Foreword

Guides

Grim Pursuit is a mode where you have to kill a boss, well 10 different bosses. Furthermore, each boss stage is split into different difficulties and the difficulties change based on the boss, for example: Jacques has Basic and Hard difficulties available while NicoNana has Nightmare, Hell and Inferno difficulties.

The main reward from the mode are Shells that are equivalent of weapons in Etheria: Restart. Progressing through the various bosses - and their difficulties - will unlock higher rarity Shells that can drop. Different bosses drop different Shells, so you have to choose wisely which one do you want to farm. You will also get a single RGB Summon Ticket when you clear a stage for the first time.

Grim Pursuit - Early Bosses

In this guide, we will go over the first 4 bosses - Jacques, Shadowrunner, Apate and Kururu - that are unlocked early on. They are quite easy to beat with a lot of teams, so making dedicated guides to them isn't needed.

Use the tabs below to switch to a different boss.

Jacques Overview
  • Boss Name: Jacques.
  • Element: Reason.
  • Challenge Type: Grim Pursuit.
  • Difficulty Tiers: Normal → Hard.
  • Key Threats: AoE and Single target attack.
Shell Drops
Agent Lizard
Agent Lizard
Red Comet
Red Comet
Scorpion Queen
Scorpion Queen
Abilities
Avian Torrent

Jacques gathers lightning at the spear tip, dealing 320% damage with a 100% chance to inflict a 2-turn [DEF-].

How to counter?
  • Easiest is to Taunt him, however the damage is fairly low and shouldn’t be a threat to your team as long as your HP remains high.
Winged Doom

Jacques gathers lightning at the spear tip, dealing 550% damage to all enemies.

How to counter?
  • Shields and DEF Up mitigate the damage the best, but a strong source of healing to recover after the blow can also be enough.
Vermilion Skyruler

After each action, follows up on a random enemy, dealing 400% damage; for every 2% HP the target loses, damage increases by 1% and permanently increases Jacques' SPD by 6%.

How to counter?
  • Either take down Jacques fast enough that he cannot stack, or focus on a defensive playstyle to reduce damage taken and keep your HP high at all times, diminishing the potency of his self buff.
Team Compositions Tips

As the first Shell boss, Jacques is designed to be faced by a vast range of units, lacking both the punch and the resilience of later bosses:

Team Examples
Team 35

Jacques #1

Content: Grim Pursuit || Team type: F2P || Time: -

Comments

Lian can be replaced by any DPS.

Team 36

Jacques #2

Content: Grim Pursuit || Team type: F2P || Time: 1-2m

Comments

Lian can be replaced by any DPS or a Healer if you struggle to survive.

Shadowrunner Overview
  • Boss Name: Shadowrunner.
  • Element: Odd.
  • Challenge Type: Grim Pursuit.
  • Difficulty Tiers: Normal → Hard.
  • Key Threats: DoTs.
Shell Drops
Teacher Owl
Teacher Owl
Unbridled Science
Unbridled Science
Phantom Cat
Phantom Cat
Abilities
Tide Vortex

Shadowrunner shoots water balls at a single enemy, dealing 3 hit(s) of 150% damage, with a 50% chance each to inflict 1 stack(s) of 5-turn [DoT].

How to counter?
  • Heal over Time (HoT), recurring Shields and Purify/Immunity trivialize both mechanics,
Phantom Ferry

Shadowrunner summons a Phantom Ferry to strike all enemies, dealing 360% damage and decreasing Turn Meter by 30%; and there is also a 100% chance to inflict 1 stack(s) of 5-turn [DoT]. If the target has 4 or more stacks of DoT, ignores resistance and inflicts 1-turn [Stun].

How to counter?
Team Compositions Tips

Much like Jacques, Shadowrunner is a simple, introductory boss. The mechanics are easy to counter or even ignore entirely depending on your roster:

Team Examples
Team 37

Shadowrunner #1

Content: Grim Pursuit || Team type: F2P || Time: 1-2m

Comments

Lian can be replaced by any DPS (or Tiamat if you have her).

Team 38

Shadowrunner #2

Content: Grim Pursuit || Team type: F2P || Time: 1-2m

Comments

-

Apate Overview
  • Boss Name: Apate.
  • Element: Odd.
  • Challenge Type: Grim Pursuit.
  • Difficulty Tiers: Normal → Hard.
  • Key Threats: Petrify and Max HP reduction.
Shell Drops
Budo Panda
Budo Panda
Tamamo Doji
Tamamo Doji
White Gale
White Gale
Abilities
Card Trick

Apate throws cards, dealing 600% damage to a single target with a 50% chance to inflict 1-turn [Petrify] and a 100% chance to inflict 3 stack(s) of [Joker's Mark].

  • [Petrify]: Target cannot take action, and the CD will not automatically reset at the end of the unit's turn.
  • [Joker's Mark]: Target cannot take action, and the CD will not automatically reset at the end of the unit's turn.
How to counter?
  • Taunt, Immunity and/or Cleanse are your friends to counter both of Apate’s debuffs.
Mirage Magic

Apate throws multiple cards, dealing 450% damage to all targets with a 50% chance to dispel 1 buff(s) and a 20% chance to inflict 1 turn(s) of [Petrify], then resolves all [Joker's Mark]; every 1 stack(s) resolved permanently reduces the target's Max HP by 6%; afterward, guaranteed to inflict 4 stack(s) of [Joker's Mark].

How to counter?
  • On top of the previously mentioned effects, try to focus more on beating the boss quickly rather than stalling and bring Debuffs rather than buffs preferably.
Team Compositions Tips

Apate should only trouble you if you entirely ignore any defensive utility, so make sure to bring some form of utility to greatly simplify the fight:

Team Examples
Team 39

Apate #1

Content: Grim Pursuit || Team type: F2P || Time: 1-2m

Comments

Lingluo and Freya are both excellent and perform better than Sania, allowing you to more easily bring non-Hollow Units. Instead of Tsutomu you can use any DPS.

Kururu Overview
  • Boss Name: Kururu.
  • Element: Hollow.
  • Challenge Type: Grim Pursuit.
  • Difficulty Tiers: Normal → Hard.
  • Key Threats: AoE Nuke.
Shell Drops
Star
Star
Reason
Reason
Mermaid Princess
Mermaid Princess
Abilities
Venomous Spike

Fires energy spikes at the allied unit with the highest ATK, dealing 3 hit(s) of 140% damage, each with a 50% chance to inflict a 2-turn [ATK-].

How to counter?
  • Cleanse and Immunity are still the best to counter Debuffs, while Taunt is also effective to protect your carry DPS;
Infinite Depths

Kururu emits an energy wave to impact all enemies, dealing 3 hit(s) of 120% damage.

How to counter?
  • AoE Shields and Heals, as well as DEF Up can all deal with this attack quite effectively;
Furious Tsunami

Kururu summons a powerful tsunami, dealing 480% damage to all enemies; if there are jellyfish that exist, detonates all surviving jellyfish, with each dealing 600% damage to all enemies.

How to counter?
  • AoE Damage to take out the jellyfish, otherwise this nuke is by far the hardest hitting attack you face in the early game;
Furious Tsunami

Kururu summons 4 jellyfish at the beginning of the turn, and he gains a permanent [Power Cache] while jellyfish are present.

  • [Power Cache]: With his jellyfish companion alive, Kururu gains a permanent Immunity aura and takes 90% less damage. This effect cannot be dispelled.
How to counter?
  • Same as Furious Tsunami, make use of your AoE Units to quickly dispatch the jellyfish then the boss is free.
Team Compositions Tips

Kururu’s an easier Boss than it looks, simply because all of his threatening abilities and effects are dependent on the jellyfish being alive. Kill them quickly and the fight suddenly doesn’t feel like a Boss encounter anymore:

Team Examples
Team 40

Kururu #1

Content: Grim Pursuit || Team type: F2P || Time: 1-2m

Comments

-

Team 41

Kururu #2

Content: Grim Pursuit || Team type: Generic || Time: 1-2m

Comments

-

Other Grim Pursuit Boss Guides

Below you can check all Grim Pursuit Boss guides: