To learn more about Karen check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Karen check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Teams
Profile
Plop Bomb
Type: S1 (Normal) | Cost: 1 | Amount: 2
Emergency Response
Type: S2 (Normal) | Cost: 2 | Amount: 1
Quick Reload
Type: S2 (Derivative) | Cost: 2 | Amount: -
Loola Bomb
Type: S2 (Derivative) | Cost: 3 | Amount: -
Garden
Type: Ultimate (Normal) | Cost: 5 | Amount: 1
Requirements: Cooldown: 30 seconds.
Whenever a Green card is played, reduces the cooldown by 5 seconds.
Adrenaline
Type: Major
Battle Spirit
Type: Minor
Critical Volley
Type: Major
Plop Bomb
Type: Minor
Vitality
Type: Major
Loola Bomb
Type: Minor
Special Dose
Type: Major
Garden
Type: Minor
Cheer
Awakening 1
Extra Magazine
Awakening 2
Battle Will
Awakening 3
Energizing Pill
Awakening 4
Hardening Dose
Awakening 5
Patience Pays
Reso 1
Specialty Goods Trading
Reso 4
Review
The Healer of the "Commando Team". Much like Shizuru and Julian, most of her damage will come from her auto-attacks. She has a surprisingly high and consistent healing output, given her rarity, which then synergizes with Julian's passives that benefit from allies being alive.
Her Awaken 4 and 5 add significant utility to her kit, with buffs that stack to increase basic attacks by 10% up to +100% and DEF by 3% (no ceiling) every time she uses her healing card.
Strong and consistent healing despite her low rarity.
Decent utility with her Awakenings, giving stackable [Basic Attack] damage and DEF every time she heals.
If not used on teams that benefit from [Basic Attack] damage, she loses most of her utility.
Requires Awakening to unlock full potential.
General Performance (Global)
Best Teams
The teams below come from our Teams database and showcase ANY team with Karen present within in all content available in the game.
Charlotte Budget
Mode: Combat
★★★
★
★
A non-cost heavy Charlotte team, Rachel for great cost generation and heals. Whereas Arcana and Tara are used for redrawing used cards, mainly red cards. There is also Karen, who specifically heals Wind allies.
For more information about team building, check the guide below:
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