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Mass debuff. Inflict 5 stacks of [Burn] on all enemies and 5 additional stacks of [Burn] on the main target. Gives 1 stack of [Rousing Morale] to all allies; cast [Intermezzo], and for each 1 excess stack of [Burn] on the main target, for this cast, [Intermezzo] Incantation Might +15%.
Rousing Morale:
When the caster attacks, DMG Bonus +50% (-1 stack after trigger).
Burn:
Healing Taken -15%(unstackable). At the end of the round, takes (the holder's ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
Intermezzo:
Deals 50% Reality DMG. If the target is afflicted with [Burn], each stack of [Burn] will cause an additional 10% Reality DMG.
✦✧✧
[Debuff]
Mass Attack. Deals 150% Reality DMG to 2 targets, and inflicts 2 stacks of [Burn] on them; When in [Interlude] status, the penetration rate of this attack is increased by 30%; When in [Finale] status, the penetration rate of this attack is increased by 50%;
✦✦✧
[Debuff]
Mass Attack. Deals 225% Reality DMG to 2 targets, and inflicts 2 stacks of [Burn] on them; When in [Interlude] status, the penetration rate of this attack is increased by 30%; When in [Finale] status, the penetration rate of this attack is increased by 50%;
✦✦✦
[Debuff]
Mass Attack. Deals 300% Reality DMG to 2 targets, and inflicts 2 stacks of [Burn] on them; When in [Interlude] status, the penetration rate of this attack is increased by 30%; When in [Finale] status, the penetration rate of this attack is increased by 50%;
Interlude:
At the beginning of the round, gains 3 stacks of [Preignition]; When the number of [Burn] stacks in an enemy is 6 or higher, releases [Intermezzo] (cannot be dispelled).
Finale:
At the beginning of the round, all allies gain 3 stacks of [Preignition] and 1 stack of [Power Burst]; If an enemy has 6 or more stacks of [Burn], releases [Intermezzo], and the power of this attack +15% (cannot be dispelled).
Intermezzo:
Deals 50% Reality DMG. If the target is afflicted with [Burn], each stack of [Burn] will cause an additional 10% Reality DMG.
Burn:
Healing Taken -15%(unstackable). At the end of the round, takes (the holder's ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
✦✧✧
[Debuff]
Mass Debuff. Critical DEF -25% and Reality DEF -15% for all enemies, lasting for 2 rounds. If the target has [Burn], Reality DEF -20% instead.
✦✦✧
[Debuff]
Mass Debuff. Critical DEF -35% and Reality DEF -15% for all enemies, lasting for 2 rounds. If the target has [Burn], Reality DEF -20% instead.
✦✦✦
[Debuff]
Mass Debuff. Critical DEF -50% and Reality DEF -15% for all enemies, lasting for 2 rounds. If the target has [Burn], Reality DEF -20% instead.
Burn:
Healing Taken -15%(unstackable). At the end of the round, takes (the holder's ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
When starting combat, enter [Prelude]. Inflict 3 [Burn] on all enemies. At the end of the round, when the enemy with the highest amount of [Burn] lose stacks, gains the same number of [Heat] as the lost amount of [Burn]. When [Heat] reaches 15, enters [Interlude] status.
When entering combat, ATK +5%
When [Heat] reaches 40, [Interlude] turns into [Finale] status.
Prelude:
At the beginning of the round, all allies gain 3 stacks of [Preignition] (cannot be dispelled).
Interlude:
At the beginning of the round, gains 3 stacks of [Preignition]; When the number of [Burn] stacks in an enemy is 6 or higher, releases [Intermezzo] (cannot be dispelled).
Finale:
At the beginning of the round, all allies gain 3 stacks of [Preignition] and 1 stack of [Power Burst]; If an enemy has 6 or more stacks of [Burn], releases [Intermezzo], and the power of this attack +15% (cannot be dispelled).
Burn:
Healing Taken -15%(unstackable). At the end of the round, takes (the holder's ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
Heat:
Every round, converts the amount of lost stacks of [Burn] into stacks of [Heat], based on the enemy with the highest stacks of [Burn].
Preignition:
Before attacking, for each stack, inflicts 1 stack of [Burn] on the target (remove all after trigger).
Power Burst:
DMG Bonus +25% when attacking (-1 stack after trigger).
Intermezzo:
Deals 50% Reality DMG. If the target is afflicted with [Burn], each stack of [Burn] will cause an additional 10% Reality DMG.
Lv. 1:
Seven Veils: Intermezzo's additional Reality DMG caused to enemies under the [Burn] status increases to 13%.
Lv. 2:
Seven Veils: The amount of [Heat] required to reach [Interlude] status changes to 10, and the amount required to advance from [Interlude] to [Finale] status changes to 30.
Lv. 3:
Seven Veils: Intermezzo's additional Reality DMG caused to enemies under the [Burn] status increases to 16%.
Lv. 4:
The Swirling Humming: At 1/2/3 stars, Reality DMG caused becomes 200/300/400.
Lv. 5:
Seven Veils: Intermezzo's additional Reality DMG caused to enemies under the [Burn] status increases to 20%.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
251
381
Insight 1 (Level 1 / Level 40)
419
639
Insight 2 (Level 1 / Level 50)
677
952
Insight 3 (Level 1 / Level 60)
987
1120
Base (Level 1 / Level 30)
1552
2356
Insight 1 (Level 1 / Level 40)
2597
3949
Insight 2 (Level 1 / Level 50)
4190
5889
Insight 3 (Level 1 / Level 60)
6109
6927
Base (Level 1 / Level 30)
126
191
Insight 1 (Level 1 / Level 40)
209
319
Insight 2 (Level 1 / Level 50)
337
475
Insight 3 (Level 1 / Level 60)
492
559
Base (Level 1 / Level 30)
117
178
Insight 1 (Level 1 / Level 40)
195
297
Insight 2 (Level 1 / Level 50)
314
443
Insight 3 (Level 1 / Level 60)
459
520
Base (Level 1 / Level 30)
273
273
Insight 1 (Level 1 / Level 40)
309
309
Insight 2 (Level 1 / Level 50)
345
345
Insight 3 (Level 1 / Level 60)
381
381
Base (Level 1 / Level 30)
9.1%
9.1%
Insight 1 (Level 1 / Level 40)
10.3%
10.3%
Insight 2 (Level 1 / Level 50)
11.5%
11.5%
Insight 3 (Level 1 / Level 60)
12.7%
12.7%
Base (Level 1 / Level 30)
143.7%
143.7%
Insight 1 (Level 1 / Level 40)
145.4%
145.4%
Insight 2 (Level 1 / Level 50)
147.3%
147.3%
Insight 3 (Level 1 / Level 60)
149.1%
149.1%
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