Moran (Treasure)Information and Guide

Character
Introduction

Moran (Treasure) is a SSR rarity Burst
1
character from the Defender class, who wields a Assault Rifle
Assault Rifle
weapon and belongs to the Electric
Electric
element. She's part of the Tetra
Tetra
faction. This character information showcase the Treasure version only.

To learn more about Moran (Treasure) check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Moran (Treasure) check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Teams

Profile

Skills
Normal Attack

Normal Attack

Assault Rifle

Mode: Normal

Ammo: 60

Reload: 1s

■ Affects target enemy.

Deals 14.71% ATK as damage.

Deals 200% damage when attacking core.

Skill 1

Bring It On!

Passive

Cooldown: -

Unlocks at: Phase 1

■ Activates at the start of battle. Affects self.

DEF ▲ 3.51% continuously for every 1% of HP lost.

■ Activates when landing 5 normal attack(s) while weapon is charged. Affects the target.

Deals 47.18% of final ATK as additional damage.

■ Activates when Raptures appear. Affects self.

Fervor: Cooldown of Burst Skill ▼ 20 sec continuously.

Skill 2

Leave It To Me!

Passive

Cooldown: -

Unlocks at: Phase 2

■ Activates when firing the final bullet. Affects the 3 enemy unit(s) with the highest final ATK.

Taunts for 4 sec.

■ Activates when HP falls below 20%. Affects self.

Effect changes according to the number of activation times. Perseverance: Effect of each phase does not stack.

  • Once: Max HP ▲ 91% for 3 sec. Activates once per battle.

  • Twice: Max HP ▲ 69.84% for 3 sec. Activates once per battle.

  • Three Times: Max HP ▲ 51.09% for 3 sec.

Activates once per battle.

■ Activates when entering Full Burst while in Fervor status. Affects all allies.

Cooldown of Burst Skill ▼ 7.48 sec.

Burst

Fair and Square

Active

Cooldown: 40s

Unlocks at: Phase 3

■ Affects self.

Changes the weapon in use:

  • Damage: 14.7% of final ATK

  • Duration: 10 sec

Additional Effect:

  • Recovers 36.14% of attack damage as HP for 10 sec.

  • Attract: Taunts all enemies for 10 sec.

  • Unlimited ammunition for 10 sec.

■ Affects all allies.

Damage Taken ▼ 35.14% for 10 sec.

DEF ▲ 14.85% of caster's DEF for 10 sec.

ATK ▲ 42.57% of caster's ATK for 10 sec.

Specialties
Buffer
Burst CD Reduction
Taunter
Voice Actors
ENG
-
JPN
-
KR
-
Gallery

Review

Review

Review for Moran (Treasure) isn't available yet. It will be added soon.

Ratings

Moran (Treasure) ratings aren't available yet. They will be added soon!

Investment Tips

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.

Skill investment tips for Moran (Treasure) aren't available yet. They will be added soon.

Gear Investment

This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.

For OL targets and order of acquisition, we decided to divide the target effects into several categories.

  • Essential: With all gear combined, your unit must have the roll(s) prescribed as a minimum requirement. Example: Charge Speed on Alice. You cannot compromise on these rolls.
  • Ideal: These rolls will improve your unit's performance significantly. Aim for 2 lines of Essential/Ideal per gear for maximum performance and the best Return on Investment (ROI). If you get 3, you are lucky. You can choose to only have 1 as well to save materials. Example: Elemental Damage on Scarlet.
  • Passable: Low-priority line that has either limited value or the impact is not as strong as other rolls. Should this show up as a bonus together with a better line, you can choose to keep them. Example: Charge Speed on Red Hood.

Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.

Additional tips:

  • Priority (PvE/PvP) isn't necessarily lower than Priority (Universal), which has no tag/label. It just indicates that this unit performs only in select types of content.
  • If a suggested effect has the number ×2 next to it, that means you should get the effect on at least 2 gear. The same idea applies to other numbers.
  • Focus on obtaining Essential(s) then you can start worrying about optimizing your rolls. Units require these to function, and the impact is too massive to ignore.
  • If a unit has no Essential(s), that means their performance is not that dependent on OL, but they can still benefit from good effects.
  • Remember that this is just a recommendation list, and attaining perfection is impossible. You will have to make some compromise, pick whichever rolls you desire the most, and conserve as much material as possible.

Gear investment tips for Moran (Treasure) aren't available yet. They will be added soon.

Collection Investment

Collection Investment tips for Moran (Treasure) aren't available yet. They will be added soon.

Cube Investment

Cube investment tips for Moran (Treasure) aren't available yet. They will be added soon.

Teams

Teams
Team 376

Anti-Fart

Mode: Campaign || Element: All

Characters
Nayuta
Moran (Treasure)
B3
Ada Wong
flex
About the team

Dying from Bronchus? Not anymore, the DR from MoranT and the life-steal Ada gives the active B3 with Nayuta sharing it across the team makes this a hard counter for any Bronchus stage, given that your b3s do enough damage to actually heal back. The 2 free slots can be any B3 and a flex, with the ability to move Ada to flex slot and run 2 different B3s instead.

Substitutions

Helm Treasure can replace Ada Wong but she needs to burst for heals.

Team 377

Blacked out Snake

Mode: Campaign || Element: Water

Characters
Anchor: Innocent Maid
Helm (Treasure)
Snow White: Heavy Arms
Mast: Romantic Maid
Moran (Treasure)
About the team

The new BiS team against Black Snake. MoranT allows easier time tanking the boss attacks while HelmT and Maid Anchor heal back any damage done, and SwHA gets the job done. There is only 1 MG for the clones but by killing one and stalling the kill on the 2nd one till HelmT burst is available to tank the spit is possible.

Substitutions

Mast Romantic Maid may be replaced with Crown.

Team 378

Ziz wipe vs a Moran

Mode: Campaign || Element: Fire

Characters
Moran (Treasure)
Crown
Rapi: Red Hood
Helm (Treasure)
Mast: Romantic Maid
About the team

Moran replaces Maid Anchor as a more reliable tank for Ziz wipe, allowing the team to run a flex slot for more damage. HelmT heals back all the damage lost after the wipe too while helping hyper buff Rapi Red Hood to have enough damage to clear.

Substitutions

Mast Romantic Maid may be replaced with Privaty Treasure.

Team 379

Moran Electric

Mode: Bossing || Element: Electric

Characters
Cinderella
Moran
Anis: Sparkling Summer
Crown
Maiden: Ice Rose
About the team

The combination of Moran damage, buff and CDR can actually replace Rouge which is wild, while also maintaining more survivability.

Substitutions

Crown may be replaced for Ade Agent Bunny or Nayuta.