LilyInformation and Guide

Character
Introduction

Lily is a SR rarity Burst
2
character from the Supporter class, who wields a SMG
SMG
weapon and belongs to the Wind
Wind
element. She's part of the Abnormal
Abnormal
faction.

To learn more about Lily check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Lily check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Teams

Profile

Skills
Normal Attack

Normal Attack

SMG

Mode: Normal

Ammo: 120

Reload: 1s

■ Affects Target(s).

Deals 8.1% ATK as damage.

Deals 200% damage when attacking core.

Skill 1

Precise Adjustment

Active

Cooldown: 15s

■ Affects 1 random ally unit.

ATK ▲ 20% of caster's ATK for 5 sec.

Skill 2

Emergency Repair

Active

Cooldown: 15s

■ Affects all allies.

Cover's HP recovers by 10%.

Burst

The Best Engineer!

Active

Cooldown: 40s

■ Affects 1 random ally unit whose cover has been destroyed.

Rebuild Cover with 30% HP.

ATK ▲ 20% of caster's ATK for 10 sec.

■ Affects 1 random ally unit if there is no ally unit whose cover has been destroyed.

ATK ▲ 40% of caster's ATK for 10 sec.

Specialties
Buffer
Cover Heal
Voice Actors
ENG
-
JPN
-
KR
-
Gallery

Review

Review

Lily is a welfare SR unit from the Stellar Blade collab, a mediocre unit but has access to certain skills that elevate the team's DPS and survivability. She is only usable if you don't have access to better units, yet she is overshadowed by many. Having a 40s Burst Skill CD makes her more of an off-burst B2, which means you must pair her with another B2. Although being an off-burst is not a problem on its own, her off-burst potential is extremely inconsistent.

Lily's first skill is a random ATK amplification on a random unit. The strength of the amplification, being 20%, is not that bad. But, the duration being 5s (which is 1/3 of the skill cooldown) and its targeting being random make it unreliable. It could be buffing your support units, Liter, for example, which provide little to no impact. Sure, if you get it to trigger on your DPS, it's good, but why bother RNG-ing? If you only care about episodical triggers like this, might as well just use Quency or Dolla who buffs the whole team and has higher uptime.

Lily's second skill is a cover repair. Every 15s, 10% of all allies' cover HP will be restored. This is not a bad skill as it improves everyone's survivability. It can also trigger certain skills' extra effects like Tia's S1 (still, you cannot pair them together because Lily needs another B2 and Tia needs another B1). Additionally, cover repair also doesn't work on destroyed covers, so it's only useful in situations where covers can remain intact. Fortunately, that is the case for most bossing content (e.g. Nihilister). Mobbing content? Good luck not getting your cover one-shotted...

Lily's third skill is a cover rebuild skill (similar to Biscuit's but only on one target maximum) with two different effects depending on whether there is a destroyed cover.

  • When there is a destroyed cover, Lily's Burst Skill is guaranteed to target the unit that covers belong to (or if there are 1+ destroyed covers, a random one of them), rebuilding them with up to 30% HP, which is low but strong enough to block one-shots or be repaired through S2, and giving them a small caster's ATK buff. You ideally want to avoid this route because it lowers the amount of ATK buff she gives (unless your other B2's Burst Skill is better — use theirs instead then).

  • When there is no destroyed cover, Lily instead provides double the amount of caster's ATK buff on a random unit. This is good but, like with S1, the random targeting makes it unreliable. Not only that, this skill is locked behind a 40s CD. Moreover, there are better Burst Skills out there that are far stronger and more reliable, even the non-meta B2 ones.

In conclusion, Lily is just an additional freebie unit. There is nothing special about her, except that maybe she can be better than the other freebie SRs in some cases. Just keep her for collection.

Note that Lily is a welfare unit given to all participants of the Stellar Blade x Nikke Collaboration Event. She is unobtainable by other means, except through logging in and completing particular missions during the event.

Review
Pros

  • Provides strong ATK buffs.

  • Heals cover, strong niche for incomplete rosters for bosses such as nihilister.

  • Can rebuild broken covers, only the 2nd unit to be able to do this since Biscuit's release back in early 2023.

  • Kinda cool ngl.

Cons

  • 40s Burst II with no clear partner, terrible for the current meta of teambuilding.

  • Buffs affect random allies, which makes her very hard to use since she may provide the ATK buffs to a unit who isn't dealing most of the damage.

  • S1 uptime is too low.

  • Mainly a victim of the RNG filled skill descriptions. Remove the randomness and she becomes quite a usable unit.

  • We forgot about her during the SB event :[

Ratings
D

Story (low deficit)

D

Story (high deficit)

E

Bossing

E

PVP

Investment Tips

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.
Gear Investment

This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.

For OL targets and order of acquisition, we decided to divide the target effects into several categories.

  • Essential: With all gear combined, your unit must have the roll(s) prescribed as a minimum requirement. Example: Charge Speed on Alice. You cannot compromise on these rolls.
  • Ideal: These rolls will improve your unit's performance significantly. Aim for 2 lines of Essential/Ideal per gear for maximum performance and the best Return on Investment (ROI). If you get 3, you are lucky. You can choose to only have 1 as well to save materials. Example: Elemental Damage on Scarlet.
  • Passable: Low-priority line that has either limited value or the impact is not as strong as other rolls. Should this show up as a bonus together with a better line, you can choose to keep them. Example: Charge Speed on Red Hood.

Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.

Additional tips:

  • Priority (PvE/PvP) isn't necessarily lower than Priority (Universal), which has no tag/label. It just indicates that this unit performs only in select types of content.
  • If a suggested effect has the number ×2 next to it, that means you should get the effect on at least 2 gear. The same idea applies to other numbers.
  • Focus on obtaining Essential(s) then you can start worrying about optimizing your rolls. Units require these to function, and the impact is too massive to ignore.
  • If a unit has no Essential(s), that means their performance is not that dependent on OL, but they can still benefit from good effects.
  • Remember that this is just a recommendation list, and attaining perfection is impossible. You will have to make some compromise, pick whichever rolls you desire the most, and conserve as much material as possible.
Cube Investment
PVE
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

PVP
  • Wingman Cube

    Vigor Cube

Teams

Teams

Teans for Lily aren't available yet. They will be added soon.