Chaos Zero Nightmare (CZN)ReiBuild and Guide

Character

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Introduction

Best guide and build for Rei from Chaos Zero Nightmare (CZN). Rei is a 4 character from the Controller class and Void attribute, who belongs to the Terrascion [SS Edenity] faction.

To learn more about Rei check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Rei check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Teams and synergies

Profile

Stats (level 1)
HP
77
DEF
58
ATK
134
Cards

For a lot card descriptions we updated them compared to what's in game - as either they didn't work as the description implied or the translation was a bit confusing.

Starting Cards:
1

Dark Blade

Attack

Deal 100% damage.
1

Material Regeneration

Skill

Heal 100%.

[Heal]: Heal using 30% of the Combatant's DEF stat.

1

Strike of Darkness

Attack | Has Epiphany

[Lead]

Deal 100% damage. For 1 turn(s), increase Basic attack card damage by 100%.

[Lead]: At the start of the turn, 50% chance to reduce this card's cost by 1. Effect removed when another card is used.

Unique Cards:
1

Resonating Darkness

Upgrade | Has Epiphany

[Unique]

Increase damage of cards with cost 1 by +40%.

[Unique]: This card Cannot be duplicated.

0

Snack Time

Skill | Has Epiphany

[Exhaust]

Select 1 card(s) from your hand to Exhaust. Heal 100% and Draw 1.

[Exhaust]: When this card is used it moves to the Exhausted Pile.

[Exhaust]: When this card is used it moves to the Exhausted Pile.

[Heal]: Heal using 30% of the Combatant's DEF stat.

1

Dark Condensation

Skill | Has Epiphany

Select 1 attack card(s) in hand, increase damage by 100% until used.
1

Blade of the Predator

Attack

Deal 200% damage. Gain 2 Morale for 1 turn.

[Morale]: Damage +20%

Ego Skill:
4

Final Shadow

Ego Skill

Deal 200% damage. Block 4 Tenacity damage.
Epiphany Cards:

Epiphany cards are special evolutions for the cards you can obtain while playing the roguelike mode. Only some cards in the character's deck can get Epiphany effects. Since there's quite a lot of them, we don't display them by default - press the button below to show them. There are also Divine variants of Epiphany cards, but we're still working on gathering them.

1

Strike of Darkness I

Attack

[Lead]

Deal 150% damage. For 1 turn(s), increase Basic attack card damage by 150%.

[Lead]: At the start of the turn, 50% chance to reduce this card's cost by 1. Effect removed when another card is used.

1

Strike of Darkness II

Attack

Deal 350% damage. For 1 turn(s), decrease allies' damage by 20%.
1

Strike of Darkness III

Attack

[Lead]

Deal 150% damage. Discard all Basic Cards, then add 1 extra hit(s) per discarded Card.

[Lead]: At the start of the turn, 50% chance to reduce this card's cost by 1. Effect removed when another card is used.

1

Strike of Darkness IV

Upgrade

[Unique]

Increase Basic attack card damage by 100%.

[Unique]: This card Cannot be duplicated.

0

Strike of Darkness V

Skill

[Retain]

Activate all Basic cards in hand.

[Retain]: This card is not discarded at the end of the turn

0

Resonating Darkness I

Upgrade

[Unique]

Increase damage of cards with cost 1 by +40%.

[Unique]: This card Cannot be duplicated.

1

Resonating Darkness II

Upgrade

[Unique]
[Outbreak of War]

Increase damage of cards with cost 1 by +50%.

[Unique]: This card Cannot be duplicated.

[Outbreak of War]: Place this card on the top of the draw pile at the start of battle

1

Resonating Darkness III

Upgrade

[Unique]

Increase damage, shield gained, and heal amount of cards with cost 1 by +40%.

[Unique]: This card Cannot be duplicated.

1

Resonating Darkness IV

Upgrade

[Unique]

Cards with cost below 1 have damage +40%.

[Unique]: This card Cannot be duplicated.

0

Resonating Darkness V

Skill

For 1 turn(s), cards with cost 1 have damage +80%.
0

Snack Time I

Skill

[Exhaust 2]

Select 1 card(s) from your hand to Exhaust. Heal 150% and Draw 1.

[Exhaust 2]: When this card is used 2 times, it moves to the Exhausted Pile.

[Exhaust]: When this card is used it moves to the Exhausted Pile.

[Heal]: Heal using 30% of the Combatant's DEF stat.

0

Snack Time II

Skill

[Exhaust]
[Retain]

Heal 150% and Draw 2.

[Exhaust]: When this card is used it moves to the Exhausted Pile.

[Retain]: This card is not discarded at the end of the turn

[Heal]: Heal using 30% of the Combatant's DEF stat.

0

Snack Time III

Skill

[Exhaust]
[Unique]

Select card(s) in hand to Exhaust, then Draw the same number of cards.

[Exhaust]: When this card is used it moves to the Exhausted Pile.

[Unique]: This card Cannot be duplicated.

[Exhaust]: When this card is used it moves to the Exhausted Pile.

0

Snack Time IV

Skill

[Exhaust]

From Draw Pile, select up to 3 card(s) to Exhaust, then Draw the same number of cards.

[Exhaust]: When this card is used it moves to the Exhausted Pile.

[Exhaust]: When this card is used it moves to the Exhausted Pile.

0

Snack Time V

Skill

[Exhaust]

Select 2 card(s) in hand to Exhaust. Select 1 Void card(s) to Draw.

[Exhaust]: When this card is used it moves to the Exhausted Pile.

[Exhaust]: When this card is used it moves to the Exhausted Pile.

1

Dark Condensation I

Skill

Select 1 attack card(s) in hand, increase damage by 150% until used.
1

Dark Condensation II

Skill

Select 1 attack card(s) in hand, increase damage, Shield gained, and Heal amount by 100% until used.
1

Dark Condensation III

Skill

For 1 turn(s), increase damage of Void attack cards by +50%.
1

Dark Condensation IV

Skill

Select 1 attack card(s) in hand. Increase damage by +100% until used.
1

Dark Condensation V

Upgrade

Select 1 attack card(s) in hand, increase damage by 50%.
Potential

The values are shown for level 1 for the nodes currently. Some of them can be leveled multiple times (up to 5/10) and we will add those values soon!

1

First Epiphany Selection

Potential 1

When the first applied Epiphany occurs, you can select a card.
2

Upgrade Basic Cards

Potential 2

Basic Card damage, shield gain, and healing amount +2%.
3

Neutral Card Upgrade

Potential 3

Neutral Card damage, shield gain, and healing amount +2%.
3-1

Basic Card Proficiency

Potential 3-1

Dark Sword cards have 15% increased Critical Chance.
4

Upgrade Unique Cards

Potential 4

Unique Card damage, shield gain, and healing amount +2%.
5

Health Proficiency

Potential 5

Stamina increases by +1.6%
5-1

Basic Card Proficiency

Potential 5-1

+5% Damage for Rei's Dark Blade. If Rei's Attack is greater than 500, an additional +5% to that value.
6

Attack Proficiency

Potential 6

Attack increases by 1.6%.
7

Upgrade Unique Stats

Potential 7

If Rei's Attack is greater than 550, +10% Predator's Blade Damage. For every 10 Attack exceeding that value, an additional +1% (up to an additional +20%).
Manifest Ego (dupes)
E1

Sleeping Memory

Manifest Ego 1

The Predator's Blade card increases Morale by 2 for 1 turn.
E2

Awakening Memory

Manifest Ego 2

When Rei uses an Attack Card, heal for 120%. This effect triggers only once per turn.
E3

Vivid Memory

Manifest Ego 3

The level of Potential of [Basic Card Enhance], [Unique Card Enhance] and [Neutral Card Enhance] +3.
E4

Inner Memory

Manifest Ego 4

The damage of the Final Shadow card is increased by +50%, and Tenacity damage is increased by 1.
E5

Complete Memory

Manifest Ego 5

The level of Potential of [Basic Card Enhance], [Unique Card Enhance] and [Neutral Card Enhance] +3.
E6

Liberated Memory

Manifest Ego 6

Allies' attack card damage is increased by +20%.
Voice Actors
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KR
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Gallery

Review

Review

Rei review isn't available yet. It will be added soon!

Pros & Cons

Rei pros & cons aren't available yet. They will be added when the character is released.

Ratings

Rei ratings aren't available yet. It will be added soon!

Build

Best Card Deck

Rei best card deck isn't available yet. They will be added soon.

Best Equipment

Rei best equipment information isn't available yet. It will be added soon.

Best Artifacts

Rei best artifact information isn't available yet. It will be added soon.

Teams and Synergies

Best Synergies

Rei best synergies aren't available yet. They will be added soon.

Best Teams

Rei best teams aren't available yet. They will be added soon.