Introduction

If you haven’t checked our other guide(s) about Anomaly Interception, make sure to drop a view

Ultra in Anomaly Interception is an Electric Boss weak to Iron Nikkes. It is farmed for Helmet T9M gear. This guide will go over:

  • Boss HP and Rewards
  • Best Nikkes and Teams
  • Bossfight Breakdown and Tips
  • Gameplay Videos

Boss Rewards

Rewards scale with how much damage you do, with significant improvements at Stages 3 and 6 and reaching their max at Stage 7. At 200 shards, Manufacturer Arms can be used to guarantee a T9M piece.

StageReward
Stage 1 | 0 ~ 118,000,000 Damage
  • Manufacturer Arms ×20
  • Custom Lock ×1
  • Random T8~T9 Gear ×7
  • 26.25% chance to get a random T9 Manufacturer Helmet
  • 31% chance to obtain 1~2 Custom Module(s)
    • 94.09% chance to get 1, 5.91% chance to get 2
Stage 2 | 118,000,001 ~ 400,000,000 Damage
  • Manufacturer Arms ×21
  • Custom Lock ×1
  • Random T8~T9 Gear ×7
  • 30% chance to get a random T9 Manufacturer Helmet
  • 32% chance to obtain 1~2 Custom Module(s)
    • 90.9871% chance to get 1, 9.0129% chance to get 2
Stage 3 | 400,000,001 ~ 742,000,000 Damage
  • Manufacturer Arms ×26
  • Custom Lock ×3
  • Random T8~T9 Gear ×7
  • 44.25% chance to get a random T9 Manufacturer Helmet
  • 42% chance to obtain 1~2 Custom Module(s)
    • 77.875% chance to get 1, 22.143% chance to get 2
Stage 4 | 742,000,001 ~ 1,413,000,000 Damage
  • Manufacturer Arms ×27
  • Custom Lock ×3
  • Random T8~T9 Gear ×7
  • 45.75% chance to get a random T9 Manufacturer Helmet
  • 43% chance to obtain 1~2 Custom Module(s)
    • 75.926% chance to get 1, 24.074% chance to get 2
Stage 5 | 1,413,000,001 ~ 2,420,000,000 Damage
  • Manufacturer Arms ×28
  • Custom Lock ×3
  • Random T8~T9 Gear ×7
  • 47.5% chance to get a random T9 Manufacturer Helmet
  • 44% chance to obtain 1~2 Custom Module(s)
    • 74.082% chance to get 1, 25.918% chance to get 2
Stage 6 | 2,420,000,001 ~ 3,740,000,000 Damage
  • Manufacturer Arms ×33
  • Custom Lock ×4
  • Random T8~T9 Gear ×7
  • 61.75% chance to get a random T9 Manufacturer Helmet
  • 56% chance to obtain 1~3 Custom Module(s)
    • 72.75% chance to get 1, 26.25% chance to get 2, 1% chance to get 3
Stage 7 | 3,740,000,001 ~ 4,341,000,000 Damage
  • Manufacturer Arms ×34
  • Custom Lock ×4
  • Random T8~T9 Gear ×7
  • 65.25% chance to get a random T9 Manufacturer Helmet
  • 58% chance to obtain 1~3 Custom Module(s)
    • 70.0963% chance to get 1, 28.9037% chance to get 2, 1% chance to get 3
Stage 8 | 4,341,000,001 ~ 5,861,000,000 Damage
  • Manufacturer Arms ×34
  • Custom Lock ×4
  • Random T8~T9 Gear ×7
  • 65.25% chance to get a random T9 Manufacturer Helmet
  • 58% chance to obtain 1~3 Custom Module(s)
    • 70.0963% chance to get 1, 28.9037% chance to get 2, 1% chance to get 3
Stage 9 | 5,861,000,001+ Damage
  • Manufacturer Arms ×34
  • Custom Lock ×4
  • Random T8~T9 Gear ×7
  • 65.25% chance to get a random T9 Manufacturer Helmet
  • 58% chance to obtain 1~3 Custom Module(s)
    • 70.0963% chance to get 1, 28.9037% chance to get 2, 1% chance to get 3

Best Nikkes

Team building for Ultra is simple enough. You need an Iron Code Nikke or Rapi: Red Hood for QTE (red circles), a shielder to survive, and ideally a Pierce DPS to be able to utilize the boss’s core and 2 parts to deal more damage.

Iron DPS Nikkes and Rapi: Red Hood will have their damage boosted a lot if they have Elemental Damage bonuses (from OL & other sources), so investing in Top Tier Iron DPS and Rapi: Red Hood will be the best option for this fight.

Best Teams

Here are some example teams you can try:

Team 48

Default BiS Ultra Team

Mode: Anomaly - Ultra || Element: Iron

Characters
Crown
Little Mermaid (Siren)
Red Hood
Rapi: Red Hood
Mast: Romantic Maid
About the team

The standard team comp for Ultra that is easy to play and has an amazing damage output. Milk: Blooming Bunny version needs good manual play to be worth using. Mast: Romantic Maid is expected to be fully invested to be a good option here. When using Red Hood, saving her B1 to be used with her B3 and Mast’s Burst at 3 stacks once a fight lends the most damage.
If using Mast: Romantic Maid as your flex Nikke, she should Burst at 3 stacks (Crown → Crown → Mast). There will be situations where you need Crown to go 3rd instead so that her shield protects your team. When that happens, you should use Mast Burst at 2 stacks instead (Crown → Mast → Crown).

Substitutions

Little Mermaid may be replaced by Liter.
Red Hood may be replaced by Milk: Blooming Bunny or Laplace Treasure.
Rapi: Red Hood may be replaced with Raven.
Maid Mast may be replaceed with Helm Treasure or Helm: AquaMarine.

Team 49

Ultra ft. Triple DPS

Mode: Anomaly - Ultra || Element: Iron

Characters
Crown
Rapi: Red Hood
Red Hood
Milk: Blooming Bunny
Mast: Romantic Maid
About the team

A different version of the previous team with Rapi: Red Hood as the B1. Her damage output is still amazing in this position, and you get to slot in another DPS. Milk: Blooming Bunny version of this team needs good manual play to be worth using. Mast: Romantic Maid is expected to be fully invested to be a good option here. When using Red Hood, saving her B1 to be used with her B3 and Mast Burst at 3 stacks once a fight lends the most damage.

If using Mast: Romantic Maid as your flex Nikke, she should Burst at 3 stacks (Crown → Crown → Mast). There will be situations where you need Crown to go 3rd instead so that her shield protects your team. When that happens, you should use Mast Burst at 2 stacks instead (Crown → Mast → Crown).

Substitutions

Milk: Blooming Bunny may be replaced with Eve or Raven.
Maid Mast may be replaceed with Helm Treasure or Helm: AquaMarine.

Team 50

Snow White's Bazookas vs Ultra

Mode: Anomaly - Ultra || Element: Iron

Characters
Crown
Miranda (Treasure)
Snow White
Maxwell
Helm: Aquamarine
About the team

A high investment, high reward team. Snow White wants ideal investments and higher final ATK than the rest of the team to make sure she gets Miranda (Treasure)’s S2 Critical Rate buff.

For the team to run properly you need to make sure every Snow White nuke hits the core + 2 parts. You can use Yulha as your 2nd B3. You should time Snow White’s nuke with Yulha’s S2 ATK buff, otherwise running her is basically pointless.

Substitutions

Rapi: Red Hood is a 2nd B3 option over Maxwell only and only if Snow White still manages to get Miranda (Treasure)’s Critical Rate buff despite Rapi: Red Hood’s massive self ATK buffs.

Team 51

Ultra for the Crownless

Mode: Anomaly - Ultra || Element: Iron

Characters
Tia
Liter
Naga
B3
B3
About the team

For non-Crown havers, the options are pretty limited right now. A good shield is needed to survive the fight, which is the only reason Tia is here. Tia needs to Burst to apply shields and requires a second B1 Nikke for the team to function. Make sure she Bursts before Ultra one-taps you (with shockwave).

Since Tia is Iron, you pretty much get the freedom of running whatever you’ve invested in, hence very beginner friendly.

Substitutions

Naga may be replaced with Grave or Ade: Agent Bunny.
Liter may be replaced with Siren or Rapi: Red Hood.

Team 52

Rapi vs Ultra

Mode: Anomaly - Ultra || Element: Iron

Characters
Rapi: Red Hood
Little Mermaid (Siren)
Crown
Mast: Romantic Maid
Helm (Treasure)
About the team

Another team featuring funneling Rapi. She's just that insane.

Substitutions

-

Boss Fight Breakdown

Ultra is a light boss, although it has weird quirks related to its core. For a quick TL;DR:

  • Ultra has 1 core and 2 parts; Pierce DPS Nikkes will utilize them well.
  • Bring an Iron Code Nikke or Rapi: Red Hood for QTE (red circles).
  • Make sure you have some sort of shield to survive the shockwave(s).
  • Cover from the poison or use a powerful shield to tank it.
  • Core can respawn multiple times if certain conditions are met:
    • For the 1st respawn, reach Stage 3 and destroy the core before the first shockwave; if you reach Stage 4, you get a tankier core.
    • For the 2nd respawn, reach Stage 6 and destroy the core before the second shockwave; really hard to do unless you respawn a tankier core at the beginning.
    • For the 3rd respawn, reach Stage 8 and destroy the core.

If you are looking for the full breakdown, Ultra’s stats increase a lot in certain stages; at Stage 4, ATK and DEF increase massively (the DEF increase is so high that it can result in lower-sync players dealing 1 damage). After that, at Stage 5, ATK increases slightly. Starting from Stage 6, ATK will rise by a massive amount every Stage, capping at Stage 8. DEF increases slightly at Stages 7 and 8.

Ultra deals increased damage to Water Nikkes:

  • 300% at Stages 1~3
  • 400% at Stages 4~6
  • 500% at Stages 7~9
Phase I

Ultra has:

  • A core under a shell; only Pierce units can hit it.
  • 2 Poison chambers; they do absolutely nothing and can be hit by manually aiming for them or having a Nikke with pierce shoot the core, hitting both parts at the same time
Ultra Interception

At the beginning, Ultra will fire guns at the highest attack Nikke in the team. There will be a warning sign on the aimed target before guns are fired. This attack can be covered from or taunted.

Ultra Interception
Ultra Interception

After the gun attack, Ultra will obtain an elemental shield and spawn the first QTE (red circles) of the fight, only Iron Nikkes and Rapi: Red Hood can do damage through this shield. Failing to destroy QTE in time results in an attack that wipes 2~3 Nikkes on your team. Successfully destroying the QTE on time results in Ultra getting stunned for a short duration and the shield being dispelled.

Ultra Interception

After that, Ultra charges its first shockwave of the fight. Shortly after, it will shockwave the ground, dealing damage to all Nikkes while stunning them. Can take cover from the attack or use a shield (mainly Crown’s or Tia’s Burst) to block the attack entirely.

If the core was destroyed, a few things can happen:

  • Didn’t reach Stage 4 before respawn time (2:34): Core respawns with low Max HP.
  • Reached Stage 4 before respawn time (2:34): Core respawns with higher Max HP.
  • Reached Stage 4 before shockwave starts charging: Core immediately respawns at Full HP before charging shockwave.

It is possible to stall the QTE awhile to do more damage before the respawn time.

Ultra Interception

Right after the shockwave, Ultra spits a poison attack on the entire team that applies DoT (damage-over-time) to Nikkes hit by the attack. Can be blocked by covering or by using a really strong shield to tank it (mainly Crown’s or Tia’s Burst). DoT won't apply through the shield.

Ultra Interception

If any Poison chambers were destroyed, they respawn after the attack.

Rest of Phase 1 will repeat these same actions but in a different order: Guns (at the highest ATK Nikke) → QTE → QTE → Guns (at highest ATK Nikke) → QTE → QTE → Poison chamber respawn → QTE → Stun → Core respawn (if core is destroyed and Stage 6 is reached before shockwave charge) → Shockwave → Poison Spit.

Interim

After the Poison Spit attack, Ultra removes its outer shell, exposing the core for all Nikkes to hit. Then, it'll respawn any destroyed Poison chambers right before entering a Special QTE (red and grey circles). Failing to destroy red circles in time or destroying any grey circles results in a squad wipe.

The circles spawn with a fixed pattern a total of 2 times. The first time, it will be centered, then the 2nd time, it will be at a slightly different location on the screen. Successfully destroying the QTE (red circles) leads to Phase 2.

Be careful where you pre-aim, as the grey circles can spawn where you are aiming your crosshair.

Ultra Interception
Phase 2

Ultra’s core, if alive, is now permanently exposed to all Nikkes for the rest of the fight.

After successfully destroying the previous QTE (red circles), the boss will be stunned for a short time. After that, if any Poison chambers are not destroyed, it'll proceed to shoot a bunch of purple balls; these apply DoT (damage-over-time) on any Nikke they land on, but can be i-framed or blocked by cover. If Poison Chambers were destroyed in time, Ultra will literally AFK instead.

Ultra Interception

Next, it'll respawn the Poison Chambers before proceeding with another Shockwave and Poison Spit (at Stage 8, Crown’s shield alone won't be enough to block the poison, so you will need to cover towards the end of the Spit). If you destroy the current core before reaching Stage 8, it will respawn the core after reaching Stage 8.

The rest of the fight will be repeating this pattern one more time, then another Special QTE.

Tips

  • The biggest damage boost is getting the core respawns right: reaching S4 and destroying the core at the first shockwave, reaching S6 and destroying the core before the 2nd shockwave, and reaching S8 after the core is destroyed.
  • Stalling QTE (red circles) can bring more damage if it allows you to respawn the core in time.
  • If you are having issues surviving the guns, you can time Crown’s S2 reaching 20 stacks to tank them.
  • Poison Spit hurts very badly at Stage 8; Crown’s shield isn't enough to tank it alone, so you will need to cover when the shield dies till the attack is over.
  • If running Mast: Romantic Maid, you can use her 2-stack Burst at your 2nd Burst in the fight for more damage than Crown’s Burst while still saving her Burst for the Poison Spit. For this to work, you have to manually take cover from the first shockwave.
  • Holding your Burst till after the Special QTE can result in more damage.
  • If using Red Hood and Mast: Romantic Maid, you get the most damage by timing your one-time Burst 1 and 3 Red Hood rotation with a 3-stack Mast Burst in Phase 2 (when the core is exposed, so the rest of the team can benefit from the teamwide ATK buff).

Gameplay Videos

For visual learners, a pretty fast way to understand what to do is to watch a walkthrough/successful run:

Full credit goes to the original creators.