PogranichnikBuild and Guide

Character

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Introduction

Pogranichnik is a 6 character from the
Vanguard
Vanguard class who wields a
Sword
Sword and who has access to the
Physical
Physical element.

To learn more about Pogranichnik check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Pogranichnik check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

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Profile

Attributes (level 1)

The yellow color shows the Primary Attribute and the green Secondary Attribute. Both of those attributes, on top of their normal bonuses, provide additional ATK to the character.

Strength
Strength
12
Agility
Agility
13
Intellect
Intellect
10
Will
Will
20
Skills
Basic Attack

All-Out Offensive

BASIC ATTACK:

An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 18 Stagger.

DIVE ATTACK:

An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 18 Stagger.

FINISHER:

An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 18 Stagger.

BATK SEQ 1 Multiplier
52%
BATK SEQ 2 Multiplier
63%
BATK SEQ 3 Multiplier
74%
BATK SEQ 4 Multiplier
86%
BATK SEQ 5 Multiplier
97%
Finisher ATK Multiplier
900%
Dive ATK Multiplier
180%

[Final Strike]: Final Strike is the last sequence of Basic Attack. When the controlled operator's Final Strike hits the enemy, it also deals Stagger and restores some Skill Points (SP).

Battle Skill

The Pulverizing Front

SP Cost: 100

Pogranichnik performs 2 slashes at enemies in front of him, dealing Physical DMG, applying Breach, and recovering SP based on the number of Vulnerable stacks consumed. The SP recovery effect can only trigger 1 time, even if the skill hits multiple targets.

SEQ 1 DMG Multiplier
192%
SEQ 1 Stagger
5
SEQ 2 DMG Multiplier
238%
SEQ 2 Stagger
5
SP Recovery by Consuming 1 Vulnerable Stack
5
SP Recovery by Consuming 2 Vulnerable Stack
15
SP Recovery by Consuming 3 Vulnerable Stack
25
SP Recovery by Consuming 4 Vulnerable Stack
35

[Breach]: Applies Vulnerable on an enemy. If the enemy is already Vulnerable, then consume all Vulnerable stacks, deal Physical DMG, and temporarily increase the Physical DMG taken by the enemy.

[Vulnerable]: Hitting an enemy for the first time with a skill with Physical Status applies Vulnerable instead of the actual Physical Status. A Vulnerable enemy can be Lifted and Knocked Down to add more Vulnerable stacks (up to 4). Hitting a Vulnerable enemy with Crush or Breach will consume the Vulnerable stacks.

[Debuff Consumption]: Various Physical and Arts debuffs can be ended early. For example, Crush consumes Vulnerable debuffs, while Combustion consumes Arts Infliction debuffs.

Combo Skill

Full Moon Slash

Cooldown: 18s

Performs a number of slashes (up to 3) based on the max number of Vulnerable stacks consumed, dealing Physical DMG and recovering some SP. Each slash deals more DMG and gives better SP recovery.
Consuming 4 stacks of Vulnerable enhances the 3rd slash.

Trigger: When Crush or Breach consumes the enemy's Vulnerable stack(s).

SEQ 1 DMG Multiplier
95%
SEQ 1 Stagger
3
SEQ 1 SP Recovery
5
SEQ 2 DMG Multiplier
122%
SEQ 2 Stagger
3
SEQ 2 SP Recovery
7
SEQ 3 DMG Multiplier
149%
SEQ 3 Stagger
4
SEQ 3 SP Recovery
13
Enhanced SEQ 3 DMG Multiplier
297%
Enhanced SEQ 3 Stagger
9
Enhanced SEQ 3 SP Recovery
23

[Breach]: Applies Vulnerable on an enemy. If the enemy is already Vulnerable, then consume all Vulnerable stacks, deal Physical DMG, and temporarily increase the Physical DMG taken by the enemy.

[Crush]: Applies Vulnerable on an enemy. If the enemy is already Vulnerable, then consume all Vulnerable stacks and deal massive Physical DMG.

[Vulnerable]: Hitting an enemy for the first time with a skill with Physical Status applies Vulnerable instead of the actual Physical Status. A Vulnerable enemy can be Lifted and Knocked Down to add more Vulnerable stacks (up to 4). Hitting a Vulnerable enemy with Crush or Breach will consume the Vulnerable stacks.

[Debuff Consumption]: Various Physical and Arts debuffs can be ended early. For example, Crush consumes Vulnerable debuffs, while Combustion consumes Arts Infliction debuffs.

Ultimate

Shieldguard Banner, Forward

Energy cost: 90

Summons 4 Shieldguards to advance at the target who will push all enemies along the way towards the target, dealing Physical DMG while generating 5 points of Steel Oath.
When an enemy suffers a Physical Status or takes DMG from Pogranichnik's combo skill, consume 1 point of Steel Oath and summon 1 Shieldguard to harass the said enemy, dealing Physical DMG and recovering some SP. When the last Steel Oath point is consumed, all 4 Shieldguards will initiate a Decisive Assault that deals massive Physical DMG to the target while recovering plenty of SP.

Steel Oath Duration
30
Advance DMG Multiplier
300%
Advance Stagger
10
Harass DMG Multiplier
100%
Harass SP Recovery
10
Decisive Assault DMG Multiplier
450%
Decisive Assault Stagger
15
Decisive Assault SP Recovery
40

[Physical Status]: Physical Statuses refer to physical debuffs applied to the enemy. They include Lift, Knock Down, Crush and Breach.

Talents
Base Talent

Expert MFG

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 10/14%.
Base Talent

Factory Pioneer

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +10/20%.
Combat Talent

The Living Banner

During battle, recovering 80 SP with his own skills grants Fervent Morale for 20s.
Fervent Morale effects: ATK +4/8% and Arts Intensity +4/8.
This effect can reach 3 stacks. Duration of each stack is counted separately.
Combat Talent

Tactical Instruction

Ultimate Shieldguard Banner, Forward improved: Any operator triggering the ultimate's subsequent effects also gains Fervent Morale for 5/10s.
Requires activation of talent: The Living Banner.
Potential (dupes)
P1

Frontline Sweep

Potential 1

Battle skill The Pulverizing Front improved: Hitting at least 2 enemies, returns 15 SP.
P2

Advance

Potential 2

Will +20, Physical DMG Dealt +10%.
P3

When the Banner Flutters

Potential 3

Talent The Living Banner improved: Amount of SP recovery needed to gain Fervent Morale is reduced to 60. Max Fervent Morale stacks on self +2.
P4

Shield of Talos-ll

Potential 4

Ultimate Shieldguard Banner, Forward improved: Ultimate Energy cost -15%.
P5

Newly Forged Blade

Potential 5

Combo skill Full Moon Slash improved: Length of cooldown -2s; SP recovery is increased to 1.2 times the original.
Signature Weapon

Pogranichnik Signature Weapon information aren't available yet. They will be added soon!

Voice Actors
ENG
-
JPN
-
CN
-
KR
-
Gallery

Review

Review

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Pros & Cons

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Ratings

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Build and teams

Best Weapons

Pogranichnik best Weapons aren't available yet. They will be added soon.

Best Synergies

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Best Teams

Pogranichnik best Teams aren't available yet. They will be added soon.