Resonance SolsticeIlonaBuild and Guide

Character

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Introduction

Best guide and build for Ilona from Resonance Solstice. Ilona is a SSR rarity character from the Offense class and
Physical
Physical elements, who belongs to the B.C.R.L. faction. Their position in combat is Rear.

To learn more about Ilona check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

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Profile

Review

Teams

Profile

Cards
Card Image

Lock-on Sniping

Type: S1 (Normal) | Cost: 1 | Amount: 4

[Lock-on] the target and precisely snipes them, dealing damage once.​
DMG: 2500% (Physical).​

[Lock-on]: All subsequent attacks, including [Basic Attack], will focus on the locked-on target.

Card Image

Optical Camo

Type: S2 (Normal) | Cost: 2 | Amount: 2

Activates Optical Camo and becomes [Invisible] for 10 second.

[Invisible]: Renders the target invisible, making them untargetable for attacks, with the duration refreshes upon stacking.

Card Image

Sniping Mode

Type: Ultimate (Normal) | Cost: 4 | Amount: 1

Enter Sniping Mode for 12 seconds.​
During this period, Ilona gains [Hyperarmor].​
Whenever a Red card is used, launches a sniping shot that deals damage to an enemy once and [Penetrate] the target.​
While [Lock-on Sniping] is in effect, using additional [Lock-on Sniping] will make [Tactical Dog] launch 1 [Tactical Missile], dealing damage to [Lock-on] enemies over 1 hits.​
[Tactical Missile] is considered [Explosive].
[Tactical Dog] is considered a [Mech Unit].
DMG: [Snipe]: 2500% (Physical). [Tactical Missile]: 4500% (Physical).

Requirements: Cooldown: 32 seconds.
When you obtain a Red card, reduces the cooldown by 4 seconds.

[Hyperarmor]: During [Hyperarmor], dispels and gains immunity to crowd-control effects.

[Penetrate]: Attacks can penetrate enemy units.

[Lock-on]: All subsequent attacks, including [Basic Attack], will focus on the locked-on target.

Resonance
R1

Ballistics

Type: Major

Ilona's sniping has a 20% chance to deal double DMG.
R1.5

Battle Spirit

Type: Minor

Increases own [Basic Attack] DMG by 5/50%.
R2

Silent Reaper

Type: Major

When Ilona is [Invisible], increase ATK by 1% per second. This effect stacks.
R2.5

Lock-on Sniping

Type: Minor

[Lock-on Sniping] DMG increases by 5/50%.
R3

Vitality

Type: Major

HP +35%
R3.5

Optical Camo

Type: Minor

When Ilona's [Invisible], the trigger rate of [Ballistics] +1/10%.
R4

Lock-Ons

Type: Major

After using [Lock-on Sniping], add 1 [Lock-on Sniping] from the Deck to your hand.
R4.5

Sniping Mode

Type: Minor

[Sniping Mode] DMG increases by 3/30%.
R5

Tactical Strike

Type: Major

[Sniping Mode] fires an additional [Tactical Missile].
Awakening
A1

Enhanced Bullet

Awakening 1

Ilona's snipe attacks inflict [Injure].
[Injure] increases the target's final DMG taken by 15% for 5 seconds.
A2

Lethal Gum

Awakening 2

After using [Optical Camo], draws 2 cards, prioritizing Red ones.
A3

Battle Will

Awakening 3

ATK +150
DEF +150
HP +15%
A4

Spectral Strike

Awakening 4

When any ally is [Invisible], directly unleashes a [Tactical Missile].
A5

Breath Holding

Awakening 5

The duration of [Sniping Mode] is extended by 3s.
Under [Sniping Mode], the trigger rate of [Ballistics] is increased by 30%.
Profession Skills
Reso 1

All at Once

Reso 1

Initial success rate +2.0% for each Bargain.
Reso 4

Raise Price Skills

Reso 4

Raise Price success rate +1.0%.
Reso 5

Raise Price Skills +

Reso 5

Raise Price success rate +2.0%.
Stats (Max)
HP
63920
DEF
564
ATK
827.2

Review

Review

Ilona is an incredible single-target DPS.,Her lock-on sniper skill makes her focus on a single target unless changed or defeated. During Sniping Mode, she becomes an AOE machine capable of decimating multiple targets; however, she only attacks whenever a Red card is used.

Playstyle and Key Mechanics

Ilona’s playstyle revolves around dealing AOE wipes during her Sniping Mode. It is crucial to draw multiple red cards and great cost generation to fully utilize her.

  • Starting with [Lock-on Sniping], this is a red card that precisely snipes a target. After using this card, Ilona will now focus on that target till it is neutralized.

  • Next is [Optical Camo], a very simple defensive card that makes her [Invisible] for 10 seconds, making her untargetable.

  • Lastly, her Ultimate [Sniping Mode], Ilona will assume a stance and will only attack whenever a red card is used; she can still use [Optical Camo] while in this stance. Using [Lock-on Sniping] will now summon a [Tactical Dog] and will launch [Tactical Missile] whenever she uses another [Lock-on Sniping].

Investment

Ilona doesn't really have much damage increase with her Awakening; however, it is good to have her at Awakening 2 simply for the convenience. The rest are just bonuses.

  • Awakening 1 - Ilona’s snipe attacks now inflict [Injure], making targets take more final DMG, a really great upgrade as it also benefits the team.

  • Awakening 2 - Her blue card [Optical Camo] can also draw 2 cards, and will prioritize red ones, making card cycling faster and will help her proc more shots while in sniping mode.

  • Awakening 4 - When an ally turns [Invisibile], she will immediately trigger a [Tactical Missile], great for partnering with someone who can use [Invisibile] or have equipment that has [Invisible] affixes.

  • Awakening 5 - [Sniping Mode] duration is now extended to 15 seconds and has increased trigger rate for [Ballistics] (Resonance 1).

Resonance
  • Resonance 1 - Incredible damage bump being a Resonance 1, makes it an easy upgrade considering the small resource cost.

  • Resonance 2 - Whenever she is [Invisible], she increases her ATK per second.

  • Resonance 4 - A great upgrade helping thin out the deck and deal more damage during [Sniping Mode] by making her red card [Lock-on Sniping] draw more [Lock-on Sniping] from the deck.

  • Resonance 5 - [Sniping Mode]  will now fire an extra [Tactical Missile], significantly improving her damage output.

Synergies

❗ ❗ ❗ The Synergies mentioned here are merely samples. Taking their core mechanics as an example, you can use many other characters as replacements or other synergies. ❗ ❗ ❗ 

  • Connor - Great frontline unit, Ilona can help a Leader Connor to activate her Leader Skill, which unleashes AOE damage.

  • Shizuru - Helps draw red cards. Making it so that whenever Ilona is in [Sniping Mode], she does more damage.

  • Elliot - Great for retrieving used cards.

  • Stella - Can generate multiple red cards thanks to [TATAKAU].

Gear and Affixes

Some examples of overall good equipment choices for Illona. For specific picks, please check the respective teams.

Weapons:
  • UR Scorching Spike: Whenever [Ignite] is inflicted 8 times or [Blaze] is inflicted 4 times, inflicts [Wildfire].

  • SSR Unbewusstes Probe: Whenever you play a Red card of cost 3 or more, random enemy receive 3% less healing. This effect stacks up to a maximum of 75%.

  • SSR Volcano: [Ignite], [Blaze], [Wildfire], and [Inferno] dealt deal 25% more burning damage per second. This effect stacks.

  • SSR Severe Punishment: Deals 15% more Fire DMG.

  • SSR Ambition: [Slash] dealt deals 25% more damage. This effect stacks.

  • SR Viscera Collector MK 0: Using [Leader Skill] restores 0.4 Cost. This effect stacks.

  • R Gardener Multi-Tool: Playing a Red card increases ATK by 0.5%. This effect stacks.

  • R Mass Projector: Using [Leader Skill] increases ATK by 1.5%. This effect stacks.

Armor:
  • UR Lucid Dream Fiber: Wearer's Red cards heal the wearer for 2% of the damage dealt.

  • SSR Simulated Stars: Using [Leader Skill] restores 5% HP. This effect stacks.

  • SSR External Memory Matrix: Max damage taken per hit is 33% of Max HP.

  • SSR Mecha Armor: Whenever [Slash] / [Rend] inflicted by wearer deals damage, restores HP equal to 5% of the damage dealt.

  • SSR Black Rock Armor: Reduces wearer's final DMG taken by 10%. This effect stacks.

  • SSR High Dimension Construct: Generating a Black card restores 5% of Max HP. This effect stacks.

  • SR Resonance Fiber: When own skill card is used, restores 2% of Max HP.

Accessory:
  • UR Dawncloud Seal: Max Hand Size +1.

  • UR World Line ß Box: Draws a card whenever you encounter a wave of enemies, prioritizing wearer's skill cards.

  • SSR Mobius: Cards in your hand are replenished 0.25 seconds faster. This effect stacks.

  • SSR Divinity Seal: Gains 2 Cost at the battle's beginning. This effect stacks.

  • SSR Fengshui Tactical Drone: For every 8 cards used, increases ATK or DEF by 2%, up to a maximum of 50%.

  • SR Magic Spring: Restores 0.02 Cost per second. This effect stacks.

  • R Harrison Device: Playing a Yellow card restores 0.3 Cost. This effect does not stack.

Affixes
  • Using [Leader Skill] restores 0.2/0.3 Cost. This effect stacks.

  • Using [Leader Skill] restores 2/3% of own Max HP. This effect stacks.

  • Using [Leader Skill] increases own ATK by 0.5/1%. This effect stacks.

  • Increases own ATK by 1/3%. This effect stacks.

  • Increases own ATK by 10/30. This effect stacks.

  • Restores 0.01/0.02 Cost per second. This effect stacks.

  • Increases all own trigger rates by 1/5%. This effect stacks.

  • Playing a Red card increases own ATK by 0.2/0.5%. This effect stacks.

  • Increases final DMG dealt by 2/5%. This effect stacks.

  • Gains [Hyperarmor] for 1 second when using own skill cards. This effect stacks.

  • Becoming [Invisible] increases DEF by 0.2/0.4%. This effect stacks.

  • Becoming [Invisible] increases ATK by 0.2/0.4%. This effect stacks.

  • Wearer's [Penetrate] cards deal 3/5% more damage. This effect stacks.

Pros & Cons
Pros

  • During Sniping mode, attacks can hit all enemies on screen.

  • Has two tools to help with her survivability: [Hyperarmor] and [Invisibility].

  • Can passively draw Red cards.

Cons

  • Doesn't bring extra utility.

  • Doesn't synergize with any team archetype in particular.

Ratings
T2

General Performance (Global)

Best Teams

Best Teams

The teams below come from our Teams database and showcase ANY team with Ilona present within in all content available in the game.

Team 14

Connor Premium

Mode: Combat

About the team
Overall Rating

★★★

Complexity

★★

Team Cost

★★★★

Comment

This team highly focuses on bursting enemies with Connor’s Leader skill; it has a slow build-up up given you have to activate her Leader Skill twice before being able to use the AOE nuke. Once set up, the rest of the team will just reduce its cooldown by using Red Cards.

Team Code
Team 29

Ilona Infinite Sniping (Budget)

Mode: Combat

About the team
Overall Rating

★★★★

Complexity

★★

Team Cost

★★

Comment

This team aims to keep Ilona permanently at Sniping Mode and shooting with [Lock On] as often as possible. Thus, a fast cycling and lots of red cards are essential. This is the budget version.

Team Code
Team 30

Ilona Infinite Sniping (Premium)

Mode: Combat

About the team
Overall Rating

★★★★★

Complexity

★★★

Team Cost

★★★★

Comment

Similar to the budget version, the team aims to keep Ilona at Sniping mode and using [Lock On] as often as possible.
Having Stella and Nayuta in the team means a much faster cycling and card spamming, which can help in terms of DPS output from Livia and Achiwa as well.Not to mention, Nayuta's invisibility also buffs the target's ATK.
The only downside in this team is the lack of healing, so if you're struggling to survive, you may consider switching Nayuta or Stella for Arcana, Yoizuki, Arina or a healer of choice.

Team Code
Additional information

For more information about team building, check the guide below: