
To learn more about Jolt check the sections below. Use the tabsto quickly switch to the kind of information you're looking for.
Profile
All stats shown below are for max level, fully upgraded character, but without any Modules or Shells equipped. The yellow number shows the combined stats, the white number shows the base stats, and the green number shows the stats gained from Prowess.
14188
10853 + 3335
898
680 + 218
1853
1302 + 551
137
122 + 15
18%
10% + 8%
182%
150% + 32%
0%
0% + 0%
0%
0% + 0%
Voltza Trickster
Cooldown: -
Tags: Single DMG, Slow
Think you can catch lightning? Jolt deals 280% damage to a single enemy with a 100% base chance to inflict a 1-turn [SPD ↓] on the target. The Immortal Jolt: After Jolt takes a fatal attack, removes all effects applied to self, and enters the [J.O.L.T] state until the end of battle.
Level 2: Increases damage multiplier to 260%.
Level 3: Increases the chance of inflicting [SPD ↓] to 100%.
Level 4: Increases damage multiplier to 280%.
Level 5: Increases the Support chance while in [J.O.L.T] to 75%.
Hyper Thunder
Cooldown: 3
Tags: AoE, Purify, Shield
Too slow! I'm gonna catch you! Jolt purifies 1 debuff(s) from all allies, then deals 2 hit(s) of 160% damage to all enemies, increasing damage based on the target's lost HP percentage, with damage increasing by 0.5% for every 1% HP the target has lost. After the attack, Jolt applies a 1-turn Shield equal to 40% of the damage dealt by this attack to all allies.
Level 2: Increases damage multiplier to 140%.
Level 3: Increases [Shield] ratio to 40%.
Level 4: Increases damage multiplier to 160%.
Level 5: Increases the damage boost against low-HP targets to 0.5%.
Planetary Surge
Cooldown: 3
Tags: AoE, DEF ↓, Health Lock
Run while you can. Thunder is coming! Jolt deals 3 hit(s) of 120% damage to all enemies. The 1th hit has a 100% base chance to inflict a 2-turn [DEF ↓] on each target. Each hit also destroys Max HP equal to 35% of the damage dealt.
Level 2: Increases damage multiplier to 110%.
Level 3: Increases the chance of inflicting [DEF ↓] to 100%.
Level 4: Increases damage multiplier to 120%.
Level 5: Increases [Health Lock] ratio to 35%.
Prowess 1
Increases Basic ATK, DEF and HP by 5%.
Prowess 2
CRIT Rate +8%
Prowess 3
Increases Basic ATK, DEF and HP by 5%.
Prowess 4
CRIT DMG +12%
Prowess 5
Increases DMG Dealt by an additional 10% and decreases DMG Taken by an additional 10%.
Review
This character's ratings aren't available yet because they're either not released yet or we're testing them. Stay tuned!
Jolt review isn't available yet. It will be added soon!
Jolt pros & cons aren't available yet. They will be added when the character is released.
Build
For Early Game build tips when it comes to what modules and Shells to use before you start farming Red rarity, check our dedicated guide:
Builds for this character aren't available yet.
PVP builds aren't available yet. They will be added soon.
Best stats aren't available yet. They will be added soon.
Best Shell Passives aren't available yet. They will be added soon.
Skill Priority isn't available yet. It will be added soon.
Teams
Jolt teams aren't available yet. They will be added soon.