To learn more about Tara check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Tara check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Teams
Profile
Plumed Feather
Type: S1 (Normal) | Cost: 2 | Amount: 2
Trusty Companion
Type: S2 (Normal) | Cost: 1 | Amount: 2
Bladefeather
Type: Ultimate (Normal) | Cost: 4 | Amount: 1
Requirements: Draw 7 Red cards.
Red Supremacy
Type: Major
Battle Spirit
Type: Minor
Burn My Boat
Type: Major
Plumed Feather
Type: Minor
Vitality
Type: Major
Trusty Compnanion
Type: Minor
Fire Feather
Type: Major
Bladefeather
Type: Minor
Law of Jungle
Awakening 1
Reliable Aid
Awakening 2
Battle Will
Awakening 3
Ablaze Feather
Awakening 4
Ready to Go
Awakening 5
Culinary Arts
Reso 1
Pet Food Management
Reso 4
Review
Tara is a Physical DPS who synergizes with teams with lots of red cards, especially if the main carry has expensive skills. She has cheap cards, can retrieve discarded cards and her draw mechanic prioritizes Red cards with high costs, buffing them with +30% DMG if Tara is at Awakening 2 or above.
This combo works with Ultimates as well, turning Tara into a good companion to slot into a team centered around a hypercarry and let them spam their best card over and over. Due to the constant Draws, it's also recommended to bring a Cost support alongside Tara.
Great companion for Red-focused hypercarries.
Has low cost on her own cards.
Helps cycle the deck faster.
Low personal DPS.
Lacks elemental interactions.
The fast cycling of expensive cards adds the issue of needing a Cost support to keep up.
General Performance (Global)
Best Teams
Tara teams aren't available yet. They will be added soon.
For more information about team building, check the guide below:
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