DorothyInformation and Guide

Character
Introduction

Dorothy is a SSR rarity Burst
1
character from the Supporter class, who wields a Assault Rifle
Assault Rifle
weapon and belongs to the Water
Water
element. She's part of the Pilgrim
Pilgrim
faction.

To learn more about Dorothy check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Dorothy check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Profile

Skills
Max level
Normal Attack

Normal Attack

Assault Rifle

Mode: Normal

Ammo: 60

Reload: 1s

■ Affects target enemy.

Deals 13.65% ATK as damage.

Deals 200% damage when attacking core.

Skill 1

Holy Fire

Passive

Cooldown: -

■ Activates when firing the last bullet. Affects all allies.

Cooldown of Burst Skill ▼ 1.56 sec.

■ Activates when firing the last bullet during Manifestation. Affects all allies.

Damage to Parts ▲ 50.68%, lasts for 5 seconds.

Skill 2

Baptism

Active

Cooldown: 20s

■ Affects all enemies

Scorch to Dust: Deals 216% of final ATK as distributed damage.

Burst

Paradise Lost

Active

Cooldown: 20s

■ Affects self.

Manifestation: Changes the cooldown of Skill 2 to 2 sec. Lasts for 10 sec.

Gain Pierce for 10 sec.

■ Affects a designated enemy.

Brand: Accumulates total damage dealt to enemies during the duration, and then deals that accumulated damage to all enemies as distributed damage once the duration ends. The maximum accumulated damage is 8900.83% of the caster's final ATK. Lasts for 10 sec.

Specialties
Buffer
Burst CD Reduction
Voice Actors
ENG
Megan Shipman
JPN
Chiwa Saito
KR
Kim Sae-hae
Gallery

Review

Review

Dorothy is a Burst I Supporter who wields an AR. But don't be fooled by her Supporter tag as she's one of the best damage dealers in the game.

Dorothy's Skill 1 already tells you how broken that character will be.

While there are characters that can decrease the cooldown of Burst skills, they need to enter Full Burst mode to do it - and Dorothy just needs to empty her magazine. The second part of the skill gives a massive 50% bonus damage dealt to Boss parts, which will make destroying them much much easier. Similar to D, this is treated as a separate multiplier so the damage you gain thanks to it is pretty high.

When you first look at her Skill 2, it's just average. The 20-second cooldown and only 216% ATK modifier at max level are just okay, but when you go back to the skill after checking the Burst... Well. Also, the distributed damage part is really important - if there are 10 monsters on the screen, each will receive only 21.6% ATK worth of damage, which makes the skill much better against Bosses.

Let's talk about her Burst skill next. The first part of the skill reduces the cooldown of Skill 2 to only 2 seconds which means she will be able to use it 5 times in the window. So the 216% ATK skill just transformed into 1080% ATK damage over 10 seconds.

And if you think that's stupid, wait till you read the second part of the Burst.

Dorothy will mark an enemy with a Brand and for 10 seconds all damage dealt by herself and all her teammates will be added together. Then when the Brand expires, all accumulated damage will be spread out between all enemies present on the battlefield. Which is great when there's just one enemy present because he will be nuked for stupid amounts of damage, but any additional monsters will 'steal' some of it. This makes Dorothy stronger against Bosses without those pesky ads, but she still works there super well.

We also need to do more testing, but it seems that currently only the base accumulated damage is added together and any debuffs or sources of additional damage aren't included in those calculations. Furthermore, a notice was released that confirm that OL ATK bonus not being included is a bug and will be fixed - which means Dorothy will become even stronger after that. Also, keep in mind that the power deficit decreases all your stats which drastically reduces the total damage Dorothy can output with the Burst - so she may struggle in the Campaign.

So what's the summary? Dorothy is broken.

Here, there's your summary, now go and pull her!

But kidding aside, finally, after so long, Liter is no longer the go-to Burst I character, and Dorothy now provides the players with a super good alternative. Dorothy shines especially against Bosses with multiple parts, and while her damage output suffers in the story considering how her Brand damage is split between all monsters, she's still a force to be reckoned with.

Pros

  • Finally an alternative to Liter,

  • Great damage for a Burst I character,

  • Great synergy with Privaty,

  • Enemy has a lot of parts? She will make them vanish instantly,

  • Burst cooldown reduction improves the rotation.

Cons

  • High deficits in Campaign heavily penalize her damage,

  • While she's great on both Bosses with ads and standalone ones, keep in mind that any monster alive after her burst will steal some of the Brand damage.

Ratings
SS

Story (low deficit)

SS

Story (high deficit)

SS

Boss (solo)

SS

Boss (adds)

B

PVP

Investment Tips

Cube Investment
Pre-overload
  • Resilience Cube

    Resilience Cube

Post-overload
  • Resilience Cube

    Resilience Cube

There's no other choice for Dorothy besides the Resilience Cube. You want to empty the magazine as fast as possible, so avoid Wingman.

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.

Priority explained:

  • Meta: Most Important Nikkes.
  • High: Good in various PvE content.
  • Medium: Good in at least one PvE content.
  • Low: Can perform well but not as good as other units / Situationally Meta / Old Meta
  • Very Low: Niche usage / Tribe Tower Units
  • Late Game: These nikkes need investments to reach their potential but are expensive to build. They should be invested after clearing Ch 23 Normal with mentioned priority.
  • PvP: These units are more used for PvP.
Gear Investment

Gear investment tips for Dorothy aren't available yet. They will be added soon.