
To learn more about Morgan le Fay check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
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Queen’s Decree (Ultimate)
Inflict damage equal to 584/704/824/1000/1175% of Attack.
All Enemies
Mark : Applies a mark on the target, storing damage taken while active. When it ends, inflicts the stored damage, unaffected by stats.
Mark Max Capacity: 75000/90000/105000/127500/150000% of Attack.
Duration : 10s.
Spell Type : Effects stack, even if cast by the same caster., Cannot be removed.
Target: All Allies
Reduce the remaining cooldown of the active skill by -4/5/6/7/8s.
30 Second(s)
Abyss Gate (Active Skill)
Inflict damage equal to 270/324/375/456/540% of Attack.
All Frontline Enemies
Detailed Activation Condition : Activates if any Enemy has 1 or More "Queen's Decree" buff(s) cast by Self.
Target : Self.
Reduce the remaining cooldown of the active skill by -1s.
Detailed Activation Condition : Activates if any Enemy has 1 or More "Queen's Decree" buff(s) cast by Self.
Deals an additional hit equal to Attack 100/120/140/170/200% 1 time(s).
8 Second(s)
Favor (Passive)
At the start of battle, grants allies buffs that increase Additional Damage and Critical Resistance. Also reduces the remaining cooldown of allies' Active Skills.
Target : All Allies.
Effect : Additional Damage +2/4/6/8/10%, Critical Resistance +2/4/6/8/10%.
Target : All Allies.
Reduce the remaining cooldown of the active skill by -4/5/6/7/8s.
Fairy Queen Majesty (Passive)
Target : Self
Effect : Attack +32/44/56/72/88%.
Target : Self .
Effect : Critical Hit Chance +5/7/9/12/15%.
Transcendence 1
Attack, Defense, HP increases 20%.
Transcendence 2
Attack, Defense, HP increases 10% (30% Total).
Transcendence 3
Attack, Defense, HP increases 10% (40% Total). Skill Level +1.
Transcendence 4
Attack, Defense, HP increases 10% (50% Total).
Transcendence 5
Attack, Defense, HP increases 10% (60% Total). Skill Level +1.
Awakening
Awakening - Attack, Defense, HP increases by 20% (80% Total).
Review
July 2026
Released as part of the game’s Anniversary (0.5 for Global Server), Morgan Le Fay (MLF) brings several unique utilities to amp her party’s damage. Her Ultimate applies a Mark(which stores and inflicts all damage dealt while it is active) while inflicting massive AOE damage and reducing the Party’s Active Skill Cooldowns. Her Active Skill deals AOE damage, inflicting bonus damage and lowering its cooldown (per Hit) while said Mark is active. Her Passive 1, at the start of combat, applies an Additional Damage and Critical Resistance party buff and reduces the Party’s Active Skill Cooldowns. Her Passive 2 increases Morgan’s ATK% and Critical Hit Chance.
Time has not been kind to Morgan Le Fay. The Mark debuff on her ultimate is potent, but hard-capped by her ATK stat. Damage has greatly inflated since her release, causing that cap to be quickly reached. Eventually, her kit could not keep up with the current raid meta and she has fallen off most, if not all, top-scoring comps. As of now, other units just offer better support utility while also doing good damage in some cases. Morgan remains relevant for endgame PvE, where her Mark can punch through bosses with very high HP recovery without being affected by resistances.
Morgan Le Fay’s Card, Queen’s Temptation, is essentially a massive stat stick that greatly boosts the holder’s ATK%, CDMG and Crit Rate in exchange for a small Healing Reduction. It is potent in single-carry parties, but competes with already strong cards like Lua, Merlin and Vivien, which offer more party utility.
The Cooldown reduction effect on her Ultimate and Passive 1 only applies to character Active skills.
It will not affect the cooldowns of Active skills provided by Cards, Equipment or Pets.
Additional Note: Cooldowns start at 50% duration at the start of combat, before any cooldown reduction effect applies. (ie. NEO.Bedivere has a 10 second cooldown on her active, and will normally cast her active 5 seconds into the fight on a valid target.)
MLF applies the Mark at the start of the Ultimate animation.
Mark Damage is not affected by any DMG amping effects on the character (Summer Merry card’s Ultimate DMG increase)
Mark Damage is affected by any Damage increase debuffs present on the target. (ie. Estheria, Belsey’s ultimates).
MLF’s active will enjoy its bonus effects (increased damage, CDR per hit) even if cast towards the very end of the Mark’s duration.
Very high Burst Damage Output
Versatile, fits into all manner of team comps
As an MLF, she hits a lot of strike zones. (Yes, we left a letter out on purpose.)
Mark Damage is hard-capped by stats.
Limited Support Utility outside of Mark Damage.
Build
P1 = Ultimate (CDR on both skills scales with skill lvl) > P2 > Active
Lore
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Unknown
170 cm
58kg
B98H-W57-H93
6/9
Eating Meat
Avalon
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