Swarm Disaster Analytics is the fruit of collaboration between Prydwen and Spiral Stats who create beautiful infographics with character and team usage for Genshin Impact and Honkai: Star Rail. You can check their Honkai: Star Rail works by going here:
Spiral StatsYou just need to share your UID to help us. It's so simple!
If you want to share your Memory of Chaos and Swarm Disaster clear information with us, you simply need to fill the form below and provide us with your UID and make your Hoyo profile public - we will automatically parse the MoC and Swarm clear information from your profile after that! The more people join the project, the better and more accurate data we can provide!
Swarm Stats FormSwarm Disaster is an expansion to the Simulated Universe mode available in Honkai: Star Rail that introduces new enemies, Paths and a lot of rewards. You can access the mode in the SU main menu and while the premise of the mode is similar to the base one - with its roguelite nature - it's actually a lot harder and can be considered the hardest content available in the game.
Partially because on the highest difficulty (there are 5) available in the Swarm Disaster you will fight against level 95 enemies. To compare to, in the Memory of Chaos, the last stage features level 90 enemies which translates to them having more HP, but also you doing less damage since the damage formula takes into account the difference between your character levels and the enemy you face.
If you're looking for some tips and tricks for the mode, check our other guide:
This guide instead will focus more on showcasing how the playerbase is tackling the highest difficulty - 5.
The data compiled in this guide comes from 4774 players who shared their Swarm Disaster Difficulty 5 clear data with us (2541 of the sample are self-reported players that filled our form, 2233 are from random UIDs that we scanned).
The data has been gathered and last updated on 16.10.2023.
This section shows the most commonly picked Paths in Swarm Disaster Difficulty 5.
This section shows the most commonly used characters in Swarm Disaster Difficulty 5. By default, you can see the overall statistics, but you can switch to per Path ones using the switcher below.
Path:
This section shows the most commonly picked Blessings in Swarm Disaster Difficulty 5. By default, you can see the overall statistics, but you can switch to per Path ones using the switcher below.
The first number shows the percentage of players who have chosen that Blessing and the second number (in parentheses) showcases the percentage of people who Enhanced it.
Path:
46.19% (22.68%)
Propagation
Spore Discharge
For each Skill Point a character consumes, all enemies will gain 1 Spore(s).
43.3% (31.3%)
Nihility
Night Beyond Pyre
Increases Weakness Break efficiency by 30%.
43.23% (29.41%)
The Hunt
Auspicious Star
When a character defeats an enemy, regenerates Energy equal to 60% of the character's Max Energy.
43.21% (29.23%)
The Hunt
Celestial Annihilation
When a character Breaks an enemy's Weakness, their action Advances Forward by 100% and increases the DMG dealt by their next attack by 50%.
41.39% (30.21%)
Propagation
Fungal Pustule
For each Skill Point recovered, apply 1 Spore to 2 random enemy target(s).
41.12% (15.69%)
Propagation
Intersegmental Membrane
For each Skill Point a character consumes, the DMG received by them reduces by 8% for 1 turn(s). This effect can be stacked up to 2 time(s).
40.36% (17.44%)
Propagation
Exposed Brain Matter
The DMG dealt by Basic ATK will deal DMG equal to 30% of the original DMG to a random adjacent target.
40.28% (17%)
Propagation
Catalyst
After a character uses their Skill and if the Skill did not unleash an attack, all allies' DMG dealt increases by 20% for 1 turn(s). This effect can be stacked up to 3 time(s).
39.92% (30.33%)
Abundance
Being of Abundance, Becoming One Mind
When the character provides healing, allies other than the healed target will also gain HP equal to 30% of the Outgoing Healing.
39.69% (28.76%)
Destruction
Universal Heat Death Characteristic
When characters are hit or consume their own HP, they gain 4 stack(s) of Fighting Spirit. When the turn ends, the character loses 4 stack(s) of Fighting Spirit.
39.34% (24.01%)
Propagation
Scythe Limbs
After a character uses their Ultimate, the next time they consume Skill Points, it will be considered as 1 additional Skill Point being consumed. For each Skill Point consumed, the character's CRIT DMG increases by 40%. This effect can stack up to 2 time(s), lasting until the character uses an attack.
37.01% (15.45%)
Propagation
Excitatory Gland
If the team has 0 Skill Point when an ally uses their Basic ATK, additionally recovers 1 Skill Point.
35.97% (16.54%)
The Hunt
Imperishable Victory
After a character defeats an enemy, their action is Advanced Forward by 100%. At the beginning of the next turn, they gain 4 stack(s) of Critical Boost.
35.11% (26.25%)
Destruction
Orbital Redshift
Increases Max HP by 16%.
35% (21.72%)
Destruction
Reflection
When struck with a killing blow, instead of becoming downed, characters immediately restore HP by 1% of their Max HP. The allied team can only trigger this effect 1 time(s) per battle.
34.81% (26.23%)
Nihility
Hell is Other People
When a character inflicts Weakness Break on an enemy, the same type of Weakness Break effect is applied to enemies adjacent to it.
32.91% (32.34%)
Elation
Champion's Dinner: Cat's Cradle
When characters deal DMG to an enemy with their Ultimate, this attack is considered a follow-up attack. Increases the DMG of follow-up attacks by 15%.
32.74% (17.34%)
The Hunt
Ejecting the Borisin
After every 6 turn(s) conducted by all allies, the current character's action is Advanced Forward by 100%. The effect cannot be triggered repeatedly by the same character.
32.38% (24.51%)
Destruction
Disciplinary Flicker
If a character's HP is lower than 35% when being attacked or losing HP, restores their HP by 12% of their Max HP.
32.36% (55.86%)
Destruction
Regression Inequality of Annihilation
When player characters are hit, DMG taken by the characters is equally distributed among all allies.
31.63% (38.81%)
Preservation
Divine Construct: Macrosegregation
At the start of the battle, characters gain a special Shield that can absorb DMG equal to 1% of their Max HP. Whenever another Shield is gained, this special Shield will also strengthen in equal value. For every 2 turn(s), this will be removed, and then this special Shield can be regained.
31% (18.99%)
Abundance
Clear Lucite Body
When a character's HP is full, reduces their DMG taken by 36%.
30.29% (26.07%)
Preservation
Interstellar Construct: Sanctuary
At the end of the turn, there is 80% fixed chance for characters to gain a Shield equal to 12% of their Max HP, lasting for 1 turn(s).
29.1% (20.37%)
Destruction
Instability Strip
When characters are hit or consume their own HP, regenerates 4 Energy.
28.97% (28.78%)
The Hunt
Imperial Reign
When a character's turn begins, they gain 1 stack(s) of Critical Boost.
28.07% (27.46%)
Remembrance
Perfect Experience: Innocence
After a character Breaks an enemy's Weakness, there is a 100% base chance to apply Dissociation on the enemy for 1 turn(s).
27.98% (37.2%)
Abundance
Prosperity, Longevity
Charges Dewdrop when a character's HP is restored. The Charge value is equal to 100% of the amount of healing received.
27.96% (27.34%)
Remembrance
Perfect Experience: Reticence
After an enemy is attacked 6 time(s), they have a 120% base chance to become Frozen for 1 turn(s).
27.9% (21.7%)
Destruction
Hazardous Lucent Residue
After a character uses their Ultimate, they gain a Shield that can absorb DMG equal to 25% of the HP difference between their Max HP and current HP, lasting for 2 turn(s).
27.88% (26.22%)
Destruction
Non-Inverse Antimatter Equation
If a character's current HP is below 50%, they are considered to have 16 extra stacks of Fighting Spirit.
This section shows the most commonly used teams in Swarm Disaster Difficulty 5.
Select the characters below that you own to show teams containing them (by default, all are selected). You can also enable the Strict Mode to search for a specific team composition.
There's 1151 team(s) in the database matching the criteria.
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