Introduction
If you haven’t checked our other guide(s) about Anomaly Interception, make sure to drop a view
Harvester in Anomaly Interception is a Fire Boss weak to Water Nikkes. It is farmed for Boots T9M gear. This guide will go over:
- Boss HP and Rewards
- Best Nikkes and Teams
- Bossfight Breakdown and Tips
- Gameplay Videos
Boss Rewards
Rewards scale with how much damage you do, with significant improvements at Stages 3 and 6 and reaching their max at Stage 7. At 200 shards, Manufacturer Arms can be used to guarantee a T9M piece.
| Stage | Reward |
|---|---|
| Stage 1 | 0 ~ 100,000,000 Damage |
|
| Stage 2 | 100,000,001 ~ 280,000,000 Damage |
|
| Stage 3 | 280,000,001 ~ 620,000,000 Damage |
|
| Stage 4 | 620,000,001 ~ 1,350,000,000 Damage |
|
| Stage 5 | 1,350,000,001 ~ 2,380,000,000 Damage |
|
| Stage 6 | 2,380,000,001 ~ 3,280,000,000 Damage |
|
| Stage 7 | 3,500,000,001 ~ 4,250,000,000 Damage |
|
| Stage 8 | 4,250,000,001 ~ 5,470,000,000 Damage |
|
| Stage 9 | 5,470,000,001+ Damage |
|
Best Nikkes
Harvester is an easy boss. You just need to destroy the Head as soon as possible and focus on maximizing your damage while surviving against the continually spawning horde of Raptures and destructible projectiles (like a pressure test). Ideally, have 1 Water Nikke for its Elemental QTE.
Against Harvester, Water Nikkes will have their damage boosted a lot if they have Elemental Damage bonuses (from OL & other sources), so investing in Top-Tier Water DPS is the best option for this fight.
If you lack all of the teams below, a team without a Water Nikke can work because Water QTE only happens 2 minutes into the fight. Or, just use Privaty as your FLEX Nikke and run your ‘generic’ main team.
- Dorothy: Serendipity: The best Water DPS against Water-weak bosses.
- Err: An off-burst unit who uses Burst in the final moments of the battle. Buffs the ATK & Elemental DMG of Water Nikkes throughout the fight. Her Burst works in a way that allows the team to have a third B3. Her ghosts can affect the mobs, so make sure to kill them first before Bursting. 3.
- Helm (Treasure): An amazing option against Water-weak bosses, both as a DPS or as a team buffer/healer. Her Burst prioritizes mobs starting Stage 4 and above, so you should kill the mobs to land it on the boss.
- Ludmilla: Winter Owner: Good Water DPS that works off-burst or in-burst. She increases the Damage Taken by the boss, resulting in a teamwide damage increase.
- Quency: Escape Queen: Good Water DPS for bosses with a core like Harvester. She is a good replacement for any missing Water B3.
- Bready: When paired with a Distributed Damage buffer (like Mast: Romantic Maid), she becomes a great Water DPS that also kills mobs using her constant Distributed Damage.
- Little Mermaid (Siren): Having her makes the fight much easier due to her ability to passively kill mobs, and focus-fire outside Full Burst makes QTE significantly easier. Be careful using her as she is a Wind Nikke, so she takes more damage.
- Nayuta: During Burst, she wipes the screen every two seconds, allowing you to just focus on the Boss. Be careful: she is Wind, so she takes more damage.
Best Teams
Here are some example teams you can try:
Rapi and Helm vs Harvester
Mode: Anomaly - Harvester || Element: Water
Characters
About the team
Rapi is so strong she can even match Helm Tr with high ATK, high Ele and Phase 3 Treasure version on Water weak boss. Just pay attention during helm Burst, you don't want her Burst lands on random mob.
Substitutions
You can replace Rapi with Ludmilla - Winter Owner or Quency: Escape queen, but that's another DPS you have to invest. Just invest in Rapi - Crown - Siren - Mast Maid and 1 element DPS to save your precious resource.
Spider Slayer
Mode: Anomaly - Harvester || Element: Water
Characters
About the team
Best Harvester team. Siren passively kills the mobs while everyone works together to deal damage and buff each other. Elegg : Boom and Shock should burst at the end of the fight, and you should manual Siren and make sure all mobs are dead before Helm Treasure bursts.
Substitutions
Crown may be replaced with Nayuta or Grave or Ade : Agent bunny. Siren may be replaced with Rapi: Red Hood or Liter. Elegg : Boom and Shock may be replaced with Mast : Romantic Maid (bursting at max stacks) or Ludmilla : Winter Owner or Naga (with Crown only).
Bread vs Spider
Mode: Anomaly - Harvester || Element: Water
Characters
About the team
Bready can kill all mobs while outputting great damage, but she needs Mast : Romantic Maid to be worth considering. Mast : Romantic Maid should burst at max stacks and Helm Treasure should burst after all mobs are dead.
Substitutions
Crown may be replaced with Anchor : Innocent Maid ( in that case Mast should Burst with the stronger DPS) or Nayuta. Siren may be replaced with Rapi : Red Hood or Liter.
No Pilgrims vs Spider
Mode: Anomaly - Harvester || Element: Water
Characters
About the team
Maid Duo being water helps team-building in the early-game. Do note that this team will preform worse than the Ade : Agent bunny version of the Spider Slayer team if you have 2 invested Water DPS and Elegg : Boom and Shock.
Substitutions
Liter may be replaced with any B1 CDR.
Boss Fight Breakdown
Harvester is a very simple boss. In short:
- It has a Head part. It can be destroyed by doing enough damage. Otherwise, it automatically gets destroyed after the first QTE.
- After the Head is destroyed, the boss has a permanently exposed core for the rest of the fight. Because core improves damage, always destroy the Head ASAP, but don’t die.
- Harvester spawns mobs throughout the fight that hurt and fire destructible projectiles (rocks) in the latter half.
- If too many mobs are kept alive, Harvester does massive AoE damage to your team.
If you are looking for the full breakdown, Harvesters' ATK increases pretty steadily from Stage 4 to Stage 8, and its DEF increases by a negligible amount.
Harvester deals increased damage to Wind Nikkes:
- 300% at Stages 1~3
- 400% at Stages 4~6
- 500% at Stages 7~9
Harvester has a Head. Destroying it stuns the boss (if done before QTE) and permanently exposes the core for the rest of the fight. Depending on when you destroy the Head, the boss exhibits two different behaviors for the rest of the fight, but it’s hard to replicate the method to activate the second one, so we will only include the most common one here.

Mob Spawn
Mobs spawn throughout the entire fight except during QTE (names are from left to right)

- Vulcan: Fires special bullets at a single Nikke. The Nikke who is hit cannot move or attack for a certain period of time. This might cause damage loss if it hits your DPS Nikkes or halts Burst rotations. Avoid getting stunned.
- Oculus: Fires special bullets at a single Nikke. The Nikke who is hit cannot move or attack for a certain period of time. This might cause damage loss if it hits your DPS Nikkes or halts Burst rotations. Avoid getting stunned.
- Glitter: Fires a suicidal attack at a single Nikke. A warning sign is shown on the target of the attack.
- Cricket: Launches pinpoint attacks on a single Nikke at long range. A warning sign is shown on the target of the attack.
- Remnant: Fires a suicidal attack at a single Nikke. A warning sign is shown on the target of the attack.
During the fight, Harvester cycles between 3 main attacks:
- Fires guns at a random Nikke. They can be blocked by cover or taunted.

- Shoots a laser at a random Nikke. It can be blocked by cover or taunted. A warning sign is shown on the chosen target before the attack (be careful, as Remnant, Glitter, and Cricket also show a warning sign on their target before attacking).


- Shoots multiple destructible rocks/balls. They can be intercepted or i-framed.

At around 2:20~2:10 and 0:20~0:10 seconds left in the fight, Harvester exhibits different behavior depending on some conditions:
- The Head is destroyed and most mobs are dead: Harvester gets stunned.

- The Head isn't destroyed, and most mobs are dead: Nothing happens.
- A lot of mobs are not killed: Harvester fires a strong AOE attack. This attack kills all on-screen mobs.

Halfway through the fight, Harvester puts up 2 QTE:
- No mobs spawn during QTE.
- During the first QTE, 6 Grey Circles spawn in an order, then Red Circles will appear following the same order. Failing to destroy all 6 Red Circles results in a team wipe. The Head gets destroyed after successfully passing this QTE. It can be hard to destroy it without full-burst or Little Mermaid focus fire.
- Then, another QTE shows up. This time, it only has Red Circles, but only Water Nikkes can destroy them. Failing to destroy results in a team wipe.

After QTE, the rest of the fight goes back to normal.
Tips
- Destroy the Head ASAP to be able to access the core quickly for damage.
- Helm Treasure’s Burst targets mobs instead of the boss later on in the fight, so you should kill all mobs before Bursting with her to avoid taking damage. SElegg’s Burst might also hit mobs; kill them first before Bursting at the end of the fight.
- You’ll want to kill the mobs (and destructible projectiles) throughout the duration of the fight for survival. Nikkes like Little Mermaid and Nayuta can do this passively.
- You can use pause tech to kill the mobs and the QTE to avoid wasting time shooting the sky.
Gameplay Videos
For visual learners, a pretty fast way to understand what to do is to watch a walkthrough/successful run:
Full credit goes to the original creators.















