KInformation and Guide

Character
Introduction

K is a SSR rarity Burst
3
character from the Attacker class, who wields a SMG
SMG
weapon and belongs to the Electric
Electric
element. She's part of the Elysion
Elysion
faction.

Belongs to a Nikke squad that specializes in assassination. She harbors an intense distrust of humans, and does not see why she should have to help mankind reclaim the surface. However, she also realizes that if word of this gets out, she will be promptly discarded. She therefore grits her teeth and keeps her mouth shut.

To learn more about K check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about K check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Teams

Profile

Skills
Normal Attack

Normal Attack

SMG

Mode: Normal

Ammo: 120

Reload: 1.8s

■ Affects Target(s).

Deals 4.55% ATK as damage.

Deals 200% damage when attacking core.

Skill 1

Scale of Righteousness

Passive

Cooldown: -

■ Activates when firing the last bullet. Affects self.

Tilted Scale : Critical rate ▲ 0.75% continuously, stacks up to 100 time(s).

Stack count of Tilted Scale ▲ 29.

■ Activates when pellets land critical hit 4 time(s). Affects the target.

Deals 23.9% of final ATK as additional damage.

■ Activates when Full Burst ends. Affects self.

Removes Tilted Scale.

Skill 2

Execution of Righteousness

Passive

Cooldown: -

■ Activates when gaining Tilted Scale. Affects all allies.

Fulfillment of Righteousness

Function : Reduces max ammunition capacity but increases attack damage.

Effect 1 : Max ammunition capacity ▼ 51.13% for 10 sec.(Similar effects cannot be stacked.)

Effect 2 : Attack damage ▲ 10.62% for 10 sec.

■ Activates when Full Burst ends. Affects all allies.

Removes Fulfillment of Righteousness.

Burst

Means of Righteousness

Active

Cooldown: 40s

■ Affects self

Changes the weapon in use:

Damage : 92.5% of the final ATK

Pellet count : 10

Attack speed: ▼ 90%

Duration : 10 sec

Additional effects

ATK ▲ 63.36% of caster's ATK for IO sec.

Attack damage ▲ 21.12% far 10 sec.

Specialties
Buffer
Voice Actors
ENG
-
JPN
-
KR
-
Gallery

Review

Review

K has a dedicated review/guide available. You can find it by following the link below.

Pros & Cons
Pros

  • Helps ‘last bullet’ Nikkes with her ammo reduction.

  • Provides an Attack Damage buff for all allies.

  • Dual wield SMG, pretty cool since it doubles her DPS output.

  • Higher fire rate as SG during Burst, allows her to deal decent damage.

  • Has potent Crit Rate buffs, can reach 100% crit chance (will probably not reach it in proper teambuilding and gameplay).

  • Great butt.

  • Finally out of NPC jail.

Cons

  • Her S1 keeps resetting after Full Burst, Shift Up please.

  • Ammo reduction is not stackable.

  • Ammo reduction is not paired with any compensatory abilities (Like Privaty and Anis have with Reload Speed).

  • Base weapon is SMG, hence she wont receive buffs dedicated for SGs (Like Tove’s ATK buffs)

  • Hence, due to the above point, even though her major DPS output is from her Burst’s weapon change to SG, she can’t enjoy the potent buffs in SG teams.

  • Very close to being useless in overall meta, since she is a very replaceable unit even on Electric Solo Raids. May be completely phased out by the next Electric-weak Raid.

  • Out of the NPC Jail after 2 years just to be mid.

  • Feels like a 2023 Nikke in 2025.

Ratings
D

Story (low deficit)

D

Story (high deficit)

A

Bossing

E

PVP

Investment Tips

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.
Gear Investment

This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.

For OL targets and order of acquisition, we decided to divide the target effects into several categories.

  • Essential: With all gear combined, your unit must have the roll(s) prescribed as a minimum requirement. Example: Charge Speed on Alice. You cannot compromise on these rolls.
  • Ideal: These rolls will improve your unit's performance significantly. Aim for 2 lines of Essential/Ideal per gear for maximum performance and the best Return on Investment (ROI). If you get 3, you are lucky. You can choose to only have 1 as well to save materials. Example: Elemental Damage on Scarlet.
  • Passable: Low-priority line that has either limited value or the impact is not as strong as other rolls. Should this show up as a bonus together with a better line, you can choose to keep them. Example: Charge Speed on Red Hood.

Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.

Additional tips:

  • Priority (PvE/PvP) isn't necessarily lower than Priority (Universal), which has no tag/label. It just indicates that this unit performs only in select types of content.
  • If a suggested effect has the number ×2 next to it, that means you should get the effect on at least 2 gear. The same idea applies to other numbers.
  • Focus on obtaining Essential(s) then you can start worrying about optimizing your rolls. Units require these to function, and the impact is too massive to ignore.
  • If a unit has no Essential(s), that means their performance is not that dependent on OL, but they can still benefit from good effects.
  • Remember that this is just a recommendation list, and attaining perfection is impossible. You will have to make some compromise, pick whichever rolls you desire the most, and conserve as much material as possible.
Cube Investment
PVE
  • Resilience Cube

    Resilience Cube

PVP
  • Resilience Cube

    Resilience Cube

You want her to reload fast, not shoot longer, so don’t bring anything that makes her reach the last bullet longer.

Teams

Teams
Team 261

General BIS K Team

Mode: Union / Solo Raids || Element: Electric

Characters
K
Anis: Sparkling Summer
B2
Exia (Treasure)
B1-CDR
About the team

Expected Raid team for K, where she will replace Ein. Ein is usually in this team comp instead of K due to the reload speed buffs and electric team buffs. However, with K being added and buffing both ExiaT and Summer Anis due to her ammo reduction effect, this team might be seen in upcoming electric raids.

Substitutions

Siren and D: Killer Wife are good options for B1-CDR

Team 263

No Pilgrim Electric Team

Mode: Bossing || Element: Electric

Characters
K
Anis: Sparkling Summer
Mari Makinami Illustrious
Maiden: Ice Rose
B1-CDR
About the team

Basic Electric Bossing Team for commanders who are not lucky enough to get Cinderella.

Substitutions

Maiden: Ice Rose can be replaced by Ein, with Summer Anis going in the off-burst slot and Ein becoming main B3.
Mari can be replaced with Crown, Grave, Blanc (with Rouge), or Summer Rosanna.

Team 262

The Electric Filler for Maids

Mode: Union / Solo Raids || Element: Electric

Characters
B1-CDR
Mast: Romantic Maid
B3
K
Anchor: Innocent Maid
About the team

The Maid Duo is notorious for electric raids since there is no B1 or B3 electric unit 'free' to fill in the B1 and B3 slots for this team. Rouge is the only electric B1-CDR unit, but she has to go with Cinderella and xMaiden with their own specific support structure. Ein and Summer Anis form a strong team together. Isabel needs Arcana and Scarlet needs Trina and there is no slot for another B2 unit. Hence, with K, we now have a new unit who is open to be used in the Maid team comp to fill in the electric unit requirement!

Substitutions

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