
To learn more about Sin: Swift Bunny check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Normal Attack
Sniper Rifle
Mode: Charge
Ammo: 6
Reload: 2s
■ Affects Target(s).
Deals 69.04% of ATK as damage.
Charge Time: 1 sec
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
Bunny Shift
Passive
Cooldown: -
■ Activates at the start of battle. Affects self.
ATK ▲ 15.35%. This effect is continuous.
■ Activates during Full Charge if this unit is not in the Swift Carrot state. Affects self.
Normal Attack Damage Multiplier ▲ 100% for 1 round(s).
Charge Damage ▲ 52.12% for 1 round(s).
■ Activates at the start of battle and when Full Charge is maintained for 1 or more seconds. Affects self.
Initiates a new Bunny Mode based on the current mode.
■ Activates if this unit is in the Bunny Mode: Stance state.
Initiates Bunny Mode: Engage. This effect is continuous and cannot be removed.
■ Activates if this unit is not in the Bunny Mode: Stance state.
Initiates Bunny Mode: Stance. This effect is continuous and cannot be removed.
■ Activates when this unit enters the Bunny Mode: Engage state. Affects all allies in the Bunny Mode: Stance state.
Initiates Bunny Mode: Engage. This effect is continuous and cannot be removed.
■ Activates when this unit enters the Bunny Mode: Stance state. Affects all allies in the Bunny Mode: Engage state.
Initiates Bunny Mode: Stance. This effect is continuous and cannot be removed.
Bullet Switch
Passive
Cooldown: -
■ Activates only if this unit is in the Bunny Mode: Engage state.
Noise Bullets
Function: Changes some attacks' damage into true damage.
Effect 1: Normal attacks deal true damage. This effect is continuous and cannot be removed.
Effect 2: Swift Carrot deals true damage. This effect is continuous and cannot be removed.
■ Activates only if this unit is in the Bunny Mode: Stance state.
Enhanced Bullets
Function: Enhances this unit's offensive capabilities.
Effect 1: Critical Rate ▲ 35.14%. This effect is continuous and cannot be removed.
Effect 2: Critical Damage ▲ 75.12%. This effect is continuous and cannot be removed.
■ Activates when using Burst Skill. Affects self.
Swift Carrot: Changes the weapon in use
Charge Time: Fixed at 0.5 sec
Damage: 73.22% of final ATK
Full Charge Damage: 300%
Duration: 5 sec
Swift Piercing
Active
Cooldown: 40s
■ Affects self.
ATK ▲ 110% for 5 sec.
■ Affects all enemies.
Deals 516.6% of final ATK as Burst Skill damage.
■ Activates if this unit is in the Bunny Mode: Stance state. Affects the same targets.
Deals 958.9% of final ATK as additional damage.
■ Activates if this unit is in the Bunny Mode: Engage state. Affects the same targets.
Deals 854.6% of final ATK as true damage.

Review
As it has been a long time since the initial analysis of Sin: Swift Bunny and in light of the ever-evolving meta, the dedicated review has been hidden. Furthermore, Sin: Swift Bunny has fallen out of fashion when it comes to PVE content. Consider using other higher-ranked units from our tier list if possible.
Sin: Swift Bunny ratings aren't available yet. They will be added soon!
Investment Tips
Character data is missing.
Gear investment tips for Sin: Swift Bunny aren't available yet. They will be added soon.
Collection Investment tips for Sin: Swift Bunny aren't available yet. They will be added soon.
Cube investment tips for Sin: Swift Bunny aren't available yet. They will be added soon.
Teams
Teams for Sin: Swift Bunny aren't available yet. They will be added soon.