Foreword

Swarm Disaster Analytics is the fruit of collaboration between Prydwen and Spiral Stats who create beautiful infographics with character and team usage for Genshin Impact and Honkai: Star Rail. You can check their Honkai: Star Rail works by going here:

Spiral Stats

Help us!

Help us make the Analytics better!

You just need to share your UID to help us. It's so simple!

If you want to share your Memory of Chaos and Swarm Disaster clear information with us, you simply need to fill the form below and provide us with your UID and make your Hoyo profile public - we will automatically parse the MoC and Swarm clear information from your profile after that! The more people join the project, the better and more accurate data we can provide!

Swarm Stats Form

Swarm Disaster

Swarm Disaster is an expansion to the Simulated Universe mode available in Honkai: Star Rail that introduces new enemies, Paths and a lot of rewards. You can access the mode in the SU main menu and while the premise of the mode is similar to the base one - with its roguelite nature - it's actually a lot harder and can be considered the hardest content available in the game.

Partially because on the highest difficulty (there are 5) available in the Swarm Disaster you will fight against level 95 enemies. To compare to, in the Memory of Chaos, the last stage features level 90 enemies which translates to them having more HP, but also you doing less damage since the damage formula takes into account the difference between your character levels and the enemy you face.

If you're looking for some tips and tricks for the mode, check our other guide:



This guide instead will focus more on showcasing how the playerbase is tackling the highest difficulty - 5.

Data information

The data compiled in this guide comes from 4774 players who shared their Swarm Disaster Difficulty 5 clear data with us (2541 of the sample are self-reported players that filled our form, 2233 are from random UIDs that we scanned).

The data has been gathered and last updated on 16.10.2023.

Paths

This section shows the most commonly picked Paths in Swarm Disaster Difficulty 5.

Propagation
Propagation
19.69%
Nihility
Nihility
17.49%
Destruction
Destruction
15.54%
Abundance
Abundance
13.35%
Hunt
The Hunt
10.89%
Preservation
Preservation
9.66%
Elation
Elation
7.16%
Remembrance
Remembrance
6.01%

Character usage

This section shows the most commonly used characters in Swarm Disaster Difficulty 5. By default, you can see the overall statistics, but you can switch to per Path ones using the switcher below.

Path:

Overall
Abundance
Abundance
Destruction
Destruction
Elation
Elation
Hunt
Hunt
Nihility
Nihility
Preservation
Preservation
Propagation
Propagation
Remembrance
Remembrance


Blessing usage

This section shows the most commonly picked Blessings in Swarm Disaster Difficulty 5. By default, you can see the overall statistics, but you can switch to per Path ones using the switcher below.

The first number shows the percentage of players who have chosen that Blessing and the second number (in parentheses) showcases the percentage of people who Enhanced it.

Path:

Overall
Abundance
Abundance
Destruction
Destruction
Elation
Elation
Hunt
Hunt
Nihility
Nihility
Preservation
Preservation
Propagation
Propagation
Remembrance
Remembrance
Propagation

46.19% (22.68%)

Propagation

Spore Discharge

For each Skill Point a character consumes, all enemies will gain 1 Spore(s).

Nihility

43.3% (31.3%)

Nihility

Night Beyond Pyre

Increases Weakness Break efficiency by 30%.

Hunt

43.23% (29.41%)

The Hunt

Auspicious Star

When a character defeats an enemy, regenerates Energy equal to 60% of the character's Max Energy.

Hunt

43.21% (29.23%)

The Hunt

Celestial Annihilation

When a character Breaks an enemy's Weakness, their action Advances Forward by 100% and increases the DMG dealt by their next attack by 50%.

Propagation

41.39% (30.21%)

Propagation

Fungal Pustule

For each Skill Point recovered, apply 1 Spore to 2 random enemy target(s).

Propagation

41.12% (15.69%)

Propagation

Intersegmental Membrane

For each Skill Point a character consumes, the DMG received by them reduces by 8% for 1 turn(s). This effect can be stacked up to 2 time(s).

Propagation

40.36% (17.44%)

Propagation

Exposed Brain Matter

The DMG dealt by Basic ATK will deal DMG equal to 30% of the original DMG to a random adjacent target.

Propagation

40.28% (17%)

Propagation

Catalyst

After a character uses their Skill and if the Skill did not unleash an attack, all allies' DMG dealt increases by 20% for 1 turn(s). This effect can be stacked up to 3 time(s).

Abundance

39.92% (30.33%)

Abundance

Being of Abundance, Becoming One Mind

When the character provides healing, allies other than the healed target will also gain HP equal to 30% of the Outgoing Healing.

Destruction

39.69% (28.76%)

Destruction

Universal Heat Death Characteristic

When characters are hit or consume their own HP, they gain 4 stack(s) of Fighting Spirit. When the turn ends, the character loses 4 stack(s) of Fighting Spirit.

Propagation

39.34% (24.01%)

Propagation

Scythe Limbs

After a character uses their Ultimate, the next time they consume Skill Points, it will be considered as 1 additional Skill Point being consumed. For each Skill Point consumed, the character's CRIT DMG increases by 40%. This effect can stack up to 2 time(s), lasting until the character uses an attack.

Propagation

37.01% (15.45%)

Propagation

Excitatory Gland

If the team has 0 Skill Point when an ally uses their Basic ATK, additionally recovers 1 Skill Point.

Hunt

35.97% (16.54%)

The Hunt

Imperishable Victory

After a character defeats an enemy, their action is Advanced Forward by 100%. At the beginning of the next turn, they gain 4 stack(s) of Critical Boost.

Destruction

35.11% (26.25%)

Destruction

Orbital Redshift

Increases Max HP by 16%.

Destruction

35% (21.72%)

Destruction

Reflection

When struck with a killing blow, instead of becoming downed, characters immediately restore HP by 1% of their Max HP. The allied team can only trigger this effect 1 time(s) per battle.

Nihility

34.81% (26.23%)

Nihility

Hell is Other People

When a character inflicts Weakness Break on an enemy, the same type of Weakness Break effect is applied to enemies adjacent to it.

Elation

32.91% (32.34%)

Elation

Champion's Dinner: Cat's Cradle

When characters deal DMG to an enemy with their Ultimate, this attack is considered a follow-up attack. Increases the DMG of follow-up attacks by 15%.

Hunt

32.74% (17.34%)

The Hunt

Ejecting the Borisin

After every 6 turn(s) conducted by all allies, the current character's action is Advanced Forward by 100%. The effect cannot be triggered repeatedly by the same character.

Destruction

32.38% (24.51%)

Destruction

Disciplinary Flicker

If a character's HP is lower than 35% when being attacked or losing HP, restores their HP by 12% of their Max HP.

Destruction

32.36% (55.86%)

Destruction

Regression Inequality of Annihilation

When player characters are hit, DMG taken by the characters is equally distributed among all allies.

Preservation

31.63% (38.81%)

Preservation

Divine Construct: Macrosegregation

At the start of the battle, characters gain a special Shield that can absorb DMG equal to 1% of their Max HP. Whenever another Shield is gained, this special Shield will also strengthen in equal value. For every 2 turn(s), this will be removed, and then this special Shield can be regained.

Abundance

31% (18.99%)

Abundance

Clear Lucite Body

When a character's HP is full, reduces their DMG taken by 36%.

Preservation

30.29% (26.07%)

Preservation

Interstellar Construct: Sanctuary

At the end of the turn, there is 80% fixed chance for characters to gain a Shield equal to 12% of their Max HP, lasting for 1 turn(s).

Destruction

29.1% (20.37%)

Destruction

Instability Strip

When characters are hit or consume their own HP, regenerates 4 Energy.

Hunt

28.97% (28.78%)

The Hunt

Imperial Reign

When a character's turn begins, they gain 1 stack(s) of Critical Boost.

Remembrance

28.07% (27.46%)

Remembrance

Perfect Experience: Innocence

After a character Breaks an enemy's Weakness, there is a 100% base chance to apply Dissociation on the enemy for 1 turn(s).

Abundance

27.98% (37.2%)

Abundance

Prosperity, Longevity

Charges Dewdrop when a character's HP is restored. The Charge value is equal to 100% of the amount of healing received.

Remembrance

27.96% (27.34%)

Remembrance

Perfect Experience: Reticence

After an enemy is attacked 6 time(s), they have a 120% base chance to become Frozen for 1 turn(s).

Destruction

27.9% (21.7%)

Destruction

Hazardous Lucent Residue

After a character uses their Ultimate, they gain a Shield that can absorb DMG equal to 25% of the HP difference between their Max HP and current HP, lasting for 2 turn(s).

Destruction

27.88% (26.22%)

Destruction

Non-Inverse Antimatter Equation

If a character's current HP is below 50%, they are considered to have 16 extra stacks of Fighting Spirit.



Team usage

This section shows the most commonly used teams in Swarm Disaster Difficulty 5.

Character filter

Select the characters below that you own to show teams containing them (by default, all are selected). You can also enable the Strict Mode to search for a specific team composition.

Acheron
Lightning
Argenti
Physical
Arlan
Lightning
Asta
Fire
Aventurine
Imaginary
Bailu
Lightning
Black Swan
Wind
Blade
Wind
Bronya
Wind
Clara
Physical
Dan Heng
Wind
Dr. Ratio
Imaginary
Fu Xuan
Quantum
Gallagher
Fire
Gepard
Ice
Guinaifen
Fire
Hanya
Physical
Herta
Ice
Himeko
Fire
Hook
Fire
Huohuo
Wind
Dan Heng • Imbibitor Lunae
Imaginary
Jing Yuan
Lightning
Jingliu
Ice
Kafka
Lightning
Luka
Physical
Luocha
Imaginary
Lynx
Quantum
March 7th
Ice
Misha
Ice
Natasha
Physical
Pela
Ice
Qingque
Quantum
Ruan Mei
Ice
Sampo
Wind
Seele
Quantum
Serval
Lightning
Silver Wolf
Quantum
Sparkle
Quantum
Sushang
Physical
Tingyun
Lightning
Topaz & Numby
Fire
Trailblazer (Fire)
Fire
Trailblazer (Physical)
Physical
Welt
Imaginary
Xueyi
Quantum
Yanqing
Ice
Yukong
Imaginary
Strict mode
Swarm Disaster

There's 1151 team(s) in the database matching the criteria.

Rank 1

App. rate: 4.65%

Seele
Quantum
Silver Wolf
Quantum
Lynx
Quantum
Fu Xuan
Quantum

Rank 2

App. rate: 1.97%

Seele
Quantum
Silver Wolf
Quantum
Luocha
Imaginary
Fu Xuan
Quantum

Rank 3

App. rate: 1.84%

Dan Heng • Imbibitor Lunae
Imaginary
Silver Wolf
Quantum
Luocha
Imaginary
Fu Xuan
Quantum

Rank 4

App. rate: 1.53%

Dan Heng • Imbibitor Lunae
Imaginary
Bronya
Wind
Luocha
Imaginary
Fu Xuan
Quantum

Rank 5

App. rate: 1.47%

Qingque
Quantum
Silver Wolf
Quantum
Lynx
Quantum
Fu Xuan
Quantum

Rank 6

App. rate: 1.42%

Dan Heng • Imbibitor Lunae
Imaginary
Tingyun
Lightning
Luocha
Imaginary
Fu Xuan
Quantum

Rank 7

App. rate: 1.32%

Dan Heng • Imbibitor Lunae
Imaginary
Tingyun
Lightning
Luocha
Imaginary
Gepard
Ice

Rank 8

App. rate: 1.21%

Blade
Wind
Bronya
Wind
Luocha
Imaginary
Fu Xuan
Quantum

Rank 9

App. rate: 1.05%

Dan Heng • Imbibitor Lunae
Imaginary
Bronya
Wind
Luocha
Imaginary
Gepard
Ice

Rank 10

App. rate: 1.01%

Kafka
Lightning
Silver Wolf
Quantum
Luocha
Imaginary
Fu Xuan
Quantum

Rank 11

App. rate: 0.96%

Dan Heng • Imbibitor Lunae
Imaginary
Yukong
Imaginary
Luocha
Imaginary
Fu Xuan
Quantum

Rank 12

App. rate: 0.94%

Seele
Quantum
Bronya
Wind
Silver Wolf
Quantum
Fu Xuan
Quantum

Rank 13

App. rate: 0.78%

Dan Heng • Imbibitor Lunae
Imaginary
Luocha
Imaginary
Fu Xuan
Quantum
Gepard
Ice

Rank 14

App. rate: 0.73%

Seele
Quantum
Bronya
Wind
Luocha
Imaginary
Fu Xuan
Quantum

Rank 15

App. rate: 0.71%

Qingque
Quantum
Silver Wolf
Quantum
Luocha
Imaginary
Fu Xuan
Quantum

Rank 16

App. rate: 0.67%

Dan Heng • Imbibitor Lunae
Imaginary
Blade
Wind
Luocha
Imaginary
Gepard
Ice

Rank 17

App. rate: 0.65%

Dan Heng • Imbibitor Lunae
Imaginary
Blade
Wind
Luocha
Imaginary
Fu Xuan
Quantum

Rank 18

App. rate: 0.63%

Kafka
Lightning
Sampo
Wind
Luocha
Imaginary
Fu Xuan
Quantum

Rank 19

App. rate: 0.61%

Blade
Wind
Silver Wolf
Quantum
Luocha
Imaginary
Fu Xuan
Quantum

Rank 19

App. rate: 0.61%

Kafka
Lightning
Silver Wolf
Quantum
Bailu
Lightning
Fu Xuan
Quantum

Rank 21

App. rate: 0.59%

Clara
Physical
Blade
Wind
Luocha
Imaginary
Fu Xuan
Quantum

Rank 22

App. rate: 0.57%

Dan Heng • Imbibitor Lunae
Imaginary
Silver Wolf
Quantum
Luocha
Imaginary
Gepard
Ice

Rank 22

App. rate: 0.57%

Blade
Wind
Silver Wolf
Quantum
Lynx
Quantum
Fu Xuan
Quantum

Rank 24

App. rate: 0.54%

Dan Heng • Imbibitor Lunae
Imaginary
Bronya
Wind
Luocha
Imaginary
Trailblazer (Fire)
Fire

Rank 25

App. rate: 0.52%

Dan Heng • Imbibitor Lunae
Imaginary
Blade
Wind
Luocha
Imaginary
Trailblazer (Fire)
Fire

Rank 26

App. rate: 0.5%

Seele
Quantum
Silver Wolf
Quantum
Bailu
Lightning
Fu Xuan
Quantum

Rank 27

App. rate: 0.48%

Dan Heng • Imbibitor Lunae
Imaginary
Luocha
Imaginary
Trailblazer (Fire)
Fire
Gepard
Ice

Rank 27

App. rate: 0.48%

Qingque
Quantum
Bronya
Wind
Luocha
Imaginary
Fu Xuan
Quantum

Rank 29

App. rate: 0.44%

Qingque
Quantum
Bronya
Wind
Silver Wolf
Quantum
Fu Xuan
Quantum

Rank 30

App. rate: 0.4%

Dan Heng • Imbibitor Lunae
Imaginary
Yukong
Imaginary
Luocha
Imaginary
Gepard
Ice