Getian's kit revolves around his unique debuff [Shape of Bones], which decreases Reality DEF and inflicts Genesis DMG when the enemy is attacked. As a [Neg Status], [Shape of Bones] stacks with generic -Reality DEF% effects and also helps to satisfy the activation conditions for "Blasphemer of Night." Getian requires Reality teammates to function well, as his Insight I grants him +3 Moxie at the start of battle if there are 3+ Reality allies. The initial Moxie expedites Getian's ability to create his [A Prophecy Told] Array, which grants Reality characters a whopping +40% DMG Bonus.
To learn more about Getian check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Getian profile was last updated on October 31st, 2025.
To learn more about Getian check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Stats & Build
Synergy & Teams
Lore
Profile
Mass debuff. Creates special array [A Prophecy Told] for 3 rounds. Gains Eureka +3. Inflicts [Shape of Bones] on all enemies for 3 rounds.
A Prophecy Told:
[Array] effect: Allied characters gain DMG Bonus +20%. When a Reality DMG character attacks, gain additional DMG Bonus +20%.
Shape of Bones:
Neg Status. Reality DEF -15%. When attacked, take an additional (the user's ATK x30%) Genesis DMG.
Array:
Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
✦✧✧
[Debuff]
1-target attack. Deals 100% Reality DMG. After attacking, inflicts [Shape of Bones] on the target for 2 rounds.
✦✦✧
[Debuff]
1-target attack. Deals 200% Reality DMG. After attacking, inflicts [Shape of Bones] on the target for 2 rounds.
✦✦✦
[Debuff]
1-target attack. Deals 400% Reality DMG. After attacking, inflicts [Shape of Bones] on the target for 2 rounds.
Shape of Bones:
Neg Status. Reality DEF -15%. When attacked, take an additional (the user's ATK x30%) Genesis DMG.
✦✧✧
[Channel]
Self channel. Enters [Bone Reading] status. Eureka +2.
✦✦✧
[Channel]
Self channel. Enters [Bone Reading] status. Eureka +3.
✦✦✦
[Channel]
Self channel. Enters [Bone Reading] status. Eureka +5.
Bone Reading:
Channel. When this Channel status is active at the end of the round, consume 2 Eureka to cast incantation [Admonition] (if there isn't enough Eureka, all Eureka is used up. If Eureka is 0 after casting, this status is removed).
Admonition:
Mass Attack. Deals 120% Reality DMG to enemies in [Shape of Bones] status (does not count as an extra action).
When entering battle with 3+ Reality DMG allies, grant Moxie +3 to self (triggers only 1 time). When in [A Prophecy Told], [Admonition] gains Critical Rate +20% and Critical DMG +20%.
ATK +5% when the caster enters battle.
At the start of the round, inflict [Shape of Bones] on a random enemy for 2 rounds. At the end of the round, if in [A Prophecy Told], gain Eureka +1.
A Prophecy Told:
[Array] effect: Allied characters gain DMG Bonus +20%. When a Reality DMG character attacks, gain additional DMG Bonus +20%.
Admonition:
Mass Attack. Deals 120% Reality DMG to enemies in [Shape of Bones] status (does not count as an extra action).
Shape of Bones:
Neg Status. Reality DEF -15%. When attacked, take an additional (the user's ATK x30%) Genesis DMG.
Getian has one or more Euphoria upgrades available that amplify their base skills.
Tier I
Max Eureka +5. The [Array Maintenance] of [A Prophecy Told] becomes Eureka-consuming.
At the end of the round, if under [A Prophecy Told], does not gain Eureka +1 anymore.
The number of Getian's Eureka gained by casting [I Shall Walk, Exist, and Know] changes to (the array's duration round count x2).
[A Prophecy Told] gains additional effects: When a Reality DMG character attacks, they gain an additional Ultimate Might +(original array's duration round count x13.5%).
[Bone Reading] no longer costs Eureka to trigger [Admonition], no longer can be removed due to lack of Eureka, and its duration is set to 5 rounds. [Admonition] now counts as an Ultimate and deals an additional 100% Reality DMG.
Tier II
When entering battle, gains Moxie +1. At the end of the round, if under [A Prophecy Told], gains Moxie +1.
Tier III
After casting [Old Bones], additionally casts [Admonition] 1 time. This [Admonition] deals an additional ([Old Bones]'s Reality DMG) Reality DMG.
Tier IV
When Getian casts [Admonition] under [A Prophecy Told], Critical Rate and Critical DMG gained from [Bone Interpretor] are doubled.
When casting [I Shall Walk, Exist, and Know] under [A Prophecy Told], additionally casts [Admonition] 1 time. This [Admonition]'s Reality DMG +700%.
Lv. 1:
I Shall Walk, Exist, and Know: +1 round duration to [A Prophecy Told].
Lv. 2:
Bone Interpretor: Now triggers with 2+ Reality DMG allies, and Moxie gained is increased to +4. When in [A Prophecy Told], [Admonition]'s Critical Rate and Critical DMG increase are now +30%.
Lv. 3:
Unique Bearing: [Admonition]'s Reality DMG dealt is increased to 150%.
Lv. 4:
Old Bones: At rank 1 incantation, Reality DMG dealt is increased to 160%.
Lv. 5:
Bone Interpretor: When in [A Prophecy Told], [Admonition]'s Critical Rate and Critical DMG increase are now +50%.
Review
Last updated: 8/1/2025
Getian is a Reality Support of the Beast Afflatus. He's the first character to make use of the Array mechanic, a field effect that buffs all allies.
Getian's gameplay focuses on his Ultimate “I Shall Walk, Exist, and Know”. It places the Array “A Prophecy Told” in the field for three rounds, granting +20% DMG to all allies or +40% if the ally is Reality type, while inflicting the debuff “Shape of Bones” to all enemies on the field for as long as it remains. Due to this, Getian is best paired with a Reality DMG carry. One of his biggest strengths is the fact that an Array is a persistent field effect rather than a typical buff as we've seen so far, and thus can be stacked with other +DMG Buffs. Furthermore, since there can only be one Array in the field at a time, Getian's Ultimate can be used to cancel enemy bosses' Arrays.
Most of Getian's damage comes from his attack “Admonition”, a Mass Attack targeting all enemies debuffed with “Shape of Bones” cast freely at the end of the round for as long as he has Eureka. Due to this design decision, Getian's skill “Old Bones” doesn't have high multipliers. A simple rundown of his playstyle can be summarized as: Cast Ultimate, merge and move cards to gain moxie and stay ready to renew the Array.
Between Getian's Ultimate and Insight 3 passive, it is very easy to keep the “Shape of Bones” status on all enemies. Please note that any new enemy that enters battle will need to have this debuff applied to them, necessitating another cast of his Ultimate or by using “Old Bones”. Unlike Jiu Niangzi, Getian's [Channel] state doesn't get canceled when he acts, only stopping when he runs out of Eureka, so he can always cast “Unique Bearing” to help keep his Eureka values high.
In conclusion, Getian has a relatively simple and passive gameplay that revolves around managing his resources. He's very effective at what he does — passively dealing damage while augmenting the performance of his Reality damage allies.
Very powerful and easy to cycle +DMG Dealt [Array] (which stacks with other buffs of the same variety) on top of great -Reality DEF debuffs.
Amazing personal Mass DMG output through [Admonition].
Passive in playstyle.
Extremely limited in team options; requires a Reality team.
Needs P2 to access full potential.
Getian's kit revolves around his unique debuff [Shape of Bones], which decreases Reality DEF and inflicts Genesis DMG when the enemy is attacked. As a [Neg Status], [Shape of Bones] stacks with generic -Reality DEF% effects and also helps to satisfy the activation conditions for "Blasphemer of Night." Getian requires Reality teammates to function well, as his Insight I grants him +3 Moxie at the start of battle if there are 3+ Reality allies. The initial Moxie expedites Getian's ability to create his [A Prophecy Told] Array, which grants Reality characters a whopping +40% DMG Bonus.
Overall
Stats and Build
Prioritizes Critical Rate/DMG and Ultimate Might. Post-Euphoria, Getian has no use for Incantation Might, so we're switching to Elucidation. You should be getting 20.5% Critical Rate from this build on top of Getian's innate 10.1%; if you have P5 Getian, try Max Investment Euphoria instead (or else you'll overcap on Critical Rate).
If you don't have Resonance Patterns unlocked, try this build with Placidity:
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Prioritizes Critical DMG (18%), ATK (482), and DMG Bonus (23%). The extra Critical DMG piece at R12 helps to capitalize on P5 Euphoria Getian's absurd 100% Critical Rate. At R15, this build only gives you 9% Critical Rate to minimize the loss from overcapping.
If you don't have Resonance Patterns unlocked, try this build with Placidity:
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A mix of ATK, Critical Rate, and DMG Bonus. This is for Getian pre-Euphoria.
If you don’t have Resonance Patterns unlocked, try this build with Placidity:
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Euphoria Getian's best psychube is actually On the Hand of Time—but unlike the other folks poaching Flutterpage's psychube, Getian's here for the Penetration Rate, not the stacking Critical DMG (because he doesn't have a follow-up attack). Because [Bone Reading] now lasts a whopping 5 turns, that's 5 turns of 14–28% Penetration Rate for every attack. The 24% Critical DMG substat is also excellent.
The Third Commitment is a fantastic psychube for Getian both pre- and post-Euphoria. 6–12% Incantation Might and Ultimate Might on the array bolsters Getian's supportive capability. The 16% HP isn't stellar but it helps him survive. If you're feeling ballsy you can run Mr. Duncan for that 16–32% Critical DMG on Getian.
Same Old Story is Getian's signature psychube and increases his [Admonition] damage. This is the best option if you want to maximize Getian's personal damage pre-Euphoria. The Incantation Might is pretty useless after his Euphoria buff, though, because [Admonition] is now considered an ultimate.
Offbeat Strides gives +1 Moxie when entering battle. With the +1 Moxie from his Euphoria buff and +3 Moxie for having 3 Reality DMG characters on field, you can get his array up on turn 1 if you want. This is also pretty good pre-Euphoria for short fights. I'm not entirely sure if [Shape of Bones]'s Genesis DMG benefits from this psychube's 10–20% Genesis DMG Dealt, but 10–20% DMG Taken Reduction is great.
Finally, Euphoria Getian gets a fantastic +40% Critical Rate and Critical DMG while channeling (+60/60% at P2 and +100/100% at P5!). Since he casts [Admonition] really frequently, he can stack up the 36% Critical DMG from Never-ending Q&A super quickly. The 10% ATK is also great. If you feel like you don't have enough Critical Rate, you can use Transcendent Love instead for +16/16% Critical Rate/DMG and 10% ATK.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
246
374
Insight 1 (Level 1 / Level 40)
411
626
Insight 2 (Level 1 / Level 50)
663
933
Insight 3 (Level 1 / Level 60)
967
1097
Base (Level 1 / Level 30)
1538
2334
Insight 1 (Level 1 / Level 40)
2574
3913
Insight 2 (Level 1 / Level 50)
4153
5835
Insight 3 (Level 1 / Level 60)
6054
6864
Base (Level 1 / Level 30)
124
189
Insight 1 (Level 1 / Level 40)
207
316
Insight 2 (Level 1 / Level 50)
334
471
Insight 3 (Level 1 / Level 60)
488
554
Base (Level 1 / Level 30)
124
189
Insight 1 (Level 1 / Level 40)
207
316
Insight 2 (Level 1 / Level 50)
334
471
Insight 3 (Level 1 / Level 60)
488
554
Base (Level 1 / Level 30)
218
218
Insight 1 (Level 1 / Level 40)
247
247
Insight 2 (Level 1 / Level 50)
276
276
Insight 3 (Level 1 / Level 60)
305
305
Base (Level 1 / Level 30)
7.3%
7.3%
Insight 1 (Level 1 / Level 40)
8.2%
8.2%
Insight 2 (Level 1 / Level 50)
9.2%
9.2%
Insight 3 (Level 1 / Level 60)
10.2%
10.2%
Base (Level 1 / Level 30)
140.9%
140.9%
Insight 1 (Level 1 / Level 40)
142.3%
142.3%
Insight 2 (Level 1 / Level 50)
143.8%
143.8%
Insight 3 (Level 1 / Level 60)
145.3%
145.3%
Synergy & Teams
The teams below come from our Teams database and showcase ANY team with Getian present within in all content available in the game.
WE ARE SO BACK
Niche 1: Ultimate || Niche 2: -
New meets old with this team slapping Centurion(E)'s rampant scaling with Moxie earned with a side dish of Getian dealing highly consistent and more powerful [Admonition] casts next to Melania(E)'s added Ultimate Might and Crit stats on top of her personal damage and consistent Ult casts. All of this offensive output is kept safe by MedPoc(E)'s passive healing output and bonus Crit debuffs. Relatively simple to play, no real shenanigans, just hit hard and fast.
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Lore
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