Zenless Zone Zero (ZZZ)Nangong YuBuild and Guide

Character
Introduction

Best guide and build for Nangong Yu from ZZZ (Zenless Zone Zero). Nangong Yu is an
S
rank character with the Ether attribute who belongs to the
Stun
Stun Specialty and who is part of the Angels of Delusion faction.

To learn more about Nangong Yu check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

Nangong Yu has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:

Update tracker

Last review/pros & cons update

Patch 2.7

Last build/calcs update

Patch 2.7

Last teams/synergies update

Patch 2.7

Last profile update*

March 27th, 2026

*Profile update means smaller edits to disk drives, stats or other things that don't require new calculations.

To learn more about Nangong Yu check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

SD/DA Analytic

Teams & Synergy

Calculation

Profile

Core skills
Core

Core Passive Prodigious Idol

Lv. 1

Nangong Yu's Anomaly Proficiency increases by 60.

When Nangong Yu's initial Anomaly Mastery exceeds 110, each point of initial Anomaly Mastery above that increases her Impact by 1.

When an enemy is Stunned, each time any character triggers an Abloom attack, a Disorder attack, or inflicts an Attribute Anomaly on the enemy, the enemy gains 1 stacks of Vibrato.

A single enemy can have up to 4 stacks of Vibrato.

If Vibrato reaches the maximum stacks and is afflicted with an Anomaly, or if the enemy has Vibrato and recovers from being Stunned, all Vibrato stacks will be cleared.

When Vibrato is cleared, if the enemy is suffering an Ether, Electric, Fire, Physical, or Ice Nangong Yu triggers an Abloom attack on the target, dealing an additional instance of Attribute Anomaly DMG equal to 720%, 360%, 900%, 63%, or 90%of the original Attribute Anomaly DMG. Each stack of Vibrato on the enemy increases this Abloom DMG ratio by an additional 25%. During the same Stun period, once Vibrato has been cleared, the enemy cannot gain Vibrato again.

When Nangong Yu's Basic Attack: Adorable Explosive Impact or EX Special Attack: The Unbearable Weight of Love hits an enemy, her Anomaly Buildup Rate increases by 17%, and her Daze dealt increases by 11%, and all squad members' DMG dealt increases by 13% for 30s. Repeated triggers reset the duration.

While in combat, Nangong Yu restores 3.8 Downbeats/s. When any squad member inflicts an Attribute Anomaly on an enemy, Nangong Yu restores an additional 12 Downbeats. This effect can trigger once every 6s.

Nangong Yu can hold up to 100 Downbeats, and starts with 30 Downbeats upon entering the battlefield.

Anomaly Mastery: 0

BASE ATK: 0

Core

Additional Ability Angel Captain

When another character in your squad is an Anomaly character or shares the same Faction:

Any squad member's attack against a Stunned enemy has 30% increased Anomaly Buildup Rate. Chain Attacks against a Stunned enemy have an additional 30% increased Anomaly Buildup Rate.
When any squad member Stuns an enemy, gain 2 stacks of Dance Prowess, up to a maximum of 2 stacks, lasting 15s. With Dance Prowess, when a heavy attack from Nangong Yu's EX Special Attack: The Unbearable Weight of Love, Basic Attack: Adorable Explosive Impact, or Quick Assist: Emergency Save hits an enemy that is both Stunned and affected by an Attribute Anomaly, 1 stack of Dance Prowess is consumed to trigger the special Disorder effect Polarity Disorder against all enemies who meet the conditions. This deals DMG equal to 25% of the original Disorder DMG, and triggers the previous squad member's Quick Assist. Polarity Disorder does not clear the target's Attribute Anomaly. If the skill fails to trigger Polarity Disorder, Dance Prowess will not be consumed. When Nangong Yu has Dance Prowess, the next time she switches to the field, she will immediately perform the first charged hit of Basic Attack: Adorable Explosive Impact, which will always trigger precise charging.
When any squad member Stuns an enemy, Nangong Yu's next EX Special Attack will not consume Energy. This effect lasts15s and can trigger once every 15s.
When Nangong Yu and Aria are in the same squad, if Aria's Basic Attack: Perfect Pitch heavy attack hits an enemy that is both Stunned and affected by an Attribute Anomaly, and Nangong Yu fully participates in the attack, 1 stack of Dance Prowess will also be consumed to trigger Polarity Disorder on the enemy.
When the third hit of Nangong Yu's Basic Attack: Adorable Explosive Impact or Ultimate: Meteor Shower hits an enemy, the enemy suffers Misstep. Under

Skills
Basic
Basic
Dodge
Dodge
Assist
Assist
Special
Special
qte
Chain
Core

Basic Attack: Shooting Star Step

Press to activate: Perform up to three attacks forward, dealing Ether DMG.

Lv. 1
1st-Hit DMG Multiplier
114.90%
1st-Hit Daze Multiplier
82.70%
2nd-Hit DMG Multiplier
136.90%
2nd-Hit Daze Multiplier
84.10%
3rd-Hit DMG Multiplier
263.80%
3rd-Hit Daze Multiplier
168.90%
Core

Basic Attack: Adorable Explosive Impact

Hold to launch a charged attack, dealing Ether DMG. Release the button at the right moment to trigger precise charging, increasing the Daze dealt by the skill by 20%. Nangong Yu can perform up to three hits. The second and third hits each must consume 50 Downbeats. After using a Chain Attack, Ultimate, or EX Special Attack, if enough Downbeats are available, hold to skip the first hit and directly perform the second and third hits, which always trigger precise charging. When Nangong Yu is the active character, Chain Attacks, Ultimates, and EX Special Attacks do not interrupt the combo count of Basic Attack: Adorable Explosive Impact. While charging the first hit, Anti-Interrupt Level increases and DMG taken decreases by 60%. While charging the second and third hits, the character is Invulnerable. During the dash phase of the first hit, enemy attacks can be Blocked. On a successful Block, the attack is treated as a precise charging attack. Character is invulnerable during all attacks.

Lv. 1
1st-Hit DMG Multiplier
104.00%
1st-Hit Daze Multiplier
44.00%
2nd-Hit DMG Multiplier
304.40%
2nd-Hit Daze Multiplier
210.80%
3rd-Hit DMG Multiplier
510.80%
3rd-Hit Daze Multiplier
410.80%
3rd-Hit (Coordinated) DMG Multiplier
587.50%
3rd-Hit (Coordinated) Daze Multiplier
431.40%
Core

Dodge: Natural Dancer

Press to activate. A quick dash dodge. Character is invulnerable while using this skill.
Core

Dash Attack: Spinning Meteor

Press during a dodge to activate: Deliver a quick attack forward, dealing Ether DMG.

Lv. 1
DMG Multiplier
190.70%
Daze Multiplier
25.70%
Core

Dodge Counter: Asteroid Waltz

Press during a Perfect Dodge to activate. Launch a series of attacks on the target, dealing Ether DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
355.30%
Daze Multiplier
256.70%
Core

Special Attack: The Weight of Love

Press to activate. Delivers a morning star attack, dealing Ether DMG.

Lv. 1
DMG Multiplier
83.50%
Daze Multiplier
70.70%
Core

EX Special Attack: The Unbearable Weight of Love

With enough Energy, press to activate. Delivers a morning star attack, dealing Ether DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
533.00%
Daze Multiplier
414.30%
Energy Cost
40
Core

Chain Attack: Comet Gravity

When a Chain Attack is triggered, select the character to activate: Launch a series of attacks forward, dealing massive Ether DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
798.20%
Daze Multiplier
236.50%
Core

Ultimate: Meteor Shower

When Decibel Rating is at Maximum, press to activate: Launch multiple attacks forward, dealing massive Ether DMG. Upon activating this skill, Nangong Yu activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. If Nangong Yu activates Ether Veil: Delusion Reprise again, the current Ether Veil: Delusion Reprise will first deactivate. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
2101.70%
Daze Multiplier
1196.10%
Core

Quick Assist: Emergency Save

When the active character is launched, press to activate. Launches a series of attacks on the target, dealing Ether DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
74.80%
Daze Multiplier
63.30%
Core

Defensive Assist: Perfected Choreography

When the character on field is about to be attacked, press to activate. Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.

Lv. 1
Light Defensive Daze Multiplier
271.30%
Heavy Defensive Daze Multiplier
342.80%
Chain Defensive Daze Multiplier
166.80%
Core

Assist Follow-Up: Improvised Performance

Press after a Defensive Assist to activate: Launches a series of attacks on the target, dealing massive Ether DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
535.80%
Daze Multiplier
399.20%
Mindscapes
M1

Lazy Spotlight

Mindscape 1

When EX Special Attack: The Unbearable Weight of Love or Basic Attack: Adorable Explosive Impact hits an enemy, the enemy's All-Attribute RES decreases by 18% for 40s. Repeated triggers refresh the duration. When entering the battlefield, Nangong Yu's Downbeat is restored to the maximum. In Investigation Zone Mode, this effect can trigger once every 180s.
M2

Painless Tears

Mindscape 2

Each stack of Vibrato's additional Abloom DMG ratio increase from Core Passive: Prodigious Idol increases by an additional 10%. The Stun DMG Multiplier provided by Additional Ability: Angel Captain increases by an additional 30%. When the active character's Chain Attack heavy attack hits an enemy that is both Stunned and affected by an Anomaly, it triggers Polarity Disorder, dealing DMG equal to 25% of the original Disorder DMG. Each enemy can only trigger this effect once during the same Stun period.
M3

Chips on the Scales

Mindscape 3

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
M4

Accomplice's Dance Step

Mindscape 4

Anomaly Proficiency increases by 40. The Anomaly Buildup of Basic Attack: Adorable Explosive Impact when hitting an enemy increases by 35%.
M5

Center Stage

Mindscape 5

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
M6

An Angel's Delusion

Mindscape 6

Nangong Yu's attacks deal 50% more Daze. When the enemy is not Stunned, each time any character triggers an Abloom attack, a Disorder attack, or inflicts an Attribute Anomaly on them, the enemy gains 1 stacks of Vibrato: Modified. When hit by the heavy attack of EX Special Attack: The Unbearable Weight of Love or Basic Attack: Adorable Explosive Impact, they gain 1 stacks of Vibrato: Modified. When hit by the heavy attack of Ultimate: Meteor Shower, they gain 2 stacks of Vibrato: Modified. Vibrato: Modified can stack up to 4 times. When the enemy becomes Stunned, all Vibrato: Modified stacks are cleared. When Vibrato: Modified is cleared, if the enemy is under an Ether, Electric, Fire, Physical, or Ice Anomaly, Nangong Yu triggers an Abloom attack on the target, dealing an additional instance of Attribute Anomaly DMG equal to 800%/400%/1,000%/70%/100% of the original Attribute Anomaly DMG. Each stack of Vibrato: Modified on the enemy increases this Abloom DMG ratio by an additional 25%. Vibrato: Modified cannot stack with Vibrato.
Stats (Level 60)

Nangong Yu Stats at level 60 (including Core passive bonuses).

Stat
HP
8373
Stat
DEF
622
Stat
ATK
746
Stat
CRIT Rate
5%
Stat
CRIT DMG
50%
Stat
PEN Ratio
0%
Stat
Impact
120
Stat
Anomaly Mastery
126
Anomaly Proficiency
93
Stat
Energy Regen
1.2
Voice Actors
ENG
-
JPN
-
CN
-
KR
-
Gallery

Nangong Yu images aren't available yet. They will be added soon!

Review

Ratings

This tier list assesses Agents (characters) based on their combat potential in Zenless Zone Zero’s most demanding contents - Deadly Assault (DA) and Shiyu Defense (SD). Please keep in mind Zenless Zone Zero is a skill-based game and each character has a different playstyle, difficulty level and even special tricks and combos. Zenless Zone Zero is also a team based game and it's only by combining both these factors to the highest level a character can reach optimal performance.

Support
T0

Endgame Modes

Pros & Cons
Pros

  • Jack-of-all trades, master of all: very high Daze, buffs the team, and can function as a sub-DPS.

  • Multitude of niche but valuable benefits, like fast Heavy Attacks for Chain triggers, free EX Special casts and even lower cost Defensive Assists.

  • Unlocks new routes and combos for Anomaly teams owing to fast stuns, Anomaly build-up buffs and extended stun durations.

  • Such a broken unit that even her character demo acknowledges that she’s a Mary Sue

Cons

  • “Anomaly” Stunner, a class that few Anomaly Agents have matching Additional Abilities for, limiting many teams’ damage ceiling.

  • Heavily reliant on her Signature W-Engine for best performance, with no alternative even coming close.

  • High Anomaly build-up can be tricky to work with, be it in terms of dilution or Disorder ICD, depending on the team.

  • Tako sausage hair is not edible; please do not munch on it.

Review
Intro & Unique Mechanic

Nangong is an Ether Stun Agent, but don’t be misled by her class, as she also offers hefty buffs to Anomaly teams and is able to function as a pseudo-Anomaly Agent herself, with high damage and Anomaly build-up rates.

Rather than having a single unique mechanic, Nangong has multiple, with a variety of buffs and resources, each dealing with a different aspect of her kit: The bar underneath her portrait in combat tracks her “Downbeats”. She starts combat with 30 and it has a cap of 100 and builds passively, at a rate of 3.8/s, but also gets a boost of 12 Downbeats whenever an Attribute Anomaly is triggered, with a 6s cooldown.

Nangong has a 3-part Charged Basic Attack, with the 2nd and 3rd hits consuming 50 Downbeats each. If her Additional Ability is active, then landing the 3rd hit (or her Ultimate) will apply “Misstep” to enemies, a debuff that increases their Stun DMG Multiplier by 30% and extends stun durations by 3s.

In addition to Downbeats, another resource is tracked via the bar, with 2 pips on the right side representing “Dance Prowess”. Whenever enemies are stunned, Nangong gains 2 stacks that last 15s. When landing her EX Special, Charged Basic Attack or Quick Assist on enemies in stun, she will then trigger a Polarity Disorder dealing 25% of the to-be Disorder’s DMG as well as a reverse Quick Assist.

To make it easy to trigger this, while Dance Prowess is stocked, swapping to Nangong will have her rush towards the enemy with an instant cast of her Charged Basic Attack, resulting in an immediate Polarity Disorder.

Note: If Aria is on the team, then Dance Prowess is triggered automatically with her stomps, no other skill use needed.

On top of Polarity Disorders, she also has access to Ablooms: every Abloom, Disorder or Attribute Anomaly that triggers on an enemy in stun will build a “Vibrato” stack. When either 4 are built or stun ends on an enemy, Nangong will trigger an Abloom that has increased scaling the more Vibrato stacks are present, happening at most once per stun.

All of this combined creates a gameplay loop of building Downbeats, expending them on Charged Basic Attacks, then once enemies are stunned, using up Dance Prowess stacks for Polarity Disorders while working up Vibrato stacks by bursting with Nangong herself and a main Anomaly damage dealer.

There are still plenty of other gimmicks tied to her Core and Additional Ability that help with the above.

Core Passive & Additional Ability

It’s in Nangong’s Core Passive that her Downbeats and Vibrato stack scaling is determined, but it has additional effects.

By default, it increases her Anomaly Proficiency by 120, which goes a long way at helping her function as a sub-DPS. It also gives Nangong 1 Impact for every point of Anomaly Mastery over 110, giving her some absurd amounts of Impact without sacrificing on Anomaly build-up rates. For context, a max-level Impact D6 is an 18% increase to Impact, whereas an Anomaly Mastery D6 is giving 30 flat Impact! 

Nangong also has general buff value, as if she lands her Charged Basic Attack or EX Special, her personal Anomaly Buildup Rate and Daze dealt increase by 35% and 20% respectively, and she bestows a team-wide 25% DMG Bonus for 30s. Her Additional Ability demands either Anomaly or same-faction characters, and it’s through it that she gets the Misstep debuff and Dance Prowess stacks for Polarity Disorders. To make it easier to trigger, whenever an enemy is stunned, if Nangong uses an EX Special within the next 15 seconds, it will consume no energy (with a 15s cooldown).

On top of these, she further buffs the team by increasing all Agents’ Anomaly Buildup Rate by 30% against stunned enemies, with Chain Attacks getting an extra 30% on top, doubling the total bonus.

Basics

Nangong’s regular Basic Attacks are unremarkable, but much of Nangong’s kit revolves around its Charged variant (Downbeats, Misstep, Dance Prowess…), which is accessed by holding down the Basic Attack button. It has a long charge time, but it can be released early. By timing the release to when her Morning stars flash, it will trigger a “Precise Charging” that increases its Daze dealt by 20%. Nangong is fully invulnerable when releasing, and if she’s hit while dashing towards an enemy to strike, it will also gain the Precise Charging bonus.

As previously mentioned, it is a 3-part attack, with the 2nd and 3rd hits consuming 50 Downbeats and also having their own Precise Charging timings. The first hit can be skipped if the Charged Basic Attack is used after a Chain Attack, Ultimate or EX Special, and doing so will always guarantee Precise Charging bonuses. It is also possible to interrupt the Charged Basic Attack with these 3 moves, and doing so does not reset the sequence: so it is possible to do an EX Special into Charged Basic 2, then EX Special again and go straight into Charged Basic 3.

Specials

Nangong’s Special has no redeemable qualities and rarely sees use. Her EX Special has no unique properties, but it has a high Daze multiplier and as she gets a free use of it every stun, is useful to build Anomaly, trigger Chain Attacks and effects/statuses that demand EX Special casts.

Dodge

None of Nangong’s Dodge skills are all that noteworthy, but she does deal a lot of Daze with her Dodge Counter, which makes on-fielding with her possible even when low on resources.

Assist

Unlike most characters, Nangong’s Defensive Assist will only consume 1 Assist Point instead of 2, no matter how heavy the attack. Her Assist Follow-Up also has great multipliers; it can be a little slow, but parrying on her can be an effective way to build Daze and Decibels quickly.

Chain & Ultimate

As for her Chain Attack, it isn’t very fast, but it can build a lot of Anomaly so it’s usable on teams that need quick Ether application.

Her Ultimate has absurdly high Daze multipliers and triggers Ether Veil: Delusion Reprise, increasing all squad members’ ATK by 50 for 30s.

How to play

Nangong may have a lot of different resources and triggers, but her gameplan amounts to:

  • Build-up her Downbeats gauge to 100, making use of Anomalies every 6 seconds to boost it faster.

  • Land a full Charged Basic Attack or her Ultimate to apply Misstep, with either a Charged Basic Attack or EX Special hit to activate her Core Passive buffs.

  • Once an enemy is stunned, use up her Dance Prowess stacks by swapping to her and/or landing EX Specials - the latter of which gets one free use every stun - and inflicting Ablooms/Disorders/Anomalies to trigger a max-Vibrato stack Abloom.

This then repeats between every stun, making sure that all of her buffs and debuffs are maintained. 

Since a lot of Nangong’s Daze is loaded on resource-consuming skills, like her Charged Basic Attack, EX Special, and Ultimate, look to make use of her low-cost Defensive Assist where needed. With how loaded Nangong teams’ damage output is in stun, prioritise getting as many stuns as possible in a fight to maximise her value.

As Nangong builds Anomaly quickly, managing her resources in-stun can be important depending on the team: a Miyabi team, for example, would demand clever use of EX Specials to sustain the Ether Anomalies required to get the multiple Disorders to fuel Shimotsuki casts. Aria teams, however, may benefit more from having Nangong’s EX Special come around when Anomaly gauges are high up, as despite her high damage, it would still partially dilute Corruption when compared to Aria’s own build-up.

Each team will have its own distinct priorities, so tailoring how much Energy is needed on Nangong before going into a stun, how many parries each Agent gets for Decibel management as well as who on-fields and for how long will vary. Since her kit is rather straightforward though, it isn’t too difficult to be flexible and work around different character needs.

Best Build

Best W-Engines

The W-Engines are listed in order of priority. Sometimes the percentages appearing near them won't reflect their performance as pure damage or Stun output isn't the only thing we're looking at - the utility of the W-Engine might be more important than the calculations imply.

The top number shows the performance of the W-Engine when applying Daze while the bottom number when dealing Damage.

Team-buffed calculations

The W-Engine calculations below are team-buffed calculations and here's the team we used for them:

100.00%

100.00%

The equipper's Anomaly Proficiency increases by 90/103/117/130/145. When the equipper's EX Special Attack or Basic Attack deals Ether DMG, all squad members' DMG dealt increases by 15/17/19.5/21/24% for 40s, stacking up to 2 times. This effect can trigger once per use of a skill and repeated triggers reset the duration. With 2 stacks, the equipper's Anomaly Proficiency increases by an additional 60/69/78/87/96. Only one instance of this effect can exist in the same squad.

Base ATK (Lv 60): 713
Anomaly Mastery (Lv 60): 30%
Nangong's Signature W-Engine is significantly above any other alternative in effectively every measurable metric. As Nangong gets Impact from Anomaly Mastery, its mainstat means it outperforms general Impact % W-Engines in Daze, the obscene amounts of Anomaly Proficiency lead to a much greater personal damage contribution and it has a standard team-wide DMG % buff that alternatives do not provide. It's easy to use, being effectively active at all times, and can make a big difference to a team's total damage output.

99.33%

84.49%

When off-field, the equipper's Energy Regen increases by 0.6/0.75/0.9/1.05/1.2 per second. When using an EX Special Attack, the equipper's Impact is increased by 10/12.5/15/17.5/20% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.

Base ATK (Lv 60): 684
Impact (Lv 60): 18%
Hellfire Gears is quite synergistic with Nangong: her EX Special cost is low, and the fact she gets 1 free cast of it during stun means that it's easy to come out of it with stacks built-up. As Anomaly Agents tend to like on-fielding, there's ample opportunity for the Energy Regen effect to kick in, working as a solid all-around generalist pick. Do be mindful that when Nangong appears for Coordinated Attacks with other Idols, this counts as her being "on-field", so its uptime will suffer on Idol teams.

95.16%

84.53%

When activating an Assist Follow-Up, the equipper's Daze inflicted on the target increases by 7.2/8.2/9.2/10.2/11.5%, and DMG dealt increases by 7.2/8.2/9.2/10.2/11.5% for 30s. Repeated triggers reset the duration.

Base ATK (Lv 60): 594
Impact (Lv 60): 15%
The Simmering Pot is a go-to F2P option. Nangong's Assist Follow-Up has some of the highest Daze multipliers in the game - so there's reason to use it often - and given that she can function as a sub-DPS in Anomaly teams, mean that its unique W-Engine effect is both easy to trigger and especially useful to her role.

101.89%

84.19%

When the target's HP is no lower than 50%, the equipper inflicts 10/11.5/13/14.5/16% more Daze. When the target's HP is no lower than 75%, this bonus is further enhanced by 10/11.5/13/14.5/16%.

Base ATK (Lv 60): 594
Impact (Lv 60): 15%
Fossilized Core remains a great craftable alternative. It has some of the highest Daze output out of available W-Engines, but only when enemies are at high HP, so it is an especially good pick for low scoring runs.

95.86%

85.45%

The Daze dealt by the equipper's EX Special Attack, Chain Attack, and Ultimate increases by 28/32.2/36.4/40.6/44.8%.

When using a Chain Attack or Ultimate to deal Fire DMG, the DMG dealt by all squad members increases by 10/11.5/13/14.5/16%, stacking up to 2 times and lasting 30s. The duration of each stack is calculated separately. Triggers once per use of a skill. Only one instance of this effect can exist in the same squad.

Base ATK (Lv 60): 713
Attack (Lv 60): 30%
Ju Fufu's Signature W-Engine is one of the better options for meeting stun breakpoints. Since Nangong has a lot of Impact, the multiplicative effect of its Daze bonus is particularly strong, so it's a decent, consistent premium option that balances Daze build and damage owing to its ATK % mainstat.
Best Disk Drives Sets

1

(2)
Anomaly Mastery +8%.
(4)
When any squad member uses an EX Special Attack, the equipper's Anomaly Proficiency increases by 45 for 8s. If the character using the EX Special Attack is not the equipper, the equipper's Ether DMG is increased by 25%.

Phaethon's Melody is Nangong's best set for damage purposes. As she has both high personal damage and Anomaly build-up, it's the better option - especially with the Idols team where Nangong can dilute Ether. As most damage happens in stun, EX Specials from a main-DPS and Supports can sustain this in burst periods without much active management required, but it can struggle on heavy Disorder-focused comps depending on the encounter.

Best combined with your choice of 2-PC Set:

  • 2P
    Freedom Blues

    Freedom Blues

    Chaos Jazz

    Chaos Jazz

    (Recommended)
  • 2P
    Shining Aria

    Shining Aria

    Chaotic Metal

    Chaotic Metal

  • 2P
    Astral Voice

    Astral Voice

    Hormone Punk

    Hormone Punk

1

(2)
Anomaly Proficiency +30.
(4)
When an EX Special Attack hits an enemy, reduce the targets Anomaly Buildup RES to equippers attribute by 20% for 8s. This effect does not stack with others of the same attribute.

If one is struggling to consistently juggle Disorders with Nangong, Freedom Blues might be the better pick. For teams that have strict Anomaly build-up requirements or benefit greatly from fast Anomaly cycling (e.g. Miyabi or Alice), this set can make it much easier for Nangong to keep up and opens up new combo routes when well managed, functioning as a decent universal Drive Disc option.

Best combined with your choice of 2-PC Set:

  • 2P
    Phaethon's Melody

    Phaethon's Melody

    (Recommended)
Best Disk Drives Stats
Disk 4
Anomaly Proficiency
Disk 5
Ether DMG% = ATK% > PEN Ratio%
Disk 6
Anomaly Mastery

Substats: Anomaly Proficiency > ATK% > PEN > ATK

Best Endgame Stats (Level 60)
  • ATK: 2,200 - 2,500+

  • HP: 9,500+

  • DEF: 750+

  • Anomaly Proficiency: 280 - 350+

  • Anomaly Mastery: 173 - 211

Skill priority
Special Attack

Special Attack

 Chain Attack

Chain Attack

 Basic Attack

Basic Attack

 Assist

Assist

 Dodge

Dodge

Video guides

Teams & Synergy

Synergy

Below we list only the most important synergies for Nangong Yu. The character can work with others if you know what to do and how to use them.

Teams

Team #1

Team #2

Team #3

Team #4

Team #5

Team #6

Team #7

Team #8

For more Teams, check this video:

Teams (Shiyu Defense)

This section lists most popular teams featuring Nangong Yu in the current phase of Shiyu Defense.

There are no teams featuring Nangong Yu who have cleared Shiyu Defense in the current cycle.

Teams (Deadly Assault)

This section lists most popular teams featuring Nangong Yu in the current phase of Deadly Assault.

There are no teams featuring Nangong Yu who have cleared Deadly Assault in the current cycle.

Calculations

Damage
New Calculations

ZZZ has changed a lot from 1.0 - many new mechanics, enemies characters have been introduced and biggest of all the game has a new competitive endgame mode Deadly Assault. Deadly Assault is based around dealing as much damage as possible in 180 seconds, because of this we're changing our calculation style away from a focus on burst to instead focus on extended fights over 3 minutes (180s). Also, many Mindscapes, Disc Drive and W-engine calculations can meaningfully change when factoring in the buffs of an Agents best team, for this reason we're also adding a new feature, allowing you to see damage output with one of the agents best teams buffs factored in.

Team-buffed calculations

The W-Engine calculations below are team-buffed calculations and here's the team we used for them:

Nangong Yu in 1 Target scenario [Mindscape Calculations]

Rotation time: consistent DPS over 180s.

Details about the calculations

And here are the W-Engines and Disk Drives used in the calculations.

The equipper's Anomaly Proficiency increases by 90/103/117/130/145. When the equipper's EX Special Attack or Basic Attack deals Ether DMG, all squad members' DMG dealt increases by 15/17/19.5/21/24% for 40s, stacking up to 2 times. This effect can trigger once per use of a skill and repeated triggers reset the duration. With 2 stacks, the equipper's Anomaly Proficiency increases by an additional 60/69/78/87/96. Only one instance of this effect can exist in the same squad.

Base ATK (Lv 60): 713
Anomaly Mastery (Lv 60): 30%

(2)
Anomaly Mastery +8%.
(4)
When any squad member uses an EX Special Attack, the equipper's Anomaly Proficiency increases by 45 for 8s. If the character using the EX Special Attack is not the equipper, the equipper's Ether DMG is increased by 25%.

(2)
Anomaly Proficiency +30.
(4)
When an EX Special Attack hits an enemy, reduce the targets Anomaly Buildup RES to equippers attribute by 20% for 8s. This effect does not stack with others of the same attribute.
Disk 4
Anomaly Proficiency
Anomaly Proficiency
Disk 5
Disk 6
Anomaly Mastery
Anomaly Mastery

Substats: ATK (42%), Anomaly Proficiency (126)

Mindscape information
Mindscape 1

A standard 18% RES Mindscape that’s easy to maintain. It’s in-line with many other similar supportive M1s, and being able to enter combat with a full Downbeat gauge can help speed up and streamline some openers.

Mindscape 2

This works as both an increase to Nangong’s personal damage, by giving her higher Abloom scaling and an additional Polarity Disorder on any squad member’s Chain Attack, and a team-wide buff through the increase in the Stun DMG Multiplier, further increasing the value of proper in-stun combos.

Mindscape 4

More AP helps Nangong deal more damage (and Ether dilution less of an issue), while the Buildup bonus on charged Basic Attacks can make it easier to manage Disorders.

Mindscape 6

The values shown for this Mindscape are not reflective of its full potential. As far as damage goes, it helps by giving a new “Vibrato: Modified” buff that functions like the standard one, leading to an Abloom, but triggering only when entering stun instead of exiting or at 4 stacks. The greatest gain from this M6 however, is the 50% Daze, which allows for extra stuns in Deadly Assault, faster clears in Shiyu and brand new routing options in both, which cannot be accounted for in raw numbers.

Shiyu Defense / Deadly Assault

Shiyu Defense / Deadly Assault

Nangong Yu Shiyu Defense stats aren't available yet. They will be added soon.