Resonance SolsticeRina VonBuild and Guide

Character

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Introduction

Best guide and build for Rina Von from Resonance Solstice. Rina Von is a SR rarity character from the Defense class and
Fire
Fire
Physical
Physical
Reverb
Reverb elements, who belongs to the B.C.R.L. faction. Their position in combat is Front.

To learn more about Rina Von check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Rina Von check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Teams

Profile

Cards
Card Image

Absorb

Type: S1 (Normal) | Cost: 2 | Amount: 2

Activate the Equilibrium Key absorption mode to enter the Block status for 6 seconds, simultaneously absorbing all the Block DMG.
After use, [Absorption] transforms into [Reversal], and draw 1 card, prioritizing [Reversal].​

[Block]: During Block, mitigates 80% of the damage taken but unable to perform [Basic Attack].​
Gains immunity to [Interrupt] and [Stun] effects.
Using own skill card dispels [Block].

[Interrupt]: Interrupts the target's current action.

[Stun]: Stuns the target, rendering them unable to engage in combat for 2 seconds.

Card Image

Reverse

Type: S1 (Derivative) | Cost: 2 | Amount: -

Convert the DMG absorbed by the Equilibrium Key to deal 1 hit of DMG to enemies within range and Fetter. The DMG dealt is the DMG absorbed by Block.
Simultaneously, generate 1 Black card Reverengy in your deck. After use, invert to transform into Heat Dissipation, and draw 1 card, prioritizing Heat Dissipation.​

[Fetter]: Prevents the target from using [Basic Attack] for 6 seconds.

Card Image

Heat Dissipation

Type: S1 (Derivative) | Cost: 0 | Amount: -

Dissipates heat from [Equilibrium Key]. [Ignite] all enemies and inflicting [Wildfire] on the enemy's battlefield. Generates a Black card [Reverengy] in your deck. After use, [Heat Dissipation] is replaced by [Absorb].​

[Wildfire]: Engulfs a large area in front in flames, dealing damage to all enemy units within the area once every second for 6 seconds

[Ignite]: Sets the target on fire, dealing damage once every second for 6 seconds.

Card Image

Reverengy

Type: S1 (Derivative) | Cost: 0 | Amount: -

Negative energy generated from the use of powerful weapons or spells. Ascenders might find a way to utilize it.​
This card is [Destroyed] when played or discarded.
Card Image

Counterpulse

Type: S2 (Normal) | Cost: 2 | Amount: 2

Activates the counter mode of [Equilibrium Key]. Upon taking damage the next time, retaliates the damage source and deals 1 hit. In addition, [Stun] and [Imprison] them.​
DMG: 3000% (Reverb).

[Stun]: Stuns the target, rendering them unable to engage in combat for 2 seconds.

[Imprison]: Prevents the target from using [Skills], allowing only [Basic Attack] for 6 seconds.

Card Image

Ultima Trigger

Type: Ultimate (Normal) | Cost: 5 | Amount: 1

Grants [Unbreakable Shield] to all allies for 3 seconds. Draws 3 cards. Can exceed your Cards cap. For each Black card drawn, extends the duration of [Unbreakable Shield] by 2 seconds.​

Requirements: Generated 6 Black cards.

Resonance
R1

Initiative

Type: Major

Draw 1 extra card at the battle's beginning.
R1.5

Battle Spirit

Type: Minor

Increases own [Basic Attack] DMG by 5/50%.
R2

Counter

Type: Major

After using [Counterpulse], draw 1 card, prioritizing Yellow ones.
R2.5

Name Unknown

Type: Minor

[Reverse] DMG increases by 10/100%.
R3

Vitality

Type: Major

HP +20%
R3.5

Counterpulse

Type: Minor

[Counterpulse] DMG increases by 5/50%.
R4

Endurance

Type: Major

When HP is above 50%, takes 10% less final DMG.
R4.5

Fortitude

Type: Minor

DEF +2/20%.
R5

Rebis' Overhaul

Type: Major

Enhances [Ultima Trigger]:
Locked in equilibrium, one hair from doom.
Grants [Unbreakable Shield] to all allies for 3 seconds.
Draws 3 cards, prioritizing Black ones. This effect enables you to exceed your hand cap. For each Black card drawn, extends the duration of [Unbreakable Shield] by 2 seconds.
Awakening
A1

Energy Drain

Awakening 1

[Absorb] lasts for 2 seconds longer.
A2

Imprison

Awakening 2

Using [Reverse] enables the next Purple card played to inflict [Imprison] on all enemies.
A3

Battle Will

Awakening 3

ATK +100
DEF +100
A4

Heat Wave

Awakening 4

Enemies affected by [Wildfire] deal 10% less final DMG.
A5

Circulation

Awakening 5

Upon obtaining a Black card, restores 1 Cost.
Profession Skills
Reso 1

Raise Price Skills

Reso 1

Raise Price success rate +1.0%.
Reso 4

Warehouse Management

Reso 4

Train cargo capacity limit +5.
Reso 5

Raise Price Skills +

Reso 5

Raise Price success rate +2.0%.
Stats (Max)
HP
75200
DEF
761.4
ATK
676.8

Review

Review

Rina Von is one of the strongest tanks in the game, thanks to her low-cost cards and utility. She posseses 80% damage mitigation, prevents enemies from using basic attacks and skills, and has great synergy with [Ignite] decks or setups with a lot of Red/Purple cards.

Pros & Cons
Pros

  • Low-cost cards with A LOT of utility.

  • Good synergy with [Ignite], Red cards and Purple cards decks.

  • Generates [Reverengy], which can be used on a lot of deck interactions.

  • Prevents enemies from using both basic attacks and skills with her cards.

  • Good frontline thanks to her damage mitigation card (80%) with great uptime at 8 seconds.

  • Low rarity unit, so she's easy to Awaken.

Cons

  • Reliant on [Black] cards to extend her Ultimate duration.

  • Has 3 derrivatives, making it slow to cycle back to Blocking if you only want to use her for defending.

Ratings
T1

General Performance (Global)

Best Teams

Best Teams

The teams below come from our Teams database and showcase ANY team with Rina Von present within in all content available in the game.

Team 1

Nayuta Overload Engine Core

Mode: Engine Core Upgrade

About the team
Overall Rating

★★★

Complexity

★★

Team Cost

★★

Comment

Mainly for Overload Core Train upgrade requiring over 200 [<u>Electrify</u>] stacks.

Team Code
Team 2

Nayuta Reverengy Engine Core

Mode: Engine Core Upgrade

About the team
Overall Rating

★★★

Complexity

★★

Team Cost

★★

Comment

Mainly for Reverengy Core Train upgrade requiring to draw over 50 [<b>Reverengy</b>] cards

Team Code
Team 3

Nayuta Furnace Engine Core

Mode: Engine Core Upgrade

About the team
Overall Rating

★★★

Complexity

★★

Team Cost

★★★★

Comment

Mainly for Furnace Core Train upgrade requiring over 200 [<u>Ignite</u>] stacks.

Team Code
Team 4

Nayuta Condense Engine Core

Mode: Engine Core Upgrade

About the team
Overall Rating

★★★

Complexity

★★

Team Cost

★★★

Comment

Mainly for Condense Core Train upgrade requiring over 200 [<u>Chill</u>] stacks.

Team Code
Team 5

Condense Engine Core Upgrade (Low Rarity)

Mode: Engine Core Upgrade

About the team
Overall Rating

★★★

Complexity

★★

Team Cost

★★

Comment

Basic [<u>Chill</u>] team to clear early and mid-game Condense Engine Core with Nayuta and low rarity characters. You can replace the low rarity units as you get new SSR characters, but this team should be more than enough. [<u>Chill</u>] stacks take some time to start ramping out, but since you have 3 minutes it's more than enough time for Nayuta to start shuffling like crazy.

Team Code
Team 6

Furnace Engine Core Upgrade (Low Rarity)

Mode: Engine Core Upgrade

About the team
Overall Rating

★★★

Complexity

★★

Team Cost

★★

Comment

Basic [<u>Ignite</u>] team using Valentine as the captain to clear Furnace Engine Core with Nayuta as our only SSR unit to make it F2P friendly. This team should work for all upgrades related to the Furnace Core, but you can always switch units around and experiment with different [<u>Ignite</u>] decks.

Team Code
Team 7

Overload Engine Core Upgrade (Low Rarity)

Mode: Engine Core Upgrade

About the team
Overall Rating

★★★

Complexity

★★

Team Cost

★★

Comment

Basic [<u>Lightning</u>] team to clear early and mid-game Overload Engine Core with Nayuta and low rarity characters. You can replace the low rarity units as you get new SSR characters, but this team should be more than enough.

Team Code
Team 16

Livia Budget

Mode: Combat

About the team
Overall Rating

★★

Complexity

Team Cost

★★★

Comment

Utilizes Rachel to generate cost and Valentine's low-cost skills to easily activate Livia’s Leader skill. There is also Tara and Rina Von for drawing cards.

Team Code
Team 17

Valentine Cyclone

Mode: Combat

About the team
Overall Rating

★★★★

Complexity

★★

Team Cost

★★

Comment

Stack [<u>Ignite</u>] and destroy enemies with [<b>Inferno Cyclone</b>].

Team Code
Additional information

For more information about team building, check the guide below: