LingluoBuild and Guide

Character
Introduction

Lingluo is a SSR character from the
Odd
Odd element who is part of the Doki Entertainment faction. The character is also known by the Cantus Maris title.

To learn more about Lingluo check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Lingluo check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Teams

Profile

Stats (Lvl 50)

All stats shown below are for max level, fully upgraded character, but without any Modules or Shells equipped. The yellow number shows the combined stats, the white number shows the base stats, and the green number shows the stats gained from Prowess.

HP
HP

18930

15164 + 3766

DEF
DEF

924

619 + 305

ATK
ATK

1007

711 + 296

SPD
SPD

140

125 + 15

CRIT Rate
CRIT Rate

10%

10% + 0%

CRIT DMG
CRIT DMG

150%

150% + 0%

Effect ACC
Effect ACC

0%

0% + 0%

Effect RES
Effect RES

32%

0% + 32%

Skills
Skill 1

Whirlpool

Cooldown: 0

Tags: Single DMG, Single Heal, Purify

Ocean waves echo, whale song resonates; Lingluo deals 240% damage to a single enemy and heals the 2 allies with the lowest HP percentage for 15% of their Max HP.

Rock Star: Before each healing, has a 85% chance to purify 1 debuff(s) from the target: if the target has no debuffs, has a 85% chance to apply a 2-turn [Whale Prayer].

Level 2: Increases damage multiplier to 240%.

Level 3: Increases healing effect to 15% of the target's Max HP.

Level 4: Increases the chance of purifying or applying [Whale Prayer] to 85%.

Level 5: Increases the duration of [Whale Prayer] to 2 turn(s).

[Whale Prayer]: When the turn starts, recovers 5% of Max HP, up to 5 stacks.

Skill 2

Echo Symphony

Cooldown: 3

Tags: AoE Heal

Lingluo heals all allies 2 times for 20% of their max HP each time and extends all allies' buffs by 1 turn.

Level 2: Increases the healing effect to 16%.

Level 3: Increases the healing effect for all ally units to 12%.

Level 4: Increases the healing effect to 20%.

Level 5: Increases the healing effect for all ally units to 16%.

Skill 3

Perfect Soundwave

Cooldown: 4

Tags: AoE Heal, Immunity

Music plays as Lingluo offers praise through song; applies a 1-turn [Immunity] on all allies, then heals all allies 2 times for 16% of their Max HP each time; for each buff the target has, the healing effect increases by an 20%, up to 60%.

Level 2: Increases healing effect to 13% of the target's Max HP.

Level 3: Increases the healing boost for each different buff to 20%.

Level 4: Increases healing effect to 16% of the target's Max HP.

Level 5: Reduces Skill CD by 1 turn(s).

[Immunity]: Cannot receive any Debuff effects, CD+, or Turn Meter reduction.

Dupes
P1

Prowess 1

Increases Basic ATK, DEF and HP by 5%.

P2

Prowess 2

Healing Done +10%

P3

Prowess 3

Increases Basic ATK, DEF and HP by 5%.

P4

Prowess 4

Effect RES +12%

P5

Prowess 5

Increases DMG Dealt by an additional 10% and decreases DMG Taken by an additional 10%.

Review

Ratings
T0

Generic PVE

T0

Aurora

T0.5

DokiDoki

T4

Terrormaton

T1

Nether Quarry

T0.5

PVP

Review

SSR Lingluo is a fantastic healer for both PVE and PVP. She has a 1-turn AOE [Immunity] on her S3 - that prevents all debuffs - while also doing massive healing on that skill. She can extend allies’ buffs through her S2 and - of course - do more healing.

What allows Lingluo to really gain value is her Passive [Rock Star]: This passive has a 75% chance to purify 1 debuff from the ally before healing them, which also works with [Heal over Time] and [Whale Prayers], the healing component of her passive. With a cleanse, an Immunity buff extension, and amazing heals, Lingluo is an all-around really good healer.

Lingluo works fantastically for stall comps with units like Tiamat, allowing her to get extra stacks of her unique buff while keeping the whole team alive.

Keep in mind, however, that Lingluo has no built-in tool to add protection like shields or extra defense to the team and can only recover lost HP, making one-hit nukers very efficient against her. On top of that, beware of units that can inflict [Wound] or [Passive Block] on your team, as you won’t be able to heal. 

Pros & Cons
Pros

  • Heals, more heals, and even more heals,

  • Team-wide Immunity,

  • Can passively cleanse debuffs from the team.

Cons

  • Has no damage mitigation - she is a purely reactive healer.

Build

Early Game Builds

For Early Game build tips when it comes to what modules and Shells to use before you start farming Red rarity, check our dedicated guide:

Best Builds (Generic)

1

Before the owner takes action, empowers the owner Animus to increase their healing by 35% for 2 turn(s). If the healed target's HP Percentage is below 75%, additionally applies a 1-turn [Heal Over Time] to them.

An alternative healing choice to Fortissimo that grants a 35% healing output boost buff for 2 turns and causes their healing abilities to apply a 1-turn heal over time on allies healed below 75%. The heal over time heals for 15% of the target's max HP. Offers more active bonuses than Fortissimo.

If your Lingluo is struggling to keep the team alive or you have to counter a heal based mechanic such as Aurora's Cursed Shield this Shell will be Lingluo's best choice.

Best Module Sets:

  • 12 set:
    Matrix
    Swiftrush
    >
  • 8 set:
    Matrix
    Cure
    >
    Matrix
    Bulwark
    >
    Matrix
    Wellspring
    >
  • 6 set:
    Matrix
    Evolguard
    >
    Matrix
    Colossguard
    >

2

Before the owner takes action, empowers the owner Animus to increase their healing by 35% for 2 turn(s). If the healed target's HP Percentage is below 75%, additionally applies a 1-turn [Heal Over Time] to them.

An alternative healing choice to Fortissimo that grants a 35% healing output boost buff for 2 turns and causes their healing abilities to apply a 1-turn heal over time on allies healed below 75%. The heal over time heals for 15% of the target's max HP. Offers more active bonuses than Fortissimo.

Alternative to the traditional 12/8/6 a 12\12 swiftrush\timeweave build can prove to be very good in long fights as well.

Best Module Sets:

  • 12 set:
    Matrix
    Swiftrush
    >
  • 12 set:
    Matrix
    Timeweave
    >
    Matrix
    Bloodbath
    >
    Matrix
    Unbreakable
    >

3

For every 3 actions accumulated by enemy units, increases the owner's Turn Meter by 35%, and can be triggered up to 1 times per turn.

Grants the wearer a 35% gauge boost for every 3 enemy actions that occur, once per turn. A solid choice for Supports in content that sees multiple enemies acting per one turn of the wearer. Loses value against singular enemies or enemies that move slowly or not at all (due to control effects).

Allows Lingluo to more easily keep pace with absurdly fast PVE enemies while also having strong utility in PVP to cut in on enemy Turn Orders. Unfortunately cannot run a 6P Speed Inferno set.

Best Module Sets:

  • 12 set:
    Matrix
    Swiftrush
    >
  • 8 set:
    Matrix
    Cure
    >
    Matrix
    Strive
    >
    Matrix
    Wellspring
    >
  • 6 set:
    Matrix
    Evolguard
    >
    Matrix
    Etherplague
    >

4

For every 3 actions accumulated by enemy units, increases the owner's Turn Meter by 35%, and can be triggered up to 1 times per turn.

Grants the wearer a 35% gauge boost for every 3 enemy actions that occur, once per turn. A solid choice for Supports in content that sees multiple enemies acting per one turn of the wearer. Loses value against singular enemies or enemies that move slowly or not at all (due to control effects).

Alternative to the traditional 12/8/6 a 12\12 swiftrush\timeweave build can prove to be very good in long fights as well.

Best Module Sets:

  • 12 set:
    Matrix
    Swiftrush
    >
  • 12 set:
    Matrix
    Timeweave
    >
    Matrix
    Bloodbath
    >
    Matrix
    Unbreakable
    >

5

After the main body's turn, a Follow-up Attack on the main target dealing 240%+4200 damage, applies [SPD+] for 3 turns to the main Animus, applies and increases their Turn Meter by 25%.

Widely used and incredibly potent all-around supportive option, granting a 25% gauge boost on use as well as [SPD+] boost with 100% uptime. It also deals decent damage when used. Possesses most of the best supportive matrixes, further adding to its flexibility and wide use cases. Loses most of its value when used in teams that already have a team member granting the [SPD+] buff with good uptime.

A top tier option for Lingluo when played in teams that don't already have easy access to a Speed buff from characters like Lily. Will allow Lingluo to cycle much more quickly while also having excellent Speed based Matrix Set options. However, this Shell loses much of its potency if its Speed buff is already provided for.

Best Module Sets:

  • 12 set:
    Matrix
    Swiftrush
    >
  • 8 set:
    Matrix
    Cure
    >
    Matrix
    Bulwark
    >
    Matrix
    Wellspring
    >
  • 6 set:
    Matrix
    Swiftsmite
    >
    Matrix
    Evolguard
    >

6

After the main body's turn, a Follow-up Attack on the main target dealing 240%+4200 damage, applies [SPD+] for 3 turns to the main Animus, applies and increases their Turn Meter by 25%.

Widely used and incredibly potent all-around supportive option, granting a 25% gauge boost on use as well as [SPD+] boost with 100% uptime. It also deals decent damage when used. Possesses most of the best supportive matrixes, further adding to its flexibility and wide use cases. Loses most of its value when used in teams that already have a team member granting the [SPD+] buff with good uptime.

Alternative to the traditional 12/8/6 a 12\12 swiftrush\timeweave build can prove to be very good in long fights as well.

Best Module Sets:

  • 12 set:
    Matrix
    Timeweave
    >
    Matrix
    Swiftrush
    >
  • 8 set:
    Matrix
    Swiftrush
    >
  • 6 set:
    Matrix
    Swiftsmite
    >
Best Builds (PVP)

1

Before the owner takes action, if the owner has any debuffs, dispels 3 debuff(s) and increases their Effect RES by 25% for every 1 debuff(s) dispelled, lasting for 2 turn(s).

A PVP-focused shell option offering a triple cleanse and up to 75% Effect RES for 2 turns at turn start with a 4-turn cooldown. A solid option for characters who need to ensure they aren’t taken out of the fight by stuns, freezes, or other debilitating effects on their opening turn.

Best Module Sets:

Coming soon!

2

Triggers when the main body takes DMG greater than 25% of Max HP within a turn, healing the main body for 25% Max HP and increasing Turn Meter progress by 35%.

A strong personal sustain option for characters, granting them a 25% max HP restore and 35% gauge boost upon taking hits within a single turn greater than 25% of their max HP (on a 2-turn cooldown). Has situational use in PVE but shines the most in PVP, granting your teams extra healing and gauge boost on a semi-frequent cooldown.

Best Module Sets:

Coming soon!

3

When the owner Animus is about to die, halves their current Turn Meter, removes all effects on them, recovers 60% of their Max HP, and puts them into a 1-turn [Iced] state.,

The cooldown of the skill can't be reduced.

Allows the wearer to cheat death once every 6 turns. Upon dying, they will instead recover 60% HP and enter a special state, becoming immune to turn meter reductions, debuffs, buffs, and also gaining 200% increased DEF until the start of their next turn. A powerful option for keeping vulnerable high-value units alive in PVP.

Best Module Sets:

Coming soon!

Best Stats
Generic Stats:
Main Stat 1
HP% > DEF% >
Main Stat 2
HP% > DEF% >
Main Stat 3
HP% > DEF% >
Substats:

Speed > HP% > DEF% >

Best Shell Passives
Generic Shell Passives:
Slot 1
DEF% = HP% > HP = DEF
Slot 2
SPD = Healing%
Slot 3
Synergy > Damage Reduction
  • Slot 1: Choose one of HP or DEF that suits the style of play and build you're aiming for.
  • Slot 2: SPD is generally best but Healing% can also be a valid and sometimes even more powerful choice, especially in fights where raw healing has high value like Aurora.
  • Slot 3: Synergy is best as it amplifies damage dealt by allies. As an alternative all three Damage Taken related passive can work on Lingluo.
Skill Priority
Skill Priority (PVE)
S1 > S2 > S3
Skill Priority (PVP)
-

Teams

Best Teams

The teams below come from our Teams database and showcase ANY team with Lingluo present within in all content available in the game.

Team 1

Aurora Hell #1

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 2

Aurora Hell #2

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 3

Aurora Hell #3

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 4

Aurora Hell #4

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 5

Aurora Hell #5

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 6

Aurora Hell #6

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 7

Aurora Hell #7

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 9

Aurora Inferno #1

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 10

Aurora Inferno #2

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 11

Aurora Inferno #3

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 12

Aurora Inferno #4

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

Can replace Yeli by Rosa.

Team 13

Aurora Inferno #5

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 14

Aurora Inferno #6

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 16

Aurora Inferno #8

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 17

Aurora Inferno #9

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 18

Aurora Inferno #10

Content: Aurora || Team type: Generic || Time: 0-1m

Comments

-

Team 19

Aurora Inferno #11

Content: Aurora || Team type: Generic || Time: 1-2m

Comments

Can replace Diting by Yeli.

Team 20

Aurora Inferno #12

Content: Aurora || Team type: Generic || Time: 0-1m

Comments

Diting can replace Liliam.

Team 21

Aurora Inferno #13

Content: Aurora || Team type: Generic || Time: 0-1m

Comments

Lily can replace Dinah.

Team 23

Aurora Inferno #15

Content: Aurora || Team type: Generic || Time: 0-1m

Comments

-

Team 35

DokiDoki Inferno #3

Content: DokiDoki || Team type: Generic || Time: 2-3m

Comments

-

Team 53

Terrormaton Hell #1

Content: Terrormaton || Team type: Generic || Time: 1-2m

Comments

-

Team 111

NicoNana Inferno #1

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 117

NicoNana Inferno #7

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 145

Hoyan Inferno #2

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 161

Rengokutsu Inferno #3

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 165

Rengokutsu Inferno #7

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 166

Rengokutsu Inferno #8

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 167

Rengokutsu Inferno #9

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 176

Khloros Inferno #4

Content: Grim Pursuit || Team type: Generic || Time: 1-2m

Comments

-

Team 181

Khloros Inferno #9

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 189

Helkid Inferno #7

Content: Grim Pursuit || Team type: Generic || Time: 1-2m

Comments

Non Burst setup.

Team 190

Helkid Inferno #8

Content: Grim Pursuit || Team type: Generic || Time: 1-2m

Comments

Non Burst setup.