by 12/14/16/18/20% while the wearer is the active character, and increases Psyche DMG by 2/2.3/2.6/2.9/3.2% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.

Arc
Day Off

Increases wearer's ATK by 30/35/40/45/50%.

Unlocks Arc: Eclipse.
Arc: Eclipse — The wearer creates a 40s Eclipse. During the Eclipse, each enemy defeated restores 6/7/8/9/10 Ultimate Energy, up to 5 times. (cooldown: 300s).

Arc
First Step to Success

Increases wearer's ATK by 12/13/14/15/16% for 10s when casting a Redirect Skill. Triggers up to once every 20s.

Arc
Fluff of Fearlessness

Increases ATK by 25/30/35/40/45% for 10s after the wearer casts an Ultimate. Effect does not stack.

Arc
Hethereau's Keeper

Increases ATK by 15/17.5/20/22.5/25%.

Increases damage dealt to Bosses by 15/17.5/20/22.5/25%.
Unlocks Arc: Officer Whisker.
Arc: Officer Whisker — Summons Officer Whisker to assist in combat. Officer Whisker continuously attacks enemies, dealing 100/120/150/180/200% of the wearer's ATK as damage per hit. Lasts 30s. Cooldown: 60s.

Arc
Reality Refuge
✓

Increases Anima DMG by 15/17.5/20/22.5/25%.

Increases the wearer's Attachment DMG by 10/11.2/12.5/13.8/15%. Increases the Attachment DMG bonus to 20/22.5/25/27.5/30% for 6s when the wearer casts an Ultimate. Effect does not stack.

Arc
The Forgotten

Increases ATK by 20/24/28/32/36% when the wearer's HP is above 50%.
Increases DEF by 20/24/28/32/36% when HP is below 50%.

Arc
The Rain That Shook the World

Deals 30/33/36/39/42% increased Cosmos DMG with the wearer's Redirect Skill and Ultimate. Increases the wearer's Cycle Intensity by 36/45/54/63/72 for 15s after casting a Redirect Skill. Resets the duration when triggered again.

Arc
Time Bandit

Increases Break Intensity by 90/108/126/144/162 for 10s after the wearer casts a Redirect Skill. Effect does not stack.
Unlocks Arc: Picky.
Arc: Picky — Summons Picky to unlock all nearby lockable objects.

Arc
Your Happiness is Priceless

Increases HP by 24/28/32/36/40%.

Grants one of the following random effects when the wearer casts an Ultimate:
1. Recovers 20/25/30/35/40% of Max HP for the team member with the lowest HP percentage.
2. Grants a Shield equal to 20/25/30/35/40% of the wearer's Max HP for 15s.
3. Recovers 10/12.5/15/17.5/20% HP for all team members.
Triggers once every 30s.

Cartridge
Crimson: Twin Butterflies
(2)
Incantation DMG +10%
(4)
Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Cartridge
Devil's Blood: Curse
(2)
Psyche DMG +10%
(4)
Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.
Cartridge
Diabolos
(2)
Chaos DMG +10%
(4)
Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.
Cartridge
Fireflies and the Forest
✓
(2)
Anima DMG +10%
(4)
Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Cartridge
Kingdom's Guard
(2)
DEF +15%
(4)
Increases wearer's shields by 20%.
Cartridge
Lost Radiance
(2)
Cosmos DMG +10%
(4)
Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.
Cartridge
Quiet Manor
(2)
Mental DMG +10%.
(4)
Grants wearer a 12% Mental DMG Bonus per Basic Attack, up to 3 stacks. Each stack lasts 6s.
Cartridge
Shadow Creed
(2)
ATK +10%
(4)
Increases wearer's ATK by 25% for 20s after casting a Skill.
Cartridge
Speedy Hedgehog
(2)
Charge Efficiency +12%.
(4)
Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.
Cartridge
Street Boxer
(2)
Lakshana DMG +10%
(4)
Increases Crit Chance by 14%. Team triggering Remora or Stain increases the bonus to 14% for 20s.
Cartridge
Thea's Night Tavern
(2)
HP +10%
(4)
Increases wearer's Healing Bonus by 20%.
Cartridge
Tiny Big Adventure
(2)
HP +10%
(4)
Increases wearer's Max HP by 4% when taking damage, up to 10 stacks. Each stack lasts 10s. Casting Ultimate instantly grants 10 stacks.
Cartridge
Fireflies and the Forest
(2)
Anima DMG +10%
(4)
Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Character Console Trait:

Increases CRIT Rate by 6% for each Type II Module equipped.

Required pieces:
II✓
III✓
III✓
IV✓
Console GridType: 2
Skill Priority

Ult > Skill > Passive 1 > Passive 2 = Basic > Support Skill

Video guides

Jiuyuan guide videos aren't available yet.

Teams & Synergy

Synergies
Teams

Blossom Team

Jiuyuan just existing in a team that triggers Blossom doubles the damage output by creating two Vita Buds at a time. The goal with this team is to have two characters of each Attribute to maximize Vita Bud uptime on the field.

Jiuyuan Charge Team

Due to Blossom lasting 10 seconds and Remora only lasting 5 seconds, you always want to trigger Blossom first when aiming for Charge. With Jiuyuan’s Vita Buds it is possible to get 2 separate energy ticks from one set of Buds, but this is basically random and based on the enemies’ positioning.

Awakening & Calculations

Awakening Review

In NTE, you can freely choose Awakening Effects, so you are not forced to unlock them in a specific order, and you can unselect them at any time.

Awakening order of importance:

A2 > A6 > A5 > A3 > A4 > A1

For Jiuyuan’s Awakenings, A2 is the easy top priority. Not only it increases the damage ratio of her damage over time mechanic, but it also gives her the ability to heal the entire team by 5% of the total damage accumulated by Lethal Rose Pact. Considering that most of the time you will be focusing on dodging and parrying anyway, this makes her good enough of a solo healer. As a bonus, it synergizes well in a team with Baicang, improving his overall survivability.

A6 is particularly good against bosses and elite enemies, being the highest damage increase to Lethal Rose Pact’s damage among Jiuyuan’s awakenings. A3 and A4 are very close by in value, with A3 being more useful for bosses and elite enemies, by increasing Break. In the meantime, A4 increases the DMG Ratio of Pact Settlement further, with this being the best bonus from this Awakening, since its other half (spreading Pact Settlement DMG to nearby targets) will rarely take effect with how easy it is to spread attachment to all targets anyway. A1 comes last in the list of priority because of its lower DMG bonus and requiring at least 3 targets to reach its cap.

Jiuyuan’s Resonances only offer minor bonuses to her kit, the most notable coming at the second Resonance (A6), but it only lowers the Anima RES of bound targets by 10%. The value of this Resonance may increase in the future if we encounter enemies with unusually high RES or DEF in future endgame modes, but until then, it’s far from a must.

Awakening Calculations

Jiuyuan dupe calculations show the relative gain of each Awakening compared to the 'base' character without any active.

A1
Team +0.64%
Increases Jiuyuan's ATK by 5% for each target on the field bound by Lethal Rose Pact, up to 15%.

This gives Jiuyuan an ATK boost for each target on the field bound by Lethal Rose Pact, stacking up to three targets. It's the lowest priority of her awakenings since it requires at least three bound targets to reach its cap, and even then the damage bonus isn't particularly impressive compared to what her other awakenings bring.

A2
Team +6.87%
Increases Lethal Rose Pact DMG Ratio by 100%. Restores HP to the entire team equal to 5% of the total damage accumulated by that Rose Pact whenever Pact Settlement is triggered.

This massively increases Lethal Rose Pact's damage ratio and also heals the entire team whenever Pact Settlement triggers, based on the total damage accumulated by that Rose Pact. This is her best awakening by a wide margin and your first pickup without question, not only does it make her attachment hit significantly harder but it essentially turns her into a solo healer on the side which is a huge bonus for team building.

A3
Team +0.00%
Deducts an additional 4 Break from the settlement target when Pact Settlement is actively triggered.

This deducts extra Break from the target when Pact Settlement is actively triggered. The raw calc shows 0% on its own but the value here comes from how easily it can push enemies into another Break state, making it more useful for bosses and elite enemies where that extra Break really adds up.

A4
Team +0.79%
Increases DMG Ratio by 50% and affects targets within range when Pact Settlement is actively triggered.

This increases the damage ratio of Pact Settlement and spreads its damage to nearby targets when actively triggered. The spread part of this awakening will rarely matter with how easy it is to bind multiple targets anyway, so the damage ratio increase is really what you're here for and it's a decent enough bonus on its own.

A5
Team +2.78%
Increases Jiuyuan's DMG against targets bound by Lethal Rose Pact increases by 8%.

This gives her a straight personal damage increase with no conditions attached, literally just more personal damage. It's a reliable and consistent boost that doesn't require anything specific to proc, making it a solid pickup after A2 and A6 are picked.

A6
Team +8.50%
Deals 200% DMG Ratio to targets bound by Lethal Rose Pact each time they cast a skill. This effect has a 5s cooldown.

This deals a burst of damage to all targets bound by Lethal Rose Pact every time they use a skill, with a short cooldown between procs. This is particularly good against bosses and elite enemies and the highest damage increase to Lethal Rose Pact among her awakenings, making it a clear second priority right after A2, though the value can shift a bit depending on fight length.

R3
Team +2.45%
Increases the skill level of When Secrets Take Shape, Intel Hunter, and Final Reckoning by 1.

R3 is a generic skill level increase, and all calculations are Raw Gain with no other Awakens included.

R6
Team +4.76%
Reduces Anima RES of targets bound by Lethal Rose Pact by 10%.

R6 reduces the Anima RES of targets bound by Lethal Rose Pact, letting your Anima units deal more damage to them. Calculations are Raw Gain with no other Awakens included.

Skill Damage Distribution
Jiuyuan Damage Split