Billy is arank character with the Physical attribute who specializes in dealing damage and who belongs to the Cunning Hares faction.
A handsome cyborg with a casual and carefree personality. He's an avid fan of the Starlight Knight show, not only referring to himself as one of the Starlight Knights, but repeating many classic lines from the show. Refers to his pair of special custom-made high-caliber revolvers as "the girls". They appear to have been a gift from an old friend. He may look unreliable, but once he gets serious Billy can take on any challenge.
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To learn more about Billy check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Press #[B] to activate. Unleashes a penetrating attack, dealing Physical damage. Continually tap or hold to enter Crouching Shot to extend the attack duration. Drag the Joystrick during Crouching Shot to launch a Rolling Shot and adjust the characters position, dealing Physical damage.
Stop tapping or holding during Crouching Shot to launch Finishing shot at enemies in front, dealing Physical damage.
Standing Fire DMG Multiplier
68%
Standing Bullet DMG Multiplier
7.6%
Crouching Fire DMG Multiplier
66%
Crouching Bullet DMG Multiplier
8.9%
Rolling Shot DMG Multiplier
66%
Finishing Shot DMG Multiplier
83.4%
Standing Fire Daze Multiplier
68%
Standing Bullet Daze Multiplier
7.6%
Crouching Fire Daze Multiplier
57.4%
Crouching Bullet Daze Multiplier
7.7%
Rolling Shot Daze Multiplier
57.4%
Finishing Shot Daze Multiplier
64.2%
Press #[D] to dodge. A rapid dodge. Character is invulnerable while using this skill.
When moving #[M] during a dodge press #[B]: Launches a piercing attack at nearby enemies within a large area, dealing Physical damage.
When not moving #[M] during a dodge press #[B]: Launches a piercing attack at enemies in a line, dealing Physical damage.
360-degree Shot DMG Multiplier
62.3%
Straight Shot DMG Multiplier
38.1%
360-degree Shot Daze Multiplier
220.3%
Straight Shot Daze Multiplier
192.5%
Press #[B] during a perfect dodge to activate. Pierces enemies in front, dealing Physical damage. Character is invulnerable while using this skill.
Press #[S] to activate. Performs up to 3 piercing attacks in a line, dealing physical damge. Anti-interupt level is increased while using this skill.
1st-Hit DMG Multiplier
23%
2nd-Hit DMG Multiplier
49.2%
3rd-Hit DMG Multiplier
47.5%
1st-Hit Daze Multiplier
23%
2nd-Hit Daze Multiplier
49.2%
3rd-Hit Daze Multiplier
47.5%
When Billy has enough Energy, Press #[S] to activate. Powerful piercing attack in a straight line, dealing massive Physical damage. Character is invulnerable while using this skill
When a Chain Attack is triggered, select the Agent to activate. Unleashes a powerful piercing attack at enemies in a large area, dealing massive Physical damage. Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press #[U] to activate. Unleashes a powerful piercing attack at enemies in a large area, dealing massive Physical daamge. The Anomaly Buildup dealt to the struck target is increased by 10%. Character is invulnerable while using this skill.
Billy's damage is increased by 13% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is staggered by an attack.
When there are at least 2 Physical Agents in your squad:
When Billy hits an enemy with an EX special Attack or Assist Follow-Up the Anomaly Buildup dealt to the struck target is increased by 75%.
When there are at least 1 Slash and 1 Pierce Agent in your squad:
When Billy hits an enemy with an Assist Attack, his Decibel Rate Gain increases by 60%.
When the character in combat is knocked back, press #[A] to activate. Launches a piercing attack at enemies in front, dealing Physical damage. Character is invulnerable during the attack.
When the character in combat is about to be attacked, press #[A] to activate. Dodge the enemy's attack and trigger Vital View. Character is invulnerable while using this skill.
Press #[S] after a Evasive Assist to activate. Pierce enemies in a wide range in front, dealing Physical damage, Character is invulnerable while using this skill.
When Billy hits an enemy with a Dash Attack or Dodge Counter, he gains an additional 1.8 energy. Can trigger once every 5s.
Billy’s Dodge Counter deals an additional 20% damage. Rolling Shots during his Basic Attacks are treated as dodges, gaining invincibility during the skill, and being able to trigger Perfect Dodges. When a Rolling Shot triggers a Perfect Dodge, it will become a Dodge Counter.
When Billy hits an enemy with his EX Special Attack, the skills CRIT Rate is increased based on the distance from the enemy. The closer he is to the target, the greater effect, up to a max increase of 32%.
When Billy accumulates 10 enemy hits or triggers a Perfect Dodge, the damage he deals is increased by 7%, stacking up to 5 times and lasting until he’s staggered by an attack.
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