To learn more about Xiada check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Xiada check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Teams
Profile
All stats shown below are for max level, fully upgraded character, but without any Modules or Shells equipped. The yellow number shows the combined stats, the white number shows the base stats, and the green number shows the stats gained from Prowess.
15228
11798 + 3430
823
612 + 211
1508
1026 + 482
130
115 + 15
22%
10% + 12%
162%
150% + 12%
12%
0% + 12%
0%
0% + 0%
Xiada skills currently show the 'maxed' description by default (so it includes the level up effects already). We will update the descriptions to be in-line with level 1 as soon as possible!
Spectral Surge
Cooldown: 0
Tags: Single DMG, Buff Steal
Xiada shoots her Soul Flames, dealing 3 hit(s) of 90% damage to a single target with a 20% chance each time to steal 1 buff(s) from the target; once her Soul Flames fully evolve, increases the chance to 80%.
Level 2: Increases damage multiplier to 80%.
Level 3: Increases the basic chance of Buff Steal to 20%.
Level 4: Increases damage multiplier to 90%.
Level 5: Increases the chance of Buff Steal after 3 evolution(s) to 80%.
[Soul Flames]: Each evolution increases ATK by 18% and CRIT DMG by 10%, up to 3 evolution(s). This effect cannot be dispelled.
Soul Essence
Cooldown: 0
Tags: PASSIVE, Buff
For every 3 buff(s) Xiada gains, her Soul Flames evolve 1 times, increasing her ATK by 18% and CRIT DMG by 10%, up to 3 times.
Level 2: CRIT Rate +3%.
Level 3: Increases the ATK boost of each evolution to 18%.
Level 4: CRIT Rate +3%.
Level 5: Each evolution increases CRIT DMG by an additional 10%.
[Soul Flames]: Each evolution increases ATK by 18% and CRIT DMG by 10%, up to 3 evolution(s). This effect cannot be dispelled.
Wavering Soul
Cooldown: 4
Tags: AoE, DEF-
Xiada unleashes all her Soul Flames and ignites an azure flame, Deals 220% damage to all enemies, with a 60% chance to apply [DEF-] for 2 turns. Each tim her Soul Flames evolve, reduces the skill’s current and maximum CD is reduced by 1 turn(s), and 1 additional hit of 90% damage.
Level 2: Increases the chance of inflicting [DEF-] to 50%.
Level 3: Increases the additional damage multiplier dealt upon each evolution to 75%.
Level 4: Increases the chance of inflicting [DEF-] to 60%.
Level 5: Increases the additional damage multiplier dealt upon each evolution to 90%.
[DEF-]: Decreases DEF by 60%.
[Soul Flames]: Each evolution increases ATK by 18% and CRIT DMG by 10%, up to 3 evolution(s). This effect cannot be dispelled.
Prowess 1
Increases Basic ATK, DEF and HP by 5%.
Prowess 2
CRIT DMG +12%
Prowess 3
Increases Basic ATK, DEF and HP by 5%.
Prowess 4
Effect ACC +12%
Prowess 5
Increases DMG Dealt by an additional 10% and decreases DMG Taken by an additional 10%.
Review
Generic PVE
Aurora
DokiDoki
Terrormaton
Union Boss + Phantom
PVP
Xiada, the Alluring Enchantress, is one of the few ramping DPS, whose damage progressively improves multiple times throughout the fight and ends up skyrocketing her to the first place of the AOE Damage rankings, both sustained and burst (with a condition).
Xiada’s passive, her S2, offers her stackable ATK and CRIT DMG whenever she receives 3 times, up to 3 stacks. The buff is represented by a unique Buff, [Soul Flames], which also appears around Xiada in the form of gently floating flames. Every buff that is separately applied or reapplied counts, but positive effects that do not appear in the BUFF bar/tab are not counted towards the stacks’ progress. This means that Turn Meter boost and Cleanse do not count, nor does Buff Extension.
If you’re getting confused, keep this in mind: If a new icon appears in the BUFF bar or is moved in position on said bar, then it counts as 1 buff stack for [Soul Flames].
The rest of Xiada’s kit extensively uses and abuses synergies with her passive; her S1 allows her to steal 1 Buff from a single target at a low chance, but with 3 hits at once, and the chance massively improves once her passive is fully stacked. Her S3, which is her main Damage tool, deals average AOE Damage on all enemies at first with a good chance to apply [DEF-], but every stack of [Soul Flames] adds another, smaller instance of damage to the attack while also reducing the S3’s CD by 1 turn per stack. This ramp-up mechanic lets Xiada’s S3 reach 1 turn CD, enabling a constant spamming of the now superbuffed skill every turn once the stacks are maxed out.
In PVE, Xiada effortlessly imposes herself as the best sustained AOE DPS while turning her previously weak S3 into a valid single-target option.
In PVP, however, Xiada’s slow build-up can be critical as it gives time for her enemies to build their defenses. As a single DPS, Xiada often struggles to tear through the various Shields and protections, opting instead to focus on the recurring Buff Stealing to annoy her enemies while making herself stronger with their own Buffs.
Regardless of game mode, it is important to build your team around Xiada, which means securing multiple sources of spammable Buffs. Animus like Lingluo, Valerian, Tsukiyo Mi, or Lily (against Buff reliant enemies) are all excellent options to quickly gather her stacks and unleash an unending rain of fire on the enemies.
Extreme AOE Damage potential.
With enough time, becomes one of the better ST DPS.
Access to Buff Stealing
Good self-synergy
One of the weaker DPS without stacks.
Absolutely needs Buffers.
Build
For Early Game build tips when it comes to what modules and Shells to use before you start farming Red rarity, check our dedicated guide:
The builds below are tailored more toward PVE and we only mention PVP in some places - like for alternative Shells or Module choices. But PVE is our focus.
For some DPS characters, we're showing two set of numbers. The top one on shows the performance in single-target scenario and the bottom on blue background in AoE scenario (4 targets). If there's just one number, it means the character only has single-target capability.
95.20%
106.88%
Before the main body acts, causes the main Animus to deal additional true indirect damage equal to 12% of the target's max HP with each critical hit during this turn (damage per hit cannot exceed 180% of own ATK).
Grants the wearer a buff for one turn on use. While the buff is active, each individual hit of damage dealt by the wearer that critically strikes will cause the target to suffer 12% of their HP as true damage (up to 180% of the wearer's ATK per individual hit). This damage cannot be increased outside of scaling ATK and cannot critically strike itself. Strongest on characters that hit multiple times with abilities, and even stronger in AoE scenarios with multi-hitting abilities. An ability that hits 4 times and hits all enemies (5) can lead to 20 Revelation activations.
All of Xiada's attacks are multi-hit attacks - each able to trigger Revelation multiple times. Xiada's ultimate hits 4 times and with 3 Soul Flames that means up to potential 20 Revolution triggers in AoE scenario. Revelation is Xiada's best choice in most cases but can lose out on single target to White Fang when [-DEF] has been applied to enemies by Xiada or an ally.
Best Module Sets:
100%
100%
After the main body acts, it performs a [Follow-up Attack] on the primary target, dealing 2 instances of 110% damage each. If a [CRIT] occurs, it increases the main body Animus’s [CRIT DMG] by 6%, up to a maximum of 10 stacks.
Consistent and often best in slot option for most DPS characters when it comes to raw damage output in single target and often cases AoE. Deals 2 sizable hits on a 3 turn cooldown and grants a relatively quickly stacking buff amounting to 60% CRIT DMG once fully charged. Also has more flexible DPS matrixes than other options thanks to it possessing 12P Swiftrush.
If you don't have access to or are running a heavy buff/debuff team - thus reducing Revelations efficacy - White Fang can gain the edge in low target fights making it a viable alternative.
Best Module Sets:
Below you can find some alternative Shells you can use - though it's mainly for PVP scenarios.
1
At the start of the battle, puts the owner Animus in a 1-turn [Void] state; afterward, for every 4 turn(s), enters a 2-turn [Void] state after the turn ends and increases ATK by 10%.
A PVP-focused defensive option for DPS characters, allowing them to enter the Void state at the start of battle, increasing their Effect Resistance by 60%, reducing the area DMG they take by 50%, and also making them un-targettable for its duration.
Below you can find the calculations for specific module sets - split per slot. Click on the dropdown to reveal the information. The % comparison are made against no set equipped.
136.8%
6 debuffs6/12: CRIT Rate +12%
12/12: CRIT Rate +12%. When attacking, for each debuff or control effect on the target, DMG increases by 6%, up to 36%.
Strongest Pure DPS 12P set for most characters, offering a maximum of 36% increased damage while the target has 6 debuffs. Not easy to build up to or maximize the full effect. The set does not boost Shell damage.
121.03%
3 debuffs6/12: CRIT Rate +12%
12/12: CRIT Rate +12%. When attacking, for each debuff or control effect on the target, DMG increases by 6%, up to 36%.
119.19%
6/12: CRIT DMG +18%
12/12: CRIT DMG +18%. The first three instances of damage dealt by Animus during the turn increase by 25%, 15%, and 5% respectively.
A strong but character-dependent 12P DPS option. Grants a diminishing DMG% boost to attacks that is most powerful for single-hit abilities and weaker on characters with many multi-hit abilities. The boost does not apply to FuA or Shells. All of Xiada's attacks are multi-hit in nature, reducing the efficacy of the DMG% bonus from this set on the later portions of attacks. While still good, it loses out to Momentum as soon as you have a respectable amount of debuffs on the enemy.
117.22%
4/12: SPD +8%
8/12: SPD +20%
12/12: SPD +35%
A solid option for DPS characters planning to fight in extended battles or who value taking initiative in the initial turn order. Loses value when damage dealers are able to rely on their teammates for gauge boosting instead of their own Speed. This set should only be used if you are planning on looping on Xiada multiple times and other teammates aren't covering her Speed requirements already.
115.19%
4/12: ATK +10%
8/12: ATK +25%
12/12: ATK +45%
Generic DPS option for ATK scalers. Loses out to more specialised options, but is accessible.
115.78%
4/8: ATK +10%
8/8: ATK +10%. When an Animus lands a CRIT, the DMG result of that his increases by an additional 12%.
Go-to best option for most ATK + CRIT-based DPS characters when maximising raw damage output, thanks to its 12% DMG increase for the wearer (and their Shells) critical strikes.
113.8%
4/8: ATK +10%
8/8: ATK +10%. After the Animus uses an attack skill, there is a 20% chance to launch Follow-up Attack on the main target.
Grants all offensive actions a 20% chance to cause the wearer to use their Basic ATK. Most powerful in single-target scenarios and on characters with potent Basic Attacks that have passive effects tied to them. Xiada's basic attacks deal above average damage, are multi hit and have buff steal capabilities making Battlewill a solid choice for single target damage. Loses out to other options on AoE.
110.69%
4/8: ATK +10%
8/8: ATK +10%. When Attacking, if the target's HP is above 50%, additionally ignore 30% of their DEF.
A solid alternative to Fury and other DPS 8P sets in teams that do not have access to [-DEF]. In these teams, it will perform above its listing, giving it a chance to compete with and outperform other options. Gets worse the more DEF ignore and reductions you have.
108.93%
4/12: SPD +8%
8/12: SPD +20%
12/12: SPD +35%
A solid option for DPS characters planning to fight in extended battles or who value taking initiative in the initial turn order. Loses value when damage dealers are able to rely on their teammates for gauge boosting instead of their own Speed. This set should only be used if you are planning on looping on Xiada multiple times and other team mates aren't covering her speed requirements already.
108.44%
4/12: ATK +10%
8/12: ATK +25%
12/12: ATK +45%
Generic DPS option for ATK scalers. Loses out to more specialised options, but is accessible.
113.9%
6/6: SPD +15% & ATK +20%
Best set for most ATK-based DPS thanks to it being present on most of the best DPS Shells. It loses significant value in teams where teammates can allow the DPS to run low-speed builds, making Furyedge a better choice. Best choice if your Xiada's teammates aren't covering her Speed requirements already. Otherwise Furyedge gives more damage.
111.26%
6/6: CRIT Rate +12% & CRIT DMG +20%
The top damage-focused option when speed isn’t a factor. In many endgame teams, the main DPS relies on their teammates to boost them, thus avoiding the need for Speed. This set pulls ahead of alternatives like Swiftraid/smite in these situations.
106.7%
6/6: SPD +15% & Effect ACC +20%
The go-to option for most supports, thanks to its presence on many of the best supportive Shells and the strong SPD and Effect ACC it grants. Can be used on some DPS setups if Shell requirements demand it.
1
6/12: Effect RES +18%
12/12: Effect RES +18%. When the total DMG taken in a turn exceeds 20% of Max HP, the excess DMG is additionally reduced by 55%.
Exceptional anti-burst defensive set, most notably used in PVP to prevent enemies from one-shotting your team with aggressive combo compositions. It can also be used in specific PvE encounters, but it is far more niche.
2
4/8: HP +10%
8/8: HP +10%. At the start of each wave of battle, grants Immunity for 1 turn. Immunity = [Cannot be inflicted with any debuff].
Grants immunity to the wearer at the start of battle, protecting them from controlling effects. Primarily used in PVP to counter control compositions dominating your team - more of a niche pick in PVE.
3
4/8: DEF +10%
8/8: DEF +10%. After being attacked, advances Turn Meter by 10%.
A powerful specialist option for Supports and, in some cases, DPS characters. When used in PVP, it can allow you to ‘catch up’ against teams that move before you, giving you a chance to fight back. In PvE, it can be a strong gauge boosting tool in fights against many enemies or bosses that hit your team incredibly frequently.
SPD (Until Desired) = CRIT Rate > CRIT DMG > ATK% > Flat ATK
Xiada has four stats to pay attention to across gear:
Xiada's power comes from the buffs related to her Skill 2 - maximizing it first is a priority. After this, bolstering her Ultimate multipliers by levelling up S3 is also a nice damage increase.
Teams
The teams below come from our Teams database and showcase ANY team with Xiada present within in all content available in the game.
DokiDoki F2P Team #2
Content: DokiDoki || Team type: F2P || Time: 3-4m
Starter #4 - Xiada
Content: Campaign || Team type: F2P || Time: -
Starter #5 - Xiada ALT
Content: Campaign || Team type: F2P || Time: -
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