Neverness To Everness (NTE)EdgarBuild and Guide

Character
Introduction

Best guide and build for Edgar from Neverness To Everness (NTE). Edgar is an
A
rarity character from the
Cosmos
Cosmos attribute who performs the
Survival
Survival role in combat. Their Arc Compatibility is Liquid. This guide provides a comprehensive overview of Edgar's best build, including recommended builds and the strongest team compositions and rotations that maximize their potential.

Thinks quick, looks like a kid. Is a kid, actually.

To learn more about Edgar check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

This character has no video guide yet.

Update tracker

Last review update

Patch 1.0

Last major build/calcs update

Patch 1.0

Last profile update*

April 28th, 2026

*Profile update means smaller edits to the guide that don't require new calculations.

To learn more about Edgar check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Teams & Synergy

Awakenings & Calcs

Profile

Skills
Active skills
Support skill & Passives
Basic Attack

Combat Practice

Basic Attack: Combat Practice

  • Applies what he learned in Lamplight Academy's physical education class to perform up to 5 consecutive attacks that deal Cosmos DMG.

Basic Attack: Calculated Landing

  • Press Basic Attack while airborne to plunge, dealing 1 instance of Cosmos DMG to an area upon impact. Increases DMG based on fall height, up to 200%.

Critical Riposte: Crisis is Opportunity

  • Triggers when using Combat Practice after a Critical Dodge. Charges toward the target and uses his backpack to unleash a Flow attack, dealing 1 instance of Cosmos DMG to an area and reducing Break.

Edgar believes there must be a more humane way to contain them. Until that solution is found, he is forced to rely on rougher methods.

1st Instance Ratio
30.9%
2nd Instance Ratio
62.7%
3rd Instance Ratio
39% ×2
4th Instance Ratio
83.3%
5th Instance Ratio
69.8%
Plunge Attack DMG Ratio
31.2%
Critical Riposte DMG Ratio
104%
Cycle Rate
34
Skill

Wild Current

Hold to enter a channeling state, continuously casting Current at the target, dealing Cosmos DMG and continuously healing the teammate with the lowest HP.

The CD of Redirect Skill: Wild Current increases based on the duration of use.

Healing is important work. Edgar realized that the rules he learned from games apply in real life as well.

DMG Ratio
80% ×7
Heal per Instance
300 + 1.4% Max HP
Base CD
16s
Additional CD per Instance
1s
Cycle Rate
37
Ultimate

Finnegan's Wake

Immerses in his own thoughts, unleashing a labyrinthine domain for 10s. Deals 1 instance of AoE Cosmos DMG. Heals the current character over the domain's duration.

Always curious, always questioning. Edgar often slips into deep thought without warning. Pulling him out of his complex musings is no easy task.

DMG Ratio
400%
Heal Amount
350 + 1.1% Max HP
Healing Interval
1s
Duration
10s
CD
20s
Costs Ultimate Energy
100
Support Skill

Weight of Knowledge

This bag is really heavy. Edgar charges toward the target and swings his bag with all his might, dealing 1 instance of Cosmos DMG to an area.

DMG Ratio
200%
Passive

Gentle Edge

Charge Enhancement: Grants 120 Ultimate Energy instantly when a character triggers Charge using a Support Skill. Disables Ultimate Energy gain from Lebenblumes when hitting Slowed targets afterward.

Cooldown: 30s.

Like many geniuses, Edgar carries a quiet pride. Unlike most, his brilliance is gentle and understated, guiding him through every challenge he has faced.

Passive

Unchanging Warmth

Cast Redirect Skill Wild Current or Support Skill Weight of Knowledge to gain a Key of Truth, up to 3 keys. Each Key of Truth extends the duration of Ultimate: Finnegan's Vigil by 1s.

Whenever Edgar sees the warm lights of Eibon, comfort rises in his heart. In an ever-changing world, this warmth remains a constant.

Awakening
Awakenings Effects
A1

Anomaly-Loving Observer

Awakening 1

Grants Edgar 1 Key of Truth whenever any teammate casts a Support Skill.

[Key of Truth]: Obtained by casting Redirect Skill Wild Current or Support Skill Weight of Knowledge after unlocking Passive Unchanging Warmth. Each Key of Truth extends the duration of Ultimate: Finnegan's Vigil by 1s.

A2

Intern Anomaly Hunter

Awakening 2

Caps the max cooldown extension from Wild Current at 3s.
A3

One of the Eibon Detectives

Awakening 3

Increases Wild Current's healing effectiveness for allies with current HP below 30% by 15%.
A4

Skilled Strategist

Awakening 4

Wild Current DMG +50%.
A5

Guardian of the Antique Shop's Light

Awakening 5

Edgar's Max HP +20%.
A6

Visitor from Planet Curiosity

Awakening 6

Grants 15% DEF to all allies in the range of Finnegan's Wake.
Resonance Effects
R1

Pursuit of Knowledge

3-Awakening Bonus

Increases the skill level of Wild Current, Finnegan's Wake, and Weight of Knowledge by 1.
R2

Keen Insight

6-Awakening Bonus

Edgar's thoughts are stirred by his allies' safety. Converts 3% of any teammate's Max HP lost into 1 Charge for Finnegan's Vigil, up to 20 Charges. Resets after casting Finnegan's Vigil.
Life Skills
Life Skill

Knowledge in Action

Level 1: Edgar increases traffic by 18.

Level 2: Edgar reduces ingredient consumption rate by 1%.

Level 3: In Owner's Selection, customers are more likely to choose the highest-priced dishes.

Level 4: Edgar reduces ingredient consumption rate by 1%.

Level 5: Edgar increases traffic by 27.

Trait

Edgar Traits aren't available. The character either doesn't have a Trait or we need to add it still.

Console
Console

Type III Specialization

Increases HP by 10% for each Type III Module equipped.
Voice Actors
ENG
Casey Mongillo
JPN
三瓶由布子
CN
四白
KR
장채연
Gallery

Edgar images aren't available yet. They will be added soon!

Review

Pros & Cons
Pros

  • Extremely low on-field time.

  • Ultimate can have good uptime thanks to his passives.

Cons

  • Almost no utility.

  • Doesn't bring anything unique.

  • Healing will have low value for most players.

Review

Edgar is a Support Cosmos attribute character focused on healing teammates. Unfortunately, he ended up with the shorter end of the stick by existing in a game where dodging and parrying vastly dominate the combat as opposed to healing. Beyond that, since Edgar doesn't offer anything else outside of healing, he easily loses his spot in any team to virtually anyone. 

To make matters worse, none of his healings is effective when actually needed. For his skill, he has to hold the button to heal over time, but standing still in the middle of the battlefield and surrounded by very aggressive enemies isn't a good idea… his ultimate fares a bit better, and is the only part of his kit most people will use at all. It creates a domain that heals based on Edgar's Max HP, over the course of 10s. The issue with it, however, is that due to the fact it's a relatively slow and low healing over time, it sometimes won't be enough to save the team during intense fights or if the other characters are already at low health when the ult is used.

For these reasons, the main recommendation we can give for those wanting to play Edgar, is to use his Ultimate early. Don't wait until your character's HP is too low. Keep the healing steady instead. Furthermore, by doing that, you can try to incorporate Edgar's skill and ult into your main DPS's rotation as means of triggering Esper Cycles. Using Edgar with a quick-switch approach ends up helping more with rotations and overall survivability than expecting him to save the day on the brink of death.

Ratings
Support [A6]
T3

Endgame PVE

Best Build

Collaboration Disclaimer
Best Arcs (Weapons)

Edgar best Arcs (Weapons) are placed in order of what fits their playstyle the most. Check the comments to get additional context. Also, if you go to the Calculations tab, you will find information about the team setup used for the calculations.

1

Increases Healing Bonus by 12/14/16/18/20% for 10s after the wearer casts a Redirect Skill. Effect does not stack.

Source: -

This Arc is the best for healing with Edgar, as it provides both HP and Healing Bonus.

2

Grants the wearer 10/12/14/16/18 Ultimate Energy when casting a Redirect Skill. Triggers up to once every 20s.

Source: -

Can be a strong option for Edgar due to his high Ultimate cost. It also provides a good uptime boost if using the Speedy Hedgehog set. Additionally, it provides Break Intensity which can be a good damage boost in longer fights.

Best Cartridges
1

(2)
HP +10%
(4)
Increases wearer's Healing Bonus by 20%.

Required pieces:

Piece
Piece
Piece
Piece

The best set for a defensively focused Edgar, providing HP and Healing Bonus which both contribute towards his healing amount.

2

(2)
Charge Efficiency +12%.
(4)
Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.

Required pieces:

Piece
Piece
Piece
Piece

The best set for a Charge team when utilizing the instant Max energy that gets provided to Edgar. It is also the only set that provides Charge Efficiency in the instances where you do not trigger Charge on him. Note: Since this does not stack with other characters that have the set, it is not ideal if used with another character.

Best Stats
Main Stats

Healing Bonus > HP % > Cycle Intensity > Break Intensity

Sub Stats

HP % > HP > Cycle Intensity > Break Intensity

Recommended endgame stats
  • HP: 50,000+

  • ATK: 1000+

  • DEF: 1000+

  • Crit Rate: 5%+

  • Crit DMG: 50%+

  • Cycle Intensity: 50+

  • Break Intensity: 50+

Modules setup
Summary
Character
Edgar
Edgar
Arc
Arc
Call of the Twisted City
Console Set
Cartridge
Thea's Night Tavern
Character
No Character
Arc
No Arc
Console Set
No Set
Character
No Character
Arc
No Arc
Console Set
No Set
Character
No Character
Arc
No Arc
Console Set
No Set
Character Configuration
Select Character
Adler
Adler
Aurelia
Aurelia
Baicang
Baicang
Chaos
ChaosSoon
Chiz
Chiz
Daffodil
Daffodil
Edgar
Edgar
Fadia
Fadia
Haniel
Haniel
Hathor
Hathor
Hotori
HotoriSoon
Jiuyuan
Jiuyuan
Lacrimosa
LacrimosaSoon
Mint
Mint
Nanally
Nanally
Sakiri
Sakiri
Skia
Skia
Zero
Zero
Arc
Call of the Twisted City
✓

Increases Healing Bonus by 12/14/16/18/20% for 10s after the wearer casts a Redirect Skill. Effect does not stack.

Arc
Clear Skies

Increases Anima DMG dealt by the wearer's Redirect Skill and Ultimate by 20/23.8/27.5/31.2/35%.

Arc
Fluff of Fleetness

Increases 5/6/7/8/9% ATK every 1s while the wearer is the active character, up to 5 stacks. Resets when the wearer leaves the field.

Arc
Mind Royale

Grants the wearer 10/12/14/16/18 Ultimate Energy when casting a Redirect Skill. Triggers up to once every 20s.

Arc
Real Music

Grants the wearer a 12/13/14/15/16% Redirect Skill DMG bonus.

Arc
Shiny Days

Increases Break Intensity by 48/57/66/75/84.

Increases DMG by 10/12/14/16/18% against Broken units.

Arc
Youthful Fantasy

Increases Break Intensity by 60/67/74/81/88.

Seals Arc: Black Tome with two chains by default. Unleashes 1 chain each time any character on the team casts a Support Skill. Makes Arc: Black Tome available when all two chains are unleashed.
Arc: Black Tome — Summons the Black Tome for 20s. Designates an enemy every 5s. Increases the wearer's Chaos DMG dealt to designated enemies by 20/24/28/32/36%. Deals Chaos DMG equal to 2/2.3/2.6/2.9/3.2% of the wearer's ATK to designated enemies when they take Break Damage.

Cartridge
Crimson: Twin Butterflies
(2)
Incantation DMG +10%
(4)
Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Cartridge
Devil's Blood: Curse
(2)
Psyche DMG +10%
(4)
Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.
Cartridge
Diabolos
(2)
Chaos DMG +10%
(4)
Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.
Cartridge
Fireflies and the Forest
(2)
Anima DMG +10%
(4)
Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Cartridge
Kingdom's Guard
(2)
DEF +15%
(4)
Increases wearer's shields by 20%.
Cartridge
Lost Radiance
(2)
Cosmos DMG +10%
(4)
Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.
Cartridge
Quiet Manor
(2)
Mental DMG +10%.
(4)
Grants wearer a 12% Mental DMG Bonus per Basic Attack, up to 3 stacks. Each stack lasts 6s.
Cartridge
Shadow Creed
(2)
ATK +10%
(4)
Increases wearer's ATK by 25% for 20s after casting a Skill.
Cartridge
Speedy Hedgehog
(2)
Charge Efficiency +12%.
(4)
Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.
Cartridge
Street Boxer
(2)
Lakshana DMG +10%
(4)
Increases Crit Chance by 14%. Team triggering Remora or Stain increases the bonus to 14% for 20s.
Cartridge
Thea's Night Tavern
✓
(2)
HP +10%
(4)
Increases wearer's Healing Bonus by 20%.
Cartridge
Tiny Big Adventure
(2)
HP +10%
(4)
Increases wearer's Max HP by 4% when taking damage, up to 10 stacks. Each stack lasts 10s. Casting Ultimate instantly grants 10 stacks.
Cartridge
Thea's Night Tavern
(2)
HP +10%
(4)
Increases wearer's Healing Bonus by 20%.
Character Console Trait:

Increases HP by 10% for each Type III Module equipped.

Required pieces:
III✓
III✓
III✓
III✓
Console GridType: 2
Summary
Character
Edgar
Edgar
Arc
Arc
Mind Royale
Console Set
Cartridge
Speedy Hedgehog
Character
No Character
Arc
No Arc
Console Set
No Set
Character
No Character
Arc
No Arc
Console Set
No Set
Character
No Character
Arc
No Arc
Console Set
No Set
Character Configuration
Select Character
Adler
Adler
Aurelia
Aurelia
Baicang
Baicang
Chaos
ChaosSoon
Chiz
Chiz
Daffodil
Daffodil
Edgar
Edgar
Fadia
Fadia
Haniel
Haniel
Hathor
Hathor
Hotori
HotoriSoon
Jiuyuan
Jiuyuan
Lacrimosa
LacrimosaSoon
Mint
Mint
Nanally
Nanally
Sakiri
Sakiri
Skia
Skia
Zero
Zero
Arc
Call of the Twisted City

Increases Healing Bonus by 12/14/16/18/20% for 10s after the wearer casts a Redirect Skill. Effect does not stack.

Arc
Clear Skies

Increases Anima DMG dealt by the wearer's Redirect Skill and Ultimate by 20/23.8/27.5/31.2/35%.

Arc
Fluff of Fleetness

Increases 5/6/7/8/9% ATK every 1s while the wearer is the active character, up to 5 stacks. Resets when the wearer leaves the field.

Arc
Mind Royale
✓

Grants the wearer 10/12/14/16/18 Ultimate Energy when casting a Redirect Skill. Triggers up to once every 20s.

Arc
Real Music

Grants the wearer a 12/13/14/15/16% Redirect Skill DMG bonus.

Arc
Shiny Days

Increases Break Intensity by 48/57/66/75/84.

Increases DMG by 10/12/14/16/18% against Broken units.

Arc
Youthful Fantasy

Increases Break Intensity by 60/67/74/81/88.

Seals Arc: Black Tome with two chains by default. Unleashes 1 chain each time any character on the team casts a Support Skill. Makes Arc: Black Tome available when all two chains are unleashed.
Arc: Black Tome — Summons the Black Tome for 20s. Designates an enemy every 5s. Increases the wearer's Chaos DMG dealt to designated enemies by 20/24/28/32/36%. Deals Chaos DMG equal to 2/2.3/2.6/2.9/3.2% of the wearer's ATK to designated enemies when they take Break Damage.

Cartridge
Crimson: Twin Butterflies
(2)
Incantation DMG +10%
(4)
Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Cartridge
Devil's Blood: Curse
(2)
Psyche DMG +10%
(4)
Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.
Cartridge
Diabolos
(2)
Chaos DMG +10%
(4)
Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.
Cartridge
Fireflies and the Forest
(2)
Anima DMG +10%
(4)
Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Cartridge
Kingdom's Guard
(2)
DEF +15%
(4)
Increases wearer's shields by 20%.
Cartridge
Lost Radiance
(2)
Cosmos DMG +10%
(4)
Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.
Cartridge
Quiet Manor
(2)
Mental DMG +10%.
(4)
Grants wearer a 12% Mental DMG Bonus per Basic Attack, up to 3 stacks. Each stack lasts 6s.
Cartridge
Shadow Creed
(2)
ATK +10%
(4)
Increases wearer's ATK by 25% for 20s after casting a Skill.
Cartridge
Speedy Hedgehog
✓
(2)
Charge Efficiency +12%.
(4)
Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.
Cartridge
Street Boxer
(2)
Lakshana DMG +10%
(4)
Increases Crit Chance by 14%. Team triggering Remora or Stain increases the bonus to 14% for 20s.
Cartridge
Thea's Night Tavern
(2)
HP +10%
(4)
Increases wearer's Healing Bonus by 20%.
Cartridge
Tiny Big Adventure
(2)
HP +10%
(4)
Increases wearer's Max HP by 4% when taking damage, up to 10 stacks. Each stack lasts 10s. Casting Ultimate instantly grants 10 stacks.
Cartridge
Speedy Hedgehog
(2)
Charge Efficiency +12%.
(4)
Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.
Character Console Trait:

Increases HP by 10% for each Type III Module equipped.

Required pieces:
III✓
III✓
III✓
III✓
Console GridType: 2
Skill Priority

Ult > Skill > Passive 2 = Passive 1 >> Basic = Support Skill

Video guides

Edgar guide videos aren't available yet.

Teams & Synergy

Synergies
Teams

F2P Charge Team

Edgar provides support to this team via healing and allows any of his teammates to immediately get their Ultimate back when Charge is proceed.

Awakening & Calculations

Awakening Review

In NTE, you can freely choose Awakening Effects, so you are not forced to unlock them in a specific order, and you can unselect them at any time.

Awakening order of importance:

A6 > A5 > A3 > A1 > A2 > A4

Edgar's Awakenings are quite simple and with the exception of one, all focus on improving his healing and improving its uptime.

A6 takes the top priority here because it adds a DEF buff to his ult's domain. Aside from helping against enemies who deal burst damage, it's also one of the few buffs currently available in-game who synergize with characters that scale off of DEF, such as Adler. A5 and beyond all focus on improving Edgar's healing and the cycling of his ultimate, with the exception of A4, which increases the damage of his skill. With a low DMG bonus in a character who is already not suited for dealing damage at all, this Awakening buff is nearly useless, with emphasis on nearly, because at least Resonance exists.

While Edgar's first Resonance is a mere increase of ability levels, his second Resonance, unlocked at A6, passively improves Edgar's ultimate until the next cast every time someone in the team takes damage. Ideally you don't want to take damage to begin with, but for anyone playing with characters like Fadia or Baicang, Edgar's presence may be okay if you like him or don't have any other option.

Awakening Calculations

Edgar calculations aren't available yet. They will be added soon.

Skill Damage Distribution

Edgar Skill Damage Distribution information aren't available yet. They will be added soon.