ValerianBuild and Guide

Character
Introduction

Valerian is a SR character from the
Constant
Constant element who is part of the Fantasy Club faction. The character is also known by the Eternal Slumber title.

To learn more about Valerian check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Valerian check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Teams

Profile

Stats (Lvl 50)

All stats shown below are for max level, fully upgraded character, but without any Modules or Shells equipped. The yellow number shows the combined stats, the white number shows the base stats, and the green number shows the stats gained from Prowess.

HP
HP

19666

13933 + 5733

DEF
DEF

1092

856 + 236

ATK
ATK

1246

928 + 318

SPD
SPD

131

119 + 12

CRIT Rate
CRIT Rate

10%

10% + 0%

CRIT DMG
CRIT DMG

150%

150% + 0%

Effect ACC
Effect ACC

0%

0% + 0%

Effect RES
Effect RES

32%

0% + 32%

Skills
Skill 1

Profound Dream

Cooldown: 0

Tags: Single DMG, Slumber

Base

The moment of awakening has come: Valerian deals 240% damage to a single enemy with a 40% chance to inflict a 1-turn [Slumber].


Awakened

The moment of awakening has come; Valerian deals 240% damage to a single enemy with a 60% chance to inflict a 1-turn [Slumber].

Level 2: Increases damage multiplier to 220%.

Level 3: Increases the chance of inflicting [Slumber] to 20%.

Level 4: Increases damage multiplier to 240%.

Level 5: Increases the chance of inflicting [Slumber] to 40%.

[Slumber]: Target cannot take action. This effect will end after taking damage, but the DMG Taken will be increased by an additional 25%.

Skill 2

Bubble

Cooldown: 3

Tags: Invincibility, Heal Over Time

Base

Valerian releases dream bubbles, inflicting a 1-turn [Invincibility] on the target ally and a 1-turn [Heal Over Time] on all allies; if the target's HP percentage is below 50%, extends [Heal Over Time] duration by 1 turn(s).


Awakened

Valerian releases dream bubbles, applying a 1-turn [Invincibility] and [Heal Over Time] to all allies. If the target's HP percentage is below 50%, extends [Heal Over Time] duration by 1 turn(s).

Level 2: Increases target HP threshold to 40%.

Level 3: Increases target HP threshold to 45%.

Level 4: Increases target HP threshold to 50%.

Level 5: Reduces Skill CD by 1 turn(s).

[Heal Over Time]: When the turn starts, recovers 15% of Max HP.

[Invincibility]: Cannot take any damage.

Skill 3

Deep Sleep

Cooldown: 5

Tags: Health EQU, Buff, ATK+, DEF+, SPD+, CRIT Rate+

Base

A dream within a dream, truth, and illusion blur; Valerian redistributes current HP among all allies, equalizing all allies' HP percentages, while gaining a 2-turn [Hazy Dream] for herself.


Awakened

A dream within a dream, truth, and illusion blur; Valerian redistributes current HP among all allies, equalizing all allies' HP percentages, while applying a 2-turn [Hazy Dream] to herself.

Level 2: Increases shield amount to 11% of Max HP.

Level 3: Increases HP restored when allies are about to die to 20%.

Level 4: Increases shield amount to 12% of Max HP.

Level 5: At the start of the battle, Valerian immediately gains 1 turn(s) of [Hazy Dream].

[Hazy Dream]: When active, Valerian is immune to control and Turn Meter-related effects but cannot take action; when any ally starts their turn, applies a [Shield] equal to 10% of Valerian's max HP to them for 2 turn(s) and a [Dream Buff] that they don't have; before any ally is attacked, also applies the same [Shield] for 2 turn(s), but this can only trigger 1 time(s) per turn. When an ally is about to die, prevents their death, heals them for 20% of their max HP, and Valerian ends [Hazy Dream] and immediately starts the next turn.

[Shield]: Absorbs an equal amount of damage.

[Dream Buff]: Includes [ATK+], [DEF+], [CRIT Rate+], and [SPD+].

Dupes
P1

Prowess 1

Increases Basic ATK, DEF and HP by 5%.

P2

Prowess 2

Shield Provided +8%

P3

Prowess 3

Increases Basic ATK, DEF and HP by 5%.

P4

Prowess 4

Effect RES +12%

P5

Prowess 5

Increases DMG Dealt by an additional 10% and decreases DMG Taken by an additional 10%.

Review

Ratings
T0

Generic PVE

T0.5

Aurora

T0

DokiDoki

T0

Terrormaton

T0.5

Nether Quarry

T0.5

PVP

Review

Valerian is a phenomenal all-rounder, having easy access to a variety of buffs to support the team while continuously protecting your entire party.

Her S1 has a chance to proc a stun-like Debuff named [Slumber], which puts the enemies to sleep for its duration but is also removed by the first attack that hits the enemy after Valerian’s turn ends (meaning her Shell doesn’t remove the Slumber!). The first attack that wakes the enemy up deals greatly increased damage so keep that in mind when tuning the speed order of your team.

Her S2 applies an invincibility buff on the target ally and a Heal Over Time to the whole team, which restores 15% of their own Max HP to each ally every time they take their turn while it’s active.

Valerian’s S3 is the real prize:

  • First all allies’ HP are equalized (it takes every HP% of the team then makes an average that becomes the HP% of everyone in the team), while applying a [Hazy Dream] buff to herself. This makes Valerian immune to control effects and turn meter manipulations, but at the same time she cannot take action during this buff;

  • Instead, allies get a [Shield] and a [Basic Buff Effect] (ATK+, DEF+, Crit RATE+, SPD+ in that order, and always prioritize giving a buff that is not already active) at the start of their turn when this buff is active.

  • Furthermore, this buff also prevents an ally from dying once, and heals by up to 20% of their max HP.

There are many components to this ultimate, but in essence, it represents an incredibly versatile tool that is especially valuable when you have fewer team-building options. Just make sure to build your Valerian slow, as the duration of the ultimate is tied to her turns - but beware this only works in shorter fights.

Valerian is an all-around great unit, working in pretty much every mode and most Animus. Units with buffs that overlap with Valerian may not be the best option, especially ATK and DEF buffers, so consider running other types of buffers like Lily and DokiDoki, or steer towards debuffers like Marvell and Heinrich, to name a few.

Pros & Cons
Pros

  • Death Prevention that can activate multiple times per fight.

  • One overloaded skill is great for managing skill-up materials.

  • S3’s buff priority means you almost never waste time by reapplying an already active buff.

  • Targeted Invincibility in Manual PVE content is amazing.

Cons

  • While each of her effects are strong, they can all be countered or mitigated in multiple ways.

  • The Shield tends to not be enough as a solo source of sustain in the late game.

  • Struggles in longer fights - since her healing is not enough and it takes her some time to get back in her ultimate state if you build her slow.

Build

Early Game Builds

For Early Game build tips when it comes to what modules and Shells to use before you start farming Red rarity, check our dedicated guide:

Best Builds (Generic)

1

For every 3 actions accumulated by enemy units, increases the owner's Turn Meter by 35%, and can be triggered up to 1 times per turn.

Grants the wearer a 35% gauge boost for every 3 enemy actions that occur, once per turn. A solid choice for Supports in content that sees multiple enemies acting per one turn of the wearer. Loses value against singular enemies or enemies that move slowly or not at all (due to control effects).

Gigabyte's effect will only trigger while Valerian is outside of Hazy Dream, thus it acts as an effective Speed boost while not reducing her time spent in Hazy dream contributing to overall higher uptime of the state. It also has good Matrix Set options for Valerian.

Best Module Sets:

  • 12 set:
    Matrix
    Timeweave
    >
  • 8 set:
    Matrix
    Wellspring
    >
    Matrix
    Strive
    >
  • 6 set:
    Matrix
    Etherplague
    >

2

Before the main body acts, it increases its [DEF] by 700 for 2 turns, and applies a [Shield] equal to 400% of its own [DEF] to the main body Animus, and the Animus ally with the lowest current HP percentage for 2 turns.

Cannot stack with similar effects applied by other Shells. In PvP modes, the applied shield amount equals 350% of self DEF to the host Animus and ally with the lowest HP percentage.

Grants the wearer 700 DEF for 2 turns, as well as applying a sizable shield to an ally for 2 turns. It has a 1-turn initial cooldown, but after that, it will maintain the 700 DEF buff 66% of the time and keep the shield active often. Primarily used on dedicated DEF scalers.

A solid alternative to Gigabyte that offers your team some protection during Valarian's Hazy Dream downtime. Will not trigger during turns that Valarian is within Hazy Dream.

Best Module Sets:

  • 12 set:
    Matrix
    Timeweave
    >
    Matrix
    Unbreakable
    >
  • 8 set:
    Matrix
    Unbreakable
    >
  • 6 set:
    Matrix
    Etherplague
    >
    Matrix
    Colossguard
    >
Best Builds (PVP)

1

At the start of battle, grants the host Animus 1 stack(s) of [Mortal Essence]. Afterward, every 3 turn(s), grants the host Animus 3 stack(s) of [Mortal Essence] before their turn.

A mostly PVP-focused shell option designed mostly for Supports and Sustain who can't contend for the initiative. Each Mortal Essence stack allows them to ignore all the negative effects from a Damage Skill that hits them, ensuring they can't be easily neutralized by Debuffers and CC openers. Could see use in niche PVE situations.

Ever since her Awakening, Valerian has not needed to rely on any specific Shell to perform well. Moon Bunny offers protection from CD increase and other annoying effects.

Best Module Sets:

  • 12 set:
    Matrix
    Wellspring
    >
  • 8 set:
    Matrix
    Cure
    >
  • 6 set:
    Matrix
    Evolguard
    >

2

For every 3 actions accumulated by enemy units, increases the owner's Turn Meter by 35%, and can be triggered up to 1 times per turn.

Grants the wearer a 35% gauge boost for every 3 enemy actions that occur, once per turn. A solid choice for Supports in content that sees multiple enemies acting per one turn of the wearer. Loses value against singular enemies or enemies that move slowly or not at all (due to control effects).

Gigabyte is an okay option to get extra turn meter on some occasions, however it's not that relevant. What matters most for Valerian are the matrixes.

Best Module Sets:

  • 12 set:
    Matrix
    Wellspring
    >
  • 8 set:
    Matrix
    Cure
    >
  • 6 set:
    Matrix
    Evolguard
    >
Best Stats
Generic Stats:
Main Stat 1
HP% >
Main Stat 2
HP% >
Main Stat 3
HP% >
Substats:

HP% > HP >

Best Shell Passives
Generic Shell Passives:
Slot 1
HP% > HP
Slot 2
Shield %
Slot 3
Synergy > Damage Reduction
PVP Shell Passives:
Slot 1
HP%
Slot 2
Shielding%
Slot 3
Dauntless/Insight
  • Slot 1: Choose one of HP or DEF that suits the style of play and build you're aiming for.
  • Slot 2: -
  • Slot 3: Choose between front loaded or back loaded accuracy or more survivability, all are viable.
Skill Priority
Skill Priority (PVE)
S3 >>> S2 >= S1
Skill Priority (PVP)
-

Teams

Best Teams

The teams below come from our Teams database and showcase ANY team with Valerian present within in all content available in the game.

Team 1

Aurora Hell #1

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 3

Aurora Hell #3

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 4

Aurora Hell #4

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 7

Aurora Hell #7

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 10

Aurora Inferno #2

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

-

Team 12

Aurora Inferno #4

Content: Aurora || Team type: Generic || Time: 2-3m

Comments

Can replace Yeli by Rosa.

Team 31

DokiDoki Hell #7

Content: DokiDoki || Team type: Generic || Time: 4-5m

Comments

-

Team 34

DokiDoki Inferno #2

Content: DokiDoki || Team type: Generic || Time: 2-3m

Comments

-

Team 37

DokiDoki Inferno #5

Content: DokiDoki || Team type: Generic || Time: 2-3m

Comments

-

Team 38

DokiDoki Inferno #6

Content: DokiDoki || Team type: Generic || Time: 2-3m

Comments

-

Team 39

DokiDoki Inferno #7

Content: DokiDoki || Team type: Generic || Time: 2-3m

Comments

-

Team 40

DokiDoki Inferno #8

Content: DokiDoki || Team type: Generic || Time: 2-3m

Comments

-

Team 41

DokiDoki Inferno #9

Content: DokiDoki || Team type: Generic || Time: 2-3m

Comments

-

Team 44

DokiDoki Inferno #12

Content: DokiDoki || Team type: Generic || Time: 1-2m

Comments

-

Team 54

Terrormaton Hell #2

Content: Terrormaton || Team type: Generic || Time: 1-2m

Comments

-

Team 55

Terrormaton Hell #3

Content: Terrormaton || Team type: Generic || Time: 1-2m

Comments

-

Team 56

Terrormaton Hell #4

Content: Terrormaton || Team type: Generic || Time: 1-2m

Comments

-

Team 57

Terrormaton Inferno #1

Content: Terrormaton || Team type: Generic || Time: 1-2m

Comments

-

Team 61

Terrormaton Inferno #5

Content: Terrormaton || Team type: Generic || Time: 1-2m

Comments

-

Team 64

Terrormaton Inferno #8

Content: Terrormaton || Team type: Generic || Time: 1-2m

Comments

Can replace Diting with Yeli.

Team 65

Terrormaton Inferno #9

Content: Terrormaton || Team type: Generic || Time: 1-2m

Comments

-

Team 66

Terrormaton Inferno #10

Content: Terrormaton || Team type: Generic || Time: 1-2m

Comments

-

Team 67

Terrormaton Inferno #11

Content: Terrormaton || Team type: Generic || Time: 1-2m

Comments

-

Team 68

Terrormaton Inferno #12

Content: Terrormaton || Team type: Generic || Time: 1-2m

Support
Err
Comments

-

Team 72

Terrormaton Inferno #16

Content: Terrormaton || Team type: Generic || Time: 0-1m

Comments

Valerian can be replaced by more offensive Supports like Ninfoniel or Beyontin

Team 74

Terrormaton Inferno #18

Content: Terrormaton || Team type: Generic || Time: 0-1m

Comments

-

Team 76

Terrormaton Inferno #20

Content: Terrormaton || Team type: Generic || Time: 0-1m

Comments

-

Team 77

Terrormaton Inferno #21

Content: Terrormaton || Team type: Generic || Time: 0-1m

Comments

-

Team 78

Terrormaton Inferno #22

Content: Terrormaton || Team type: Generic || Time: 0-1m

Comments

-

Team 79

Terrormaton Inferno #23

Content: Terrormaton || Team type: Generic || Time: 0-1m

Comments

-

Team 81

Terrormaton Inferno #25

Content: Terrormaton || Team type: Generic || Time: 0-1m

Comments

-

Team 82

Terrormaton Inferno #26

Content: Terrormaton || Team type: Generic || Time: 0-1m

Comments

-

Team 85

Starter #2 - Rilmocha

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 88

Starter #5 - Xiada ALT

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 89

Starter #6 - Rosa

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 92

Starter #9 - Rin

Content: Campaign || Team type: F2P || Time: -

Comments

-

Team 100

Febian #1

Content: Grim Pursuit || Team type: F2P || Time: 30s

Comments

Replace Diting with your DPS of choice (single target DPS preferred).

Team 101

Febian #2

Content: Grim Pursuit || Team type: Generic || Time: 30s

Comments

-

Team 104

Whitney #1

Content: Grim Pursuit || Team type: F2P || Time: 30s

Comments

Replace Diting with your DPS of choice (single target DPS preferred). Marvell can also be replaced with a second DPS.

Team 107

Whitney #4

Content: Grim Pursuit || Team type: Generic || Time: 1-2m

Comments

-

Team 110

NicoNana #2

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 111

NicoNana Inferno #1

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 112

NicoNana Inferno #2

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 118

NicoNana Inferno #8

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 124

Sharon #1

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 128

Sharon Inferno #2

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 130

Sharon Inferno #4

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 133

Sharon Inferno #7

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 134

Sharon Inferno #8

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 136

Sharon Inferno #10

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 139

Hoyan #1

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 140

Hoyan #2

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 141

Hoyan #3

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 155

Hoyan Inferno #12

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 159

Rengokutsu Inferno #1

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-

Team 164

Rengokutsu Inferno #6

Content: Grim Pursuit || Team type: Generic || Time: 0-1m

Comments

-