





Leader of Public Security's Criminal Investigation team, Zhu Yuan, standing by. You can come to me if you need any help.
To learn more about Zhu Yuan check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Zhu Yuan has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:
Last review/pros & cons update
Patch 1.5
Last build/calcs update
Patch 2.4
Last teams/synergies update
Patch 2.4
Last profile update*
November 25th, 2025
*Profile update means smaller edits to disk drives, stats or other things that don't require new calculations.
To learn more about Zhu Yuan check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
SD/DA Analytics
Teams & Synergy
Calculations
Profile
Core Passive Special Ops Ammunition
When Zhu Yuan is under Suppressive Mode, using Enhanced Shotshells increases her DMG by 20%. When attacking Stunned enemies, this DMG buff is increased by an additional 20%. When Zhu Yuan enters the battlefield, she immediately gains 6 Enhanced Shotshells.
CRIT DMG 0
BASE ATK: 0
Additional Ability Tactical Coordination
When another character in your squad is a Support character or shares the same faction:
Zhu Yuan's CRIT Rate is increased by 30% for 10s after using an EX Special Attack, Chain Attack, or Ultimate.
Basic Attack: Don't Move!
Basic Attack: Please Do Not Resist
Dodge: Tactical Detour
Dash Attack: Firepower Offensive
Dash Attack: Overwhelming Firepower
Dodge Counter: Fire Blast
Special Attack: Buckshot Blast
EX Special Attack: Full Barrage
Chain Attack: Eradication Mode
Ultimate: Max Eradication Mode
Quick Assist: Covering Shot
Evasive Assist: Guarded Backup
Assist Follow-Up: Defensive Counter
Quick Reload
Mindscape 1
Ether Ember
Mindscape 2
Public Security Special Training
Mindscape 3
Ether Perforation
Mindscape 4
Special Ops Experience
Mindscape 5
Expanded Energy Pack III
Mindscape 6
Zhu Yuan Stats at level 60 (including Core passive bonuses).
Zhu Yuan images aren't available yet. They will be added soon!
Review
This tier list assesses Agents (characters) based on their combat potential in Zenless Zone Zero’s most demanding contents - Deadly Assault (DA) and Shiyu Defense (SD). Please keep in mind Zenless Zone Zero is a skill-based game and each character has a different playstyle, difficulty level and even special tricks and combos. Zenless Zone Zero is also a team based game and it's only by combining both these factors to the highest level a character can reach optimal performance.
Endgame Modes
One of the more F2P-friendly characters with strong generalist team options and highly accessible W-Engines;
Core playstyle is easy to understand and has high mobility, but still leaves lots of room for optimization;
Belongs in teams with Double Support and Stun + Support units with fairly equal performance, only reinforcing her accessibility.
Zhu Yuan is a combo-based character who can take lots of practice to pick up and play perfectly, presenting a major learning curve;
Nowadays, significantly outclassed in the Ether DMG department at higher investments by characters like Yixuan.
Zhu Yuan is a Ranged/Melee hybrid S-Rank Ether Combat Agent specializing in delivering massive Ether Burst damage to stunned enemies with her unique ammunition system. With her high mobility, Zhu Yuan integrates multiple Dash attacks into her optimal damage combos, allowing her to reposition mid-attack and implement Invulnerability frames while dealing optimal damage.
Zhu Yuan’s kit revolves around her Shotgun Shell gauge, which can hold up to 9 Enhanced Shells. These shells empower her Basic and Dash Attacks. She switches between two modes of attack: Assault Mode and Suppressive Mode.
Assault Mode: This mode includes most of her Default Attack sequences. It deals low damage but focuses on generating Enhanced Shotgun Shells.
Suppressive Mode: This mode features high-damage Charged Attacks. It can be accessed by holding down the basic attack, causing Zhu Yuan to perform a backflip before entering Suppressive Mode. In this mode, while holding, Zhu Yuan continuously consumes 1-3 Enhanced Shotgun Shells to deal massive damage with her attacks.
Zhu Yuan has some of the most varied combos available in the game, with each offering unique benefits in different situations. Learning and mastering them all is quite a challenge. Fortunately, it’s possible to focus on the most commonly used, highest-damage combos, which this guide will cover. Zhu Yuan has access to two completely different basic attack combos, one for each Suppressive and Assault mode.
Zhu Yuan’s Assault Mode Basic Attacks consist of a six-part attack combo (despite the game only listing five of the six parts). Here is the breakdown of the combo:
Assault Mode Basic P1: Physical Melee Kick
Assault Mode Basic P2: Ether Ranged Shotgun Blast
Assault Mode Basic P3: Physical Melee Multi-Kick
Assault Mode Basic P4: Ether Ranged Shotgun Jump Blast (Generates 1 Shell)
Assault Mode Basic P5: Ether Ranged Shotgun Dash Blast (Generates 1 Shell)
Assault Mode Basic P6: Ether Ranged Shotgun Slide
The most valuable attacks in this sequence are Basic P4 and P5, as they deal the best damage and also generate Zhu Yuan's shells. Ideally, we’d like to access these as frequently as possible.
Another unique aspect of Zhu Yuan’s basic attacks is that she can weave in a Dash Attack after any of the combo sequences above by triggering a Basic Attack by holding down the directional key. In this guide, we’ll be talking specifically about her left and right Dash Attacks (they’re the same as each other), as they are the most effective in her kit and the ones you should be using whenever mentioned. Dashing after attacks in this way will alter the sequencing of her next attack depending on which you dashed after. Here is a list of how using a side dash after each part of the Assault Mode basic attack changes things:
Assault Mode Basic P1 -> Dash Attack -> Assault Mode Basic P3 (Optimal)
Assault Mode Basic P2 -> Dash Attack -> Assault Mode Basic P3 (Avoid)
Assault Mode Basic P3 -> Dash Attack -> Loop Back to Assault Mode Basic P3 (Avoid)
Assault Mode Basic P4 -> Dash Attack -> Assault Mode Basic P5 (Avoid)
Assault Mode Basic P5 -> Dash Attack -> Loop to Assault Mode Basic P3 (Optimal)
Assault Mode Basic P6 -> Dash Attack -> Loop Back to Assault Mode Basic P3 (Avoid)
The changes to attack ordering allow Zhu Yuan to execute higher damage, faster combos that generate more shells. Here is an example of a combo in action:
Assault Mode Basic P1
Dash Attack
Assault Mode Basic P3
Assault Mode Basic P4
Assault Mode Basic P5
Dash Attack
Assault Mode Basic P3
Assault Mode Basic P4
Assault Mode Basic P5
By using Dash Attacks, we can speed up Zhu Yuan’s standard rotation and loop/skip to the best parts of it.
Zhu Yuan’s other Basic Attack moves are within Suppressive Mode, which, as mentioned above, needs to be entered by holding down the Basic Attack and waiting for Zhu Yuan to perform a short preparatory flip. The time needed for Zhu Yuan to enter Suppressive Mode is roughly 0.5 seconds, long enough that you don’t want to be constantly moving in and out of Assault and Suppressive unless necessary. The best approach is to enter Suppressive mode only when you have sufficient Enhanced Shells to consume (5 or 9 being optimal). Additionally, several abilities in Zhu Yuan’s kit allow her to immediately enter Suppressive Mode without delay as long as you immediately begin using Suppressive Mode Basics right after they finish. These abilities are:
EX Special Attack
Ultimate Attack
Chain Attack
After entering Suppression mode, continuously holding down the Basic Attack will cause Zhu Yuan to fire an Enhanced Shotgun combo consisting of 3 parts which if available, will each consume a number of Shotgun Shells to deal either tiny Physical (un-enhanced) or massive Ether damage (enhanced). Due to the poor multipliers on Zhu Yuan’s un-enhanced Suppressive Basics it’s never worth using them without Shells available. Here is how many Shells each attack uses:
Suppressive Mode Basic P1 = 1 Shell
Suppressive Mode Basic P2 = 1 Shell
Suppressive Mode Basic P3 = 3 Shells (Deals triple the damage of P1 and P2)
Just like Zhu Yuan’s Assault Mode Basic Attacks, she can also make use of a special Suppressive Mode Dodge Attack to alter and improve her Basic Attack sequences. We’ll again be making use of side Dash Attacks (left and right) as they are the most competitive in most cases. Here is how dashes affect the combo:
Suppressive Mode Basic P1 -> Suppressive Mode Dash Attack -> Suppressive Mode Basic P3
Suppressive Mode Basic P2 -> Suppressive Mode Dash Attack -> Suppressive Mode Basic P3
Suppressive Mode Basic P3 -> Suppressive Mode Dash Attack -> Suppressive Mode Basic P3 (Loop)
The key takeaway here is that we can use a Suppressive Mode Dash Attack following a Suppressive Mode Basic P3 to skip straight back to another P3 incredibly quickly, allowing us to consume our Shells much faster and increase Zhu Yuan’s burst potential. Here is an example combo that dumps all 9 Shells as fast as possible (a full gauge):
Suppressive Mode Basic P1 (1 Shell)
Suppressive Mode Basic P2 (1 Shell)
Suppressive Mode Basic P3 (3 Shells)
Suppressive Mode Dash Attack (1 Shell)
Suppressive Mode Basic P3 (3 Shells)
As mentioned above, Zhu Yuan has a Dash Attack for both Assault Mode and Suppressive Mode. For both modes, she has different Dash attacks for forward, back, left and right, but left and right are primarily used in both modes for her combos. They can be not only used mid-combo for cancels but also in general combat outside of combos.
Zhu Yuan’s Dodge Counter is a quick Shotgun Blast that deals Ether damage and generates 1 Shotgun Shell, making it an optimal way to stack up Shells quickly against fast-attacking enemies. Following this Dodge Counter, Zhu Yuan skips straight to her Assault Mode Basic P3, allowing her to quickly chain attacks together if desired.
Zhu Yuan’s Quick Assist and Assist Follow-Up both launch a Shotgun Blast dealing Ether damage and generating Shotgun Shells. Her Quick Assist generates 1 Shell and her Assist Follow-Up generates 3.
Zhu Yuan’s EX Special Attack, Chain Attack, and Ultimate are all functionally the same but with varying damage multipliers. All of them trigger massive Shotgun Blasts that immediately place Zhu Yuan in Suppressive Mode allowing for immediate usage of Suppressive Mode Basics and generating 3 Shells each.
To round off her kit, Zhu Yuan features an incredible Core Passive as well as an Additional Ability, both of which tremendously boost her damage output. Zhu Yuan’s Core Passive boosts the damage of all her Shell-Enhanced Suppressive Mode Basic Attacks and Dash Attacks by up to 40%, further increasing against Stunned targets by another 40% for a total of 80%. She also gains 6 Shells at the start of each combat. Meanwhile, with her Additional Ability if Zhu Yuan has a Support character or a character sharing either her Faction in the team, she’ll gain 30% Crit Rate for 10 seconds after using an EX Special, Chain, or Ultimate. This buff is all but guaranteed to be permanently active during Zhu Yuan’s main burst window where she unloads all her Shells (usually against Stunned enemies).
Zhu Yuan’s build-and-spend kit plays perfectly into a Burst damage playstyle where she can build up Shells, Energy, and her Ultimate to unleash strong attacks on Stunned enemies in an incredibly short amount of time. At the time of her release, Zhu Yuan delivers the most Burst damage during a Stun window in the game, assuming she has all her kit at her disposal.
Despite having an incredibly complex kit with many possibilities, Zhu Yuan is very easy to play when you know which combos to execute. She is almost entirely focused on Burst Damage, which should be delivered while the enemy is Stunned to take advantage of her Core Passive and the Stun damage multiplier. Our goal is to build and unload as many Shell Enhanced Suppressive Mode Basic Attacks as possible within the Stun window.
There are many sequences of Suppressive Mode Basics, EXs, and her Ultimate you can execute while the enemy is Stunned, but here is the combo we found to be most optimal, dealing the most damage in the least time. Before executing this combo, we recommend holding at least 2 Shells minimum (M0) in reserve to achieve maximum burst:
- Start (2 Shells)
- Chain Attack (5 Shells)
- Quick Assist: After Nicole (6 Shells)
- EX Special Attack (Remove if not enough energy) (9 Shells)
- Suppressive Mode Basic Attack P1 (8 Shells)
- Suppressive Mode Basic Attack P2 (7 Shells)
- Suppressive Mode Basic Attack P3 (4 Shells)
- Suppressive Mode Side Dash Attack (3 Shells)
- Suppressive Mode Basic Attack P3 (0 Shells)
- EX Special Attack (3 Shells)
- Ultimate (6 Shells)
- Suppressive Mode Basic Attack P1 (5 Shells)
- Suppressive Mode Basic Attack P2 (4 Shells)
- Suppressive Mode Basic Attack P3 (1 Shells)
- Suppressive Mode Side Dash Attack (0 Shells)
As you can see, assuming you start with 2 Shells with Zhu Yuan’s Energy gauge full, and her Ultimate available, you can unload a total of 15 Shells into a Stunned enemy incredibly quickly. In case you don’t have Zhu Yuan’s Ultimate or one of the EX’s available, you can offset this by either building up additional Shells before starting combo (5 instead of 2 to replace 1 EX or Ultimate) before the Stun window or cutting short her burst rotation. Also, when using certain W-Engines, Disc Drives, or Team Compositions, swapping the first EX in above rotation with the Ultimate can lead to increased damage for little downside (this is true if playing Zhu Yuan with Nicole and you don’t intend to quick swap Nicole in to refresh her debuffs).
Outside of Zhu Yuan’s Stun burst rotations her damage is underwhelming unless you choose to expend EX’s and Shells (Only recommended against Non-Boss enemies). For this reason against any tough enemies your goal should be to recharge Energy, Shells and Decibels and get back to bursting as fast as possible. There are two options to choose from when aiming to achieve this.
You can keep Zhu Yuan on field and focus on performing Assault Mode combos (Listed Below) that yield the most Shells, the Defensive Assist of your Stun character and Zhu Yuan’s Dodge Counters where they make sense.
Standard combo:
- Assault Mode Basic P1
- Side Dash Attack
- Assault Mode Basic P3
- Assault Mode Basic P4
- Assault Mode Basic P5
- Side Dash Attack
- Assault Mode Basic P3
Build and teams
The W-Engines are listed in order of priority. Sometimes the percentages appearing near them won't reflect their performance as pure damage or Stun output isn't the only thing we're looking at - the utility of the W-Engine might be more important than the calculations imply.
The top number shows the relative performance of the W-Engine when looking at Zhu Yuan playing with teammates, while the bottom number in the 'vacuum', so just Zhu Yuan's performance solo. You can find more information about them in the Calculations tab.
For the team calculations, here's the team setup we used for them:
100.90%
97.81%
Increases CRIT Rate by 15/17/19/21/23%. When the equipper deals DMG with a Basic Attack or EX Special Attack, they gain 1 stack of a buff. Each stack increases the equipper's Electric DMG by 12.5/14.5/16.5/18.5/20%, up to 2 stacks. Each stack lasts 40s. The duration of each stack is calculated separately. Can trigger once per use of a skill. At 2 stacks, the wearer's Basic Attack and Ultimate DMG ignore 20/23/26/29/32% of enemy DEF.
100%
100%
Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5/4.4/5.2/6/7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.
93.88%
96.05%
Increases CRIT Rate by 15%. Launching an EX Special Attack grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's Basic Attack deals Ether DMG, consumes a Charge stack and increases the skill's DMG by 35%.
87.45%
86.46%
When an EX Special Attack or Chain Attack hits an enemy, the equipper's ATK increases by 6/6.9/7.8/8.7/9.6% for 8s. While the target is under an Attribute Anomaly, this effect is increased by an additional 6/6.9/7.8/8.7/9.6%.
87.30%
86.59%
Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12/13.8/15.6/17.4/19.2% for 12s.
1
Competitive option for CRIT-based Ether DPS characters, granting 10% permanent Ether DMG% from the 2P and 20% CRIT DMG from the 4P. The 4P Bonus also gives a stacking buff, granting 5.5% CRIT DMG any time Corruption deals damage stacking up to 6 times and lasting 8 seconds - with the duration refreshing every new stack. The total bonus of the 4P comes out at 53% CRIT DMG under ideal circumstances. Requires some planning and another source of Ether application such as Nicole to fully utilize.
Best combined with your choice of 2-PC Set:
2
Puffer is a particularly strong set, but one that's reliant on a specific teammate: Dialyn. Its Combat Attack bonuses are comparable to Woodpecker's 2-stack, with the added bonus of providing Ultimate DMG %, but its 12s duration meant it never lasted for a whole stun period, and getting enough Decibels for Ultimates every stun was often unsustainable. If Dialyn is present though, this fixes both problems, as it allows for both double Ultimate rotations (so full uptime for burst) and Ultimates in every stun, leading to it outperforming Woodpecker - and at times even Chaotic Metal - when it otherwise would fall short.
Best combined with your choice of 2-PC Set:
3
Always a great option for CRIT-scaling Main DPS characters who will remain on the field for extended periods of time, this Disc Drive set provides extra CRIT Rate and lots of ATK% which can be triggered using very general conditions, making this set versatile and effective.
Best combined with your choice of 2-PC Set:
Substats: CRIT RATE = CRIT DMG = ATK% > PEN > ATK
ATK: 3000+
HP: 9500+
DEF: 800+
CRIT RATE: 60% - 70% (90% - 100% with Add Ability; Max 55% with Nicole M6)
CRIT DMG: 160% - 180%+ (Without Chaotic Metal Buff)
Basic Attack
Chain Attack
Special Attack
Dodge
Assist
Teams & Synergy
Below we list only the most important synergies for Zhu Yuan. The character can work with others if you know what to do and how to use them. For more alternatives, refer to the Teams section.
This section lists most popular teams featuring Zhu Yuan in the current phase of Shiyu Defense.
This section lists most popular teams featuring Zhu Yuan in the current phase of Deadly Assault.
Calculations
Don't use the damage output calculations as an indication on who is worth pulling or investing as those are just simulations and in day-to-day gameplay there's a lot variables and also the skill of the player is important. As usual, don't compare the numbers between characters.
ZZZ has changed a lot from 1.0 - many new mechanics, enemies and characters have been introduced and biggest of all the game has a new competitive endgame mode Deadly Assault. Deadly Assault is based around dealing as much damage as possible in 180 seconds, because of this we're changing our calculation style away from a focus on burst to instead focus on extended fights over 3 minutes (180s). Also, many Mindscape, Disc Drive and W-enigne calculations can meaningfully change when factoring in the buffs of an Agents best team, for this reason we're also adding a new feature, allowing you to see damage output with one of the agents best teams buffs factored in. We're starting this overhaul off with Alice but will be updating all other characters on the site soon, for this reason, do not compare her calculations to other characters at this time!
This character uses our new calculation format for this reason, do not compare her calculations to older character. We'll be updating all DPS characters soon.
For the team calculations (purple chart), here's the team setup we used for them (keep in mind that with different team members, the damage output will look different):
And here are the W-Engines and Disk Drives used in the calculations.
Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5/4.4/5.2/6/7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.
Substats: ATK (42%), CRIT Rate (16.8%), CRIT DMG (67.2%)
Shiyu Defense / Deadly Assault
This section contains information about Zhu Yuan performance in the latest Shiyu Defense and Deadly Assault cycles (2.4.1). The page will be automatically updated every patch once enough data is gathered.
If you want to share your clear information with us, you simply need to fill the form below and provide us with your UID and make your Hoyo profile public - we will automatically parse the Shiyu Defense clear information from your profile after that!
Shiyu Defense Stats FormCharacters are ranked with appearance rate, which is how often a character was used in Shiyu Defense by the players who we have scanned, regardless of whether they own the character or not. Ownership rate currently cannot be obtained.
This section lists the characters that were most commonly paired with Zhu Yuan in the current phase of Shiyu Defense.
This section lists the characters that were most commonly paired with Zhu Yuan in the current phase of Deadly Assault.
Mindscapes data comes from players who used Zhu Yuan in the current SD cycle (420) or in the current DA cycle (701).
75.41%
179 s.Mindscape 0
17.1%
149 s.3.14%
145 s.1.35%
113 s.0.63%
138 s.1%
600 s.2.38%
109 s.W-Engines usage data comes from players who used Zhu Yuan in the current SD cycle (420) or in the current DA cycle (701).
44.72%
172 s.Increases CRIT Rate by 15%. Launching an EX Special Attack grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's Basic Attack deals Ether DMG, consumes a Charge stack and increases the skill's DMG by 35%.
35.31%
174 s.Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5/4.4/5.2/6/7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.
7.31%
202 s.Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12/13.8/15.6/17.4/19.2% for 12s.
2.9%
215 s.When an EX Special Attack or Chain Attack hits an enemy, the equipper's ATK increases by 6/6.9/7.8/8.7/9.6% for 8s. While the target is under an Attribute Anomaly, this effect is increased by an additional 6/6.9/7.8/8.7/9.6%.
1.54%
213 s.Increases ATK by 7.5/8.6/9.7/10.8/12%. Attacks that land a CRIT on an enemy will inflict an additional 200% of ATK as DMG. This effect can only be triggered once every 8/7.5/7/6.5/6s.
1.46%
129 s.Increases CRIT Rate by 15/17/19/21/23%. When the equipper deals DMG with a Basic Attack or EX Special Attack, they gain 1 stack of a buff. Each stack increases the equipper's Electric DMG by 12.5/14.5/16.5/18.5/20%, up to 2 stacks. Each stack lasts 40s. The duration of each stack is calculated separately. Can trigger once per use of a skill. At 2 stacks, the wearer's Basic Attack and Ultimate DMG ignore 20/23/26/29/32% of enemy DEF.
Disk Drives usage data comes from players who used Zhu Yuan in the current SD cycle (420) or in the current DA cycle (701).
43.65%
189 s.21.53%
173 s.4.47%
160 s.3.45%
168 s.3.44%
170 s.2.16%
204 s.Copyright © 2025 Prydwen.gg