EstheriaBuild and Guide

Character

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Introduction

Estheria is a 5 character from the
Chaos
Chaos element and
Wizard
Wizard class. The character's position on the battlefield is
Back
Back.

To learn more about Estheria check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Estheria check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Lore

Profile

Stats
HP

0

DEF

0

Magic ATK

0

Melee ATK

0

Ranged ATK

0

Skills
Skill 1

Advent of the Apocalypse (Ultimate)

[Damage Dealt]

Inflict damage equal to 585/705/825/1005/1185% of Attack.

[Target]

All Enemies

[Effect: Apply Debuff]
  • Additional Damage Received: Take an additional 15/17/19/22/25% damage when hit by Wizard.

  • Duration: 18s

[Cooldown]

33 Second(s)

Skill 2

Death’s Gaze (Active)

[Damage Dealt]

Inflict damage equal to 350/390/430/490/550% of Attack.

[Target]

All Front Enemies

[Effect: Apply Debuff]
  • Effect : Healing Received Reduction 30/37.5/45/55/65%.

  • Duration: 10s

[Cooldown]

10 Second(s)

Skill 3

Death Dragon’s Energy (Passive 1)

[Description]

When Estheria hits an enemy with her basic attacks or skills, applies [Death Dragon's Energy] to the target. When [Death Dragon's Energy] reaches max stacks, deals damage to the target and inflicts Fear.

[Effect: Apply Debuff]

Additional damage when maximum stack is reached : Accumulates a mark on the target, and if it reaches 30 or more, deals an additional hit equal to Attack by 470/520/570/645/720%. When all counts are depleted, becomes inflicted with Fear for 2s.

Skill 4

Draconic Aura (Passive 2)

[Effect 1: Apply Team Buff]
  • Target: All Allies

  • Effect: Magic Attack +20/30/40/50/70%

[Effect 2: Apply Buff]
  • Target: Self

  • Effect: Critical Hit Chance +5/7/9/12/15%

Dupes
T1

Transcendence 1

Attack, Defense, HP increases 20%.

T2

Transcendence 2

Attack, Defense, HP increases 10% (30% Total).

T3

Transcendence 3

Attack, Defense, HP increases 10% (40% Total). Skill Level +1.

T4

Transcendence 4

Attack, Defense, HP increases 10% (50% Total).

T5

Transcendence 5

Attack, Defense, HP increases 10% (60% Total). Skill Level +1.

AW

Awakening

Awakening - Attack, Defense, HP increases by 20% (80% Total).

Review

Ratings
Damage dealer
A

PVE Early

A

PVE Late

A

Raids

A

PVP

Support
A

PVE Early

A

PVE Late

A

Raids

A

PVP

Review

Estheria is a Fear-Oriented Support Caster who aids her team through DMG amping debuffs and constant Fear Application. Her Ultimate (15 hits) deals AOE damage to all enemies and applies an Additional Damage received (Wizards) debuff. Her Active (10 hits) deals AOE Damage and applies a Healing Reduction debuff. Her Passive 1 inflicts a stacking debuff that deals Additional damage and Fear every 30 hits. Her Passive 2 increases the Party’s Magic ATK and her Critical Hit Rate.

Estheria is a boon to Wizard-centred teams, offering a sizable Magic ATK buff (good for healers as well), a DMG taken amp, fast and consistent crowd control, and decent damage contribution. Her Healing reduction also has applications in Adventure Hell Mode, where many bosses often have strong heals. That strength is also a weakness, as it mostly limits her utility to Wizard-centred comps. Her own personal damage is quite middling in comparison to the current powerhouses, so she will struggle as a standalone carry.

Note: At this point in time, the meta is heavily dominated by Knight Comps, so her impact will be largely relegated to future Wizard releases and any pulls for her will be hedged upon those future releases. Because of this, we have rated her low for this point of the meta and she will likely go up a tier in the future when her support comes in. 

Estheria’s card, Quiet Temptation, potentially has a higher Party ATK% buff than even Merlin’s card, but is locked behind a really specific requirement that only realistically shows up in Adventure Hell mode and PvP. There are better options for sure because of this.

Pros & Cons
Pros

  • Good utility combination of CC, DMG amp and party M.ATK buff.

  • Decent DMG output for a support DPS.

Cons

  • Limited largely to Wizard-centered comps.

Build

Best Substats
  • Weapon: Critical Damage%, Attack%

  • Armor: Defense %, Crit Resistance %, Block Chance %

  • Accessory: HP%

  • Rune: Critical Damage%, HP% if struggling to survive

  • Specialities: Attack%, Critical Damage%

Dupes Information
  • Dupe Priority: Transcend > Card

  • Recommended Transcend: T5

Skill Priority
Skill Priority

Passive 2 > Passive 1 = Active = Ultimate

Synergies
Cards
  • Elgrad Sword Art Journal (Lua) - High Crit Damage, Additional Damage and Active Skill Cooldown reduction. More uses of her Active = more hits = more procs for her Passive 1.
  • Water Dragon’s Blessing (Merlin) - General-purpose magic DPS card with party-wide Attack buff.
  • Madness (Vivien) - General-purpose magic DPS card with party-wide CDMG buff.
Comments

Any card that offers Magic Attack%, ASPD, Critical Hit Rate and Critical Damage% works great.

More build/gear info

Lore

Lore
CV

-

Age

Unknown

Height

168cm

Weight

???

Sizes

B94F-W57-H92

Birthday

5/2

Hobby

Reading, Cooking

Nationality

Stateless

Place

-

Backstory

-

Gifts

Estheria gift information aren't available yet. It will be added soon!