Masaki is a Sub-DPS and Support mainly for Familiar setups. She works by buffing an ally (Mainly the DPS) stacking their stats while providing debuffs and interruption to enemies with the help of her Familiars. By combining two derivative cards, she can unleash a powerful attack that increases the enemies’ Final DMG taken and inflicts them with Erode.
Playstyle and Key Mechanics
Masaki’s kit revolves around summoning Familiars and buffing a single ally accordingly, these buffs usually go to the Main DPS of the team.
Main Cards:
For her first card [The Magician] a purple card that is used to choose one derivative card; [The Empress], [The Emperor] and [The Hierophant]. These cards are mainly utilized for team related utilities.
Next is [The Chariot] a 3-cost purple card that summons the Familiar [Phlegethon] which inherits Masaki’s ATK and deals DMG, inflicts [Knockback] and [Wildfire] according to the cost of the drawn card (up to 3 attacks).
Then we have [The Devil] her ultimate where she summons the familiar [Nyx] that inherits her ATK for 10 seconds and possesses the target which is then inflicts [Thunder], [Blaze] or [Frostbite] per second additionally deals DMG whenever reacting to a status effect [Thunder], [Bolt], [Magnetize], [Paralysis], [Blaze], [Wildfire], [Frostbite], [Freeze], [Slash], [Rend], [Scorch], [Interrupt], [Stun], [Knockback] and [Launch].
Derivatives:
The Empress - Heal an ally for 30% of Max HP and [Purge] them.HP gained this way can exceed Max HP. If this happens, gain 0.1 Cost for every 10,000 HP the target has, up to 5 Cost.
The Emperor - Immediately activate [Leader Skill] and [Discard] action. If [Leader Skill] has the [Familiar] term, draw 1 card.
The Hierophant - Designate an ally as [The Hierophant] and stack [Sacred Crown] on them. Each stack increases their [Familiar]'s DMG dealt by 10%, and their Ultimate card's DMG dealt by 10% if that card doesn't have the [Familiar] term, up to 5 stacks. If the target already has 5 stacks, draw 1 card instead, prioritizing the target's skill cards. When targeting another ally, remove all stacks.
Comeuppance - Fruit of the Devil. Inflict [Restless] and [Berserk] to the target. Draw 1 card.
Boundless Abyss - Generate an Astral Ember in the target area, lasting 5 seconds. During this period: Pull all enemies to the center of the area and stack [Spatial Rift] to the center every second. Each stack deals DMG once to enemies, increase their Final DMG taken by 15%, and inflict [Erode]. When the effect expires, remove all stacks.
Investment
Masaki’s best Awakening breakpoint is Awakening 2 as it will expand her team options. Further awakening investment will provide more overall team damage and more stat buffs to strengthen your Main DPS crowned through [The Hierophant].
Awakening 1 - Increases Stats whenever a [Familiar] is summoned.
Awakening 2 - Enhances [The Devil] by also summoning the familiar [Erebus] which inherits Masaki’s DEF and turns it to ATK, this familiar is the same as [Nyx] with the exception that it reacts to different status effects mainly [Erode], [Corrode], [Injure], [Corrupt], [Confuse], [Sleep], [Moemoe], [Imprison], [Fetter], [Curse], [Gaze] and [Hallucinate].
Awakening 4 - More DMG taken to all enemies according to the number of cards in deck.
Awakening 5 - Designated [The Hierophant] gains [Cups] stack which increases their ATK and DEF.
Resonance
Resonance 1 — When obtaining [The Empress], [The Emperor] or [The Hierophant], summons either [Royal Guard] or [Shadow Lancer] according to the positioning of the derivatives. This familiars inherits Masaki’s ATK and 33% of her HP, these familiars are limited to 6 at once.
Resonance 2 — Enhances [The Chariot] by [Phlegethon] into [Cocytus] after 3 attacks which now inflicts [Freeze] to all enemies and absorbs DMG for allies.
Resonance 4 — [The Magician] will be always in the first 5 cards in hand, and also enhances [The Empress], [The Emperor] or [The Hierophant] to draw 1 card when used.
Resonance 5 — Enhances [The Devil] by also generating [Shadowcraft] when used, and while it is in effect every 39 hits from either [Nyx] or [Erebus] will generate 1 [Comeuppance] which can be combined with [Shadowcraft] to be fused into [Boundless Abyss],
Synergies
The Synergies mentioned here are merely samples. Taking their core mechanics as an example, you can use many other characters as replacements or other synergies.
Margiela The Stargazer - One of the dedicated DPS for Masaki to support, she summons [Mors] that applies elemental status effects that can synergize with [Nyx].
Olivien - A highly valued support for Familiar teams. Very much needed to be with her to provide cost generation and more buffs.
Ren - Ren can provide invisibility and buff all familiars Masaki can summon.
Gear and Affixes
Some examples of overall good equipment choices for Masaki. For specific picks, please check the respective teams.
UR Phoenix Down: Increase ally [Familiar] DMG by 20%. For each [Familiar] on the field, further increase the DMG by 3%, up to a maximum of 50%.
UR Outer Stars: When a [Nova], [Elemental Nova] or [Supernova] is generated, increase all allies' ATK by 1% up to a maxixmum of 30%
SSR Nightfall Starquest: Playing a Purple card has a 10% chance to generate a [Nova] in your hand. The trigger rate stacks.
SSR Unbewusstes Probe: Whenever you play a Red Card of cost 3 or more, random enemy receive 3% less healing. This effect stacks up to a maximum of 75%.
SSR Million-Tons Revelation: ATK +80
SSR: Degenerate Blackrock: Increases wearer's final DMG dealt by 10%. This effect stacks.
SR Viscera Collector MK 0: Using [Leader Skill] restores 0.4 Cost. This effect stacks.
R Mass Projector: Using [Leader Skill] increases ATK by 1.5%. This effect stacks.
R Magic Wand: Playing a Purple card has a 20% chance to restore 1 Cost. The trigger rate stacks.
Armor:
UR Grandfather Reactive Armor: At the start of battle, convert 5% ATK of the ally with highest DEF to the wearer's ATK. When taking DMG, transfer 25% of the DMG taken to the ally with highest DEF.
SSR Crimson Prophecy: Heal self for 5% of the DMG dealt by [Erode] and [Corrode].
SSR Simulated Stars: Using [Leader Skill] restores 5% HP. This effect stacks.
SSR Familiar Armor: Max HP +5%. For each [Familiar] present on the field, Final DMG received by wearer is reduced by 5%, up to 35%.
SSR External Memory Matrix: Max damage taken per hit is 33% of Max HP.
SSR Black Rock Armor: Reduces wearer's final DMG taken by 10%. This effect stacks.
SSR High Dimension Construct: Generating a Black Card restores 5% of Max HP. This effect stacks.
SR Resonance Fiber: When own skill card is used, restores 2% of Max HP.
Accessory:
UR Karma Dice: Increases all allies' all trigger rates by 3%. This effect stacks.
UR Enchanted Magic Stone: Increase the DMG dealt by Orange cards by 50%. For each card in the discard pile, further increase the DMG by 1%
UR Radiant Galaxy: When drawing [Reverengy] from the deck, destroy it and generate a [Nova] in your hand.
SSR Chladni Arc: Wearer's [Wave] deals 20% more damage. This effect stacks.
SSR Stellar Ember: [Nova], [Elemental Nova], and [Supernova] deal 20% more damage. This effect stacks.
SSR Mobius: Cards in your hand are replenished 0.25 seconds faster. This effect stacks.
SSR Divinity Seal: Gains 2 Cost at the battle's beginning. This effect stacks.
SSR Fengshui Tactical Drone: For every 8 cards used, increases ATK or DEF by 2%, up to a maximum of 50%.
Affixes
Using [Leader Skill] restores 0.2/0.3 Cost. This effect stacks.
Using [Leader Skill] restores 2/3% of own Max HP. This effect stacks.
Using [Leader Skill] increases own ATK by 0.5/1%. This effect stacks.
Increases own ATK by 1/3%. This effect stacks.
Increases own ATK by 10/30. This effect stacks.
Restores 0.01/0.02 Cost per second. This effect stacks.
Increases final DMG dealt by 2/5%. This effect stacks.
Gains [Hyperarmor] for 1 second when using own skill cards. This effect stacks.
Deals 3/5% more Reverb DMG. This effect stacks.
Gains 0.5-1 more Cost at the start of battle. This effect stacks.
This character's [Familiar] cards deal 5/10% more damage. This effect stacks.
When using a [Familiar] card, gains 0.1/0.2 Cost. This effect stacks.
[Shadowcraft] deals 5/10% more damage. This effect stacks.
[Nova], [Elemental Nova], and [Supernova] deal 5/10% more damage. This effect stacks.










![Margiela [The Stargazer]](https://cdn.prydwen.gg/images/resonance-solstice/characters/margiela-the-stargazer_card.webp)
![Raziel [The Reminisce]](https://cdn.prydwen.gg/images/resonance-solstice/characters/raziel-the-reminisce_card.webp)









