To learn more about Morgan le Fay check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Morgan le Fay check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
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Queen’s Decree (Ultimate)
Inflict damage equal to 584/704/824/1000/1175% of Attack.
All Enemies
Mark : Applies a mark on the target, storing damage taken while active. When it ends, inflicts the stored damage, unaffected by stats.
Mark Max Capacity: 75000/90000/105000/127500/150000% of Attack.
Duration : 10s.
Spell Type : Effects stack, even if cast by the same caster., Cannot be removed.
Target: All Allies
Reduce the remaining cooldown of the active skill by -4/5/6/7/8s.
30 Second(s)
Abyss Gate (Active Skill)
Inflict damage equal to 270/324/375/456/540% of Attack.
All Frontline Enemies
Detailed Activation Condition : Activates if any Enemy has 1 or More "Queen's Decree" buff(s) cast by Self.
Target : Self.
Reduce the remaining cooldown of the active skill by -1s.
Detailed Activation Condition : Activates if any Enemy has 1 or More "Queen's Decree" buff(s) cast by Self.
Deals an additional hit equal to Attack 100/120/140/170/200% 1 time(s).
8 Second(s)
Favor (Passive)
At the start of battle, grants allies buffs that increase Additional Damage and Critical Resistance. Also reduces the remaining cooldown of allies' Active Skills.
Target : All Allies.
Effect : Additional Damage +2/4/6/8/10%, Critical Resistance +2/4/6/8/10%.
Target : All Allies.
Reduce the remaining cooldown of the active skill by -4/5/6/7/8s.
Fairy Queen Majesty (Passive)
Target : Self
Effect : Attack +32/44/56/72/88%.
Target : Self .
Effect : Critical Hit Chance +5/7/9/12/15%.
Transcendence 1
Attack, Defense, HP increases 20%.
Transcendence 2
Attack, Defense, HP increases 10% (30% Total).
Transcendence 3
Attack, Defense, HP increases 10% (40% Total). Skill Level +1.
Transcendence 4
Attack, Defense, HP increases 10% (50% Total).
Transcendence 5
Attack, Defense, HP increases 10% (60% Total). Skill Level +1.
Awakening
Awakening - Attack, Defense, HP increases by 20% (80% Total).
Review
PVE Early
PVE Late
Raids
PVP
PVE Early
PVE Late
Raids
PVP
Jan 2026
Released as part of the game’s Anniversary (0.5 for Global Server), Morgan Le Fay (MLF) is a potent caster that brings several unique utilities to amp her party’s damage. Her Ultimate applies a Mark(which stores and inflicts all damage dealt while it is active) while inflicting massive AOE damage and reducing the Party’s Active Skill Cooldowns. Her Active Skill deals AOE damage, inflicting bonus damage and lowering its cooldown (per Hit) while said Mark is active. Her Passive 1, at the start of combat, applies an Additional Damage and Critical Resistance party buff and reduces the Party’s Active Skill Cooldowns. Her Passive 2 increases Morgan’s ATK% and Critical hit Chance.
The Mark applied via her Ultimate is MLF’s bread and butter, and brings Raids to a new dimension of burst damage. The skill scales massively (1500 times Morgan’s ATK at max) off MLF’s ATK% and is further amplified by any existing damage taken increase debuffs. On top of that, her Active skill enjoys higher damage and resets its cooldown while the Mark is active, allowing her to spam it during that window. Raid comps moving forward will likely need to build and play their ultimate rotations around maximising that debuff. Cooldown reduction on the Party’s Active skill also allows follow-up with a bevy of high damage, debuffs, Crowd Control effects, and other utilities.
The cooldown reduction on MLF’s Passive 1 allows the party to immediately cast their Active Skills at the start of the fight. This will enable teams that feature MLF to quickly wipe out/ cripple the 1st enemy wave before they even engage, allowing for some criminally fast clears in Adventure mode and PvP.
Morgan Le Fay’s Card, Queen’s Temptation, is essentially a massive stat stick that greatly boosts the holder’s ATK%, CDMG and Crit Rate in exchange for a small Healing Reduction. It is potent in single-carry parties, but competes with already strong cards like Lua, Merlin and Vivien, which offer more party utility.
Notes on Cooldown Reduction:
The Cooldown reduction effect on her Ultimate and Passive 1 only applies to character Active skills.
It will not affect the cooldowns of Active skills provided by Cards, Equipment or Pets.
Additional Note: Cooldowns start at 50% duration at the start of combat, before any cooldown reduction effect applies. (ie. NEO.Bedivere has a 10 second cooldown on her active, and will normally cast her active 5 seconds into the fight on a valid target.)
Notes on Mark Damage on MLF’s ultimate:
MLF applies the Mark at the start of the Ultimate animation.
Mark Damage is not affected by any DMG amping effects on the character (Summer Merry card’s Ultimate DMG increase)
Mark Damage is affected by any Damage increase debuffs present on the target. (ie. Estheria, Belsey’s ultimates).
MLF’s active will enjoy its bonus effects (increased damage, CDR per hit) even if cast towards the very end of the Mark’s duration.
Ridiculous Burst Damage Output
Incredibly Versatile, fits into all manner of team comps
As a MLF, hits a lot of strike zones. (Yes, we left a letter out on purpose.)
Squishy.
Somewhat unsafe center positioning.
Build
Weapon: Attack% > Critical Damage%
Armor: Crit Resistance % > Block Chance % / Defense %
Accessory: HP%
Rune: Critical Damage%
Specialities: Attack% > Critical Damage%
Dupe Priority - Transcend > Card
Recommended Transcend - at least T5.
P1 = Ultimate (CDR on both skills scales with skill lvl) > P2 > Active
Any card with MATK, Add DMG, CDMG, Crit Rate, Ultimate/Active DMG increase will work for MLF (any form of damage increase = more Mark Damage from MLF’s ultimate)
Lore
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Unknown
170 cm
58kg
B98H-W57-H93
6/9
Eating Meat
Avalon
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