Credits

This guide is based on another guide that was created by the Lunar Crescendo alliance cluster - big thanks to oncewasblind, arisante and r3minder. You can find the original guide here and if you're interested in joining the Lunar Crescendo alliance, check their Discord below.

Lunar Crescendo Discord

How To Start Strong

Guides

To guarantee yourself a strong start we suggest rerolling an account and aiming for one of the LD (Light & Dark - so the 'rarer' elements) characters. The goal will be to pull on the Standard RGB (Red, Green & Blue) banner and aim to pull a LD character (yes, you can still get them there). Every time you pull an SSR character from the Standard RGB banner you have 25% chance it will be a LD character instead - so the rates are pretty good. With the starter rewards and codes, you should be able to do 60-80 pulls on a fresh account and that's enough to pity an SSR from the standard banner.

You should ignore the Targeted Banner and Rate-up Banner early (with

Freya) because:

  • During first few days you will do roughly 300 pulls so that's a lot random SSR - if you use your 'Selector' (the Targeted Banner) early and get a dupe you will feel bad,
  • The rate-up characters are added to the Standard Banner on the same day. So you might pull a random Freya from there and also feel bad.

Sadly, there are no guest accounts and you have to reroll using a new email (or the salt method) every time. And each reroll takes roughly 15-20 minutes too.

For a detailed reroll guide, go here:

Final Beta Rebate

If you're a rebate user from the Final Beta, sadly you can't reroll. Instead just pull on the standard banner to get as many characters as you can can - skip Rate-up and Selector.

Important Progression Tips

  • Spend 10x on stamina refills for the first 4 days. Doing this, you'll hit account level 35 by the end of the fourth day, which is when you can start farming Mythic modules.
    • Yes, even if you're a F2P player. It's better to use Gems for refills rather than on pulls.
  • Save your Targeted Banner for later after pulling on standard to see what you actually need - probably wait a week or more to see what you actually need or have gotten.
    • If you're stuck around day 3-4, you can pull on the Targeted Banner, but if you reroll and follow our tips, this should not happen,
  • Only roll on Limited banners if the character is a must have for you. Limited banners do not have a soft pity, but the hard pity is the same - set at 80,
  • Save your LD tickets for Rate up LD for a guarantee instead of using on Extre-Affinity if you have a LD unit already.
  • It's recommended to always be using Continuous Battle simultaneously while playing to spend down your stamina faster.
  • Make sure to auto battle the highest stage you can currently beat.
  • Avoid building too many units at a time. Invest in units that can be used in a lot of contents.
  • Most of your power comes from Modules and Shells. But they're costly to level, so try to avoid leveling modules past +12 until you reach Epic (yellow) tier. For Shells, you’ll have to level a few for Hyperlink Charter, since rerolling passives for Yellow Shells take the same as Red Shells, we recommend just a few Yellows and a few Purples until you hit Red Mythic Shells!
    • Some recommendations for Purples/Yellows are - Twilight Knight/Black Flag/Blizzard (until Halloween) for Yellows, and Reason/Unbridled Science, Budo Panda as examples for Purples.
    • Be aware that Hyperlink Charter requires you to level a few for the missions, that is fine.
  • Your primary objective should be to reach end game content. End game starts at NicoNana (Shells), or Hell III (Modules).
  • If you want Speed and Counter gear, build a team to beat DokiDoki. This is recommended as these sets are useful in all modes. If you want pure HP or ATK sets, farm Terrormaton first.
  • If you invest a lot of resources into a Shell or Module, do not use it as fodder. Recycle it. You can get a lot of your invested resources back.
  • Not all matrixes (module effects) are available on all shells. Plan your builds out in advance.
  • End game shells do not drop until account level 50 in Inferno levels - you can tell because they have 6 slot matrix mods (eg. Swiftraid).
  • End game modules do not drop until Hell III levels - you can tell the difference because they have 3 matrix slots.
  • Shadowprints can drop in Animus Exp stages to craft up to yellow/red.

For more tips and tricks, go here:

Early Game Progression

Guides

In this section you can find information what to do during the first few hours of playing the game.

Day By Day Guidelines

Important! The daily guidelines are only achievable if you refresh stamina 10 times a day.

Day 1 - Aim to reach level 17
  • Remember to Continuous Battle to burn through your stamina while going through content (Arena/Story/Guild).
  • At level 13 Arena unlocks - make sure you do AI Arena and RTA for capped resources.
  • Start farming GP Outpost for Prowess for skill upgrades continuously (exp/shell/modules as needed, but primarily GP Outpost).
  • At Level 13 you also unlock Purple-rarity Shells that you want to keep - skip Yellow-rarity shells due to upgrades costing the same material as Red-rarity Shells till you unlock Red-rarity Shells. Feel free to reconfigure/reroll passives for Purple shells, as they don’t use the same mats as Yellows and Reds.
    • There are some great Yellow-rarity Shells though, but we advise against farming them - just do the stages for the missions and use what dropped for you,
  • Farm and Utilize early game DokiDoki gear and Terrormaton gear as needed for your supports and DPS.
  • Farm Shells as needed for Hyperlink Charter and upgrade.
Day 2 - Aim to reach level 26
  • Remember to Continuous Battle to burn through your stamina while going through content (Arena/Story/Guild)
  • Story Chapter 7 Unlocks at Level 20
  • Story Chapter 8 Unlocks at Level 23
  • GP Outpost REA-07 unlocks at Level 21
  • After each Story Chapter, unlocks new Animus EXP Stages and GP Outpost Skill Upgrades.
  • Threshold Nightmare Difficulties Unlocks at Level 25
Day 3 - Aim to reach level 31
  • Story Chapter unlocks at Level 27
  • Story Chapter unlocks at Level 30
  • GP Outpost REA-10 unlocks at Level 28
Day 4 - Aim to reach level 35
  • Threshold Hell Difficulties Unlocks at Level 35
  • NicoNana Farming - work on building a team that can reliably clear this in 25 seconds or less. You’ll be farming this a lot on continuous play in the background, so you want it to clear quickly.
  • Your goal here should be to get a White Fang Shells for your main DPS. Certain DPS also want to use Gigabyte. All Shells here are good. Alicorn will be extremely useful in PvP, and general use.
  • Progress towards unlocking Hell III DokiDoki for triple set Mythic Modules. Artisan is good for support units.
Day 5 - Aim to reach level 39
  • Just continue farming NicoNana and Threshold Hell difficulty.
Day 6 - Aim to reach level 41
  • Unlocks Module Shop. Late game sets (Fury, Strive, Bulwark, Momentum, and Bloodbath) unlock in the Module Shop only at lvl 45.
  • Unlocks Ethernet Rally. This resets every 3 weeks so it is worth it to make some early progress to collect rewards. This mode requires 3 teams - one for each element, but you can fill the holes with LD characters.

After that, you're goal is to reach level 50 that unlocks Inferno difficulty for both Shells and Modules.

Threshold Bosses Teams

Guides

As we already mentioned, there are three bosses that drop different Module sets: DokiDoki, Terrormaton and Aurora. Aurora unlocks at level 30, so you can't farm her early on.

Trying to farm all three bosses early is hard to do, as each of the bosses not only has a different element, but also requires different approach to easily kill them. Still, picking two out of the bosses is possible as you can overlap most of the characters. DokiDoki is non-negotiable as a pick, as she drops various Speed sets and you will need them. So then you either have to choose between Terrormaton or Aurora - and we suggest Aurora as her sets are pretty unique and overall stronger than what Terrormaton drops.

The teams below aren't the best/fastest possible teams you can run on the bosses, but the lowest entry ones . that allow you to reach and clear Inferno. That's why there's a lot SR characters present that are easier to obtain.

Guides
DokiDoki (Speed and Counter sets)
Guides
Aurora (endgame sets - Immunity, Turn Meter boost etc)
Guides
Terrormaton (HP and ATK sets)

For detailed guides for each boss, check here:

Recommended Characters To Build

Recommended SSR characters

The order the characters are placed matters - left is most used/more important.

Recommended SR characters

Build them first as they're versatile and used in multiple teams/content (or required for a specific content).

Other Recommended SR characters

Other SR characters that are worth investing into - but they're less versatile.