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Introduction

Cyrene
Cyrene's Profile

Cyrene is a 5★ character from the Ice element who follows the Path of Remembrance.

Cyrene's Quote

Is this a meeting ordained by fate, or... a long-overdue reunion? It's making my heart beat faster. Then... please once again call me 'Cyrene,' just like when we met the first time, okay?

Cyrene's Intro

Cyrene is a Remembrance unit and the capstone support character for all 12 Chrysos Heirs and the Remembrance Trailblazer. She provides exclusive and unique buffs based on the specific Chrysos Heirs she's on a team with when in combat. She can provide some True DMG bonuses to the team as well, and is able to automatically activate every other teammate's Ultimate once per combat.

Cyrene is innately slow in ramping up, requiring Chrysos Heir team setups to charge up her Ultimate at a steadier pace, or even faster in her best compositions. Players can further accelerate the ramp up by investing into Cyrene’s E2.

Kit

First, let's go over Cyrene's kit - so stats, skills, major traces and minor traces - and explain how they work.

Cyrene's Stats (level 80)
HP
1397
DEF
582
ATK
446
Speed
101
Cyrene's Skills
Basic ATK

Lo, Hope Takes Flight!

Single Target

Lv. 1

Energy gain: 0

Break: 10

Gains 1 "Recollection" point(s) and deals Ice DMG equal to #1[i]% of Cyrene's Max HP to one designated enemy.
Basic ATK(Enhanced)

To Love and Tomorrow ♪

AoE

Lv. 1

Energy gain: 0

Break: 10

Gains 3 "Recollection" points and deals Ice DMG equal to #1[i]% of Cyrene's Max HP to one designated enemy, then deals Ice DMG equal to #1[i]% of Cyrene's Max HP to all enemies. "To Love and Tomorrow ♪" cannot recover Skill Points.

The Basic ATK deals 50% Max HP to one enemy, and grants 1 Recollection; the Enhanced Basic deals 30% Max HP to one enemy, and 30% Max HP to all enemies, similar to how Evernight's explosive Evey is (one enemy gets 30% + 30%, and the rest get 30%), and grants 3 Recollection.

The Enhanced Basic is less useful for this, since it's only accessible after using her Ultimate for the first time in combat. This Enhanced Basic also does NOT generate SP.

Skill

Bloom, Elysium of Beyond

Support

Lv. 1

Energy gain: 0

Break: -

Gains 3 "Recollection" point(s) and deploys a Zone that lasts 2 turns, with the Zone's duration decreasing by 1 at the start of Cyrene's turn. While the Zone is active, for each instance of DMG dealt by all ally targets, deals 1 additional instance of True DMG equal to #1[i]% of the original DMG. When Cyrene is downed, the Zone will also be dispelled.

Cyrene's Skill gains 3 Recollection on use, and deploys a Zone for 2 of Cyrene's turns. While the zone lasts, each instance of DMG dealt by all allies will deal an additional instance of True DMG, equal to 24% of the original damage. The Zone will automatically disappear when Cyrene is downed. As this Skill is locked after the first Ultimate of combat, its effects become permanent, and the Recollection gain is shifted into the Enhanced Basic ATK.

Ultimate

Verse ◦ Vow ∞

Summon

Lv. 1

Energy gain: 0

Break: -

Summons memosprite ███, causes it to immediately gain 1 extra turn, and activates all teammates' Ultimate. Then, enters the "Ripples of Past Reverie" state, with Basic ATK enhanced to "To Love and Tomorrow ♪" and can only use this Basic ATK. Increases Cyrene's and ███'s CRIT Rate by #1[i]%, and deploys the Zone effect from the Skill with no active duration. Can only be used once per combat. ███'s initial Max HP equals to 100% of Cyrene's Max HP.

Cyrene's entire thing revolves around her Ultimate, as it is what summons the memosprite and enables the unique buffs (which we'll get to). Her Ultimate uses a special energy mechanic, much like Phainon and the like, and she collects points of Recollection.

When Cyrene has collected 24 points of Recollection, her Ultimate may be used. On the first use of the combat, it will summon the memosprite and give it 1 extra turn, then it will grant Cyrene the Ripples of Past Reverie state, enhancing the Basic ATK and locking her out of using her Skill for the remainder of the fight. It also increases Cyrene's and her memosprite's CRIT Rate by 50% permanently.

This initial cast of her Ultimate will also produce a short cutscene during which all other allies' Ultimates will be activated, meaning they now are able to use their Ultimates immediately if you choose. This works for special Energy pools like Phainon, Acheron, Feixiao, and Castorice.

This then gives you a context menu where you select one of the eligible characters to receive a unique buff to them. This includes all of the Chrysos Heirs, as well as the Remembrance Trailblazer, and also herself but with a special condition.

While she needs to get to 24 Recollection to cast it for the first time, the actual Ultimate use itself only consumes 12 Recollection, meaning it is possible to 'double-tap' the Ultimate, able to apply 2 of the unique Chrysos buffs immediately upon gaining access to the Ultimate for the first time.

All subsequent uses of the Ultimate will cost 12 Recollection. Reaching 24 Recollection for the first time will also dispel all debuffs that are on Cyrene, so you won't need to worry about being unable to act.

Talent

Hearts Gather as One

Enhance

Lv. 1

Energy gain: 0

Break: -

When combat begins or after Cyrene takes action, other ally characters under any state and their memosprites gain "Future." When ally targets with "Future" take action, they consume "Future" to grant Cyrene 1 "Recollection" point(s). When Cyrene has 24 "Recollection" points, her Ultimate can be activated, and all debuffs on her are dispelled. When she has 12 "Recollection" points while in the "Ripples of Past Reverie" state, her Ultimate can be activated. After reaching the maximum, "Recollection" points can overflow to a maximum of 27 points. While Cyrene is on the field, increases DMG dealt by all ally targets by #1[i]%.

Lastly, Cyrene's Talent states that upon entering combat, or after Cyrene takes action (her turn, specifically), other ally characters under any state and their memosprites gain Future. When allies with Future take action, they consume the Future status to give Cyrene 1 point of Recollection. As mentioned before, this Talent also provides a 20% DMG boost to allies while Cyrene is on field.

Cyrene's Memosprite

As a Remembrance unit, Cyrene has a memosprite as well. Unlike other memosprites, it's technically not a separate entity. When it's summoned, it will have 0 SPD, will not appear on the Action Order, and is considered Out-of-Bounds, meaning it cannot be actively targeted by anyone.

It has Max HP equal to 100% of Cyrene's Max HP, and any change in Cyrene's HP will be reflected in the memosprite's. Having it on the field will increase both of their Max HP by 24%, and the initial summoning will cleanse all Crowd Control effects from allies.

It's pretty much cheating at being a memosprite by becoming the memosprite. While Cyrene is on the field, ally DMG dealt increases by 20%, this coming from her Talent.

Cyrene's Major Traces
A2Major trace

Child of Remembrance

When a teammate's memosprite is summoned, it gains ‘Future.’ ‘Future’ held by memosprites cannot be consumed.
A4Major trace

Ripples Across Time

When there are 1/2/3 Chrysos Heir(s) or Remembrance Path character(s) aside from Cyrene in the team, Cyrene gains 2/3/6 ‘Recollection’ point(s) at the start of combat.

A6Major trace

Causality in Trichotomy

When Cyrene's SPD is at 180 or higher, increases all allies' DMG dealt by 20%. Then, for each point of SPD exceeded, increases Cyrene and ███'s Ice RES PEN by 2%, counting up to a maximum of 60 exceeded SPD points.

Her Bonus Abilities are extremely useful and here's what they do:

  • A2 states that when a teammate's memosprite is summoned, it gains the Future status. Future that is held by memosprites cannot be consumed, essentially meaning that every single memosprite action (but not including Joint ATKs) will grant 1 point of Recollection for Cyrene.
  • A4 says that when there are 1/2/3 Chrysos Heir(s) OR Remembrance characters aside from Cyrene in the team, Cyrene gains 2/3/6 Recollection points at the start of combat. This should be always active ideally, because believe me, you need the starting boost to Recollection if you want to get Cyrene's first Ultimate off in a timely manner. Ignore the part about Remembrance characters; every Remembrance character currently in the game is a Chrysos Heir, and any future ones won't be considered as Chrysos Heirs, so this is just a redundant effect.
  • A6 - When Cyrene's SPD is 180 or higher, all allies' DMG dealt increases by 20%. For each point of SPD that exceeds 180, Cyrene and her memosprite get 2% Ice RES PEN, up to a maximum of 120% (bruh) at 60 points of overcap. It's nice to have her at the breakpoint for the teamwide damage, but going over that is tricky because you'll be sacrificing HP to achieve that, and she's not a damage dealer. 200 SPD is a very powerful breakpoint as we'll see later, but again it can be difficult to reach. But hey, Divergent Universe does exist, I suppose.
Cyrene's Minor Traces
HP
HP
+10%
CRIT DMG
CRIT DMG
+37.3%
Speed
Speed
+9

Chrysos Synergies

Since the buffs are quite extensive, we have added them all in separate tabs - switch between them to check how Cyrene buffs them!

Aglaea

Aglaea

Anaxa

Anaxa

Castorice

Castorice

Cerydra

Cerydra

Cipher

Cipher

Cyrene

Cyrene

Dan Heng • Permansor Terrae

Dan Heng (PT)

Hyacine

Hyacine

Hysilens

Hysilens

March 7th • Evernight

March 7th - Evernight

Mydei

Mydei

Phainon

Phainon

Trailblazer • Remembrance

Trailblazer (RMC)

Tribbie

Tribbie

Memosprite Talent

Ode to Genesis

Support

Lv. 1

Energy gain: 0

Break: -

Effective for the entire battle. When used on Trailblazer (Remembrance), increases Trailblazer (Remembrance)'s ATK by a value equal to #1[i]% of ███'s Max HP, and increases Trailblazer (Remembrance)'s CRIT Rate by a value equal to #2[i]% of ███'s CRIT Rate. This effect also applies to Mem. After Trailblazer (Remembrance) uses Enhanced Basic ATK in this battle, ███ immediately gains 1 extra turn and automatically uses "Minuet of Blooms and Plumes." If the target was defeated before this ability is used, it will be used on newly appeared enemy targets instead.
Skill Review

This is good for dealing extra damage in the fight when paired with a unit that you're likely going to be paired with VERY often. The Remembrance Trailblazer is one of the only ways to truly expedite the accumulation of Cyrene's Recollection for non Remembrance teams without massively disrupting the flow of combat for the other members of the party. It's still pretty scuffed, but it's something you'll likely need to learn and become comfortable with if you don't want to completely suffer with the process of the initial Recollection stacking.

Also, this technically unlocks main DPS Remembrance Trailblazer, but I really don't know about that one, chief, let's leave that to the professional masochists to figure out first, yeah?

Memosprite Talent

Ode to Romance

Support

Lv. 1

Energy gain: 0

Break: -

One-time effect. When used on Aglaea, causes Aglaea to gain "Romantic" and immediately stacks Garmentmaker's Memosprite Talent's SPD Boost effect to its max. After Aglaea or Garmentmaker uses an attack, consumes "Romantic" and regenerates 70 Energy. Increases DMG dealt by Aglaea and Garmentmaker by #2[i]%, and ignores #1[i]% of the target's DEF, lasting until Aglaea exits the "Supreme Stance" state.
Skill Review

This is another way to address E0 Aglaea's lacking Energy economy, and it's much appreciated. The overall buff is very impressive for increasing damage, and can be extended by refreshing her Ultimate before it ends. It doesn't really offer much flexibility in team-building though, as you're just replacing one unit and the rest are still set in stone due to Aglaea's absurd Energy requirements, and since you're likely to be replacing the Remembrance Trailblazer, the gain you get is actually less than you may expect since you're losing on the many benefits provided by Robin.

Memosprite Talent

Ode to Passage

Support

Lv. 1

Energy gain: 0

Break: -

Effective for the entire battle. When used on Tribbie, causes DMG dealt by Tribbie to ignore #1[i]% of the enemy's DEF. When Tribbie launches Follow-up ATK and triggers the Additional DMG from Tribbie's Zone, it further deals 1 instance(s) of Additional DMG.
Skill Review

Considering Tribbie is already one of the best supports in the game ever, it probably makes sense that Cyrene's unique buff to her is underwhelming. It's NOT bad, definitely not, but it's not as impactful as many of the other Odes Cyrene provides. Really, a big reason to want to go for Cyrene in the first place is that she'll be replacing Tribbie in the team comp, letting Tribbie be free to go to the non Chrysos Heir teams that so desperately want her. If that's you, then you don't need to care about the power of this Ode since you're unlikely to ever see it. For the rest of you, damage is damage, so y'know.

Memosprite Talent

Ode to Strife

Support

Lv. 1

Energy gain: 0

Break: -

One-time effect. When used on Mydei, removes all Crowd Control debuffs inflicted on him. And if Mydei is in the "Vendetta" state, he automatically uses 1 instance of "Godslayer Be God" without consuming Charge. Mydei's CRIT DMG increases by #1[i]% during this attack. If the target gets defeated before the use, then it will target the newly arriving enemy targets instead. If Mydei is not in the "Vendetta" state, then advances Mydei's action by 100%.
Skill Review

Mydei's is particularly noteworthy for being just kinda way stronger when compared to almost every other unique Ode buff, like, this is almost certainly an interaction that makes Cyrene his best support, especially if you have Eidolons on Mydei. Getting an instantaneous free GBG is an insane boost to damage, and it even has an extra bit of CRIT DMG attached too. This is extremely worth paying attention to if you're a Mydei enjoyer.

The other part of the effect is completely worthless, however. If Mydei isn't in Vendetta by the time Cyrene has her Ultimate, you have done something fundamentally wrong, and — actually I'm not even sure that's possible under normal gameplay scenarios. Just disregard this part of the buff.

Memosprite Talent

Ode to Life and Death

Support

Lv. 1

Energy gain: 0

Break: -

Effective for the entire battle. When used on Castorice, "Newbud" can overflow up to 200%. When summoning Netherwing, consumes all overflowed "Newbud," increases the DMG multiplier of the DMG dealt by #1[i]% for every 1% of overflow value consumed when the summoned Netherwing triggers the ability effect of its Talent, "Wings Sweep the Ruins." If there are 2 enemy target(s) on the field or fewer when summoned, the DMG multiplier additionally increases by #2[i]% when summoning.
Skill Review

This reads to be very impressive indeed, but it functionally serves as a way to prevent the loss of Newbud due to overcapping, something that can indeed happen with the premium Castorice team, or for particularly vertically invested Castorices. This is something I'll touch on a bit later, as it lets me segue nicely.

For regular Castorices, in practice this only ends up being a small boost to damage in those low target scenarios when the full buff is unlocked, becoming a lot less valuable when you're against more than 2 targets. In these cases, it becomes a lot less worthwhile to hold off on summoning Netherwing just to accumulate overcharge, as you end up delaying other beneficial effects that trigger off of Netherwing exploding.

It is however, still a very nice quality of life change that allows you to potentially hold off on summoning Netherwing to account for changes in the fight, such as waiting to clear a straggler from the current wave, or waiting until after the rest of your team (namely Hyacine and Evernight) nuke down some fodder to allow Netherwing to really destroy things when summoned.

Memosprite Talent

Ode to Reason

Support

Lv. 1

Energy gain: 0

Break: -

One-time effect. When used on Anaxa, recovers 1 Skill Point(s) for allies and allows Anaxa to take action immediately. Increases the number of Skill DMG instances by 3 for 1 turn. The next time Anaxa uses his Basic ATK or Skill, he gains "True Knowledge": Increases the ATK of all Erudition Path characters by #1[i]% and Skill DMG dealt by #2[i]% until the start of Anaxa's next turn.
Skill Review

If you're wondering whether this works with Cerydra's Peerage buff, it absolutely does. Timing Coup de Main to occur alongside this Ode buff will result in Anaxa using his Skill 4 times, as expected, but with each of the Skill uses having 8 Bounces instead of the usual 5, resulting in a hilarious 32 Skill Bounces. Man is just orchestrating a light show at that point.

The unexpected The Herta buff in the form of the Erudition specific damage bonuses is certainly nice, but extremely difficult to make use of in practice, since Cyrene is also not really helping The Herta to achieve her gameplan, certainly not as impressively as someone like Tribbie. Perhaps in future this'll be easier to utilise, but there's every possibility that this Ode's effects will be better spent on some shiny new Erudition in the 4.X saga.

Memosprite Talent

Ode to Sky

Support

Lv. 1

Energy gain: 0

Break: -

When ███ uses Memosprite Skill, causes Hyacine to gain 2 stacks of "Ode to Sky." When used on Hyacine, regenerates #2[i] Energy for Hyacine. When Hyacine has "Ode to Sky" and is providing healing, additionally increases the healing value for Little Ica's Memosprite Skill by an amount equal to #1[i]% of the healing value this time. After Hyacine uses Skill/Ultimate, consumes 1 stack of "Ode to Sky."
Skill Review

The Ode to Sky effect is obtained whenever Cyrene's memosprite uses its Memo Skill, meaning that you technically never need to target Hyacine with the Ultimate at all, and just passively gain and recover the Ode to Sky stacks as Cyrene launches Memo Skills.

Each stack is only consumed when Hyacine herself acts, but the healing increase is so laughably high that it borders on illegal; you'll get people throwing hackusations in showcases if they don't know what Cyrene does for Hyacine. This affects everything that Hyacine and Ica want to be doing, and it not only results in extra healing, but also more damage for Little Ica's Drill that pierces the heavens™ thanks to an increased damage tally, and also substantially more Newbud generation for Castorice.

The 24 Energy when used directly on Hyacine is the cherry on top for when you really want to ensure maximum Irate Ica uptime.

Memosprite Talent

Ode to Trickery

Support

Lv. 1

Energy gain: 0

Break: -

Effective for the entire battle. When used on Cipher, increases the DMG dealt by Cipher by #1[i]%, and decreases the DEF of the "Patron" by #2[i]% and the DEF of enemy targets other than "Patron" by #3[i]%.
Skill Review

This is an impressive boost to Cipher's already immaculate debuffing capabilities. There's just one problem with it... Cipher isn't really the first pick for most of the true 'best-in-slot' teams with Chrysos Heirs, since the spot is usually highly contested based on the other supplementary effects those supports give. Cipher is much more frequently used in non Chrysos Heir teams as one of the trio of top tier Quantum supersupports due to her SP positivity and damage accumulation.

If you want to use her with Chrysos Heirs, this is an excellent way to do so, but it's unlikely you'll want to if you already have the best team setup ready to go, and it's also unlikely you'll bunch Cyrene and Cipher together for a non Chrysos Heir team just to get the benefits of this Ode.

Memosprite Talent

Ode to Worldbearing

Support

Lv. 1

Energy gain: 0

Break: -

Effective for the entire battle. After it is used on Phainon, Phainon gains 6 "Coreflames" as well as "Eternal Ignition" when Transforming. When Transforming, if "Coreflame" exceeds 12, for each point in excess, Khaslana's CRIT DMG increases by #1[i]%, up to #2[i]%. While "Eternal Ignition" persists, increases Khaslana's CRIT Rate by #3[i]%. After the extra turns are depleted, the Transformation does not end, but refreshes all of Khaslana's extra turns and gains 4 point(s) of "Scourge." At the start of Khaslana's extra turns, Khaslana consumes an amount of HP equal to 15% of his current HP. After using an attack, deals 5 instances of Additional DMG, with each instance dealing Fire Additional DMG equal to #4[i]% of Khaslana's ATK to one random enemy.
Skill Review

This is an amazing lore-accurate buff with lots of flavour that ends up being highly confused in practice. This is designed to let Phainon truly shine as the main character in your team, never needing to exit his Ultimate after some initial setup, and getting to carry all those initial buffs into infinity. The 6 Coreflames she gives are pointless because Cyrene's first Ultimate will already activate everyone else's Ultimates, so it's literally just there for the CRIT DMG boost that could have been unconditional.

Because it IS conditional, it can literally only ever be maxed out by an E6 Phainon, since that is the only time that you can hold a maximum of 18 Coreflames; before then you only get 15 max, so your cap on the CRIT DMG boost is actually 36% which is a lot less impressive.

The unending Khaslana Transformation is indeed epic, and the HP drain is only Current HP, meaning it's not able to kill you outright. Combined with the Max HP recovery inherent to Khaslana, you can keep yourself more topped up than not, but your overall survivability is still a bit lower than without this Ode. The extra Fire DMG instances are almost purely cosmetic, and the 4 points of Scourge upon using the finisher attack is not a bonus; when you enter Phainon's Ultimate, you always get 4 points of Scourge to lead with his Meteor, so all this is saying is that you are not losing any Meteor opportunities due to the Eternal Ignition.

As mentioned by the asterisk, if you die in the Ultimate, you need to work your way back into the Ultimate as normal, and without the usual setups Phainon uses without Cyrene, this is nothing short of agonising — so much so, that it is often better to just reset the fight if you ever leave the Ultimate in this way, as you have no way to guarantee the survival of your teammates, and the build up to the next Transformation will take several more Eternal Recurrences.

If you are expecting to die, you can of course try to keep 12 Recollection on hand, but if you look me dead in the eye and say your plan involves factoring in your primary damage dealer dying midway through, I am sorry to say that I am not going to take you seriously. The combination as a whole is underwhelming and I am unconvinced.

Memosprite Talent

Ode to Time

Support

Lv. 1

Energy gain: 0

Break: -

Effective for the entire battle. After it is used on Evernight, increases DMG dealt when Evey uses the Memosprite Skill "Dream, Dissolving, as Dew" by #1[i]%. After Evernight uses a Skill/Ultimate, additionally gains 1 "Memoria" point(s). The CRIT DMG boost effect provided by the Skill is further increased by an amount equal to #2[i]% of Evernight's CRIT DMG.
Skill Review

18% DMG is not very high, but on that nuclear warhead of a jellyfish, it is nothing to scoff at. The CRIT DMG sharing from Evernight's Skill is also increased to be a new maximum of 36%, which is the much more noteworthy buff.

Evernight benefits from these all by herself, but it's not like she really needs the help, and her existing teams are already pretty baller when she's in the main DPS position.

However, these are extremely potent buffs for the premium Castorice team in which Evernight is the supporting sub DPS; giving this amount of extra CRIT DMG to the whole team's memosprites is fantastic, especially considering the Ode buff that both Hyacine and Castorice receive from Cyrene, and this is the situation in which you should really pay attention to the synergy.

Memosprite Talent

Ode to Law

Support

Lv. 1

Energy gain: 0

Break: -

Effective for the entire battle. After using on Cerydra, increases the CRIT DMG of the character with "Military Merit" by #1[i]%. After Coup de Main ends, Cerydra immediately gains 1 point(s) of Charge.
Skill Review

This functionally makes Peerage activate at 5 points of Charge instead of 6, after the first use of the fight. This is... rather unimpressive compared to some of the other buffs, but the big difference is that Cerydra is heavily present in at least two Chrysos Heir teams (Phainon, Anaxa) and now even a third thanks to Cyrene's Ode for Mydei being really damn strong. This means she's going to be getting a surprising amount of use out of this otherwise meagre Ode.

Over the course of a fight, this can end up being activated a lot of times, granting you far more double-Skills than you would otherwise be able to get, and especially with Mydei now, timing it to get a double GBG is a lot easier, and it's just... Chef's kiss.

Memosprite Talent

Ode to ██

Support

Lv. 1

Energy gain: 0

Break: -

After Cyrene has gained "Recollection" from each different teammate (other than ███), when ███ uses "Minuet of Blooms and Plumes," it additionally deals 1 instance of Ice DMG equal to #1[i]% of ███'s Max HP to one random enemy. After Cyrene uses her Ultimate or when ███ is summoned, ███ immediately gains 1 "Story." When "Story" reaches 3 points, ███ consumes all "Story" points to immediately gain 1 extra turn and automatically use "Minuet of Blooms and Plumes."
Skill Review

That's a lot of words for such a simple effect. Let's make this as monosyllabic as possible: First Ult gives 2 stacks; from that point on, the Ult gives 1 stack. When at 3 stacks, the stacks are used up and you launch a big wide blast.

Why use lot word when few word do trick. Maybe I should do every review like this...

Oh also, you get more Bounces on the attack for each unique Recollection you collect (besides herself and... herself), and this includes memosprites, meaning you're capped at 3 extra Bounces in non Remembrance teams, but can reach up to 6 extra Bounces if everyone else is a Remembrance unit.

Memosprite Talent

Ode to Time

Support

Lv. 1

Energy gain: 0

Break: -

When ███ uses Memosprite Skill, grants "Ode to Earth" to Dan Heng • Permansor Terrae, and the next 3 attack(s) of "Souldragon" deals Additional DMG of the "Bondmates" Type, equal to #1[i]% of the "Bondmates" Shield Effect. When Dan Heng • Permansor Terrae holds "Ode to Earth," the "Bondmate" deals #2[i]% more DMG. When used on Dan Heng • Permansor Terrae, additionally advances Souldragon's action by 100%. The Souldragon's next action gains the enhance effects of Dan Heng • Permansor Terrae's Ultimate and the Shield Effect provided by Souldragon is 150% of its original Shield value. Does not consume the enhancement Charge of Dan Heng • Permansor Terrae's Ultimate.
Skill Review

Ah you thought this was just for Hyacine? Yeah, no, apparently Dan Heng gets this weird effect as well that relies on Cyrene's Memo Skill getting used to refresh the buff effect as well.

A pretty much permanent 24% DMG to the Bondmate is exceptional, since it's again coming from the sustain slot of the team, and giving extra Enhanced attacks to Souldragon leads to quite significant damage increases, and the increased shield strength is just the cherry on top, but really it's just not that necessary since Permansor Terrae is already just kinda insane on his own.

Dan Heng also has a similar issue to Cipher where he's not actually used on all the Chrysos Heir teams. It's not as pronounced as Cipher, since Dan Heng is pretty frequently seen on the ATK scaling teams, but he's unlikely to show up for any of the HP scalers, since they all prefer Hyacine's Light Cone — I mean, Hyacine.

Memosprite Talent

Ode to Ocean

Support

Lv. 1

Energy gain: 0

Break: -

One-time effect. When used on Hysilens, Hysilens gains "Flowing Warmth." After Hysilens uses an attack, consumes "Flowing Warmth" and regenerates 60 Energy for this unit. In this battle, increases DMG dealt by Hysilens by #2[i]%. After Hysilens uses Basic ATK/Skill to attack enemies, causes the DoT currently applied on the attacked enemy targets to immediately produce DMG equal to #2[i]%/#1[i]% of the original DMG.
Skill Review

This is similar to the Ode that Aglaea gets, granting Energy after attacking. This mechanism is in place to prevent Energy overcap immediately, due to Cyrene's first Ultimate activating all allies' Ults too.

120% DMG is a very funny number, and getting to Detonate DoTs on every attack you do is very powerful indeed, but how useful is it really? You mustn't forget that Cyrene is occupying a slot in the team, which means that at least one other DoT character isn't going to be present (usually Black Swan, at least for now).

This also means that Cyrene is only really being brought to the team for Hysilens, and that can definitely feel quite wasteful, especially since Cyrene's Ultimate only gives a meagre 40% DMG boost to a non Chrysos Heir. Perhaps pairing Hysilens with Dan Heng and Cyrene can let the two of them have their benefits and make it work well, and then have Kafka supporting from the final slot as the main Detonator before Cyrene's first Ultimate.

It is definitively good, but it is also definitely a lower level of power when compared to the other DPS Odes.

Eidolons

Now let's check Cyrene's Eidolons and how they improve her performance.

Cyrene's Eidolons
E1

Epics, Born on a Blank Slate

Eidolon 1

When ███ triggers the Memosprite Skill "Ode to ██" while using "Minuet of Blooms and Plumes," gains 6 "Recollection" point(s) and increases the number of bounces for this attack by 12.

E2

A Tomorrow in Thirteen Shades

Eidolon 2

When entering combat, additionally gains 12 "Recollection" point(s). For each different ally character that gains the Memosprite Skill buff from ███, the DMG multiplier of the True DMG dealt by ally targets via the Skill's Zone increases by 6%, up to a max increase of 4%.

E4

Please Write On, With a Smile

Eidolon 4

Each time after ███ uses "Minuet of Blooms and Plumes," the Bounce DMG multiplier of the triggered Memosprite Skill "Ode to ██" increases by 6%in the current battle and can be stacked up to 24 times.

E6

Remembrance, Sung in Ripples ♪

Eidolon 6

When Cyrene uses her Ultimate for the first time, all allies' actions advance by 100%. Each time when ███ triggers the Memosprite Skill "Ode to ██" and uses "Minuet of Blooms and Plumes," based on the number of times it has been triggered, gains the following effects:

  • 1 time: When ███ is on the field, reduces all enemy targets' DEF by 20%.
  • 2 times and more: Advances all allies' actions by24%.
Eidolons reviewed:
  • E1 - Significantly boosts her personal DMG, and offers additional Ultimate Charges, though this does not address her primary weakness. Her personal DMG outside of Castorice/Evernight team is minimal; don't expect this to change much, if at all. For the additional Ultimate Charges, her main issue is still getting her first Ultimate, whereas this Eidolon Ultimate refund is only after she has used her Ultimate multiple times. Not recommended to stop at Eidolon 1, only get this if going for Eidolon 2.
  • E2 - Grants her much faster access to her Ultimate, and doubles her True DMG buff up to 48%. For some teams, this Eidolon is very powerful, helping Cyrene to use her Ultimate within a much more reasonable timeframe as her Ultimate Charge generation is slow outside of Mono-Remembrance teams. Recommended early investment stopping point.
  • E4 - Enables her Main DPS potential after a long period of ramp up. Can increase her each Bounce instance from 60% of her HP to 204% after ~24 Ultimates.
  • E6 - Transform her first Ultimate into a mini-Robin Ultimate with a teamwide 100% Action Advance, and permanently decreases all enemies' DEF by 20% after the initial 2 Ultimates. Then, every three Ultimates will trigger a teamwide 24% Action Advance.

Relics and Light Cones

Recommended Main and Substats
Body
HP
HP%
/
CRIT DMG
CRIT DMG
Feet
Speed
Speed
Planar Sphere
HP
HP%
/
Ice DMG
Ice DMG
Link Rope
HP
HP%
Substats:

SPD (until 180/200) > Crit Rate > Crit DMG > HP%

For Castorice/Evernight teams, can aim for damaging stats as follows: SPD > CRIT Rate to 50% > CRIT DMG / HP%


Recommended Relic Sets

1

(2)

Increases SPD by 6%.

(4)

When the wearer uses their Ultimate on an ally, SPD for all allies increases by 12% for 1 turn(s). This effect cannot be stacked.

(2)

Increases SPD by 6%.

(4)

When using Skill or Ultimate on one ally target, increases the ability target's CRIT DMG by 18%, lasting for 2 turn(s). This effect can stack up to 2 time(s).

General best-in-slot for Cyrene as it not only helps her achieve her high SPD goals but is also very efficient to farm.

2

(2)

Increases CRIT Rate by 8%.

(4)

After the wearer uses Basic ATK or Skill, if the wearer's memosprite is on the field, increases Max HP of the wearer and their memosprite by 24%, and increases all allies' DMG by 15% until the wearer's next Basic ATK or Skill.

If not aiming for 200 SPD, and you can hit 180 SPD comfortably with this set, then World-Remaking Deliverer is her best-in-slot for team damage but requires her Ult for the buff to be activated.

Recommended Planetary Sets

1

(2)

Increases the wearer's Energy Regeneration Rate by 5%. When the wearer's SPD reaches 120 or higher, the wearer's action is Advanced Forward by 40% immediately upon entering battle.

Best-in-slot for Cyrene as it helps her ramp up problems at the start of battle, allowing for 3 turns in 150 AV without having to reach 200 SPD.

2

(2)

Increases the wearer's CRIT Rate by 8%. While the wearer's memosprite is on the field, increases all allies' SPD by 8%. This effect cannot be stacked.

Increases all allies' SPD by 8% when the memosprite is on the field, but her memosprite is only active post Ultimate which takes a while to generate. Can be used to hit 200 SPD post Ultimate, but other Remembrance units can use it instead.

Recommended Light Cones

1

Increases the wearer's SPD by 18/21/24/27/30%. When the wearer's memosprite uses a Memosprite Skill on an ally, gains "Blank," which increases DMG taken by all enemies by 10/12/14/16/18%. When the wearer's memosprite uses a Memosprite Skill on an enemy, gains "Verse," which increases CRIT DMG of all allies by 16/19/22/25/28%. When the wearer's memosprite has both "Blank" and "Verse," increases the effects of "Blank" and "Verse" by 60/65/70/75/80%.

Source: Event Warp (limited)

Cyrene's signature offers a large SPD increase to help her reach 180 SPD and decent team amplification effects, mostly for CRIT-scaling teams. Increases allies' CRIT DMG by 25.6% and enemies' DMG Taken by 16% after using her initial Ultimate charges.

2

Increases the wearer's SPD by 18/21/24/27/30%. When the wearer uses Basic ATK, Skill, or Ultimate, consumes all allies' HP equal to 1/1.3/1.5/1.7/2.0% of their current HP and additionally deals 1 instance of Additional DMG of the wearer's memosprite Type equal to 250/312.5/375/437.5/500% of the total consumed HP to the attacked target after the next attack launched by the wearer's memosprite. The total HP consumed is then reset. When the wearer's memosprite uses Memosprite Skill, increases the DMG taken by all enemies by 18/22.5/27/31.5/36% for 2 turn(s). The same types of effects cannot stack.

Source: Event Warp (limited)

Can be especially useful in Castorice/Evernight teams, although the Vulnerability debuff cannot stack from equipping this Light Cone on multiple allies.

3

Increases the wearer's SPD by 6/7.5/9/10.5/12%. After the wearer uses Skill, increases the DMG dealt by all allies by 8/10/12/14/16%, lasting for 3 turn(s).

Source: Herta's Store

Perfectly fine F2P option on Cyrene for the SPD to reach her threshold but the downside is that Cyrene cannot reactivate the buff after using her Ultimate.

Signature vs Eidolons

Are you wondering whether you should pull for Cyrene Eidolons or her Light Cone? Then this section is for you!

Cyrene E2 > Cyrene S1 > Cyrene E1

  1. Cyrene E2 - Gives her 12 additional Recollection stacks at the start of battle, helping Cyrene to use her Ultimate within a much more reasonable timeframe. For teams that do not have other Remembrance allies, it is recommended to aim for Eidolon 2 before her S1.
  2. Cyrene S1 - S1 offers strong DMG amplification especially in CRIT-scaling teams, and helps her with reaching SPD thresholds, though it lacks utilities like giving her faster access to her Ultimate. Teams that can recharge her Ultimate reliably through memosprites can consider the Light Cone before Eidolons.
  3. Cyrene E1 - Gives 6 Recollection points after the first 2 Ultimates and then every third Ultimate, which can be especially useful with One-time effect triggers like Mydei and Anaxa. However, her main weakness with slow Ultimate charging rate outside of Mono-Remembrance teams still remain, as this refund is only after she gets her initial Ultimate. Only go for E1 if aiming for E2, not recommended to stop at E1.

Synergy

Teams

Aglaea Team

Mydei Team

Cerydra
Cipher
Tribbie
Sunday
Amplifier

Castorice Team

March 7th • Evernight
Trailblazer • Remembrance
Tribbie
Amplifier

Anaxa Team

Cerydra
Trailblazer • Remembrance
Sunday
Amplifier

Phainon Team

Hysilens Team

Evernight Team

Trailblazer • Remembrance
Cipher
Tribbie
Amplifier

What's Next?

That's the end of the early impressions article for Cyrene and we hope you did enjoy it! As we mentioned in the introduction section, full Cyrene guide will be released and placed on her profile once she's properly available in the game and then she will be also added to our tier list.

Till then!

Cyrene