A Utility Crew Member capable of generating Black Card: Reverengy onto the deck while also being able to reduce card cost, increase passive Cost Generation for a duration, reduce cooldown on Leader Skill and Discard Action. She works extremely well on teams that want Black Cards or [Nova].
Playstyle and Key Mechanics
As mentioned, she has Cost Generation and Cooldown Reduction. She also has synergy with Novas in general; let's go right into her skills:
For her first card, she has [27 Tauri], a 3-cost red card where she summons a [Mech Unit] that is capable of dealing DMG and inflicting status effects such as [Ignite] and [Lightning] depending on the color of the cards used when it exists in the field. This also generates a black card [Reverengy] at the bottom of your deck.
Next is [Clandestine Comms], a 3-cost yellow card that triggers a random number and the skill's effect is dependent on what number is drawn. 0 will activate the [Discard] action immediately regardless of its cooldown, 1 will reduce the cost of the most expensive card on hand, 2-8 will have an increase in the passive cost generation and 9 will immediately activate [Leader Skill].
Lastly, her ultimate [Tidal Realm], which increases the Cost regeneration speed by 100% for 10 secs.
Investment
Raziel: The Reminisce already works great at Awakening 0, but will have better Utility at Awakening 1, so it's one thing to consider. To push for more team damage, consider getting Awakening 2 and Awakening 5.
Awakening 1 - Increases the duration of her skills by 2 secs.
Awakening 2 - Wave DMG deals 50% more.
Awakening 4 - Whenever any type of [Nova] is generated, increases the ATK of a random ally by 1%, capped at 30%.
Awakening 5 - Duplicates the card if 3 identical copies exist in hand, giving the duplicate card 0-cost and the owner of the duplicated card will deal 100% more with their non-ultimate cards.
Resonance
Resonance 1 — Whenever [27 Tauri] vanishes, a [Nova] is generated.
Resonance 2 — Black cards in hand or deck provide additional 0.05 passive cost generation, and whenever a [Reverengy] card is drawn retrieves a card from the discard pile.
Resonance 4 — Enhances [27 Tauri] by giving it an effect on purple cards which can also trigger [Erode].
Resonance 5 — Using [Nova] and [Supernova] will give 0.1 and 0.5 cost generation per sec for 8 secs, respectively.
Synergies
❗ ❗ ❗ The Synergies mentioned here are merely samples. Taking their core mechanics as an example, you can use many other characters as replacements or other synergies. ❗ ❗ ❗
Ushana - Greatly benefits from black cards and has significantly expensive cards; having Raziel: The Reminisce with her greatly improves her gameplay by a mile.
Raziel - Similarly has expensive cards and is also benefits from black cards.
Joshua - Constant supply of black cards, which helps generate more [Shadowcraft]
Gear and Affixes
Some examples of overall good equipment choices for Raziel: The Reminisce. For specific picks, please check the respective teams.
UR Space Tangent: Draws 1 more card at the start of battle prioritizing own Ultimate card.
UR Outer Stars: When a [Nova], [Elemental Nova] or [Supernova] is generated, increase all allies' ATK by 1% up to a maxixmum of 30%
SSR Unbewusstes Probe: Whenever you play a Red Card of cost 3 or more, random enemy receive 3% less healing. This effect stacks up to a maximum of 75%.
SR Destroyer Torch: Own skill cards have a 10% chance to release an additional dazzling ray, dealing damage once and [Stun] the target.
SR Viscera Collector MK 0: Using [Leader Skill] restores 0.4 Cost. This effect stacks.
R Gardener Multi-Tool: Playing a Red Card increases ATK by 0.5%. This effect stacks.
R Mass Projector: Using [Leader Skill] increases ATK by 1.5%. This effect stacks.
Armor:
SSR Simulated Stars: Using [Leader Skill] restores 5% HP. This effect stacks.
SSR Crimson Prophecy: Recover 5% of the DMG dealt by [Erode] / [Corrode] to your own HP.
SSR External Memory Matrix: Max damage taken per hit is 33% of Max HP.
SSR Black Rock Armor: Reduces wearer's final DMG taken by 10%. This effect stacks.
SR Resonance Fiber: When own skill card is used, restores 2% of Max HP.
Accessory:
UR Radiant Galaxy: When drawing [Reverengy] from the deck, destroy it and generate a [Nova] in your hand.
UR Dawncloud Seal: Max Hand Size +1.
UR Hulton Balloon: Draws a card after playing a 3-cost or higher Yellow Card.
SSR Mobius: Cards in your hand are replenished 0.25 seconds faster. This effect stacks.
SSR Divinity Seal: Gains 2 Cost at the battle's beginning. This effect stacks.
SSR Fengshui Tactical Drone: For every 8 cards used, increases ATK or DEF by 2%, up to a maximum of 50%.
SR Magic Spring: Restores 0.02 Cost per second. This effect stacks.
R Harrison Device: Playing a Yellow Card restores 0.3 Cost. This effect does not stack.
Affixes
Using [Leader Skill] restores 0.2/0.3 Cost. This effect stacks.
Using [Leader Skill] restores 2/3% of own Max HP. This effect stacks.
Using [Leader Skill] increases own ATK by 0.5/1%. This effect stacks.
Using [Leader Skill] increases own DEF by 0.5/1%. This effect stacks.
Increases own ATK by 1/3%. This effect stacks.
Increases own ATK by 10/30. This effect stacks.
Increases all own trigger rates by 1/5%. This effect stacks.
Restores 0.01/0.02 Cost per second. This effect stacks.
Playing a Red Card increases own ATK by 0.2/0.5%. This effect stacks.
Increases final DMG dealt by 2/5%. This effect stacks.
Gains [Hyperarmor] for 1 second when using own skill cards. This effect stacks.
Playing a Yellow Card restores 0.05/0.1 Cost. This effect stacks.
Playing a Yellow Card has a 5/10% chance to draw a card. The trigger rate stacks.
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