To learn more about Dinah check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Dinah check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Teams
Profile
All stats shown below are for max level, fully upgraded character, but without any Modules or Shells equipped. The yellow number shows the combined stats, the white number shows the base stats, and the green number shows the stats gained from Prowess.
14341
10992 + 3349
756
551 + 205
1315
872 + 443
122
110 + 12
18%
10% + 8%
150%
150% + 0%
32%
0% + 32%
0%
0% + 0%
Dinah skills currently show the 'maxed' description by default (so it includes the level up effects already). We will update the descriptions to be in-line with level 1 as soon as possible!
Blade Mastery
Cooldown: 0
Tags: Steal Turn Meter, Single DMG
The blade pierces through the void; Dinah deals 240% damage to a single enemy with a 40% chance to steal 25% Turn Meter.
Level 2: Increases damage multiplier to 220%.
Level 3: Increases the chance of Turn Meter Steal to 25%.
Level 4: Increases damage multiplier to 240%.
Level 5: Increases the chance of Turn Meter Steal to 40%.
Blade Torrent
Cooldown: 3
Tags: DMG Boost, Single DMG
Dinah sees through enemy openings, dealing 2 hit(s) of 140% damage to a single enemy, with each hit having a 80% chance to inflict 2 stack(s) of [Erosion]; if the target doesn't have [Erosion], increases inflicted stacks to 3.
[Erosion]: When taking the next CRIT damage, consumes 1 stack(s), causing this hit to additionally deal true damage equal to 60% of the attacker's ATK, and increases the attacker's Turn Meter by 10%. Dual Thorn Dinah cannot trigger this effect.
Level 2: Increases damage multiplier to 130%.
Level 3: Increases the chance of inflicting [Erosion] to 80%.
Level 4: Increases damage multiplier to 140%.
Level 5: If successfully inflicted on a target who has no [Erosion] effect, increase the stacks of [Erosion] inflicted to 3 stacks.
Pristine Cleaver
Cooldown: 4
Tags: Debuff, DEF-, Vulnerable
Nothing should have flaws, just as no enemy should escape in battle: Dinah deals 4 hit(s) of 70% damage to all enemies, with each hit having a 40% chance to inflict a 2-turn [DEF-]; if the target already has [DEF-], instead has a 25% chance to inflict a 2-turn [Vulnerable]; if the target already has [Vulnerable], instead has a 40% chance to inflict 2 stack(s) of [Erosion].
[DEF-]: Decreases DEF by 60%.
[Vulnerable]: Increases DMG Taken by 30%.
[Erosion]: When taking the next CRIT damage, consumes 1 stack(s), causing this hit to additionally deal true damage equal to 60% of the attacker's ATK, and increases the attacker's Turn Meter by 10%. Dual Thorn Dinah cannot trigger this effect.
Level 2: Increases damage multiplier to 65%.
Level 3: Increases the chance of inflicting [Erosion] to 35%.
Level 4: Increases damage multiplier to 70%.
Level 5: Reduces Skill CD by 1 turn(s).
Dinah dupes information aren't available yet. They will be added soon!
Review
Dinah review isn't available yet. It will be added soon!
Dinah pros & cons aren't available yet. They will be added when the character is released.
Dinah ratings aren't available yet. It will be added soon!
Build
Dinah best Modules aren't available yet. They will be added soon.
Dinah best Stats aren't available yet. They will be added soon.
Dinah best Shells aren't available yet. They will be added soon.
Dinah Skill Investment Order information aren't available yet. They will be added soon.
Teams & Synergies
Dinah best Teams aren't available yet. They will be added soon.
Dinah best Synergies aren't available yet. They will be added soon.
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