
To learn more about Maxwell: Ordinary Mechanic check the sections below. Use the tabsto quickly switch to the kind of information you're looking for.
Profile
Normal Attack
Sniper Rifle
Mode: Charge
Ammo: 6
Reload: 2s
■ Affects Target(s).
Deals 69.04% of ATK as damage.
Charge Time: 1 sec
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
Sequential Limit Release
Passive
Cooldown: -
■ Activates when performing a Full Charge attack. Affects all allies.
Max HP ▲ 1% of the skill user's max HP continuously. Stacks up to 30 times.
■ Activates when entering Burst Stage 3. Affects all allies.
Attack Damage ▲ 10% for 5 sec.
Output Switching Sequence
Passive
Cooldown: -
■ Activates when using Burst Skill. Affects all allies.
ATK ▲ 1% of the skill user's final max HP for 15 sec.
■ Activates when using Burst Skill. Affects self.
Overcurrent: ATK ▲ 30% continuously. Up to 5 stages in total.
■ Activates when performing a Full Charge attack. Affects all allies.
Fills Burst Gauge by 7.15%.
Matis UberBuster
Active
Cooldown: 20s
■ Affects self.
Changes the weapon in use: Matis UberBuster
Charge Time is fixed. Effect varies according to the stage of Overcurrent. Only one effect is triggered at a time.
Charge Time: 3sec.
Stage 1 or below: Fixed at 3 sec.
Stage 2: Fixed at 2.5 sec.
Stage 3: Fixed at 2 sec.
Stage 4: Fixed at 1.5 sec.
Stage 5 or above: Fixed at 0.4 sec.
Damage: 350% of final ATK
Full Charge Damage: 300%
Max Ammunition Capacity: 1
Additional Effect: Gains Pierce.
■ Affects all allies.
Attack Damage ▲ 25% for 10 sec.

Review
A primarily support unit whose supportive skill scales off another supportive unit? That's a first-timer in NIKKE. Meet Mom (Maxwell: Ordinary Mechanic), a support B2 whose highlight is her continuous increase of team Max HP▲ on top of ATK DMG▲ and nice personal damage. She also provides ATK▲ based on her final Max HP. In other words, the more Max HP▲ buffs she has, the more ATK▲ the entire team enjoys.
In terms of usability, she is meta in:
Solo Raid: Mom can be played as "a better version of BAde/Mari" for Max HP-dependent DPS, such as Lapluh, Cindy, and XMaiden. However, without them, Mom is weaker than most B2 unless paired with Rouge. This is because supports that emphasize ATK▲ are less "symphonic" than those that do ATK DMG▲, due to the higher number of DPS scaling better with ATK DMG. The Rouge requirement can also only be a limitation as 7s CDR + low versatility are weak links.
Wind-weak: Mom is BiS with Lapluh.
Electric-weak: Mom can be used as an inferior alternative to FloraT in Arca-Isa-AnisS-Cindy team.
Missilis Tower: Since FloraT, the meta B2 for Missilis Tower, has a 40s CD, you will need another B2. Mom is a stellar option with her buffs that bleed into FloraT's rotations. Her supportive Max HP▲ improves Lapluh's performance, and her burst gen allows her to fill the gaps.
PvP: A better version of Nihilister whose only purpose is to bolster teams with additional burst gen slightly higher than Clip SGs'. Her focal points are low feed, less pressure on P1 when Attacking (to cheese Biscuit), and shifted early pressure toward P5 (for Mis-Indom/Mis-Immune/assassinations). She can also boost the team's survivability a bit through restorative Max HP▲ or be used as a B2 offensive buffer.
We can't be fully sure about her usage with Lapluh and Cindy until Solo Raid comes because future units might change the meta before Mom can even be meta. Thus, our answer is:
If you are a competitive Wind-weak SR player and have Lapluh built, our answer is WEAK YES.
If your only reason for pulling is Missilis Tower, our answer is NO because there are other alternatives though weaker such as Naga.
If you are a PvP main, our answer is YES because she can help in SpA and CA.
Her Max HP▲ and ATK▲ (from self final Max HP) do scale with dupes. However, outside Missilis Tower, she is only used in one Solo Raid team. We only recommend dupes to spenders who actively compete in Wind-weak SR and PvP.
In NIKKE, dupes are not necessary for units to function. They only give extra stats, help new commanders level past 160 wall, or unlock Favorite Item/Treasure.
Every time Mom performs a Full Charge, all allies' Max HP are increased by 1% of Mom's base Max HP.
In the first 30-40s of the battle, this skill is weak because it has to ramp up. Manual to cancel animation can save time, and it is the optimal play.
Charge Speed and stack refresher can shorten this time, but they are not that important. In fact, there aren’t meta stack refreshers who can pair with her at the moment.
This skill boosts the output of Max HP-dependent units such as Lapluh, Cindy, and XMaiden.
It also boosts the team's survivability as a 30% pseudo-heal. Applies to both PvE & PvP.
Mom delivers decent damage through Burst, especially after she has fully stacked Overcurrent for 150% ATK▲. However, her basic attack damage is also not small.
When she is not charging for Burst or within Full Burst, if she is the only battery in team (e.g. no Trina), we recommend spamming basic-attacks for burst gen.
However, squeeze as many Full Charges as possible to reach 30 stacks of S1 faster.
After that, spam basic-attacks for both damage and burst gen, including inside Full Burst. If there is another battery in team (e.g. Trina), manual them for burst gen instead.
Mom's S2 has a component where she buffs everyone's ATK by 1% of her final Max HP. This makes her the first supporter in game to significantly scale on another supporter.
Without Max HP▲ supports, expect 27.46% ATK increase.
With Rouge, expect 36% ATK increase on average.
Whenever the team enters Burst Stage 3, Mom grants everyone 10% ATK DMG▲. This means she can still buff even if you use another B2's Burst Skill.
That being said, the icing on the cake is her HP → ATK buff from S2 (previous paragraph), which lasts 15s. Given enough CDR, it briefly amplifies the next rotation. Pairing her with someone like Trina + Lapluh allows Lapluh to benefit from both Mom's ATK + ATK DMG and Lapluh's Burst Skill buffs.
Mom can be used in 2 non-exclusive ways:
Regular Buffer: Like other B2s such as BAde and Grave, she can be used as an offensive buffer that has better synergy with Rouge and Max HP DPS.
Nuker: Mom accumulates ATK▲ every time she Bursts. At max stacks, her Nuke deals notable damage, which can be used against elites and the stage target.
Due to her low versatility (and her Nuke only being relevant for Wind-weak Mobbing), she is only as good as if not slightly better than BAde or Mari.
Due to little competition in Missilis Tower, she is BiS there, especially with FloraT and Lapluh.
Mom is just BAde/Mari but for Max HP-dependent units. How about for other units? Let's discuss that:
She is not exactly better than BAde for most generic DPS. Why? Because most DPS have diluted ATK, and Mom's kit gravitates toward ATK. Recent units' kits show that very well, and that doesn't even factor in OL. Only units such as XDiesel, MiharaBC, and SW scale well with it.
While her supportive power increases with Rouge, unless you are forced to use Rouge in the first place, Rouge has weak ATK▲ and 7s CDR, which aren't ideal in 2026. Now, of course she is still meta with Max HP DPS. That's where Mom is also good.
So, when is she better than other generic B2?
Personal Damage: Against Wind-weak Bosses, especially if Mom is Bursting every rotation, she deals notable personal damage as a hybrid, especially against enemies that favor Pierce and Parts Overkill. She must be OL-invested for this, though
Max HP/"Healing": Thanks to 30% Max HP▲, Mom can fortify the team against bosses that deal slightly too much damage. Now, this is not a common scenario, but it can happen. Solo Raid Museum (No Limit) is where this can happen often.
Because all Max HP-dependent units aren't at the top of the meta chain, Mom's value is also affected. She is very niche at the moment, used only in Wind-weak with Lapluh (and potentially Electric-weak with Cindy), but that's also skippable because her alternatives are only slightly weaker if not stronger. If ShiftUp decides to release meta Max HP DPS in the future—who knows it could be Drake—Mom will gain importance.
Mom is a medium-tier battery in PvP, comparable to Laplace (Treasure), who is slightly higher than Clip SGs. She is mainly used as a FLEX. Her key strengths are:
No P1 Pressure on Attack: When Attacking, unless Taunted, SR aims at P5. This makes Mom a bad unit if you need pressure on P1. However, if you need pressure on P5 or don't want pressure on P1 (to avoid triggering Biscuit, for example), Mom becomes the best choice.
No Feed: Mom wielding Sniper Rifle means she has low feed, just like XMaiden. She can be safely used against Scarlet and Jackal.
Minor Survivability Boost: Maxwell boosts and "heals" the team's Max HP through Full Charges. While this is small, it can make a difference.
Minor Firepower Boost: Maxwell grants 10% ATK DMG▲ on entering Burst Stage 3 for 5s. This can amplify Nuke damage.
She can also be used as a B2 Offensive Buffer. You can use Mom's Burst Skill + a B3 Nuker for some instant wiping action
If you use her as primary B2 (Bursts every rotation), her personal damage may be big enough to warrant OL rerolls. However, rerolling her OL has way less priority than B3s' (e.g. Lapluh).
For a starter, we recommend maxing HP gear first because her supportive buff scales off her final Max HP.
Only if you care about her damage do you upgrade the ATK gear and reroll her lines. In this case, aim for:
Primary Goal: 4× ELE, 1× Max Ammo
End Goal: 4× ELE, 1-3× Max Ammo, 0-4× Charge Speed, 0-4× ATK
Why Max Ammo? Mom's optimal play outside Burst Snipe and Pre-Full Charge for Burst Gen is literally spamming like Alice and BMilk. This means they scale with the same kind of Max Ammo OL. You only need 1× for burst gen, but for DPS, it's a totally different question.
Charge Speed can help speed up S1 stacking and is also the most recommended line for competitive PvP players.
Skill 1: 7~10
Increases the Max HP▲ and ATK DMG▲ the team gets.
In PvE, unless paired with Max HP-dependent DPS, this only slightly boosts her S2's strength. The ATK DMG loss is small. Lv. 7 is fine. If she's paired with someone like Lapluh or Cindy, Lv. 10 is advised.
In PvP, this skill doesn't matter much because what's attractive is her burst gen from S2. Lv. 1–4 is fine; Lv. 7 is free for veterans.
Skill 2: 7~10
Boosts ATK▲ from Overcurrent. Increases ATK▲ gained by allies and burst gen on Full Charge.
In PvE, as an offensive buffer with personal damage, this skill has to be maxed.
In PvP, burst gen can be critical, but it is not always necessary for a situational unit. Unless the extra % is needed, keep at Lv. 7, otherwise upgrade to Lv. 10.
Burst Skill: 4~10
Boosts Nuke coefficient and ATK DMG▲ gained by team.
In PvE, you will want to prioritize this skill as ATK DMG is good (and complements her ATK-focused S2). Lv. 7 minimum; Lv. 10 recommended.
In PvP, she is rarely used as an offensive buffer. Since she doesn't Burst, even Lv. 1 is fine, but Lv. 4–7 is free for veterans.
In PvE, use Vigor or the highest-level Cube. Assuming levels are equal, her best Cubes are:
Vigor: Boosts ATK▲ gained by team via S2.
Resilience: If DPS is good, increasing her spam-attack frequency yields increased damage.
Pierce: Boosts Nuke damage.
Destruction: Better than Pierce if the enemy has durable Parts she can hit.
In PvP, her best Cubes are:
Quantum: While burst gen filled by S2 is not affected, she doesn't lose anything from Quantum.
Tempering & Vigor: Boost survivability.
Adjutant: Can help her reach the next CS% breakpoint.
PvE Notes: Both her S1 & S2 scale off Max HP. Her Basic Attack & Nuke also benefit from Weapon Skill. SR 5 minimum; SR 15 highly recommended if paired with Max HP-dependent DPS.
PvP Notes: As a situational battery, she doesn't benefit much from Doll nor has enough presence to justify SR 15. SR 0–5 is fine.
Provides a lot of buff to HP-reliant DPS such as Lapluh, Cinderella, or XMaiden. There’s 2B too, but we don’t talk about her.
Scales with Rouge, improving her DPS & support effectiveness.
Mildly improves the team’s survivability, especially against otherwise lethal attacks.
Low competition in Missilis Tower makes her one of the best B2.
Deal decent damage as B2 in Wind-weak content.
Decent battery in PvP. Attacks P5 instead of P1.
Her final move on Syuen can be called an Outstanding move.
Maxwell: Ordinary Mechanic, or MOMmy for short.
Outside Wind-weak content, she has very little presence.
Support effectiveness for generic DPS is constrained, not exactly better than Nayuta or BAde.
Supportive and DPS performance improves with manual gameplay.
Burst gen value on Full Charge is too low on Bossing; spamming shots still generates more.
Her buff is roughly Nayuta’s tier, but her DPS is no way near. May be comparable if she can pierce 3 parts together?
Head-only angel.
There's not enough MOMmy jokes in this guide.
Investment Tips
PVE investment
4/4/4 → 7/7/7 → 7/10/10 (→ 10/10/10)
PVP investment
4/4/4 → 4/7/4 → 7/10/4 (→ 10/10/4)
Priority
Medium (Boss)
Notes
S2 is important for both PvE & PvP. S1 & Burst Skill are mostly only relevant for PvE. Which one is more important depends on team comp.
Ideal
4× ELE
1× Max Ammo
Filler
0-2× Max Ammo
0-4× Charge Speed
0-4× ATK
Priority
Medium (Boss)
If you don’t care about personal damage, just get 1× Max Ammo. Otherwise, get up to 4× ELE, 3× Max Ammo, 4× ATK. Charge Speed also speeds up S1 stacking and is also the most recommended line for competitive PvP players.
PVE Priority
5/10
PVE Comment
Both her S1 & S2 scale off Max HP. Her Basic Attack & Nuke also benefit from Weapon Skill. SR 5 minimum; SR 15 highly recommended if paired with Max HP-dependent DPS.
PVP Priority
6/10
PVP Comment
As a situational battery, she doesn't benefit much from Doll nor has enough presence to justify SR 15. SR 0–5 is fine.

Vigor Cube

Resilience Cube

Destruction Cube

Piercing Cube

Quantum Cube

Tempering Cube

Vigor Cube

Adjutant Cube
Teams
Triple Moms? No, Quadruple.
Mode: Union / Solo Raids || Element: Electric
Forest Hero
Mode: Union / Solo Raids || Element: Wind
Lapluh's best B2 partner is Trina, who immensely buffs her Burst Skill ATK DMG. Together with Mom's off-burst buffs and lingering buffs from Cindy's rotation, you can expect Lapluh to deal insane damage. Max Ammo OL is needed for faster Over Energy stacking. This team is played as Rouge-Mom-Cindy, then Rouge-Trina-Lapluh, with Lapluh Bursting second.
Cinderella can be replaced by any B3, but she is the only good Neutral that scales with Max HP▲.
Hero's Mom
Mode: Union / Solo Raids || Element: Wind
A similar team without Trina. This team reduces Lapluh's DMG in favor of Mom's personal damage + an off-burst slot. If your Mom is heavily invested, you can go with this team.
Cinderella can be replaced by any B3, but she is the only good Neutral that scales with Max HP▲.