Blue Protocol: Star ResonanceShield Knight GuideBest build and how to play the class.

Guides

Class Overview

Skills

How to level

Class Overview

Shield Knight - Introduction

Shield Knight is one of the classes available in Blue Protocol: Star Resonance. They fulfill the Tank role while wielding a Sword and Shield as their weapon of choice. Shield Knight has access to two specs - Recovery and Shield. Below you can find a summary of both, showing their strong and weak sides, how they play and more.

Recovery
Recovery Spec

Recovery Shield Knight is dedicated to self-sustain while also having some of the best shield generation of all tanks (but lower potential max than “shield” Spec). The Spec utilizes a myriad of abilities, such as Shield Toss, Reckoning, and its upgraded version, Inferno Reckoning, to accumulate resources that can be funneled into Judgment to heal and shield constantly.

Recovery has access to respectable mitigation, but it’s heavily tied to maintaining Valor Bash stacks and keeping its defensive cooldown (Aegis Ward) active. Without it it lacks the unconditional absurd total HP pool of the Shield Spec and the more consistent and superior defense of Heavy Guardian, subjecting it to higher chances of being one-shot when buffs are down. The trade-off for this increased vulnerability is healing and shield generation so strong that they’re able to solo-sustain themselves through many PVE encounters you might not expect them to.

Ratings

Self-Sustain [5/5]

     

Tank Damage [2/5]

  

Utility [3/5]

   

Mitigation [3/5]

   

Difficulty [3/5]

   
Pros
  • Best self sustain among tanks.
  • Great shielding.
  • Self-sufficient, allowing for soloing of content like some world bosses,
Cons
  • Most vulnerable tank to one shots.
  • Relies on Imagines for enemy gathering abilities.
Shield
Shield Spec

Shield… Shield Knight entirely revolves around the Lightforged Barrier passive and abilities that generate and consume it. Lightforged Barrier can stack many times and increases max HP with every stack. It’s also used to fuel one of the spec's most powerful abilities, Zeal Crusade - a spiraling aura that persists and deals damage while healing for its duration.

The Shield in Shield Shield Knight comes from the fact that shields in Blue Protocol: Star Resonance cap based on max HP, so with Lightforged Barrier active, this Spec can have by far the biggest max shields. Furthermore, its mastery boosts the Lightforged Barriers buff even further. Shield Shield Knight has good healing but can also survive big hits thanks to its superior max life and shield size. Ironically, its shield generation is weaker than the recovery spec, despite having a higher cap.

Ratings

Self-Sustain [4/5]

    

Tank Damage [4/5]

    

Utility [3/5]

   

Mitigation [3/5]

   

Difficulty [2/5]

  
Pros
  • Highest total life pool in the game.
  • Huge max shield cap.
  • Great self sustain and healing.
Cons
  • Must stack and consume Lightforged Barrier at the start of the fight, leaving a small opening.
  • Relies on Imagines for enemy gathering abilities.

Skills

Fixed Skills
Basic Attack

Blade of Justice

Tags: Basic Attack, Light, Physical, Direct DMG, Single Target, Melee

Blade of Justice Unleashes a 3-hit sword combo followed by a Swing, each hit dealing Attack Damage.
Multipliers:
  • Strike I: 42% ATK +120 (Resilience Break: 30)
  • Strike II: 42% ATK +120 (Resilience Break: 30)
  • Strike III: 84% ATK +240 (Resilience Break: 60)
  • Strike IV: 112% ATK +320 (Resilience Break: 80)
  • Red Light Counter: 140% ATK +400 (Resilience Break: 100)
Special Attack

Valor Bash

Tags: Special Attack, Light, Physical, Direct DMG, Single Target, Protect, Melee

Consumes 1 Holy Sigil to deliver a powerful shield bash to enemies in front, dealing Attack Damage and increasing your Armor, stacking up to 3 times.
Multipliers:
  • Total Damage: 112% ATK +320 (Resilience Break: 244)
  • Armor Increase per Layer: 8.4% +148
  • Duration: 10s
Ultimate

Radiant Infusion

Tags: Ultimate, Light, Physical, Direct DMG, AoE, Protect, Melee

Unleashes holy energy to strike nearby enemies, dealing Attack damage and inflicting Dazzled for 5s. Grants a Radiant Shield equal to 300% ATK. For the next 10s, instantly refreshes 1 Holy Seal for every 2s (prioritizing the Holy Seal with the longest remaining CD), and generates 10 Photon Energy each time.
Multipliers:
  • Total Damage: 420% ATK +1200 (Resilience Break: 720)
  • CD: 60s

[Radiant Shield]: Infuses the Shield with light, absorbing 50% of incoming DMG. The effect can stack absorption and reset duration when the Skill is reused. Max absorption cannot exceed 100% of Max HP.

[Dazzle]: Forces the enemy to move into melee range of their current target to attack. Does not affect bosses. This is a status effect.

Expertise Skills
Expertise 1

Judgment

Tags: Expertise Skill, Light, Physical, Direct DMG, Direct Healing, Single Target, Melee

Consumes 45 Photon Energy to call down a blast of holy light on the target area, dealing Attack Damage and healing yourself based on HP lost (minimum heal: 5% of Max HP).
Multipliers:
  • Total Damage: 210% ATK +600 (Resilience Break: 326)
  • Total Healing: 40% Lost HP
Expertise 2

Reckoning

Tags: Expertise Skill, Physical, Light, Direct DMG, AoE, Melee

Consumes 2 Holy Sigils. Performs a fiery blade strike at all nearby enemies, dealing Attack Damage.
Multipliers:
  • Total Damage: 489.99% ATK +1400 (Resilience Break: 451)
Expertise 3

Shield Toss

Tags: Expertise Skill, Physical, Light, Direct DMG, AoE, Melee

Tosses the spinning shield, taunting nearby enemies, dealing Attack Damage, interrupting their actions, and reducing their DMG dealt by 10% for 10s.
Multipliers:
  • Hit Damage: 140% ATK +400 (Resilience Break: 65)
  • CD: 12s

[Taunt]: Forcing enemy monsters to attack oneself

[Interrupt]: Interrupts the target’s casting and puts the interrupted skill on CD. Does not affect bosses.

Expertise 4

Sacred Blade

Tags: Expertise Skill, Physical, Light, Direct DMG, Single Target, Melee

Consumes 3 Holy Sigils, summoning a sword from beneath the target's feet to deal Attack Damage to the target, while gaining 5 layers of Lightforged Barrier.
Multipliers:
  • Total Damage: 560% ATK +1600 (Resilience Break: 745)

[Lightforged Barrier]: Each stack increases the final Max HP by 2%. You can have up to 10 stacks of Lightforged Barrier, and any damage taken will consume 1 stack. It lasts for 25s or until all stacks are consumed. Gaining stacks resets the duration.

Expertise 5

Radiance

Tags: Expertise Skill, Protect

Unwavering resolve is gained, initiating the hurling of 5 shields toward the nearest enemy targets within a 10-meter radius, with priority given to those in closest proximity. Attack Damage is inflicted, and interruptions and taunt are applied to the targets. Subsequently, a single shield is thrown at 2s intervals, with 1 throw yielding 10 Photon Energy. In the next 10s, reduces each instance of DMG taken by a specified percentage of Max HP, and any High-threat Skills encountered during this period are automatically counterattacked.
Multipliers:
  • Total Damage: 168% ATK +480 (Resilience Break: 312)
  • Reduction Ratio: 14% Max HP
  • CD: 70s

[Taunt]: Forcing enemy monsters to attack oneself

[Interrupt]: Interrupts the target’s casting and puts the interrupted skill on CD. Does not affect bosses.

Expertise 6

Aegis Ward

Tags: Expertise Skill, Protect, Direct Healing

Summon Aegis Ward to shield yourself, automatically counterattacking High-threat Skills while increasing Armor and DMG Reduction. If you take fatal DMG while this skill is active, the status is consumed to prevent death and immediately restore 25% HP.
Multipliers:
  • Armor Up: 1700q
  • Defense: 32%
  • Duration: 10s
  • CD: 45s
Expertise 7

Zeal Crusade

Tags: Expertise Skill, Physical, Light, DOT, AoE, Melee

Consumes up to 8 stacks of Lightforged Barrier, summoning continuous radiant energy to spiral rapidly around you. Each second, it deals Attack Damage to nearby enemies (interval affected by Attack Speed) and grants 1 stack of Lightforged Barrier.
Each time it deals DMG to 1 target, restores 1% max HP (up to 5%). When activated, each stack of Lightforged Barrier adds 2s to the duration, up to a maximum of 16s.
Multipliers:
  • Single Hit Damage: 140% ATK +400 (Resilience Break: 841)
  • CD: 45s

[Lightforged Barrier]: Each stack increases the final Max HP by 2%. You can have up to 10 stacks of Lightforged Barrier, and any damage taken will consume 1 stack. It lasts for 25s or until all stacks are consumed. Gaining stacks resets the duration.

Expertise 8

Divine Circle

Tags: Expertise Skill, Physical, Light, DOT, HOT, AoE, Melee

Creates a holy zone beneath your feet, healing yourself every second and healing allies in the area slightly, dealing Attack Damage to enemies.
Multipliers:
  • Total Damage: 134.4% ATK +792 (Resilience Break: 288)
  • Total Healing: 487.08% ATK +1392
  • CD: 30s

How to level?

How to level?
Important!

After you unlock the ability to choose a specialization, move directly to, and follow their guide instead. This simple guide is only meant you to take you to that point.

Skills

Equip the abilities below in the order you unlock them for the most effective pre-specialization Shield Knight build.

  1. Imagine
    Judgment
  2. Imagine
    Reckoning
    /
    Imagine
    Sacred Blade
  3. Imagine
    Shield Toss
  4. Imagine
    Aegis Ward
Talents

For optimal power, activate your starting talents in the following order:

Guides
How to play

Follow this basic ability order to get started:

  1. Imagine
    Shield Toss
    if available.
  2. Use
    Imagine
    Valor Bash
    until 3 stacks of buff.
  3. If buff is about to fall off, refresh with
    Imagine
    Valor Bash
  4. Basic Attack when enhanced into “Condemn”.
  5. Imagine
    Reckoning
    /
    Imagine
    Sacred Blade
    when sigils are available, and the buff won't fall off.
  6. Imagine
    Judgment

Use these cooldowns when available to prevent damage or save them for risky or lethal mechanics:

  • Imagine
    Radiant Infusion
    (Ultimate)
  • Imagine
    Aegis Ward
Battle Imagines
Important!

Do not choose your Imagines based on your leveling experience. Reaching max level with no Imagines is easy - save crafting them until after you’ve found a spec you enjoy, then choose the best Imagines for it. You can use the freely given Imagines in the meantime.