
Getian's kit revolves around his unique debuff [Shape of Bones], which decreases Reality DEF and inflicts Genesis DMG when the enemy is attacked. As a [Neg Status], [Shape of Bones] stacks with generic -Reality DEF% effects and also helps to satisfy the activation conditions for "Blasphemer of Night." Getian requires Reality teammates to function well, as his Insight I grants him +3 Moxie at the start of battle if there are 3+ Reality allies. The initial Moxie expedites Getian's ability to create his [A Prophecy Told] Array, which grants Reality characters a whopping +40% DMG Bonus.
Getian profile was last updated on 08/October/2026.
To learn more about Getian check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Mass debuff. Creates special array [A Prophecy Told] for 3 rounds. Gains Eureka +3. Inflicts [Shape of Bones] on all enemies for 3 rounds.
A Prophecy Told:
[Array] effect: Allied characters gain DMG Bonus +20%. When a Reality DMG character attacks, gain additional DMG Bonus +20%.
Shape of Bones:
Neg Status. Reality DEF -15%. When attacked, take an additional (the user's ATK x30%) Genesis DMG.
Array:
Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
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[Debuff]
1-target attack. Deals 100% Reality DMG. After attacking, inflicts [Shape of Bones] on the target for 2 rounds.
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[Debuff]
1-target attack. Deals 200% Reality DMG. After attacking, inflicts [Shape of Bones] on the target for 2 rounds.
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[Debuff]
1-target attack. Deals 400% Reality DMG. After attacking, inflicts [Shape of Bones] on the target for 2 rounds.
Shape of Bones:
Neg Status. Reality DEF -15%. When attacked, take an additional (the user's ATK x30%) Genesis DMG.
✦✧✧
[Channel]
Self channel. Enters [Bone Reading] status. Eureka +2.
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[Channel]
Self channel. Enters [Bone Reading] status. Eureka +3.
✦✦✦
[Channel]
Self channel. Enters [Bone Reading] status. Eureka +5.
Bone Reading:
Channel. When this Channel status is active at the end of the round, consume 2 Eureka to cast incantation [Admonition] (if there isn't enough Eureka, all Eureka is used up. If Eureka is 0 after casting, this status is removed).
Admonition:
Mass Attack. Deals 120% Reality DMG to enemies in [Shape of Bones] status (does not count as an extra action).
When entering battle with 3+ Reality DMG allies, grant Moxie +3 to self (triggers only 1 time). When in [A Prophecy Told], [Admonition] gains Critical Rate +20% and Critical DMG +20%.
ATK +5% when the caster enters battle.
At the start of the round, inflict [Shape of Bones] on a random enemy for 2 rounds. At the end of the round, if in [A Prophecy Told], gain Eureka +1.
A Prophecy Told:
[Array] effect: Allied characters gain DMG Bonus +20%. When a Reality DMG character attacks, gain additional DMG Bonus +20%.
Admonition:
Mass Attack. Deals 120% Reality DMG to enemies in [Shape of Bones] status (does not count as an extra action).
Shape of Bones:
Neg Status. Reality DEF -15%. When attacked, take an additional (the user's ATK x30%) Genesis DMG.
Getian has one or more Euphoria upgrades available that amplify their base skills.
Tier I
Max Eureka +5. The [Array Maintenance] of [A Prophecy Told] becomes Eureka-consuming.
At the end of the round, if under [A Prophecy Told], does not gain Eureka +1 anymore.
The number of Getian's Eureka gained by casting [I Shall Walk, Exist, and Know] changes to (the array's duration round count x2).
[A Prophecy Told] gains additional effects: When a Reality DMG character attacks, they gain an additional Ultimate Might +(original array's duration round count x13.5%).
[Bone Reading] no longer costs Eureka to trigger [Admonition], no longer can be removed due to lack of Eureka, and its duration is set to 5 rounds. [Admonition] now counts as an Ultimate and deals an additional 100% Reality DMG.
Tier II
When entering battle, gains Moxie +1. At the end of the round, if under [A Prophecy Told], gains Moxie +1.
Tier III
After casting [Old Bones], additionally casts [Admonition] 1 time. This [Admonition] deals an additional ([Old Bones]'s Reality DMG) Reality DMG.
Tier IV
When Getian casts [Admonition] under [A Prophecy Told], Critical Rate and Critical DMG gained from [Bone Interpretor] are doubled.
When casting [I Shall Walk, Exist, and Know] under [A Prophecy Told], additionally casts [Admonition] 1 time. This [Admonition]'s Reality DMG +700%.
Lv. 1:
I Shall Walk, Exist, and Know: +1 round duration to [A Prophecy Told].
Lv. 2:
Bone Interpretor: Now triggers with 2+ Reality DMG allies, and Moxie gained is increased to +4. When in [A Prophecy Told], [Admonition]'s Critical Rate and Critical DMG increase are now +30%.
Lv. 3:
Unique Bearing: [Admonition]'s Reality DMG dealt is increased to 150%.
Lv. 4:
Old Bones: At rank 1 incantation, Reality DMG dealt is increased to 160%.
Lv. 5:
Bone Interpretor: When in [A Prophecy Told], [Admonition]'s Critical Rate and Critical DMG increase are now +50%.
Review
Getian is a Beast support unit that provides powerful offensive utility for Reality teams primarily through the use of his array.
Getian is the first character to make use of the Array mechanic, a field effect that buffs all allies, and fittingly, his core gameplay loop revolves around maintaining his array, [A Prophecy Foretold] through his ultimate, [I Shall Walk, Exist, and Know,] granting DMG bonus to all allies or further strengthened if the ally is Reality type while inflicting the debuff [Shape of Bones], which shreds Reality Defense and adds Genesis chip damage, to all enemies on the field for as long as it remains.
His Skill 1, [Old Bones] card also applies the [Shape of Bones] while his Skill 2, [Unique Bearing] lets him enter a “Channel” status that allows him to consume Eureka to perform [Admonition] attacks on all enemies holding the [Shape of Bones] debuff, which are non-Extra Action procs that deal respectable damage. [Admonition] gains increased Critical Rate and Critical Damage while [A Prophecy Foretold] is active thanks to his Insight.
His gameplay loop is relatively simple: set up his array as soon as possible and spend enough Moxie on him to maintain his array uptime every three turns. His Insight jumpstarts this process by granting him 3 Moxie at the start of the battle if in a team with 3+ Reality damage allies (2+ if P2, and Moxie is increased to 4).
In conclusion, Getian has a relatively simple and passive gameplay that revolves around managing his resources. He's very effective at what he does — passively dealing damage while augmenting the performance of his Reality damage allies.
Getian ’s Euphoria further pushes his specialization into becoming a Ritual support for Reality Ritual DPS units like
Recoleta or
Igor .
First, his array now lasts infinitely until his Eureka runs out. To circumvent this, his [Channel] no longer consumes Eureka, now lasting 5 turns, and his Ultimate also restores his Eureka upon cast.
Next, his Euphoria makes it easier for him to maintain his Ultimate by allowing him to gain +1 more Moxie at the start of battle (so he now starts with 4 Moxie if ran with 3 Reality units at P0), while also providing him with passive Moxie gain while his array is active, further reducing his need to use AP.
For the big changes though:
First, his [Admonition] now counts as an Ultimate, and thus will be affected by buffs like Ultimate Might, Melania’s Fixed Plan, or Moldir’s Readiness. Its damage has also been massively increased while doubling its Critical Rate and Critical Damage bonuses from his Insight, allowing him to meaningfully contribute to the team’s DPR outside of his (de)buffs;
Second, and more importantly, [A Prophecy Foretold] now provides 40.5% Ultimate Might to all Reality damage allies (54% if P1) on top of his existing buffs. Additionally, recasting his ult while [A Prophecy Foretold] is still active triggers an enhanced [Admonition] which deals 7x the original amount.
His Euphoria turns him into a very AP positive support that contributes a lot of buffs and damage to any Reality damage Ritual team by simply existing.
While Getian’s team requirements appear very specific at first glance, there’s a lot of units that can benefit from his buffs due to how prolific Ultimate Might scaling units are in the game.
Thing to note, however: Getian’s main contribution is his array, therefore he cannot work with other array units like Lopera, Dynamo Units, or Paper Heron.
Ezio Auditore - Ezio’s 2nd main weapon, the Condottiero War Hammer, turns him into a Ritual unit that wants allies who frequently casts Ultimates to quickly stack up [Synchronization] and [Eagle’s Guidance], something that Getian fulfills via his [Admonitions].
Recoleta - She greatly benefits from Getian due to [Admonition] counting as Ultimates, meaning Recoleta can easily fill up her hefty 18 Moxie really very quickly. [Flood of Fiction] can also be used on Getian to trigger even more enhanced [Admonition] procs.
Igor - While not Igor’s first choice, Getian’s generic buffs for Reality Ritual units means he can work together with Igor if a player does not have Lopera yet.
Moldir - with her E1, Moldir and Getian can play off of each other by buffing each other’s sub-DPS capabilities to the point that it’s possible to run a “no main DPS” team.
Great support for Reality damage carries;
Provides respectable sub-DPS capabilities;
[Shape of Bones] counts as a Neg. Status to activate certain effects;
Passive playstyle;
Hard locked to Reality damage teams;
He needs AP from time to time to maintain his Channel and Array;
Stats and Build
As with any Ritual unit, Elucidation gives the best stats for further boosting the team’s overall damage, especially since Getian also contributes meaningfully to the team’s damage. Otherwise, Delirament can also be chosen if prioritizing Getian’s survivability.




The Third Commitment -
Lopera signature chube. De-facto best chube for any array unit thanks to its Incantation and Ultimate Might bonuses.
The Wind’s Listener -
Getian ’s anecdote chube. Arguably his best chube if you have extra Greed and materials to spare.
Never-Ending Q&A -
Hissabeth ’s signature chube. Can be used if running Getian as a DPS option as he can easily stack up the Critical Damage portion.
On the Hand of Time -
Flutterpage ’s signature chube. Another option for DPS Getian, providing him with Critical Damage and PEN.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
246
374
Insight 1 (Level 1 / Level 40)
411
626
Insight 2 (Level 1 / Level 50)
663
933
Insight 3 (Level 1 / Level 60)
967
1097
Base (Level 1 / Level 30)
1538
2334
Insight 1 (Level 1 / Level 40)
2574
3913
Insight 2 (Level 1 / Level 50)
4153
5835
Insight 3 (Level 1 / Level 60)
6054
6864
Base (Level 1 / Level 30)
124
189
Insight 1 (Level 1 / Level 40)
207
316
Insight 2 (Level 1 / Level 50)
334
471
Insight 3 (Level 1 / Level 60)
488
554
Base (Level 1 / Level 30)
124
189
Insight 1 (Level 1 / Level 40)
207
316
Insight 2 (Level 1 / Level 50)
334
471
Insight 3 (Level 1 / Level 60)
488
554
Base (Level 1 / Level 30)
218
218
Insight 1 (Level 1 / Level 40)
247
247
Insight 2 (Level 1 / Level 50)
276
276
Insight 3 (Level 1 / Level 60)
305
305
Base (Level 1 / Level 30)
7.3%
7.3%
Insight 1 (Level 1 / Level 40)
8.2%
8.2%
Insight 2 (Level 1 / Level 50)
9.2%
9.2%
Insight 3 (Level 1 / Level 60)
10.2%
10.2%
Base (Level 1 / Level 30)
140.9%
140.9%
Insight 1 (Level 1 / Level 40)
142.3%
142.3%
Insight 2 (Level 1 / Level 50)
143.8%
143.8%
Insight 3 (Level 1 / Level 60)
145.3%
145.3%
Synergy & Teams
The teams below come from our Teams database and showcase ANY team with Getian present within in all content available in the game.
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Getian Synergy information aren't available yet. They will be added soon!
Lore
Getian Lore information aren't available yet. They will be added soon!