
A Knight is Reverse: 1999's quintessential damage dealer with a very straightforward kit. His attacks scale with the enemy's Lost HP, making it easier to defeat low HP targets to gain extra Moxie from [Justice] or grant the whole team [Rousing Morale] through his ultimate. His second incantation generates additional Moxie at higher ranks, helping him to use his ultimate more frequently. A Knight plays well as a main DPS but also slots comfortably into teams that need a sub-DPS who can pick off weaker minions and gain Moxie rapidly.
A Knight profile was last updated on 07/September/2026.
To learn more about A Knight check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Mass attack. Deals 400% Reality DMG to all enemies. If any target is defeated, grants 1 stack of [Rousing Morale] to all allies.
Rousing Morale:
Pos Status. DMG Bonus +50% when attacking (reduced by 1 stack on trigger).
✦✧✧
[Attack]
1-target attack. Deals 180% Reality DMG. If the target is defeated, Moxie +1 for self.
✦✦✧
[Attack]
1-target attack. Deals 250% Reality DMG. If the target is defeated, Moxie +2 for self.
✦✦✦
[Attack]
1-target attack. Deals 450% Reality DMG. If the target is defeated, Moxie +3 for self.
✦✧✧
[Attack]
Mass attack. Deals 150% Reality DMG to 2 enemies.
✦✦✧
[Attack]
Mass attack. Deals 150% Reality DMG to 2 enemies. Moxie +1 for self.
✦✦✦
[Attack]
Mass attack. Deals 225% Reality DMG to 2 enemies. Moxie +2 for self.
For every 20% Missing HP on the enemy, DMG Dealt +10%.
DMG Taken -8% when entering battle.
For every 20% Missing HP on the enemy, Penetration Rate +10%.
A Knight has one or more Euphoria upgrades available that amplify their base skills.
Tier I
When entering battle, gains 4 stacks of [Virtues] and 1 stack of [Morale].
At the start of the round, if A Knight has at least 2 stacks of [Virtues], consumes 2 stacks of [Virtues] to immediately cast [After AD 778]. This attack counts as an extra action.
Tier II
[Justice] deals an additional (base Reality DMG x100%). This attack benefits from Ultimate Might at a 100% rate. After attacking, gains 8/10/12 stacks of [Ceremonious: Ultimate Might].
[Glory] deals an additional (base Reality DMG x100%). This attack benefits from Ultimate Might at a 100% rate, and gains 8/10/12 stacks of [Ceremonious: Critical DMG] after attacking.
Tier III
[After AD 778] deals an additional (base Reality DMG x60% x number of enemies) Reality DMG. When actively cast, it deals an additional (base Reality DMG x120% x number of enemies) Reality DMG and grants 1 stack of [Virtues] to A Knight.
For every enemy [After AD 778] defeats, A Knight gains 1 stack of [Virtues].
Tier IV
[Mercy]: For every 20% Remaining HP (formerly every 20% Missing HP) on the enemy, A Knight gains Critical Rate +8% when attacking them.
Lv. 1:
After AD 778: Reality DMG increased to 500%.
Lv. 2:
Justice: At Incantation rank 1/2/3, Reality DMG increased to 200/275/480%.
Lv. 3:
After AD 778: Reality DMG increased to 550%.
Lv. 4:
Glory: At Incantation Rank 1/2/3, Reality DMG increased to 165/170/250%.
Lv. 5:
After AD 778: If this attack defeats an enemy, gains 1 additional stack of [Rousing Morale].
Review
A Knight is a Ritual DPS who specializes in dealing with AoE waves of enemies, gaining bonuses the more enemies he’s able to defeat.
A Knight is a straightforward damage dealer who mainly deals his damage through his Ultimate, [After AD 778].
His gameplay loop is ridiculously simple: Gain Moxie, spam ultimate, kill stuff, profit.
His skills [Justice] and [Glory] both grant Moxie to cast his ultimate [After AD 778] more frequently. [Justice] is a single target attack that requires him to defeat an enemy, while [Glory] is a mass attack that only grants Moxie at incantation rank 2/3.
[After AD 778] is a mass ultimate that grants all allies [Rousing Morale] if he defeats an enemy.
He has no hidden or complicated scaling mechanics and his entire kit simply revolves around dealing as much damage as possible through raw numbers. His Insight makes it so that he has an easier time executing enemies by providing him increased Damage dealt and Penetration Rate against enemies that have lower HP.
A Knight ’s Euphoria further leans into his role as a clean sweeper.
The main feature of his Euphoria is allowing A Knight to automatically cast his Ultimate at the start of each Round by consuming 2 “Virtue” stacks, allowing him to end fights before they can even begin. This makes him the fastest story stage farmer in the entire game bar none.
He starts the battle with 4 [Virtue] stacks and he gains stacks whenever he actively casts his Ultimate or whenever an enemy is defeated via his Ultimate. This creates a loop wherein he uses his Ultimate at the start of the round to defeat weaker enemies, giving him [Virtue] and [Rousing Morale], which then allows him to re-cast his Ultimate again the next round, which will defeat more enemies… and so on and so forth.
This makes him potent in content with respawning mobs, such as in Lucidscape or certain Focused Flashback stages.
Additionally, both his regular incantations now also scale off of Ultimate Might and grants A Knight several stacks of [Ceremonious: Critical Damage] whenever they are cast, further boosting the power of his Ultimate.
When building a team for A Knight, you want to pair him up with units that can provide a good amount of Ultimate Might since all his abilities scale with the stat.
Dynamo Wheelchair of
Enigma and
Charon - this duo provides a lot of offensive (de)buffs via their kit and Pulsing Field 3. Additionally, Charon can easily gain [Consternation] stacks due to A Knight’s ability to defeat waves of enemies, leading to frontloaded potent buffing.
Rhiannon - a great generic support that provides powerful damage amplification. More importantly, her cards are AP-free to cast, meaning A Knight’s own cards can be played more often, leading to easier Ult cycling and higher [Ceremonious: Critical Damage] stacks.
Melania - can provide A Knight with a lot of Ultimate related buffs like critical rate, critical damage, and Ultimate Might through her [Fixed Plan] buff. Her [Passion Drain] also facilitates Moxie gain.
Getian - provides a lot of Ultimate Might, and his [Admonition] can soften up enemies to ensure A Knight’s Ultimate can finish them off.
A potent DPS that can be used in most situations;
Can easily clear waves of enemies due to the nature of his kit;
His straightforward kit means his team compositions are flexible.
He becomes noticeably weaker against single target HP sponge bosses without respawning mobs;
His damage ceiling is on the lower side due to the lack of scaling in his kit;
Stats and Build
This configuration gives A Knight a good amount of offensive stats, and the Elucidation pattern gives him a good chunk of Ultimate Might.



Hopscotch - synergizes with his kit’s sweeping nature, giving him a high amount of Ultimate Might.
Never-ending Q&A - Hissabeth’s signature chube. Provides a good chunk of attack and good amounts of Critical Damage.
Balance, Please - an overall decent generalist option against non Afflatus weak enemies.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
264
400
Insight 1 (Level 1 / Level 40)
440
671
Insight 2 (Level 1 / Level 50)
711
1000
Insight 3 (Level 1 / Level 60)
1037
1176
Base (Level 1 / Level 30)
1626
2468
Insight 1 (Level 1 / Level 40)
2721
4137
Insight 2 (Level 1 / Level 50)
4390
6169
Insight 3 (Level 1 / Level 60)
6400
7258
Base (Level 1 / Level 30)
126
191
Insight 1 (Level 1 / Level 40)
209
319
Insight 2 (Level 1 / Level 50)
337
475
Insight 3 (Level 1 / Level 60)
492
559
Base (Level 1 / Level 30)
126
191
Insight 1 (Level 1 / Level 40)
209
319
Insight 2 (Level 1 / Level 50)
337
475
Insight 3 (Level 1 / Level 60)
492
559
Base (Level 1 / Level 30)
273
273
Insight 1 (Level 1 / Level 40)
309
309
Insight 2 (Level 1 / Level 50)
345
345
Insight 3 (Level 1 / Level 60)
381
381
Base (Level 1 / Level 30)
9.13%
9.13%
Insight 1 (Level 1 / Level 40)
10.3%
10.3%
Insight 2 (Level 1 / Level 50)
11.53%
11.53%
Insight 3 (Level 1 / Level 60)
12.73%
12.73%
Base (Level 1 / Level 30)
143.65%
143.65%
Insight 1 (Level 1 / Level 40)
145.45%
145.45%
Insight 2 (Level 1 / Level 50)
147.25%
147.25%
Insight 3 (Level 1 / Level 60)
149.05%
149.05%
Synergy & Teams
The teams below come from our Teams database and showcase ANY team with A Knight present within in all content available in the game.
Flow (and Glow) like a Butterfly, Sting like a Sword
Niche 1: Ritual || Niche 2: Lingering Glow
If you're looking for more team information, check our Team Tier List:
A Knight Synergy information aren't available yet. They will be added soon!
Lore
A Knight Lore information aren't available yet. They will be added soon!