Resonance SolsticeReikaBuild and Guide

Character

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Introduction

Best guide and build for Reika from Resonance Solstice. Reika is a R rarity character from the Support class and
Electro
Electro
Physical
Physical elements, who belongs to the B.C.R.L. faction. Their position in combat is Front.

To learn more about Reika check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Reika check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Teams

Profile

Cards
Card Image

Demolition

Type: S1 (Normal) | Cost: 2 | Amount: 3

Releases an [Autonomous Mine] that walks slowly toward enemies.
[Autonomous Mine] is [Explosive] and will explode in 10 seconds, dealing damage to enemies within a small area once and triggering [Lightning].
When it explodes, draw a card.
DMG: 1500% (Physical).​

[Lightning]: Summons a lightning on the target, dealing damage once and triggering [Electrify].

[Electrify]: Each hit has a 20% chance to trigger a lightning, dealing 1 hit damage.

Card Image

Red Button

Type: S2 (Normal) | Cost: 1 | Amount: 1

Immediately detonates all friendly [Explosive].​
Card Image

Backpack Check

Type: Ultimate (Normal) | Cost: 5 | Amount: 1

Releases 3 [Autonomous Mine] that walk slowly toward enemies. If you don't have [Red Button] in your hand, adds a [Red Button] from the deck or Discarded to your hand.
[Autonomous Mine] is [Explosive] and will explode in 10 seconds, dealing damage to enemies within a small area once and triggering [Lightning].
When it explodes, draw a card.
DMG: 1500% (Physical) per hit.​

Requirements: Use 4 Yellow cards.

[Lightning]: Summons a lightning on the target, dealing damage once and triggering [Electrify].

[Electrify]: Each hit has a 20% chance to trigger a lightning, dealing 1 hit damage.

Resonance
R1

Bomb Disposal

Type: Major

HP +3600, removes an enemy [Explosive] every 5 seconds.
R1.5

Battle Spirit

Type: Minor

Increases own [Basic Attack] DMG by 5/50%.
R2

Bombaholic

Type: Major

When using [Backpack Check], draw 1 card, prioritizing cards with the [Explosive] term.
R2.5

Autonomous Mine

Type: Minor

[Autonomous Mine] DMG increases by 3/30%.
R3

Vitality

Type: Major

HP +20%
R3.5

Red Button

Type: Minor

[Explosive] detonated by [Red Button] Final DMG increases by 2/20%.
R4

Composure

Type: Major

Increases this character's DEF by 0.3% per second, up to 30%.
R4.5

Tenacity

Type: Minor

HP +2/20%.
Awakening
A1

Prep Work

Awakening 1

Reduces the cost of first 3 cards played at the battle's beginning by 1.
A2

HE Charge

Awakening 2

The final DMG of [Explosive] detonated by [Red Button] increases by 30%.
A3

Battle Will

Awakening 3

ATK +60
DEF +60
A4

Pre-Explosion Command

Awakening 4

When using [Red Button], ally front line gains a [Shield] for 10s, with the durability of the [Shield] being 2000% of own DEF.
A5

Echo

Awakening 5

[Demolition] Bonus Effect:
When this card is discarded by a card effect, reduces the cost of the discarded card by 1. This effect stacks.
Profession Skills
Reso 1

Aquatic Care

Reso 1

Aquatic Rating +5.0%.
Reso 4

Designated Goods Trading

Reso 4

Available quantity of Mander Toolboxes +20.0%.
Stats (Max)
HP
64080
DEF
534
ATK
534

Review

Review

A Frontline support focused on Summons, [Electrify], and [Explosives]. Consequently, she synergizes well with characters who share those same traits. Being highly specialized, with her Resonances and Awakenings, she can draw [Explosive] cards for herself or the team, lower the cost of cards by 1 at the beginning of the battle, and apply a Shield when using her own [Explosive] card, [Red Button].

Unfortunately, there aren't many teams that fit into this niche, making it difficult to fit her into teams and unleash all her potential. Not to mention, despite being a Frontline character, she struggles to survive there.

Pros & Cons
Pros

  • Great synergy with [Electrify], Summon and [Explosive] teams.

  • Can reduce card cost early in the battle and draw [Explosive] cards

Cons

  • Niche unit, making it really hard to justify investing in Reika.

  • As a frontline unit, she's quite squishy and struggles to survive.

Ratings
T3

General Performance (Global)

Best Teams

Best Teams

The teams below come from our Teams database and showcase ANY team with Reika present within in all content available in the game.

Team 5

Condense Engine Core Upgrade (Low Rarity)

Mode: Engine Core Upgrade

About the team
Overall Rating

★★★

Complexity

★★

Team Cost

★★

Comment

Basic [<u>Chill</u>] team to clear early and mid-game Condense Engine Core with Nayuta and low rarity characters. You can replace the low rarity units as you get new SSR characters, but this team should be more than enough. [<u>Chill</u>] stacks take some time to start ramping out, but since you have 3 minutes it's more than enough time for Nayuta to start shuffling like crazy.

Team Code
Team 7

Overload Engine Core Upgrade (Low Rarity)

Mode: Engine Core Upgrade

About the team
Overall Rating

★★★

Complexity

★★

Team Cost

★★

Comment

Basic [<u>Lightning</u>] team to clear early and mid-game Overload Engine Core with Nayuta and low rarity characters. You can replace the low rarity units as you get new SSR characters, but this team should be more than enough.

Team Code
Additional information

For more information about team building, check the guide below: