Shield Knight is one of the classes available in Blue Protocol: Star Resonance. They fulfill the Tank role while wielding Sword & Shield as their weapon of choice. Find their best builds and how to play them properly in our guide.
This class has no video guide yet.
Last profile update
23.08.2025
Last build update
23.08.2025
Last how to play update
23.08.2025
Class Overview
Abilities
Talents
How To Play & Rotations
Best Builds
Class Overview
Shield Knight has access to two specs:
A Spec that uses Valor Bash as the Special Attack. Improves defenses through Valor Bash. Maintains Lightforged Body to absorb half incoming DMG. Casting Judgment restores lost HP.
Difficulty:
Style review coming soon!
A Spec that uses Vanguard Strike as the Special Attack. Uses Vanguard Strike to get Holy Barrier. Increases max HP and provides special skill resources. Maintains Lightforged Body to absorb half incoming DMG. Casting Judgment restores lost HP.
Difficulty:
Style review coming soon!
Shield Knight has access to two unique resources:
Resource required to cast Special Attacks and some Expertise. There are 5 initial Holy Sigils. Each Holy Sigil enters a 10s CD after being consumed, and generates 10 Photon Energy.
Resource required to cast some Expertise Skills, starting at a max of 100.
Abilities
Blade of Justice
Tags: Basic Attack, Light, Physical, Direct DMG, Single Target, Melee
Multipliers:
- Strike I: 30% ATK +31 (Resilience Break: 30)
- Strike II: 30% ATK +31 (Resilience Break: 30)
- Strike III: 60% ATK +62 (Resilience Break: 60)
- Strike IV: 80% ATK +83 (Resilience Break: 80)
- Red Light Counter: 80% ATK +83 (Resilience Break: 80)
Valor Bash
Tags: Special Attack, Light, Physical, Direct DMG, Single Target, Protect, Melee
Multipliers:
- Total Damage: 80% ATK +83 (Resilience Break: 244)
- Armor Increase per Layer: 6% +104
- Duration: 10s
Radiant Infusion
Tags: Ultimate, Light, Physical, Direct DMG, AoE, Protect, Melee
Multipliers:
- Total Damage: 300% ATK +312 (Resilience Break: 720)
- CD: 60s
[Radiant Shield]: Infuses the Shield with light, absorbing 50% of incoming DMG. The effect can stack absorption and reset duration when the Skill is reused. Max absorption cannot exceed 100% of Max HP.
[Dazzle]: Forces the enemy to move into melee range of their current target to attack. Does not affect bosses. This is a status effect.
Judgment
Tags: Expertise Skill, Light, Physical, Direct DMG, Direct Healing, Single Target, Melee
Multipliers:
- Total Damage: 150% ATK +156 (Resilience Break: 326)
- Total Healing: 30% Lost HP
Reckoning
Tags: Expertise Skill, Physical, Light, Direct DMG, AoE, Melee
Multipliers:
- Total Damage: 350% ATK + 34 (Resilience Break: 451)
Shield Toss
Tags: Expertise Skill, Physical, Light, Direct DMG, AoE, Melee
Multipliers:
- Hit Damage: 100% ATK +104 (Resilience Break: 65)
- CD: 12s
[Taunt]: Forcing enemy monsters to attack oneself
[Interrupt]: Interrupts the target’s casting and puts the interrupted skill on CD. Does not affect bosses.
Sacred Blade
Tags: Expertise Skill, Physical, Light, Direct DMG, Single Target, Melee
Multipliers:
- Total Damage: 400% ATK +416 (Resilience Break: 745)
[Lightforged Barrier]: Each stack increases the final Max HP by 2%. You can have up to 10 stacks of Lightforged Barrier, and any damage taken will consume 1 stack. It lasts for 25s or until all stacks are consumed. Gaining stacks resets the duration.
[Taunt]: Forcing enemy monsters to attack oneself
Radiance
Tags: Expertise Skill, Protect
Multipliers:
- Total Damage: 120% ATK +12 (Resilience Break: 312)
- Reduction Ratio: 10% Max HP
- Reduction Limit: 80% ATK
- CD: 70s
Aegis Ward
Tags: Expertise Skill, Protect, Healing
Multipliers:
- Armor Up: 1000
- Defense: 20%
- Duration: 45s
- CD: 45s
Zeal Crusade
Tags: Expertise Skill, Physical, Light, DOT, AoE, Melee
Each time it deals DMG to 1 target, restores 1% max HP (up to 5%). When activated, each stack of Lightforged Barrier adds 2s to the duration, up to a maximum of 16s.
Multipliers:
- Single Hit Damage: 100% ATK +10 (Resilience Break: 841)
- CD: 45s
[Lightforged Barrier]: Each stack increases the final Max HP by 2%. You can have up to 10 stacks of Lightforged Barrier, and any damage taken will consume 1 stack. It lasts for 25s or until all stacks are consumed. Gaining stacks resets the duration.
Divine Circle
Tags: Expertise Skill, Physical, Light, DOT, HOT, AoE, Melee
Multipliers:
- Total Damage: 96% ATK +12 (Resilience Break: 288)
- Total Healing: 348% ATK +24
- CD: 30s
Talents
Coming soon!
Builds
Coming soon!
How To Play
Coming soon!