LifengBuild and Guide

Character

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Introduction

Lifeng is a 6 character from the
Guard
Guard class who wields a
Polearm
Polearm and who has access to the
Physical
Physical element.

To learn more about Lifeng check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Lifeng check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build and teams

Profile

Attributes (level 1)

The yellow color shows the Primary Attribute and the green Secondary Attribute. Both of those attributes, on top of their normal bonuses, provide additional ATK to the character.

Strength
Strength
14
Agility
Agility
20
Intellect
Intellect
13
Will
Will
12
Skills
Basic Attack

Ruination

BASIC ATTACK:

An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 19 Stagger.

DIVE ATTACK:

An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 19 Stagger.

FINISHER:

An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 19 Stagger.

BATK SEQ 1 Multiplier
55%
BATK SEQ 2 Multiplier
65%
BATK SEQ 3 Multiplier
79%
BATK SEQ 4 Multiplier
152%
Finisher ATK Multiplier
900%
Dive ATK Multiplier
180%

[Final Strike]: Final Strike is the last sequence of Basic Attack. When the controlled operator's Final Strike hits the enemy, it also deals Stagger and restores some Skill Points (SP).

Battle Skill

Turbid Avatar

SP Cost: 100

Swings the polearm multiple times to deal 2 hits of Physical DMG, then slams the ground to deal Physical DMG and Knock Down to all enemies in the area of effect.
If the enemy struck by the last hit of this skill has no Vulnerable stacks, apply Physical Susceptibility to the said enemy instead.

SEQ 1 DMG Multiplier
86%
SEQ 2 DMG Multiplier
86%
SEQ 3 DMG Multiplier
268%
SEQ 3 Stagger
10
Physical Susceptibility
12%
Physical Susceptibility Duration (s)
10

[Knock Down]: Applies Vulnerable to an enemy. If the enemy is already Vulnerable, then add 1 stack of Vulnerable, and deal Physical DMG and Stagger.

[Vulnerable]: Hitting an enemy for the first time with a skill with Physical Status applies Vulnerable instead of the actual Physical Status. A Vulnerable enemy can be Lifted and Knocked Down to add more Vulnerable stacks (up to 4). Hitting a Vulnerable enemy with Crush or Breach will consume the Vulnerable stacks.

[Physical Susceptibility]: Physical Susceptible targets temporarily take more Physical DMG. The number represents the degree of increase. Effects of the same type can stack.

Combo Skill

Aspect of Wrath

Cooldown: 15s

Unleashes an aspect that performs a spear thrust to deal Physical DMG and grants Link.

Trigger: When the controlled operator performs a Final Strike on an enemy with Physical Susceptibility or Breach.

SEQ 1 DMG Multiplier
105%
SEQ 2 DMG Multiplier
375%
SEQ 2 Stagger
10
Combo Duration (s)
20

[Final Strike]: Final Strike is the last sequence of Basic Attack. When the controlled operator's Final Strike hits the enemy, it also deals Stagger and restores some Skill Points (SP).

[Physical Susceptibility]: Physical Susceptible targets temporarily take more Physical DMG. The number represents the degree of increase. Effects of the same type can stack.

[Breach]: Applies Vulnerable on an enemy. If the enemy is already Vulnerable, then consume all Vulnerable stacks, deal Physical DMG, and temporarily increase the Physical DMG taken by the enemy.

[Link]: Next battle skill or ultimate cast by the team consumes the link buff and deals more DMG, with battle skills getting a higher increase. Effects of the same type can stack, but with diminishing returns.

Ultimate

Heart of the Unmoving

Energy cost: 100

Unleashes an aspect that slams an Immovable Vajra to deal Physical DMG and Knock Down to all enemies in a large area of effect, then enemies are drawn toward the center of the area. After a while, enemies still within the vajra slam area of effect will suffer another massive Physical DMG and Knock Down.
If the skill consumes a Link, it deals additional massive Physical DMG.

SEQ 1 DMG Multiplier
400%
SEQ 1 Stagger
5
SEQ 2 DMG Multiplier
400%
SEQ 2 Stagger
5
Additional ATK DMG Multiplier
600%
Additional ATK Stagger
5

[Knock Down]: Applies Vulnerable to an enemy. If the enemy is already Vulnerable, then add 1 stack of Vulnerable, and deal Physical DMG and Stagger.

[Debuff Consumption]: Various Physical and Arts debuffs can be ended early. For example, Crush consumes Vulnerable debuffs, while Combustion consumes Arts Infliction debuffs.

[Link]: Next battle skill or ultimate cast by the team consumes the link buff and deals more DMG, with battle skills getting a higher increase. Effects of the same type can stack, but with diminishing returns.

Talents
Base Talent

Youthful Ambition

Assign to Control Nexus to grant all operators' Mood Regen +8/12%.
Base Talent

Expert MFG

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 10/14%.
Combat Talent

Illumination

Every point of Intellect and Will further grants ATK +0.10/0.15%.
Combat Talent

Subduer of Evil

Applying Knock Down also deals 50/100% ATK of Physical DMG.

[Knock Down]: Applies Vulnerable to an enemy. If the enemy is already Vulnerable, then add 1 stack of Vulnerable, and deal Physical DMG and Stagger.

Potential (dupes)
P1

Breaking the Obsession

Potential 1

Battle skill Turbid Avatar improved: Physical Susceptibility +5%; also triggers this additional effect to enemies with no more than 2 Vulnerable stack(s).

[Physical Susceptibility]: Physical Susceptible targets temporarily take more Physical DMG. The number represents the degree of increase. Effects of the same type can stack.

[Vulnerable]: Hitting an enemy for the first time with a skill with Physical Status applies Vulnerable instead of the actual Physical Status. A Vulnerable enemy can be Lifted and Knocked Down to add more Vulnerable stacks (up to 4). Hitting a Vulnerable enemy with Crush or Breach will consume the Vulnerable stacks.

P2

Self Refinement

Potential 2

All attributes +15.
P3

Spiritual Cultivation

Potential 3

Talent Illumination improved: Every point in the attributes of Intellect and Will grants Lifeng an additional ATK +0.05%.
P4

Brief Instant

Potential 4

Ultimate Heart of the Unmoving improved: Ultimate Energy cost -15%.
P5

Unremitting

Potential 5

Talent Subduer of Evil improved: Every 15s, the next effect triggered deals another 250% ATK of Physical DMG and 5 Stagger.
Signature Weapon

Lifeng Signature Weapon information aren't available yet. They will be added soon!

Voice Actors
ENG
-
JPN
-
CN
-
KR
-
Gallery

Review

Review

Lifeng review isn't available yet. It will be added soon!

Pros & Cons

Lifeng pros & cons aren't available yet. They will be added when the character is released.

Ratings

Lifeng ratings aren't available yet. It will be added soon!

Build and teams

Best Weapons

Lifeng best Weapons aren't available yet. They will be added soon.

Best Synergies

Lifeng best Synergies aren't available yet. They will be added soon.

Best Teams

Lifeng best Teams aren't available yet. They will be added soon.