To learn more about Snow Crane check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Snow Crane check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Investment tips
Teams
Profile
Normal Attack
Sniper Rifle
Mode: Charge
Ammo: 6
Reload: 2s
■ Affects Target(s).
Deals 69.04% of ATK as damage.
Charge Time: 1 sec
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
Exclusive Agreement
Passive
Cooldown: -
■ Activates only while not in Terminated Contract status. Affects all allies.
Exclusive Recovery Agreement: Max HP ▲ 10% of the caster's max HP continuously.
■ Activates when recovery takes effect if the recovery is not coming from this unit. Affects self.
Proof of Violation: Potency of HP restored ▼ 10% continuously, up to 3 time(s).
Legal Effect
Passive
Cooldown: -
■ Activates after 3 Full Charge attack(s). Affects all allies in Exclusive Recovery Agreement status.
Recovers 1.32% of the caster's final max HP as HP.
■ Activates when entering Full Burst. Affects all allies.
Generates a shield with 9.5% of the caster's final max HP for 10 sec.
■ Activates when Proof of Violation reaches max stacks. Affects self.
Terminated Contract: Gains immunity to Proof of Violation continuously.
Recovers 0.24% of the caster's final max HP as HP every 1 sec continuously.
Special Provisions
Active
Cooldown: 40s
■ Affects all allies.
Recovers 44.68% of the caster's final max HP.
■ Affects self.
Gains Pierce for 10 sec.
Review
Snow Crane is a "health insurance" attorney who offers to do something but is terrible at that thing. Even worse, she prohibits others from doing what she does. Meet the worst healer in the game, Snow Crane. This 40s B2 Defender who hails from Missilis is capable of creating Individual Shields to protect the team as well as increasing the team's Max HP continuously and healing them. However, they are not very useful from a practical point of view.
We don't see Snow Crane being anywhere in the game, except in 3 distinct cases:
Against Ultra AI: If you don't have Crown, Tia, CentiTr, ReiA, or MoranTr, you can use Snow Crane as an off-burst shielder.
Against Ultra Museum: At low sync, the only way to survive is to use Individual Shields. Snow Crane can do just that. Not optimal for veterans.
In PvP: Snow Crane is the only B2 Defender who doesn't feed and has a Burst that heals the whole team. Paired with Biscuit, she can be a cope frontline tanker.
How about Missilis Tower? Due to Snow Crane's Shield activating after entering Full Burst, it cannot satisfy Naga's Burst Skill ATK condition. It can still trigger Naga's S2 Core Damage, but you're missing out on a large chunk of buff. Just use Tia.
Note that Snow Crane does regularly trigger Crown's S2, which is not bad. The problem is, she offers nothing herself, except Max HP▲ for units like Cindy/XMaiden, the value of which is just not attractive enough.
After a long time, we can finally confidently say NO to someone. This applies to all player groups, old and new.
Also NO.
Snow Crane operates based on a contract called Exclusive Recovery Agreement, activated immediately upon the battle starting.
Exclusive Recovery Agreement allows Snow Crane to heal the team every 3 Full Charge(s).
The value of this healing is abysmally low. You won't see much impact from it. Because of that, Snow Crane shouldn't be considered a healer per se. Treat her as a shielder.
It can permanently trigger Crown's S2.
If Snow Crane (not the team) receives healing from sources other than Snow Crane herself, she collects 1 Proof of Violation. Reach 3, and Terminated Contract will be triggered—which results in her no longer healing the team but only herself.
When this happens, the team will also lose her Max HP▲ buff.
Proof of Violation reduces the amount of healing Snow Crane receives, but it is rendered ineffective upon Terminated Contract.
Proof of Violation is not a stack-based debuff. You cannot reduce it with Anchor's S1.
You also can't cleanse it.
Regardless of whether Terminated Contract has been triggered, she erects Individual Shields for everyone upon entering Full Burst.
This can protect the team from lethal one-shot attacks, such as those from mobs at high deficits.
This can overlay an existing shield, such as Crown's, granting protection from additional attacks.
She also still heals the team considerably when using Burst Skill. However, its 40s cooldown and the lack of offensive buffs makes it unideal for use in PvE.
Her rating here is simply carried by two things:
Shields are OP for survivability against lethal one-shots.
She can trigger Crown's S2 continuously and provide another layer of shield (two shields).
The problem is that she is strictly an off-burst support and that she doesn't really offensively buff any meta mobbing Nikkes. If it's possible, find a way not to use her. Plus, if you already have Crown, there are better off-burst supports than Crane.
She's absolutely terrible. Her only saving grace is her passive 10% Max HP▲ that can buff Cindy/XMaiden. Sure, she has Individual Shields and she can also trigger Crown's S2, but she is nowhere near meta. Plus, her 40s CD means she's forced to be off burst, which means no 1-1-3. Normally, this is fine if that FLEX slot is a powerful support, but Snow Crane is not.
That being said, you can still situationally use her if you don't have better shielders against some bosses. Against Ultra, for example, Crown is indispensable at lower syncs. If you don't have Crown, you'd use Tia. If you don't have Tia? Well, attack other bosses or cope with Snow Crane, I guess.
The only B2 Defender in the game that doesn't feed and can heal the whole team. She is not meta, but she can be situationally used with Biscuit to cover your frontline, especially if you don't have better units. You can also use her to heal your team, but AnchorM does that better. She also gives Max HP, which buffs Cindy's AoE, and makes the team tankier.
Be careful when using her in stall teams because her Max HP can deactivate quickly. The extra 10% Max HP↑ can still absorb some damage at the start of fights, though.
Snow Crane doesn't deal damage nor give caster's ATK buff. However, she gives caster's Max HP buff and a lot of healing if Burst is used. If you need these to be more potent, such as in PvP, or need more CP, feel free to overload and level up gear that increase base HP.
Snow Crane doesn't require any specific OL. 1-2× Max Ammo may be handy for burst gen, but that's normally not needed.
Ideal: 1-2× Max Ammo
Filler: -
Priority: 1
Note: 1-2× Max Ammo may be handy for burst gen in PvE, but that's not always needed. Overload only if Max HP, healing, or extra CP is desired in PvP.
Skill 1: 4-7
The Max HP buff can amplify Max HP-dependent units and make units in PvP slightly tankier.
While 10 brings impact in PvP, she's too niche to warrant the cost. Max. Lv. 7 recommended.
Skill 2: 4-7
Increases healing and shields' durability. Often, these are useless, but Lv. 7 is cheap for endgame players. Beginners can stop at 4.
Burst Skill: 7
Burst is typically not used in PvE.
If used in PvP, ideally upgrade to 7. She's not meta enough to warrant 10.
Snow Crane doesn't really need a specific cube, so just use your highest level cube, which is likely Resilience or Bastion. They also increase her Basic Attack uptime, increasing the frequency of her heals.
Alternatively, use Vigor or Healing Cube, which improves her healing. Tempering also makes her tankier.
If extra CP/Max HP/Damage Reduction/healing is desired in PvP, consider at least SR 5.
Individual Shields can protect the team from strong one-shot attacks.
Shields do not require Burst to activate.
Heals are frequent and thus can permanently trigger Crown’s S2.
Max HP▲ buff can amplify the attack of some units and strengthen the team's survivability.
Perfect rendition of a health insurance company.
If others heal her, she feels offended and sulks.
Healing is meager unless you Burst with her, but it doesn’t give any offensive buffs.
Shields trigger after Full Burst, so they cannot boost Naga’s Burst Skill.
The first bad unit of 2026.
No one likes the health insurance company.
Story
Bossing
PVP
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
PVE investment
1/1/1 → 4/4/4
PVP investment
1/1/1 → 4/4/4 → 7/4/7 (→ 10/7/10)
Priority
Very Low
Notes
S1 & Burst are most important. S1 boosts team's survivability, whereas Burst increases healing power. Both are PvP-oriented.
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
1-2× Max Ammo may be handy for burst gen in PvE, but that's not always needed. Overload only if Max HP, healing, or extra CP is desired in PvP.
PVE Priority
1/10
PVE Comment
Not a unit typically used in PvE. A niche shielder that doesn’t require investments to work unless extra CP is needed.
PVP Priority
3/10
PVP Comment
If you use her in PvP to heal the team or make the team tankier, SR 5 is recommended. It also gives Damage Reduction.
Resilience Cube
Bastion Cube
Vigor Cube
Healing Cube
Vigor Cube
Tempering Cube
Healing Cube
Teams
Snow Crane PVE team
Mode: Campaign || Element: All
Snow Crane PVP team
Mode: PVP || Element: All
Copyright © 2022 - 2026 Prydwen.gg