While ER% sands does take priority if Valeriy has not yet met his ER Requirements, they can usually be met in most teams purely with substats, especially at C1+.
Best Valeriy build, teams, weapons, artifacts, combos, rotations, and gameplay notes for Genshin Impact.
4-starLast updated: November 3, 2026

Talent text and per-level multipliers, straight from the character data.



Passive talents are shown in full as kit cards.




All constellation names and descriptions in full for quick reference.






Keyword and ability definitions referenced across this character's kit.

Good shield
Good off-field Electro application
Decent buffs at a baseline, improving massively with Constellations
Requires C6 to truly stand out
Even at C6, is only particularly special for Electro Stellar-Conduct teams
Long field time except with Nefer
Valeriy is a 4-star Electro Sword character who takes the role of a sustain while acting as a buffer for Electro characters in Stellar-Conduct teams. His Skill and Burst can be used to generate a resource that enables his special Charged Attack that offers these buffs; the former provides his shields, while the latter allows for off-field Electro application.
Valeriy’s base kit is centred around “Impact Momentum”, a resource Valeriy can accumulate that stacks up to 100. When he has at least 40, Valeriy’s Charged Attack will be enhanced - dealing Electro damage, while using up all stacks of Impact Momentum to grant him 15 stacks of “Offensive Directive” instead. These stacks can be consumed whenever the on-field character deals Electro damage to increase it; with Radiance: Stellar Conduct, these provide an even more substantial bonus but only to Electro Stellar-Conduct damage. The increase can be thought of as an extra talent multiplier scaling off of Valeriy’s ATK that he adds on when damage is dealt to the enemy, with all the other multipliers and stats used such as CRIT are taken from the unit dealing that instance of damage. Furthermore, thanks to his second Ascension Passive, each stack of Impact Momentum Valeriy consumes in excess of 40 additionally increase the the buff’s ATK scaling. These kinds of bonuses are commonly referred to as “quills” by the community due to first being seen on Shenhe’s Icy Quills.
The all important Impact Momentum can be gained in two ways: either through his Skill, or through his first Ascension Passive activated by his Burst. The former grants him the requisite 40 Impact Momentum required to cast his special Charged Attack on use, alongside providing a sturdy shield which lasts 18 seconds. On its own, his Burst is similarly straightforward, allowing him to deal Electro damage once every 0.75 seconds for 12 seconds. However, during its duration, his first Ascension Passive also allows him to gain 5 Impact Momentum every time the active character deals Electro damage, till a maximum of 80 - providing him the the extra generation to make use of his second Ascension Passive.
Note that despite its hit frequency, Valeriy’s Burst can at best only apply Electro to a given enemy once every 2 seconds.
Lastly, as a 4*, his constellations are far more accessible than those of limited units; luckily for Valeriy, his are also quite good! His C1 allows him to restore 6-15 Energy after using his special Charged Attack based on the Impact Momentum consumed, while additionally allowing his first Skill in a battle to generate 1.5 times its original amount. This allows him to come online quicker and more reliably. His C2 then allows Valeriy’s Skill to provide the team with 100 Elemental Mastery after using his Skill, and as a secondary effect allows Impact Momentum generated beyond the cap to strengthen his shield. Any improvements to his buff volume are good, and it being applied through his Skill even opens him up as a sustain candidate outside his niche. His C4 then increases Valeriy’s Impact Momentum generation and storage cap by 30%, offering a moderate boost to Valeriy’s quills.
Valeriy’s C6, however, is where the real value lies: enemies hit by Valeriy’s Burst have the CRIT Rate of any Electro attacks against them increased by 10% for 7 seconds, with Electro Stellar-Conduct damage receiving a whopping additional 40% CRIT DMG as well - serving as an excellent, if niche, teamwide buff. The Constellation also offers him 100 DMG% on his Burst and special Charged Attack as a cherry on top, though his personal damage is still rather insignificant.
Valeriy generally starts his rotation with Burst if it is already available; otherwise, it is cast when available during his field time.
The order in which his Skill and special Charged Attack are used then varies: using his Skill first is mandatory on the first rotation, allows Valeriy to collect his own particles, and allows him to hit maximum Impact Momentum generation from the second rotation onwards. Otherwise, using his Skill after allows him to more easily funnel the particles it generates to an ally, increasing Valeriy’s ER Requirements and delaying being able to reach the maximum Impact Momentum stacks until the third rotation; however, this is often well worth the trade off if paired with an Energy-hungry ally.
Finale of the DeepR5Valeriy’s F2P option and often his best choice due to the massive amount of ATK% it provides even without a healer. It even outdoes most 5* options that do not have an ATK% mainstat.
Favonius SwordR1Provides teamwide Energy generation at the expense of some ATK. While it requires Valeriy to build some CRIT Rate to trigger the Passive, this is made easier by Valeriy’s numerous multihits.
Sapwood BladeR5Valeriy’s BiS if played in a Nefer team at C2+.While ER% sands does take priority if Valeriy has not yet met his ER Requirements, they can usually be met in most teams purely with substats, especially at C1+.
Due to Valeriy’s hitcount, if using Favonius Sword, he can often build sufficient CRIT Rate from substats. However, at lower Refinements, a CRIT Rate circlet can be helpful for consistency.
Normal Attack
Level
Skill
Burst| C0 | C1+ | |
|---|---|---|
| 3 Electro (Mitya/Cyno Yae Odette) | 150% | 115% |
| 2 Electro (Mitya Sucrose Odette) | 190% | 145% |
| If funnelling Particles to an ally | 20-25% | 15-20% |
Usage rates are gathered from player profiles connected to Enka and refreshed periodically. They describe what people are running, not what performs best.
Last statistics update: 07/November/2026
Based on Enka-connected profiles matching this character. Usage rate describes observed profile popularity, not optimality. Characters may have multiple viable builds, and guide recommendations can differ from popularity.
Sample: 11,755
Favonius Sword19.2%
Finale of the Deep12.9%
Aquila Favonia12.7%
Skyward Blade11.0%
Dull Blade7.2%
Heart of the Furnace23.9%
Noblesse Oblige10.9%
Instructor5.5%
C112.3%
C214.8%
C39.1%
C47.5%
C55.2%
C633.5%Relative team damage chart. Best listed team is treated as 100%.
Valeriy’s kit is designed to support Electro Stellar-Conduct carries. While Mitya is the superior option - both in terms of damage and the benefits he gains from Valeriy - Cyno is also a great option. Yae and Odette are then optimal for the remaining slots thanks to their personal damage and buffs, with Odette being especially important thanks to providing Cryo application and enabling Stellar-Conduct for Cyno.
Yae Miko
Odette
Valeriy
Valeriy
Valeriy
Mitya
Mitya
Mitya
Mitya
Mitya
Mitya
Yae Miko
Odette
Valeriy
Valeriy
Valeriy
Mitya
Mitya
Mitya
Mitya
Mitya
Mitya
Yae Miko
Odette
Valeriy
Valeriy
Valeriy
Cyno
Cyno
Cyno
Cyno
Cyno
Cyno
Yae Miko
Odette
Valeriy
Valeriy
Valeriy
Cyno
Cyno
Cyno
Cyno
Cyno
CynoFinally Valeriy can act as a 4th slot for Nefer teams that want to run a Sustain, thanks to him being able to trigger the effects of Sapwood and Instructor, as well as grant his Constellation 2 buff.
Nefer
Columbina
Columbina
Lauma
Lauma
Valeriy
Nefer
Nefer
Nefer
Nefer
Nefer
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